[Mesa-dev] Can't get OpenGL 3.x inside VMware Workstation 12 (Ubuntu guest)

Brian Paul brianp at vmware.com
Fri Nov 13 07:14:54 PST 2015


Great!  Glad to hear it.  I'll check in the updated documentation today.

-Brian

On 11/13/2015 03:03 AM, Valera Rozuvan wrote:
> Hi Brian,
>
> The updated instructions worked for me. Thank you = )
>
> Regards,
> Valera Rozuvan | https://urldefense.proofpoint.com/v2/url?u=http-3A__valera.rozuvan.net_&d=BQIBaQ&c=Sqcl0Ez6M0X8aeM67LKIiDJAXVeAw-YihVMNtXt-uEs&r=T0t4QG7chq2ZwJo6wilkFznRSFy-8uDKartPGbomVj8&m=23mynH2CtHPfImZY-vSqq61hI3-5ZjhRGipoz9K8OJc&s=gg_NyTw0i8suRhBXUgjcqfHlEiHVvyOHUoboATZm7LU&e=
>
> Skype: valera.rozuvan
> E-mail: valera.rozuvan at gmail.com
> Phone: +38 (050) 837-29-73
>
>
>
> On Wed, Nov 11, 2015 at 11:18 PM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
>> On 11 November 2015 at 19:51, Brian Paul <brianp at vmware.com> wrote:
>>> On 11/11/2015 11:38 AM, Emil Velikov wrote:
>>>>
>>>> On 11 November 2015 at 18:25, Thomas Hellstrom <thellstrom at vmware.com>
>>>> wrote:
>>>>>
>>>>> On 11/11/2015 07:07 PM, Brian Paul wrote:
>>>>>>
>>>>>> On 11/11/2015 10:44 AM, Emil Velikov wrote:
>>>>>>>
>>>>>>> On 11 November 2015 at 16:48, Brian Paul <brianp at vmware.com> wrote:
>>>>>>>>
>>>>>>>> On 11/11/2015 08:44 AM, Emil Velikov wrote:
>>>>>>>
>>>>>>>
>>>>>>>>>
>>>>>>>>> I have seen similar type of documents in the past, most of which
>>>>>>>>> going
>>>>>>>>> out of date very quickly due to distribution changes and/or others.
>>>>>>>>> Wondering how you'll feel about "check your distro and add svga to
>>>>>>>>> the
>>>>>>>>> gallium-drivers array" style of instructions ?
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> I'm afraid I don't quite understand what you're saying there.  Can you
>>>>>>>> elaborate?
>>>>>>>>
>>>>>>>>
>>>>>>> Rather than walking through the requirements, configure and make/make
>>>>>>> install steps, just forward people to the distro specific wiki on "how
>>>>>>> to build mesa/kernel" and explicitly mention the differences:
>>>>>>> mesa:
>>>>>>> - XA must be enabled: --enable-xa
>>>>>>> - svga must be listed in the gallium drivers:
>>>>>>> --with-gallium-drivers=svga...
>>>>>>>
>>>>>>> kernel:
>>>>>>>     - Set DRM_VMWGFX
>>>>>>>
>>>>>>> others...
>>>>>>
>>>>>>
>>>>>> I guess I've never seen those wikis.  I'd have to search for them, but
>>>>>> I really don't have the time now.
>>>>>>
>>>>>> We actually have an in-house shell script that installs all the
>>>>>> pre-req packages, pulls the git trees, builds and installs for a
>>>>>> variety of guest OSes.  But it has some VMware-specific stuff that I'd
>>>>>> have to trim out before making public.
>>>>>>
>>>>>>
>>>>>>>
>>>>>>> Related: does the upstream [1] vmwgfx module work well when combined
>>>>>>> with upstream core drm across different versions ? Considering how
>>>>>>> well Thomas is handling upstreaming shouldn't the module from the
>>>>>>> kernel be recommended ?
>>>>>>
>>>>>>
>>>>>> Either should be fine at this point but the build instructions cover
>>>>>> the case of one having an older distro that may not have the
>>>>>> GL3-enabled kernel module already.
>>>>>>
>>>>>
>>>>> The upstream[1] vmwgfx module should work well with any linux kernel
>>>>> dating back to 2.6.32 unless the distro has changed the kernel API from
>>>>> the base version. It ships with builtin stripped drm and ttm to handle
>>>>> compatibility issues, and is intended for people (mostly including
>>>>> ourselves and our QA team) that want to try out new features without
>>>>> installing a completely new kernel.
>>>>>
>>>> Ok seems that my point is too subtle, so I'll try from another angle.
>>>>
>>>> The wiki instructions say "nuke he vmwgfx.ko module" and implicitly
>>>> "keep drm.ko". If we ignore the unlikely cases where either one and/or
>>>> both is built-in, we can have a case where the new vmwgfx is build
>>>> against core drm from the upstream, yet the downstream drm module
>>>> is/gets loaded. As core drm often goes through various changes, you
>>>> can see how bad things are likely to happen.
>>>
>>>
>>> Well, the above-mentioned build script doesn't touch drm.ko and works on
>>> about 14 different versions of Ubuntu, Mint, Fedora, RHEL, etc. so I don't
>>> think we've ever seen that conflict.  But if someone's doing their own
>>> kernel/graphics builds/installs, who knows.  If it comes up, we'll just have
>>> to address it.
>>>
>> Ouch... I see what's happening here. You're not using any of the
>> kernel core drm/ttm/foo - you're just static linking the local ones
>> into vmwgfx.ko. This will explain why the lack of issues.
>>
>> Well played guys !
>>
>> Cheers,
>> Emil



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