[Mesa-dev] [Bug 93114] No water rendered in CoR

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Nov 26 01:48:49 PST 2015


https://bugs.freedesktop.org/show_bug.cgi?id=93114

            Bug ID: 93114
           Summary: No water rendered in CoR
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: smidjar2.reg at email.cz
        QA Contact: mesa-dev at lists.freedesktop.org

Created attachment 120131
  --> https://bugs.freedesktop.org/attachment.cgi?id=120131&action=edit
No water for OpenGL

There is no water rendered for Champions of Regnum (aka Regnum Online). It
affects radeon and intel GPUs (nouveau untested, but probably too).

When using proprietary fglrx, water is rendered correctly. In the past I used
nvidia proprietary with my old GPU and water was there too. Water is also
rendered correctly when running the game under gallium-nine enabled Wine, so I
believe it is bug in OpenGL somewhere.

Also multitexturing doesn't seem to work for this game, this may be related to
the issue.

I am attaching a screenshot showing no water is there and another one showing
the water when running under wine.

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