October 2015 Archives by author
Starting: Thu Oct 1 00:03:00 PDT 2015
Ending: Sat Oct 31 23:22:29 PDT 2015
Messages: 2968
- [Mesa-dev] [PATCH v2 4/7] nir: add an instruction set API
Connor Abbott
- [Mesa-dev] [PATCH] nir/remove_phis: handle trivial back-edges
Connor Abbott
- [Mesa-dev] [PATCH] nir/remove_phis: handle trivial back-edges
Connor Abbott
- [Mesa-dev] [PATCH] nir/remove_phis: handle trivial back-edges
Connor Abbott
- [Mesa-dev] [PATCH 0/6] i965 scheduling improvements
Connor Abbott
- [Mesa-dev] [PATCH 1/6] i965: fix cycle estimates when there's a pipeline stall
Connor Abbott
- [Mesa-dev] [PATCH 2/6] i965/sched: write-after-read dependencies are free
Connor Abbott
- [Mesa-dev] [PATCH 3/6] i965: always run the post-RA scheduler
Connor Abbott
- [Mesa-dev] [PATCH 4/6] i965: dump scheduling cycle estimates
Connor Abbott
- [Mesa-dev] [PATCH 5/6] i965/fs: split out calculation of payload live ranges
Connor Abbott
- [Mesa-dev] [PATCH 6/6] i965/sched: use liveness analysis for computing register pressure
Connor Abbott
- [Mesa-dev] [PATCH shader-db 1/2] report.py: rework and update for cycle info
Connor Abbott
- [Mesa-dev] [PATCH shader-db 2/2] report.py: add an option for which measurements to report
Connor Abbott
- [Mesa-dev] [PATCH 4/6] i965: dump scheduling cycle estimates
Connor Abbott
- [Mesa-dev] [RFC] ARB_shader_clock, hardware counters and i965
Connor Abbott
- [Mesa-dev] [RFC] ARB_shader_clock, hardware counters and i965
Connor Abbott
- [Mesa-dev] [PATCH 02/10] nir: add NIR_H include guard
Connor Abbott
- [Mesa-dev] [PATCH 4/6] nir: add shader_clock intrinsic
Connor Abbott
- [Mesa-dev] [PATCH 4/6] nir: add shader_clock intrinsic
Connor Abbott
- [Mesa-dev] [PATCH 5/6] i965: Implement nir_intrinsic_shader_clock
Connor Abbott
- [Mesa-dev] [PATCH 4/6] nir: add shader_clock intrinsic
Connor Abbott
- [Mesa-dev] [PATCH 4/6] nir: add shader_clock intrinsic
Connor Abbott
- [Mesa-dev] [PATCH 4/6] nir: add shader_clock intrinsic
Connor Abbott
- [Mesa-dev] [PATCH v3 4/7] nir: add an instruction set API
Connor Abbott
- [Mesa-dev] [PATCH 08/10] radeonsi: re-enable unsafe-fp-math for LLVM 3.8
Connor Abbott
- [Mesa-dev] [PATCH 08/10] radeonsi: re-enable unsafe-fp-math for LLVM 3.8
Connor Abbott
- [Mesa-dev] [PATCH 2/3] i965: Implement a new type_size_4x() function.
