[Mesa-dev] [PATCH 13/15] Revert "mesa: Make GL_TEXTURE_CUBE_MAP valid in FramebufferTextureLayer"

Ian Romanick idr at freedesktop.org
Mon May 18 14:28:22 PDT 2015


From: Ian Romanick <ian.d.romanick at intel.com>

This reverts commit 03420eac0c53280beae5f72783e52950fd1e3fba.

Cc: "10.6" <mesa-stable at lists.freedesktop.org>
---
 src/mesa/main/fbobject.c | 36 +++++-------------------------------
 1 file changed, 5 insertions(+), 31 deletions(-)

diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 5b8c52a..ce1c0a6 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2704,9 +2704,9 @@ static bool
 check_texture_target(struct gl_context *ctx, GLenum target,
                      const char *caller)
 {
-   /* We're being called by glFramebufferTextureLayer().
-    * The only legal texture types for that function are 3D,
-    * cube-map, and 1D/2D/cube-map array textures.
+   /* We're being called by glFramebufferTextureLayer() and
+    * textarget is not used.  The only legal texture types for
+    * that function are 3D and 1D/2D arrays textures.
     */
    switch (target) {
    case GL_TEXTURE_3D:
@@ -2715,11 +2715,6 @@ check_texture_target(struct gl_context *ctx, GLenum target,
    case GL_TEXTURE_CUBE_MAP_ARRAY:
    case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
       return true;
-   case GL_TEXTURE_CUBE_MAP:
-      /* This target is valid in TextureLayer when ARB_direct_state_access
-       * or OpenGL 4.5 is supported.
-       */
-      return ctx->Extensions.ARB_direct_state_access;
    }
 
    _mesa_error(ctx, GL_INVALID_OPERATION,
@@ -2852,13 +2847,6 @@ check_layer(struct gl_context *ctx, GLenum target, GLint layer,
          return false;
       }
    }
-   else if (target == GL_TEXTURE_CUBE_MAP) {
-      if (layer >= 6) {
-         _mesa_error(ctx, GL_INVALID_VALUE,
-                     "%s(layer %u >= 6)", caller, layer);
-         return false;
-      }
-   }
 
    return true;
 }
@@ -3047,7 +3035,6 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
    GET_CURRENT_CONTEXT(ctx);
    struct gl_framebuffer *fb;
    struct gl_texture_object *texObj;
-   GLenum textarget = 0;
 
    const char *func = "glFramebufferTextureLayer";
 
@@ -3073,15 +3060,9 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
 
       if (!check_level(ctx, texObj->Target, level, func))
          return;
-
-      if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
-         assert(layer >= 0 && layer < 6);
-         textarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + layer;
-         layer = 0;
-      }
    }
 
-   _mesa_framebuffer_texture(ctx, fb, attachment, texObj, textarget, level,
+   _mesa_framebuffer_texture(ctx, fb, attachment, texObj, 0, level,
                              layer, GL_FALSE, func);
 }
 
@@ -3093,7 +3074,6 @@ _mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
    GET_CURRENT_CONTEXT(ctx);
    struct gl_framebuffer *fb;
    struct gl_texture_object *texObj;
-   GLenum textarget = 0;
 
    const char *func = "glNamedFramebufferTextureLayer";
 
@@ -3115,15 +3095,9 @@ _mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
 
       if (!check_level(ctx, texObj->Target, level, func))
          return;
-
-      if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
-         assert(layer >= 0 && layer < 6);
-         textarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + layer;
-         layer = 0;
-      }
    }
 
-   _mesa_framebuffer_texture(ctx, fb, attachment, texObj, textarget, level,
+   _mesa_framebuffer_texture(ctx, fb, attachment, texObj, 0, level,
                              layer, GL_FALSE, func);
 }
 
-- 
2.1.0



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