[Mesa-dev] [PATCH 02/20] mesa: Remove all vestiges of glFramebufferTextureFaceARB

Emil Velikov emil.l.velikov at gmail.com
Thu May 14 14:44:26 PDT 2015

On 13/05/15 19:44, Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
> Mesa does not (and probably never will) support GL_ARB_geometry_shader4,
> so this function will never exist.
In the (very unlikely) event that we do support the extension, won't
this change cause issues when mixing libGL/libglapi/dri modules ?

>  Having a function that is
> exec="skip" and offset="assign" is just weird.
We have a few more of those (barring the deprecated ones):

Should we do the same for them as well, or perhaps just mention why
they're "left behind" ?


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