Connor Abbott
- [Mesa-dev] [PATCH v2 4/6] i965: dump scheduling cycle estimates
Connor Abbott
- [Mesa-dev] [PATCH v2 shader-db] report.py: rework and update for cycle info
Connor Abbott
- [Mesa-dev] [PATCH 6/7] i965: Implement nir_intrinsic_shader_clock
Connor Abbott
- [Mesa-dev] [PATCH 5/7] i965/fs: move the fs_reg::smear() from get_timestamp() to the callers
Connor Abbott
- [Mesa-dev] [PATCHv2 6/7] i965: Implement nir_intrinsic_shader_clock
Connor Abbott
- [Mesa-dev] [PATCHv4 4/7] nir: add shader_clock intrinsic
Connor Abbott
- [Mesa-dev] [PATCH 5/7] i965/fs: move the fs_reg::smear() from get_timestamp() to the callers
Connor Abbott
- [Mesa-dev] [PATCH 0/2] Nir: Allow CSE of SSBO loads
Connor Abbott
- [Mesa-dev] [PATCH 0/2] Nir: Allow CSE of SSBO loads
Connor Abbott
- [Mesa-dev] [PATCH] nir/validate: Add better validation of load/store types
Connor Abbott
- [Mesa-dev] [PATCH 1/6] i965: fix cycle estimates when there's a pipeline stall
Connor Abbott
- [Mesa-dev] [PATCH 7/7] nir: add helper macros for running NIR passes
Connor Abbott
- [Mesa-dev] [PATCH 02/11] nir: Add a pass-running infastructure
Connor Abbott
- [Mesa-dev] [PATCH 02/11] nir: Add a pass-running infastructure
Connor Abbott
- [Mesa-dev] [PATCH 02/11] nir: Add a pass-running infastructure
Connor Abbott
- [Mesa-dev] [PATCH 02/11] nir: Add a pass-running infastructure
Connor Abbott
- [Mesa-dev] [PATCH 02/11] nir: Add a pass-running infastructure
Connor Abbott
- [Mesa-dev] [PATCH v2 shader-db] report.py: rework and update for cycle info
Connor Abbott
- [Mesa-dev] [PATCH] i965/sched: don't calculate live intervals for post-RA scheduling
Connor Abbott
- [Mesa-dev] [PATCH 0/7] More i965 scheduling improvements
Connor Abbott
- [Mesa-dev] [PATCH 1/7] i965: use real latencies in the pre-RA scheduler
Connor Abbott
- [Mesa-dev] [PATCH 2/7] i965/sched: use a critical path heuristic
Connor Abbott
- [Mesa-dev] [PATCH 3/7] i965/sched: get rid of the LIFO heuristic
Connor Abbott
- [Mesa-dev] [PATCH 4/7] i965/sched: switch to register pressure scheduling dynamically
Connor Abbott
- [Mesa-dev] [PATCH 5/7] i965/sched: switch to bottom-up scheduling
Connor Abbott
- [Mesa-dev] [PATCH 6/7] i965/sched: use Sethi-Ullman numbering
Connor Abbott
- [Mesa-dev] [PATCH 7/7] i965/fs: use a better heuristic for SIMD16
Connor Abbott
- [Mesa-dev] [PATCH 00/11] nir: Add a pass management framework
Connor Abbott
- [Mesa-dev] [PATCH 00/11] nir: Add a pass management framework
Connor Abbott
- [Mesa-dev] [PATCH 00/11] nir: Add a pass management framework
Connor Abbott
- [Mesa-dev] [PATCH 0/4] Make glsl-to-nir use the builder
Connor Abbott
- [Mesa-dev] [PATCH 1/4] nir/glsl: make evaluate_rvalue() return a nir_ssa_def *
Connor Abbott
- [Mesa-dev] [PATCH 2/4] nir/glsl: convert nir_visitor::result to a nir_ssa_def *
Connor Abbott
- [Mesa-dev] [PATCH 3/4] nir/glsl: make emit() take nir_ssa_def * sources
Connor Abbott
- [Mesa-dev] [PATCH 4/4] nir/glsl: switch to using the builder
Connor Abbott
- [Mesa-dev] [PATCH 00/17] Rework Mesa/ST shader compilation logic (Part 1)
Dave Airlie
- [Mesa-dev] [PATCH] gallium/swrast: fix front buffer blitting.
Dave Airlie
- [Mesa-dev] [PATCH] gallium/swrast: fix front buffer blitting. (v2)
Dave Airlie
- [Mesa-dev] [PATCH] gallium/swrast: fix front buffer blitting. (v2)
Dave Airlie
- [Mesa-dev] [PATCH] mesa/uniforms: fix get_uniform for doubles (v2)
Dave Airlie
- [Mesa-dev] [PATCH] llvmpipe: fix fp64 inputs to geom shader.
Dave Airlie
- [Mesa-dev] gallium virgl driver - first posting
Dave Airlie
- [Mesa-dev] [PATCH 1/4] tgsi: add option to dump floats as hex values
Dave Airlie
- [Mesa-dev] [PATCH 2/4] tgsi: try and handle overflowing shaders.
