[Mesa-dev] [Bug 93114] No water rendered in CoR
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Nov 26 01:48:49 PST 2015
https://bugs.freedesktop.org/show_bug.cgi?id=93114
Bug ID: 93114
Summary: No water rendered in CoR
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
Assignee: mesa-dev at lists.freedesktop.org
Reporter: smidjar2.reg at email.cz
QA Contact: mesa-dev at lists.freedesktop.org
Created attachment 120131
--> https://bugs.freedesktop.org/attachment.cgi?id=120131&action=edit
No water for OpenGL
There is no water rendered for Champions of Regnum (aka Regnum Online). It
affects radeon and intel GPUs (nouveau untested, but probably too).
When using proprietary fglrx, water is rendered correctly. In the past I used
nvidia proprietary with my old GPU and water was there too. Water is also
rendered correctly when running the game under gallium-nine enabled Wine, so I
believe it is bug in OpenGL somewhere.
Also multitexturing doesn't seem to work for this game, this may be related to
the issue.
I am attaching a screenshot showing no water is there and another one showing
the water when running under wine.
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