[Mesa-dev] [PATCH 00/11] i965/nir: Do texture rectangle lowering in NIR
Iago Toral
itoral at igalia.com
Thu Nov 12 07:30:40 PST 2015
On Thu, 2015-11-12 at 16:23 +0100, Iago Toral wrote:
> Patches 1-4 are,
> Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>
>
> Patch 5 seems to be missing.
Oh never mind, I've just seen your reply to the thread pointing to the
repository.
Iago
> Iago
>
> On Wed, 2015-11-11 at 17:23 -0800, Jason Ekstrand wrote:
> > On older hardware (Iron Lake and below), we can't support texture rectangle
> > natively. Sandy Bridge through Haswell can support it but don't support
> > the GL_CLAMP wrap mode natively. It isn't until Broadwell that GL_CLAMP is
> > supported together with GL_TEXTURE_RECTANGLE in hardware. In the cases
> > where it isn't supported, we have to fake it by dividing by the texture
> > size.
> >
> > Previously, we had a rescale_texcoord function added a uniform to hold the
> > texture coordinate and used that to rescale/clamp the texture coordinates.
> > For a while now, nir_lower_tex has been able to lower texture rectangle to
> > a textureSize and a regular texture2D operation. This series makes i965
> > use the nir_lower_tex path instead. Incidentally, this fixes texture
> > rectangle support in vertex and geometry shaders on Haswell and below.
> > (The backend lowering was only ever done in the FS backend.)
> >
> > Since this is the first time we're doing any sort of shader variants in
> > NIR, the first several passes add the infastructure to do so. Two of these
> > patches are from Ken, two are from Rob, and one (nir_clone itself) is my
> > rendition but heavily based on what Rob did only with less hashing.
> >
> > Jason Ekstrand (7):
> > nir: support to clone shaders
> > i965/nir: Split shader optimization and lowering into three satages
> > i965: Move postprocess_nir to codegen time
> > nir/lower_tex: Report progress
> > nir/lower_tex: Set the dest_type for txs instructions
> > i965/fs: Don't allow SINT32 as a return type for resinfo
> > i965: Use nir_lower_tex for texture coordinate lowering
> >
> > Kenneth Graunke (2):
> > i965/nir: Add OPT() and OPT_V() macros for invoking NIR passes.
> > i965/nir: Validate that NIR passes call nir_metadata_preserve().
> >
> > Rob Clark (2):
> > nir: remove nir_variable::max_ifc_array_access
> > nir: add array length field
> >
> > src/glsl/Makefile.sources | 1 +
> > src/glsl/nir/glsl_to_nir.cpp | 14 +-
> > src/glsl/nir/nir.c | 8 +
> > src/glsl/nir/nir.h | 27 +-
> > src/glsl/nir/nir_clone.c | 671 ++++++++++++++++++++++
> > src/glsl/nir/nir_lower_tex.c | 20 +-
> > src/glsl/nir/nir_metadata.c | 36 ++
> > src/mesa/drivers/dri/i965/brw_fs.cpp | 13 +-
> > src/mesa/drivers/dri/i965/brw_fs.h | 3 -
> > src/mesa/drivers/dri/i965/brw_fs_generator.cpp | 10 +-
> > src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 4 +-
> > src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 125 ----
> > src/mesa/drivers/dri/i965/brw_nir.c | 268 +++++----
> > src/mesa/drivers/dri/i965/brw_nir.h | 15 +
> > src/mesa/drivers/dri/i965/brw_vec4.cpp | 7 +-
> > src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp | 8 +-
> > 16 files changed, 966 insertions(+), 264 deletions(-)
> > create mode 100644 src/glsl/nir/nir_clone.c
> >
>
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