[Mesa-dev] [PATCH 2/2] i965: Add INTEL_DEBUG=shader_time support for tessellation shaders.

Kenneth Graunke kenneth at whitecape.org
Mon Nov 16 16:36:52 PST 2015


Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/mesa/drivers/dri/i965/brw_context.h |  2 ++
 src/mesa/drivers/dri/i965/brw_program.c | 12 ++++++++++++
 2 files changed, 14 insertions(+)

diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 4b2db61..8d6bc19 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -523,6 +523,8 @@ struct brw_tracked_state {
 enum shader_time_shader_type {
    ST_NONE,
    ST_VS,
+   ST_TCS,
+   ST_TES,
    ST_GS,
    ST_FS8,
    ST_FS16,
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 2297fa6..f137c87 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -344,6 +344,8 @@ brw_report_shader_time(struct brw_context *brw)
 
       switch (type) {
       case ST_VS:
+      case ST_TCS:
+      case ST_TES:
       case ST_GS:
       case ST_FS8:
       case ST_FS16:
@@ -370,6 +372,8 @@ brw_report_shader_time(struct brw_context *brw)
 
       switch (type) {
       case ST_VS:
+      case ST_TCS:
+      case ST_TES:
       case ST_GS:
       case ST_FS8:
       case ST_FS16:
@@ -407,6 +411,12 @@ brw_report_shader_time(struct brw_context *brw)
       case ST_VS:
          stage = "vs";
          break;
+      case ST_TCS:
+         stage = "tcs";
+         break;
+      case ST_TES:
+         stage = "tes";
+         break;
       case ST_GS:
          stage = "gs";
          break;
@@ -430,6 +440,8 @@ brw_report_shader_time(struct brw_context *brw)
 
    fprintf(stderr, "\n");
    print_shader_time_line("total", "vs", 0, total_by_type[ST_VS], total);
+   print_shader_time_line("total", "tcs", 0, total_by_type[ST_TCS], total);
+   print_shader_time_line("total", "tes", 0, total_by_type[ST_TES], total);
    print_shader_time_line("total", "gs", 0, total_by_type[ST_GS], total);
    print_shader_time_line("total", "fs8", 0, total_by_type[ST_FS8], total);
    print_shader_time_line("total", "fs16", 0, total_by_type[ST_FS16], total);
-- 
2.6.2



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