[Mesa-dev] [v2 07/12] i965: Move texture swizzle resolving into dispatcher
Topi Pohjolainen
topi.pohjolainen at intel.com
Wed May 6 04:25:13 PDT 2015
Reviewed-by: Matt Turner <mattst88 at gmail.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
---
src/mesa/drivers/dri/i965/brw_context.h | 4 ++--
src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 20 +++++++++++++++-----
src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 17 ++---------------
src/mesa/drivers/dri/i965/gen8_surface_state.c | 16 ++--------------
4 files changed, 21 insertions(+), 36 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index a1d874c..7e1f5db 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -983,10 +983,10 @@ struct brw_context
struct
{
- void (*update_texture_surface)(struct gl_context *ctx,
+ void (*update_texture_surface)(struct brw_context *brw,
const struct intel_mipmap_tree *mt,
struct gl_texture_object *tObj,
- uint32_t tex_format,
+ uint32_t tex_format, int swizzle,
uint32_t *surf_offset,
bool for_gather);
uint32_t (*update_renderbuffer_surface)(struct brw_context *brw,
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index f247307..4538d02 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -308,14 +308,13 @@ update_buffer_texture_surface(struct gl_context *ctx,
}
static void
-brw_update_texture_surface(struct gl_context *ctx,
+brw_update_texture_surface(struct brw_context *brw,
const struct intel_mipmap_tree *mt,
struct gl_texture_object *tObj,
- uint32_t tex_format,
+ uint32_t tex_format, int swizzle /* unused */,
uint32_t *surf_offset,
bool for_gather)
{
- struct brw_context *brw = brw_context(ctx);
struct intel_texture_object *intelObj = intel_texture_object(tObj);
uint32_t *surf;
@@ -814,8 +813,19 @@ update_texture_surface(struct gl_context *ctx,
const uint32_t tex_format = translate_tex_format(brw, format,
sampler->sRGBDecode);
- brw->vtbl.update_texture_surface(ctx, mt, tObj, tex_format, surf_offset,
- for_gather);
+ /* Handling GL_ALPHA as a surface format override breaks 1.30+ style
+ * texturing functions that return a float, as our code generation always
+ * selects the .x channel (which would always be 0).
+ */
+ const bool alpha_depth = tObj->DepthMode == GL_ALPHA &&
+ (firstImage->_BaseFormat == GL_DEPTH_COMPONENT ||
+ firstImage->_BaseFormat == GL_DEPTH_STENCIL);
+
+ const int swizzle = unlikely(alpha_depth)
+ ? SWIZZLE_XYZW : brw_get_texture_swizzle(ctx, tObj);
+
+ brw->vtbl.update_texture_surface(brw, mt, tObj, tex_format, swizzle,
+ surf_offset, for_gather);
}
static void
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
index 53bcd15..bd63786 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
@@ -264,16 +264,14 @@ gen7_emit_buffer_surface_state(struct brw_context *brw,
}
static void
-gen7_update_texture_surface(struct gl_context *ctx,
+gen7_update_texture_surface(struct brw_context *brw,
const struct intel_mipmap_tree *mt,
struct gl_texture_object *tObj,
- uint32_t tex_format,
+ uint32_t tex_format, int swizzle,
uint32_t *surf_offset,
bool for_gather)
{
- struct brw_context *brw = brw_context(ctx);
struct intel_texture_object *intelObj = intel_texture_object(tObj);
- struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
8 * 4, 32, surf_offset);
@@ -332,17 +330,6 @@ gen7_update_texture_surface(struct gl_context *ctx,
surf[7] = mt->fast_clear_color_value;
if (brw->is_haswell) {
- /* Handling GL_ALPHA as a surface format override breaks 1.30+ style
- * texturing functions that return a float, as our code generation always
- * selects the .x channel (which would always be 0).
- */
- const bool alpha_depth = tObj->DepthMode == GL_ALPHA &&
- (firstImage->_BaseFormat == GL_DEPTH_COMPONENT ||
- firstImage->_BaseFormat == GL_DEPTH_STENCIL);
-
- const int swizzle = unlikely(alpha_depth)
- ? SWIZZLE_XYZW : brw_get_texture_swizzle(ctx, tObj);
-
const bool need_scs_green_to_blue = for_gather && tex_format == BRW_SURFACEFORMAT_R32G32_FLOAT_LD;
surf[7] |=
diff --git a/src/mesa/drivers/dri/i965/gen8_surface_state.c b/src/mesa/drivers/dri/i965/gen8_surface_state.c
index 4c4319c..af891ff 100644
--- a/src/mesa/drivers/dri/i965/gen8_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_surface_state.c
@@ -150,16 +150,14 @@ gen8_emit_buffer_surface_state(struct brw_context *brw,
}
static void
-gen8_update_texture_surface(struct gl_context *ctx,
+gen8_update_texture_surface(struct brw_context *brw,
const struct intel_mipmap_tree *mt,
struct gl_texture_object *tObj,
- uint32_t tex_format,
+ uint32_t tex_format, int swizzle,
uint32_t *surf_offset,
bool for_gather)
{
- struct brw_context *brw = brw_context(ctx);
struct intel_texture_object *intelObj = intel_texture_object(tObj);
- struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
struct intel_mipmap_tree *aux_mt = NULL;
uint32_t aux_mode = 0;
uint32_t mocs_wb = brw->gen >= 9 ? SKL_MOCS_WB : BDW_MOCS_WB;
@@ -226,18 +224,8 @@ gen8_update_texture_surface(struct gl_context *ctx,
surf[6] = 0;
}
- /* Handling GL_ALPHA as a surface format override breaks 1.30+ style
- * texturing functions that return a float, as our code generation always
- * selects the .x channel (which would always be 0).
- */
- const bool alpha_depth = tObj->DepthMode == GL_ALPHA &&
- (firstImage->_BaseFormat == GL_DEPTH_COMPONENT ||
- firstImage->_BaseFormat == GL_DEPTH_STENCIL);
-
surf[7] = mt->fast_clear_color_value;
- const int swizzle =
- unlikely(alpha_depth) ? SWIZZLE_XYZW : brw_get_texture_swizzle(ctx, tObj);
surf[7] |=
SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 0)), GEN7_SURFACE_SCS_R) |
SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 1)), GEN7_SURFACE_SCS_G) |
--
1.9.3
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