[Mesa-dev] [PATCH 06/23] i965: Use DSA functions for VBOs in brw_meta_fast_clear

Anuj Phogat anuj.phogat at gmail.com
Tue Nov 10 09:54:25 PST 2015


On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick <idr at freedesktop.org> wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
>  src/mesa/drivers/dri/i965/brw_meta_fast_clear.c | 13 +++++++------
>  1 file changed, 7 insertions(+), 6 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c b/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
> index 847824c..7350f6c 100644
> --- a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
> +++ b/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
> @@ -68,7 +68,6 @@ brw_fast_clear_init(struct brw_context *brw)
>     if (brw->fast_clear_state) {
>        clear = brw->fast_clear_state;
>        _mesa_BindVertexArray(clear->vao);
> -      _mesa_BindBuffer(GL_ARRAY_BUFFER, clear->vbo);
>        return true;
>     }
>
> @@ -79,9 +78,10 @@ brw_fast_clear_init(struct brw_context *brw)
>     memset(clear, 0, sizeof *clear);
>     _mesa_GenVertexArrays(1, &clear->vao);
>     _mesa_BindVertexArray(clear->vao);
> -   _mesa_GenBuffers(1, &clear->vbo);
> -   _mesa_BindBuffer(GL_ARRAY_BUFFER, clear->vbo);
> -   _mesa_VertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 2, 0);
> +   _mesa_CreateBuffers(1, &clear->vbo);
> +   _mesa_VertexArrayAttribFormat(clear->vao, 0, 2, GL_FLOAT, GL_FALSE, 0);
> +   _mesa_VertexArrayVertexBuffer(clear->vao, 0, clear->vbo, 0,
> +                                 sizeof(float) * 2);
>     _mesa_EnableVertexAttribArray(0);
>
>     return true;
> @@ -168,6 +168,7 @@ static void
>  brw_draw_rectlist(struct brw_context *brw, struct rect *rect, int num_instances)
>  {
>     struct gl_context *ctx = &brw->ctx;
> +   struct brw_fast_clear_state *clear = brw->fast_clear_state;
>     int start = 0, count = 3;
>     struct _mesa_prim prim;
>     float verts[6];
> @@ -180,8 +181,8 @@ brw_draw_rectlist(struct brw_context *brw, struct rect *rect, int num_instances)
>     verts[5] = rect->y0;
>
>     /* upload new vertex data */
> -   _mesa_BufferData(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts,
> -                    GL_DYNAMIC_DRAW_ARB);
> +   _mesa_NamedBufferData(clear->vbo, sizeof(verts), verts,
> +                         GL_DYNAMIC_DRAW);
>
>     if (ctx->NewState)
>        _mesa_update_state(ctx);
> --
> 2.1.0
>
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Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>


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