[Mesa-dev] [PATCH v3 4/8] glsl: Add GL_EXT_blend_func_extended preprocessor define
Ian Romanick
idr at freedesktop.org
Fri Nov 6 10:06:23 PST 2015
This patch is
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 11/05/2015 06:47 PM, Ryan Houdek wrote:
> ---
> src/glsl/glcpp/glcpp-parse.y | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
> index 4acccf7..10bf83f 100644
> --- a/src/glsl/glcpp/glcpp-parse.y
> +++ b/src/glsl/glcpp/glcpp-parse.y
> @@ -2384,6 +2384,8 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
> add_builtin_define(parser, "GL_OES_standard_derivatives", 1);
> if (extensions->ARB_texture_multisample)
> add_builtin_define(parser, "GL_OES_texture_storage_multisample_2d_array", 1);
> + if (extensions->ARB_blend_func_extended)
> + add_builtin_define(parser, "GL_EXT_blend_func_extended", 1);
> }
> } else {
> add_builtin_define(parser, "GL_ARB_draw_buffers", 1);
>
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