[Mesa-dev] [PATCH 13/15] Revert "mesa: Make GL_TEXTURE_CUBE_MAP valid in FramebufferTextureLayer"

Fredrik Höglund fredrik at kde.org
Tue May 19 09:22:53 PDT 2015


On Monday 18 May 2015, Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
> 
> This reverts commit 03420eac0c53280beae5f72783e52950fd1e3fba.

Did you mean to revert this commit?

> Cc: "10.6" <mesa-stable at lists.freedesktop.org>
> ---
>  src/mesa/main/fbobject.c | 36 +++++-------------------------------
>  1 file changed, 5 insertions(+), 31 deletions(-)
> 
> diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
> index 5b8c52a..ce1c0a6 100644
> --- a/src/mesa/main/fbobject.c
> +++ b/src/mesa/main/fbobject.c
> @@ -2704,9 +2704,9 @@ static bool
>  check_texture_target(struct gl_context *ctx, GLenum target,
>                       const char *caller)
>  {
> -   /* We're being called by glFramebufferTextureLayer().
> -    * The only legal texture types for that function are 3D,
> -    * cube-map, and 1D/2D/cube-map array textures.
> +   /* We're being called by glFramebufferTextureLayer() and
> +    * textarget is not used.  The only legal texture types for
> +    * that function are 3D and 1D/2D arrays textures.
>      */
>     switch (target) {
>     case GL_TEXTURE_3D:
> @@ -2715,11 +2715,6 @@ check_texture_target(struct gl_context *ctx, GLenum target,
>     case GL_TEXTURE_CUBE_MAP_ARRAY:
>     case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
>        return true;
> -   case GL_TEXTURE_CUBE_MAP:
> -      /* This target is valid in TextureLayer when ARB_direct_state_access
> -       * or OpenGL 4.5 is supported.
> -       */
> -      return ctx->Extensions.ARB_direct_state_access;
>     }
>  
>     _mesa_error(ctx, GL_INVALID_OPERATION,
> @@ -2852,13 +2847,6 @@ check_layer(struct gl_context *ctx, GLenum target, GLint layer,
>           return false;
>        }
>     }
> -   else if (target == GL_TEXTURE_CUBE_MAP) {
> -      if (layer >= 6) {
> -         _mesa_error(ctx, GL_INVALID_VALUE,
> -                     "%s(layer %u >= 6)", caller, layer);
> -         return false;
> -      }
> -   }
>  
>     return true;
>  }
> @@ -3047,7 +3035,6 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
>     GET_CURRENT_CONTEXT(ctx);
>     struct gl_framebuffer *fb;
>     struct gl_texture_object *texObj;
> -   GLenum textarget = 0;
>  
>     const char *func = "glFramebufferTextureLayer";
>  
> @@ -3073,15 +3060,9 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
>  
>        if (!check_level(ctx, texObj->Target, level, func))
>           return;
> -
> -      if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
> -         assert(layer >= 0 && layer < 6);
> -         textarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + layer;
> -         layer = 0;
> -      }
>     }
>  
> -   _mesa_framebuffer_texture(ctx, fb, attachment, texObj, textarget, level,
> +   _mesa_framebuffer_texture(ctx, fb, attachment, texObj, 0, level,
>                               layer, GL_FALSE, func);
>  }
>  
> @@ -3093,7 +3074,6 @@ _mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
>     GET_CURRENT_CONTEXT(ctx);
>     struct gl_framebuffer *fb;
>     struct gl_texture_object *texObj;
> -   GLenum textarget = 0;
>  
>     const char *func = "glNamedFramebufferTextureLayer";
>  
> @@ -3115,15 +3095,9 @@ _mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
>  
>        if (!check_level(ctx, texObj->Target, level, func))
>           return;
> -
> -      if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
> -         assert(layer >= 0 && layer < 6);
> -         textarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + layer;
> -         layer = 0;
> -      }
>     }
>  
> -   _mesa_framebuffer_texture(ctx, fb, attachment, texObj, textarget, level,
> +   _mesa_framebuffer_texture(ctx, fb, attachment, texObj, 0, level,
>                               layer, GL_FALSE, func);
>  }
>  
> 



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