[Mesa-dev] [PATCH 02/20] mesa: Remove all vestiges of glFramebufferTextureFaceARB
idr at freedesktop.org
Fri May 15 10:35:35 PDT 2015
On 05/14/2015 02:44 PM, Emil Velikov wrote:
> On 13/05/15 19:44, Ian Romanick wrote:
>> From: Ian Romanick <ian.d.romanick at intel.com>
>> Mesa does not (and probably never will) support GL_ARB_geometry_shader4,
>> so this function will never exist.
> In the (very unlikely) event that we do support the extension, won't
> this change cause issues when mixing libGL/libglapi/dri modules ?
>> Having a function that is
>> exec="skip" and offset="assign" is just weird.
> We have a few more of those (barring the deprecated ones):
> Should we do the same for them as well, or perhaps just mention why
> they're "left behind" ?
I think ResizeBuffersMESA could also go away. The SGIS_multisample
functions are supported for indirect rendering interoperability. If any
of those functions are removed, we'll also have to remove the extension
strings from src/glx/glxextensions.c. The strangeness for all 3
functions mostly goes away in patches 13 and 15.
How about if I add a note to the commit message and send a follow-up
patch for after the branch point?
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