Dave Airlie
- [Mesa-dev] [PATCH 3/4] virgl: add driver for virtio-gpu 3D
Dave Airlie
- [Mesa-dev] [PATCH 4/4] virgl/vtest: add vtest driver
Dave Airlie
- [Mesa-dev] [PATCH 3/7] glsl: add AoA support to subroutines
Dave Airlie
- [Mesa-dev] [PATCH] gallium/swrast: fix front buffer blitting. (v2)
Dave Airlie
- [Mesa-dev] [PATCH 3/7] glsl: add AoA support to subroutines
Dave Airlie
- [Mesa-dev] [PATCH 1/4] llvmpipe: fix using non-zero layer in non-array view from array resource
Dave Airlie
- [Mesa-dev] [PATCH] texgetimage: fix regression with shadow 1d array
Dave Airlie
- [Mesa-dev] [PATCH 00/15] virgl: misc cleanups and bikeshedding
Dave Airlie
- [Mesa-dev] [PATCH] texgetimage: fix regression with shadow 1d array
Dave Airlie
- [Mesa-dev] [PATCH] virgl: wrap ret assignment with braces to do correct thing
Dave Airlie
- [Mesa-dev] [PATCH] freedreno: unreference resources on context destruction
Eric Anholt
- [Mesa-dev] [PATCH] vc4: use nir two-sided-color lowering
Eric Anholt
- [Mesa-dev] [PATCH 07/10] mesa: fix incorrect error string in _mesa_BlendEquationiARB()
Eric Anholt
- [Mesa-dev] [PATCH 02/10] mesa: short-cut new_state == _NEW_LINE in _mesa_update_state_locked()
Eric Anholt
- [Mesa-dev] Fuzz testing the stand alone glsl compiler
Eric Anholt
- [Mesa-dev] [PATCH 2/2] vc4: Use nir_foreach_variable
Eric Anholt
- [Mesa-dev] [PATCH] docs: Mark GL_ARB_enhanced_layouts as in progress
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] glsl: reduce memory footprint of uniform_storage struct
Timothy Arceri
- [Mesa-dev] [PATCH 2/2] glsl: keep track of intra-stage indices for atomics
Timothy Arceri
- [Mesa-dev] [PATCH] docs: Mark GL_ARB_enhanced_layouts as in progress
Timothy Arceri
- [Mesa-dev] [Patchwork] The infrequent patchwork update #1
Timothy Arceri
- [Mesa-dev] [PATCH v2] main: buffer array variables can have array size of 0 if they are unsized
Timothy Arceri
- [Mesa-dev] [PATCH 1/4] glsl: add std430 layout support for AoA
Timothy Arceri
- [Mesa-dev] [PATCH 2/4] glsl: Add SSBO's load/store/unsize-array-length-calculation support for AoA
Timothy Arceri
- [Mesa-dev] [PATCH 3/4] glsl: fix std430's array_stride calculation for AoA
Timothy Arceri
- [Mesa-dev] [PATCH 4/4] main: array stride for unsized arrays of arrays are calculated like records
Timothy Arceri
- [Mesa-dev] Arrays of Arrays v6
Timothy Arceri
- [Mesa-dev] [PATCH V6 11/27] glsl: calculate AoA uniform offset correctly for structs
Timothy Arceri
- [Mesa-dev] Arrays of Arrays V7
Timothy Arceri
- [Mesa-dev] [PATCH V7 01/24] glsl: Add support for linking uniform arrays of arrays
Timothy Arceri
- [Mesa-dev] [PATCH V7 02/24] glsl: add support for initialising sampler AoA
Timothy Arceri
- [Mesa-dev] [PATCH V7 03/24] glsl: allow AoA to be sized by initializer or constructor
Timothy Arceri
- [Mesa-dev] [PATCH V7 04/24] glsl: dont allow gl_PerVertex to be redeclared as an array of arrays
Timothy Arceri
- [Mesa-dev] [PATCH V7 05/24] glsl: remove dead code in a single pass
Timothy Arceri
- [Mesa-dev] [PATCH V7 06/24] glsl: add AoA support for atomic counters
Timothy Arceri
- [Mesa-dev] [PATCH V7 07/24] nir: wrapper for glsl_type arrays_of_arrays_size()
Timothy Arceri
- [Mesa-dev] [PATCH V7 08/24] nir: add atomic lowering support for AoA
Timothy Arceri
- [Mesa-dev] [PATCH V7 09/24] glsl: calculate AoA uniform offset correctly for structs
Timothy Arceri
- [Mesa-dev] [PATCH V7 10/24] glsl: avoid hitting assert for arrays of arrays
Timothy Arceri
- [Mesa-dev] [PATCH V7 11/24] glsl: add AoA support to subroutines
Timothy Arceri
- [Mesa-dev] [PATCH V7 12/24] i965: add arrays of arrays support for varyings
Timothy Arceri
- [Mesa-dev] [PATCH V7 13/24] glsl: set image access qualifiers for AoA
Timothy Arceri
- [Mesa-dev] [PATCH V7 14/24] i965: add support for image AoA
Timothy Arceri
- [Mesa-dev] [PATCH V7 15/24] glsl: add std140 layout support for AoA
Timothy Arceri
- [Mesa-dev] [PATCH V7 16/24] glsl: add AoA support for linking interface blocks with unsized members
Timothy Arceri
- [Mesa-dev] [PATCH V7 17/24] glsl: add AoA support for an inteface with unsized array members
Timothy Arceri
- [Mesa-dev] [PATCH V7 18/24] glsl: Add support for lowering interface block arrays of arrays
Timothy Arceri
- [Mesa-dev] [PATCH V7 19/24] glsl: Add AoA support when checking for non-const index
Timothy Arceri
