[Mesa-dev] [PATCH 5/6] radeonsi: use a switch statement in si_shader_selector_key
Marek Olšák
maraeo at gmail.com
Sun May 24 02:52:23 PDT 2015
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeonsi/si_state_shaders.c | 25 ++++++++++++++++---------
1 file changed, 16 insertions(+), 9 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 610af94..e037ce4 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -356,21 +356,25 @@ static INLINE void si_shader_selector_key(struct pipe_context *ctx,
union si_shader_key *key)
{
struct si_context *sctx = (struct si_context *)ctx;
- memset(key, 0, sizeof(*key));
+ unsigned i;
- if (sel->type == PIPE_SHADER_VERTEX) {
- unsigned i;
- if (!sctx->vertex_elements)
- return;
+ memset(key, 0, sizeof(*key));
- for (i = 0; i < sctx->vertex_elements->count; ++i)
- key->vs.instance_divisors[i] = sctx->vertex_elements->elements[i].instance_divisor;
+ switch (sel->type) {
+ case PIPE_SHADER_VERTEX:
+ if (sctx->vertex_elements)
+ for (i = 0; i < sctx->vertex_elements->count; ++i)
+ key->vs.instance_divisors[i] =
+ sctx->vertex_elements->elements[i].instance_divisor;
if (sctx->gs_shader) {
key->vs.as_es = 1;
key->vs.gs_used_inputs = sctx->gs_shader->gs_used_inputs;
}
- } else if (sel->type == PIPE_SHADER_FRAGMENT) {
+ break;
+ case PIPE_SHADER_GEOMETRY:
+ break;
+ case PIPE_SHADER_FRAGMENT: {
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
if (sel->info.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS])
@@ -398,11 +402,14 @@ static INLINE void si_shader_selector_key(struct pipe_context *ctx,
}
key->ps.alpha_func = PIPE_FUNC_ALWAYS;
-
/* Alpha-test should be disabled if colorbuffer 0 is integer. */
if (sctx->queued.named.dsa &&
!sctx->framebuffer.cb0_is_integer)
key->ps.alpha_func = sctx->queued.named.dsa->alpha_func;
+ break;
+ }
+ default:
+ assert(0);
}
}
--
2.1.0
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