[Mesa-dev] [PATCH 1/3] glsl: Parse shared keyword for compute shader variables
Timothy Arceri
t_arceri at yahoo.com.au
Fri Nov 6 19:33:38 PST 2015
On Fri, 2015-11-06 at 17:56 -0800, Jordan Justen wrote:
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> ---
>
> Notes:
> git://people.freedesktop.org/~jljusten/mesa cs-parse-shared-vars-v1
> http://patchwork.freedesktop.org/bundle/jljusten/cs-parse-shared-vars-v1
>
> With these environment overrides:
>
> export MESA_GL_VERSION_OVERRIDE=4.3
> export MESA_GLSL_VERSION_OVERRIDE=430
> export MESA_EXTENSION_OVERRIDE=GL_ARB_compute_shader
>
> This fixes my recently posted piglit test:
>
> tests/spec/arb_compute_shader/compiler/shared-variables.comp
> http://patchwork.freedesktop.org/patch/63944/
>
> src/glsl/ast_to_hir.cpp | 2 +-
> src/glsl/glsl_lexer.ll | 2 ++
> src/glsl/glsl_parser.yy | 6 ++++++
> 3 files changed, 9 insertions(+), 1 deletion(-)
>
> diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
> index 0306530..dd5ba4e 100644
> --- a/src/glsl/ast_to_hir.cpp
> +++ b/src/glsl/ast_to_hir.cpp
> @@ -3081,7 +3081,7 @@ apply_type_qualifier_to_variable(const struct
> ast_type_qualifier *qual,
> if (qual->flags.q.std140 ||
> qual->flags.q.std430 ||
> qual->flags.q.packed ||
> - qual->flags.q.shared) {
> + (qual->flags.q.shared && (state->stage != MESA_SHADER_COMPUTE))) {
> _mesa_glsl_error(loc, state,
> "uniform and shader storage block layout qualifiers
> "
> "std140, std430, packed, and shared can only be "
> diff --git a/src/glsl/glsl_lexer.ll b/src/glsl/glsl_lexer.ll
> index 2142817..e59f93e 100644
> --- a/src/glsl/glsl_lexer.ll
> +++ b/src/glsl/glsl_lexer.ll
> @@ -414,6 +414,8 @@ writeonly KEYWORD_WITH_ALT(420, 300, 420, 310,
> yyextra->ARB_shader_image_lo
>
> atomic_uint KEYWORD_WITH_ALT(420, 300, 420, 310, yyextra
> ->ARB_shader_atomic_counters_enable, ATOMIC_UINT);
>
> +shared KEYWORD_WITH_ALT(430, 310, 430, 310, yyextra
> ->ARB_compute_shader_enable, SHARED);
> +
> struct return STRUCT;
> void return VOID_TOK;
>
> diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
> index 4636435..2598356 100644
> --- a/src/glsl/glsl_parser.yy
> +++ b/src/glsl/glsl_parser.yy
> @@ -165,6 +165,7 @@ static bool match_layout_qualifier(const char *s1, const
> char *s2,
> %token IMAGE1DSHADOW IMAGE2DSHADOW IMAGE1DARRAYSHADOW IMAGE2DARRAYSHADOW
> %token COHERENT VOLATILE RESTRICT READONLY WRITEONLY
> %token ATOMIC_UINT
> +%token SHARED
> %token STRUCT VOID_TOK WHILE
> %token <identifier> IDENTIFIER TYPE_IDENTIFIER NEW_IDENTIFIER
> %type <identifier> any_identifier
> @@ -1958,6 +1959,11 @@ memory_qualifier:
> memset(& $$, 0, sizeof($$));
> $$.flags.q.write_only = 1;
> }
> + | SHARED
> + {
> + memset(& $$, 0, sizeof($$));
> + $$.flags.q.shared = 1;
> + }
Hi Jordan,
This should be in storage_qualifier: rather than memory_qualifier:
Also it should be restricted to the computer shader stage e.g.
if (state->stage == MESA_SHADER_COMPUTE) {
memset(& $$, 0, sizeof($$));
$$.flags.q.shared = 1;
} else {
_mesa_glsl_error(&@1, state, "the shared storage qualifiers can only
"be used with compute shaders");
}
Maybe add a piglit test to make sure it fails in another stage?
> ;
>
> array_specifier:
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