- [Mesa-dev] [PATCH V7 20/24] glsl: link uniform block arrays of arrays
Timothy Arceri
- [Mesa-dev] [PATCH V7 21/24] glsl: build ubo name and indexing offset for AoA
Timothy Arceri
- [Mesa-dev] [PATCH V7 22/24] glsl: Allow arrays of arrays in GLSL ES 3.10 and GLSL 4.30
Timothy Arceri
- [Mesa-dev] [PATCH V7 23/24] i965: enable ARB_arrays_of_arrays
Timothy Arceri
- [Mesa-dev] [PATCH V7 24/24] docs: Mark AoA as done for i965
Timothy Arceri
- [Mesa-dev] [PATCH v2] main: buffer array variables can have array size of 0 if they are unsized
Timothy Arceri
- [Mesa-dev] [PATCH v3 1/6] main: fix goto in program_resource_top_level_array_stride
Timothy Arceri
- [Mesa-dev] [PATCH v3 3/6] main: consider that unsized arrays have at least one active element
Timothy Arceri
- [Mesa-dev] [PATCH v3 4/6] main: buffer array variables can have array size of 0 if they are unsized
Timothy Arceri
- [Mesa-dev] [PATCH v3 5/6] glsl: fix matrix stride calculation for std430's row_major matrices with two columns
Timothy Arceri
- [Mesa-dev] [PATCH v3 6/6] main: fix length of values written to glGetProgramResourceiv() for ACTIVE_VARIABLES
Timothy Arceri
- [Mesa-dev] [PATCH V7 03/24] glsl: allow AoA to be sized by initializer or constructor
Timothy Arceri
- [Mesa-dev] [PATCH V4 2/6] glsl: assign hidden uniforms their slot id earlier
Timothy Arceri
- [Mesa-dev] [PATCH V4 2/6] glsl: assign hidden uniforms their slot id earlier
Timothy Arceri
- [Mesa-dev] [PATCH V4 2/6] glsl: assign hidden uniforms their slot id earlier
Timothy Arceri
- [Mesa-dev] [PATCH V4 2/6] glsl: assign hidden uniforms their slot id earlier
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: initialise record count to 1
Timothy Arceri
- [Mesa-dev] [PATCH V7 03/24] glsl: allow AoA to be sized by initializer or constructor
Timothy Arceri
- [Mesa-dev] [PATCH 2/2] glsl: keep track of intra-stage indices for atomics
Timothy Arceri
- [Mesa-dev] [PATCH 2/2] glsl: silence warning about unhandled ast_unsized_array_dim case in switch
Timothy Arceri
- [Mesa-dev] Remaining unreviewed AoA patches
Timothy Arceri
- [Mesa-dev] [PATCH 1/7] nir: wrapper for glsl_type arrays_of_arrays_size()
Timothy Arceri
- [Mesa-dev] [PATCH 2/7] nir: add atomic lowering support for AoA
Timothy Arceri
- [Mesa-dev] [PATCH 3/7] glsl: add AoA support to subroutines
Timothy Arceri
- [Mesa-dev] [PATCH 4/7] glsl: set image access qualifiers for AoA
Timothy Arceri
- [Mesa-dev] [PATCH 5/7] i965: add support for image AoA
Timothy Arceri
- [Mesa-dev] [PATCH 6/7] i965: enable ARB_arrays_of_arrays
Timothy Arceri
- [Mesa-dev] [PATCH 7/7] docs: Mark AoA as done for i965
Timothy Arceri
- [Mesa-dev] [PATCH 3/7] glsl: add AoA support to subroutines
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix stream qualifier for blocks with an instance name
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix SSBO regression
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix SSBO regression
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix segfault when indirect indexing a buffer variable which is an array
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] glsl: add is_array_of_arrays() helper
Timothy Arceri
- [Mesa-dev] [PATCH 2/2] glsl: check for arrays of arrays when assigning explicit locations
Timothy Arceri
- [Mesa-dev] [PATCH 1/3] glsl: skip buffer variables when filling UniformRemapTable
Timothy Arceri
- [Mesa-dev] [PATCH 3/7] glsl: add AoA support to subroutines
Timothy Arceri
- [Mesa-dev] [PATCH 4/7] glsl: set image access qualifiers for AoA
Timothy Arceri
- [Mesa-dev] [PATCH 4/7] glsl: set image access qualifiers for AoA
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: remove excess location qualifier validation
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: fix shader storage block member rules when adding program resources
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: remove excess location qualifier validation
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: remove excess location qualifier validation
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] main: Remove interface block array index for doing the name comparison
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: remove excess location qualifier validation
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: add buffer block number information to atomic counter variables.
