[Mesa-dev] [PATCH 11/13] i965/vec4: Use nir info instead of pulling things out of [shader_]prog
Jason Ekstrand
jason at jlekstrand.net
Thu Oct 1 18:50:37 PDT 2015
---
src/mesa/drivers/dri/i965/brw_vec4.cpp | 8 ++++----
src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 8 ++++----
src/mesa/drivers/dri/i965/brw_wm_iz.cpp | 3 +--
3 files changed, 9 insertions(+), 10 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index 9c90726..a8cdd19 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -1839,8 +1839,8 @@ vec4_visitor::run()
\
if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER) && this_progress) { \
char filename[64]; \
- snprintf(filename, 64, "%s-%04d-%02d-%02d-" #pass, \
- stage_abbrev, shader_prog ? shader_prog->Name : 0, iteration, pass_num); \
+ snprintf(filename, 64, "%s-%s-%02d-%02d-" #pass, \
+ stage_abbrev, nir->info.name, iteration, pass_num); \
\
backend_shader::dump_instructions(filename); \
} \
@@ -1852,8 +1852,8 @@ vec4_visitor::run()
if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER)) {
char filename[64];
- snprintf(filename, 64, "%s-%04d-00-start",
- stage_abbrev, shader_prog ? shader_prog->Name : 0);
+ snprintf(filename, 64, "%s-%s-00-start",
+ stage_abbrev, nir->info.name);
backend_shader::dump_instructions(filename);
}
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
index 8da8e2c..b25058c 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
@@ -470,7 +470,7 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
brw_mark_surface_used(&prog_data->base,
prog_data->base.binding_table.ubo_start +
- shader_prog->NumBufferInterfaceBlocks - 1);
+ nir->info.num_ssbos - 1);
}
/* Offset */
@@ -617,7 +617,7 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
*/
brw_mark_surface_used(&prog_data->base,
prog_data->base.binding_table.ubo_start +
- shader_prog->NumBufferInterfaceBlocks - 1);
+ nir->info.num_ssbos - 1);
}
src_reg offset_reg = src_reg(this, glsl_type::uint_type);
@@ -767,7 +767,7 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
*/
brw_mark_surface_used(&prog_data->base,
prog_data->base.binding_table.ubo_start +
- shader_prog->NumBufferInterfaceBlocks - 1);
+ nir->info.num_ssbos - 1);
}
unsigned const_offset = instr->const_index[0];
@@ -837,7 +837,7 @@ vec4_visitor::nir_emit_ssbo_atomic(int op, nir_intrinsic_instr *instr)
*/
brw_mark_surface_used(&prog_data->base,
prog_data->base.binding_table.ubo_start +
- shader_prog->NumBufferInterfaceBlocks - 1);
+ nir->info.num_ssbos - 1);
}
src_reg offset = get_nir_src(instr->src[1], 1);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_iz.cpp b/src/mesa/drivers/dri/i965/brw_wm_iz.cpp
index 14930eb..6f22f29 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_iz.cpp
+++ b/src/mesa/drivers/dri/i965/brw_wm_iz.cpp
@@ -124,12 +124,11 @@ void fs_visitor::setup_payload_gen4()
{
assert(stage == MESA_SHADER_FRAGMENT);
brw_wm_prog_key *key = (brw_wm_prog_key*) this->key;
- gl_fragment_program *fp = (gl_fragment_program*) prog;
GLuint reg = 2;
bool kill_stats_promoted_workaround = false;
int lookup = key->iz_lookup;
bool uses_depth =
- (fp->Base.InputsRead & (1 << VARYING_SLOT_POS)) != 0;
+ (nir->info.inputs_read & (1 << VARYING_SLOT_POS)) != 0;
assert(lookup < IZ_BIT_MAX);
--
2.5.0.400.gff86faf
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