[Mesa-dev] [PATCH 07/23] i965: Use internal functions for buffer object access
Ian Romanick
idr at freedesktop.org
Mon Nov 9 16:56:06 PST 2015
From: Ian Romanick <ian.d.romanick at intel.com>
Instead of going through the GL API implementation functions, use the
lower-level functions. This means that we have to keep track of a
pointer to the gl_buffer_object and the gl_vertex_array_object.
This has two advantages. First, it avoids a bunch of CPU overhead in
looking up objects and validing API parameters. Second, and much more
importantly, it will allow us to stop calling _mesa_GenBuffers /
_mesa_CreateBuffers and pollute the buffer namespace (next patch).
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/drivers/dri/i965/brw_meta_fast_clear.c | 24 ++++++++++++++++++------
1 file changed, 18 insertions(+), 6 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c b/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
index 7350f6c..7817f0b 100644
--- a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
+++ b/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
@@ -54,6 +54,8 @@
#include "brw_blorp.h"
struct brw_fast_clear_state {
+ struct gl_buffer_object *buf_obj;
+ struct gl_vertex_array_object *array_obj;
GLuint vao;
GLuint vbo;
GLuint shader_prog;
@@ -64,6 +66,7 @@ static bool
brw_fast_clear_init(struct brw_context *brw)
{
struct brw_fast_clear_state *clear;
+ struct gl_context *ctx = &brw->ctx;
if (brw->fast_clear_state) {
clear = brw->fast_clear_state;
@@ -79,10 +82,19 @@ brw_fast_clear_init(struct brw_context *brw)
_mesa_GenVertexArrays(1, &clear->vao);
_mesa_BindVertexArray(clear->vao);
_mesa_CreateBuffers(1, &clear->vbo);
- _mesa_VertexArrayAttribFormat(clear->vao, 0, 2, GL_FLOAT, GL_FALSE, 0);
- _mesa_VertexArrayVertexBuffer(clear->vao, 0, clear->vbo, 0,
- sizeof(float) * 2);
- _mesa_EnableVertexAttribArray(0);
+
+ clear->buf_obj = _mesa_lookup_bufferobj(ctx, clear->vbo);
+ assert(clear->buf_obj != NULL);
+ clear->array_obj = _mesa_lookup_vao(ctx, clear->vao);
+ assert(clear->array_obj != NULL);
+
+ _mesa_update_array_format(ctx, clear->array_obj, VERT_ATTRIB_GENERIC(0),
+ 2, GL_FLOAT, GL_RGBA, GL_FALSE, GL_FALSE, GL_FALSE,
+ 0, true);
+ _mesa_bind_vertex_buffer(ctx, clear->array_obj, VERT_ATTRIB_GENERIC(0),
+ clear->buf_obj, 0, sizeof(float) * 2);
+ _mesa_enable_vertex_array_attrib(ctx, clear->array_obj,
+ VERT_ATTRIB_GENERIC(0));
return true;
}
@@ -181,8 +193,8 @@ brw_draw_rectlist(struct brw_context *brw, struct rect *rect, int num_instances)
verts[5] = rect->y0;
/* upload new vertex data */
- _mesa_NamedBufferData(clear->vbo, sizeof(verts), verts,
- GL_DYNAMIC_DRAW);
+ _mesa_buffer_data(ctx, clear->buf_obj, GL_NONE, sizeof(verts), verts,
+ GL_DYNAMIC_DRAW, __func__);
if (ctx->NewState)
_mesa_update_state(ctx);
--
2.1.0
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