Timothy Arceri
- [Mesa-dev] [PATCH] mesa: add additional checks for uniform location query
Timothy Arceri
- [Mesa-dev] [PATCH V2 5/7] i965: add support for image AoA
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] mesa: fix uniforms calculation in glGetProgramiv
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] mesa: fix uniforms calculation in glGetProgramiv
Timothy Arceri
- [Mesa-dev] [PATCH 09/10] radeonsi: don't emit AMDGPU intrinsics for RSQ opcodes
Matt Arsenault
- [Mesa-dev] [PATCH 07/10] radeonsi: don't use the AMDGPU intrinsic for CMP
Matt Arsenault
- [Mesa-dev] [PATCH 3/3] i965/nir/opt_peephole_ffma: Bypass fusion if any operand of fadd and fmul is a const
Patrick Baggett
- [Mesa-dev] [PATCH shader-db] check_dependencies: refactor to a python script
Dylan Baker
- [Mesa-dev] [mesa-dev, mesa-demos][PATCH] sharedtex_mt: fix rendering thread hang
Awais Belal
- [Mesa-dev] [mesa-dev, mesa-demos][PATCH] sharedtex_mt: fix rendering thread hang
Belal, Awais
- [Mesa-dev] [mesa-dev, mesa-demos][PATCH] sharedtex_mt: fix rendering thread hang
Belal, Awais
- [Mesa-dev] [mesa-dev, mesa-demos][PATCH] sharedtex_mt: fix rendering thread hang
Belal, Awais
- [Mesa-dev] [mesa-dev, mesa-demos][PATCH] sharedtex_mt: fix rendering thread hang
Belal, Awais
- [Mesa-dev] [PATCH 2/2] r600g: Enable GL_ARB_gpu_shader5 extension
Benjamin Bellec
- [Mesa-dev] [PATCH 2/2] r600g: Enable GL_ARB_gpu_shader5 extension
Benjamin Bellec
- [Mesa-dev] Manipulate GALLIUM_HUD post-launch (interactively)
Jimmy Berry
- [Mesa-dev] [RFC] Vendor-neutral dispatch library for OpenGL
Kyle Brenneman
- [Mesa-dev] [RFC] Vendor-neutral dispatch library for OpenGL
Kyle Brenneman
- [Mesa-dev] [RFC] Vendor-neutral dispatch library for OpenGL
Kyle Brenneman
- [Mesa-dev] [RFC] Vendor-neutral dispatch library for OpenGL
Kyle Brenneman
- [Mesa-dev] [PATCH] radeonsi: add support for ARB_texture_view
Laurent Carlier
- [Mesa-dev] [PATCH] clover: fix building fix clang-3.8
Laurent Carlier
- [Mesa-dev] [PATCH] clover: fix building fix clang-3.8
Laurent Carlier
- [Mesa-dev] [PATCH] clover: fix building fix clang-3.8
Laurent Carlier
- [Mesa-dev] freedreno: Enable a305
Guillaume Charifi
- [Mesa-dev] freedreno: Enable a305 (better with the patch)
Guillaume Charifi
- [Mesa-dev] [PATCH] mesa/glformats: Undo code changes from _mesa_base_tex_format() move
Nanley Chery
- [Mesa-dev] [PATCH] mesa/glformats: Undo code changes from _mesa_base_tex_format() move
Nanley Chery
- [Mesa-dev] [RFC 00/21] Extensions Rework
Nanley Chery
- [Mesa-dev] [RFC 01/21] mesa/texcompress: Restrict FXT1 format to desktop GL subset
Nanley Chery
- [Mesa-dev] [RFC 02/21] mesa/extensions: Remove array sentinel
Nanley Chery
- [Mesa-dev] [RFC 03/21] mesa/extensions: Wrap array entries in macros
Nanley Chery
- [Mesa-dev] [RFC 04/21] mesa/extensions: Move entries entries to seperate file
