[Mesa-dev] [PATCH 6/6] radeonsi: use a switch statement in si_delete_shader_selector

Marek Olšák maraeo at gmail.com
Sun May 24 02:52:24 PDT 2015


From: Marek Olšák <marek.olsak at amd.com>

---
 src/gallium/drivers/radeonsi/si_state_shaders.c | 19 +++++++++++++------
 1 file changed, 13 insertions(+), 6 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index e037ce4..208c852 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -592,15 +592,22 @@ static void si_delete_shader_selector(struct pipe_context *ctx,
 
 	while (p) {
 		c = p->next_variant;
-		if (sel->type == PIPE_SHADER_GEOMETRY) {
+		switch (sel->type) {
+		case PIPE_SHADER_VERTEX:
+			if (p->key.vs.as_es)
+				si_pm4_delete_state(sctx, es, p->pm4);
+			else
+				si_pm4_delete_state(sctx, vs, p->pm4);
+			break;
+		case PIPE_SHADER_GEOMETRY:
 			si_pm4_delete_state(sctx, gs, p->pm4);
 			si_pm4_delete_state(sctx, vs, p->gs_copy_shader->pm4);
-		} else if (sel->type == PIPE_SHADER_FRAGMENT)
+			break;
+		case PIPE_SHADER_FRAGMENT:
 			si_pm4_delete_state(sctx, ps, p->pm4);
-		else if (p->key.vs.as_es)
-			si_pm4_delete_state(sctx, es, p->pm4);
-		else
-			si_pm4_delete_state(sctx, vs, p->pm4);
+			break;
+		}
+
 		si_shader_destroy(ctx, p);
 		free(p);
 		p = c;
-- 
2.1.0



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