[Mesa-dev] [PATCH 3/7] nir: add array length field
Rob Clark
robdclark at gmail.com
Fri Nov 6 08:35:21 PST 2015
From: Rob Clark <robclark at freedesktop.org>
This will simplify things somewhat in clone.
Signed-off-by: Rob Clark <robclark at freedesktop.org>
---
src/glsl/nir/glsl_to_nir.cpp | 5 +++++
src/glsl/nir/nir.h | 5 +++++
2 files changed, 10 insertions(+)
diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp
index 0854a52..d225bed 100644
--- a/src/glsl/nir/glsl_to_nir.cpp
+++ b/src/glsl/nir/glsl_to_nir.cpp
@@ -238,6 +238,8 @@ constant_copy(ir_constant *ir, void *mem_ctx)
unsigned total_elems = ir->type->components();
unsigned i;
+
+ ret->num_elements = 0;
switch (ir->type->base_type) {
case GLSL_TYPE_UINT:
for (i = 0; i < total_elems; i++)
@@ -262,6 +264,8 @@ constant_copy(ir_constant *ir, void *mem_ctx)
case GLSL_TYPE_STRUCT:
ret->elements = ralloc_array(mem_ctx, nir_constant *,
ir->type->length);
+ ret->num_elements = ir->type->length;
+
i = 0;
foreach_in_list(ir_constant, field, &ir->components) {
ret->elements[i] = constant_copy(field, mem_ctx);
@@ -272,6 +276,7 @@ constant_copy(ir_constant *ir, void *mem_ctx)
case GLSL_TYPE_ARRAY:
ret->elements = ralloc_array(mem_ctx, nir_constant *,
ir->type->length);
+ ret->num_elements = ir->type->length;
for (i = 0; i < ir->type->length; i++)
ret->elements[i] = constant_copy(ir->array_elements[i], mem_ctx);
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index 0d98847..96d3033 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -112,6 +112,11 @@ typedef struct nir_constant {
*/
union nir_constant_data value;
+ /* we could get this from the var->type but makes clone *much* easier to
+ * not have to care about the type.
+ */
+ unsigned num_elements;
+
/* Array elements / Structure Fields */
struct nir_constant **elements;
} nir_constant;
--
2.5.0
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