[Mesa-dev] [PATCH v3 4/8] glsl: Add GL_EXT_blend_func_extended preprocessor define

Ryan Houdek sonicadvance1 at gmail.com
Thu Nov 5 18:47:23 PST 2015


---
 src/glsl/glcpp/glcpp-parse.y | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index 4acccf7..10bf83f 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -2384,6 +2384,8 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
                  add_builtin_define(parser, "GL_OES_standard_derivatives", 1);
               if (extensions->ARB_texture_multisample)
                  add_builtin_define(parser, "GL_OES_texture_storage_multisample_2d_array", 1);
+              if (extensions->ARB_blend_func_extended)
+                 add_builtin_define(parser, "GL_EXT_blend_func_extended", 1);
 	   }
 	} else {
 	   add_builtin_define(parser, "GL_ARB_draw_buffers", 1);
-- 
2.5.0



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