[Mesa-dev] [PATCH 6/6] radeonsi: use a switch statement in si_delete_shader_selector
Marek Olšák
maraeo at gmail.com
Sun May 24 02:52:24 PDT 2015
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeonsi/si_state_shaders.c | 19 +++++++++++++------
1 file changed, 13 insertions(+), 6 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index e037ce4..208c852 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -592,15 +592,22 @@ static void si_delete_shader_selector(struct pipe_context *ctx,
while (p) {
c = p->next_variant;
- if (sel->type == PIPE_SHADER_GEOMETRY) {
+ switch (sel->type) {
+ case PIPE_SHADER_VERTEX:
+ if (p->key.vs.as_es)
+ si_pm4_delete_state(sctx, es, p->pm4);
+ else
+ si_pm4_delete_state(sctx, vs, p->pm4);
+ break;
+ case PIPE_SHADER_GEOMETRY:
si_pm4_delete_state(sctx, gs, p->pm4);
si_pm4_delete_state(sctx, vs, p->gs_copy_shader->pm4);
- } else if (sel->type == PIPE_SHADER_FRAGMENT)
+ break;
+ case PIPE_SHADER_FRAGMENT:
si_pm4_delete_state(sctx, ps, p->pm4);
- else if (p->key.vs.as_es)
- si_pm4_delete_state(sctx, es, p->pm4);
- else
- si_pm4_delete_state(sctx, vs, p->pm4);
+ break;
+ }
+
si_shader_destroy(ctx, p);
free(p);
p = c;
--
2.1.0
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