Nanley Chery
- [Mesa-dev] [RFC 05/21] mesa/extensions: Add extension::version
Nanley Chery
- [Mesa-dev] [RFC 06/21] mesa/extensions: Create _mesa_extension_supported()
Nanley Chery
- [Mesa-dev] [RFC 07/21] mesa/extensions: Use _mesa_extension_supported()
Nanley Chery
- [Mesa-dev] [RFC 08/21] mesa/extensions: Replace extension::api_set with ::version
Nanley Chery
- [Mesa-dev] [RFC 09/21] mesa: Generate a helper function for each extension
Nanley Chery
- [Mesa-dev] [RFC 10/21] mesa: Remove equality check in helper functions
Nanley Chery
- [Mesa-dev] [RFC 11/21] mesa: In helpers, only check driver capability for meta
Nanley Chery
- [Mesa-dev] [RFC 12/21] mesa: Fix 3DFX_texture_compression_FXT1 funtionality leaks
Nanley Chery
- [Mesa-dev] [RFC 13/21] mesa: Fix EXT_texture_compression_s3tc functionality leaks
Nanley Chery
- [Mesa-dev] [RFC 14/21] mesa: Fix ASTC extension functionality leak into GLES 1
Nanley Chery
- [Mesa-dev] [RFC 15/21] mesa: Fix EXT_texture_sRGB functionality leaks
Nanley Chery
- [Mesa-dev] [RFC 16/21] mesa: Fix ARB_texture_compression_bptc functionality leaks
Nanley Chery
- [Mesa-dev] [RFC 17/21] mesa: Fix ARB_ES3_compatibility functionality leaks
Nanley Chery
- [Mesa-dev] [RFC 18/21] mesa/extensions: Remove extra memsets on gl_extensions
Nanley Chery
- [Mesa-dev] [RFC 19/21] mesa: Replace gl_extensions::EXT_texture3D with ::dummy_true
Nanley Chery
- [Mesa-dev] [RFC 20/21] mesa: Remove gl_extensions::dummy
Nanley Chery
- [Mesa-dev] [RFC 21/21] mesa/extensions: Declare _mesa_init_extensions() static inline
Nanley Chery
- [Mesa-dev] [RFC 01/21] mesa/texcompress: Restrict FXT1 format to desktop GL subset
Nanley Chery
- [Mesa-dev] [RFC 01/21] mesa/texcompress: Restrict FXT1 format to desktop GL subset
Nanley Chery
- [Mesa-dev] [RFC 01/21] mesa/texcompress: Restrict FXT1 format to desktop GL subset
Nanley Chery
- [Mesa-dev] [RFC 03/21] mesa/extensions: Wrap array entries in macros
Nanley Chery
- [Mesa-dev] [RFC 03/21] mesa/extensions: Wrap array entries in macros
Nanley Chery
- [Mesa-dev] [RFC 09/21] mesa: Generate a helper function for each extension
Nanley Chery
- [Mesa-dev] [RFC 15/21] mesa: Fix EXT_texture_sRGB functionality leaks
Nanley Chery
- [Mesa-dev] [RFC 21/21] mesa/extensions: Declare _mesa_init_extensions() static inline
Nanley Chery
- [Mesa-dev] [RFC 21/21] mesa/extensions: Declare _mesa_init_extensions() static inline
Nanley Chery
- [Mesa-dev] [RFC 18/21] mesa/extensions: Remove extra memsets on gl_extensions
Nanley Chery
- [Mesa-dev] [RFC 16/21] mesa: Fix ARB_texture_compression_bptc functionality leaks
Nanley Chery
- [Mesa-dev] [RFC 17/21] mesa: Fix ARB_ES3_compatibility functionality leaks
Nanley Chery
- [Mesa-dev] [PATCH] mesa/glformats: Undo code changes from _mesa_base_tex_format() move
Nanley Chery
- [Mesa-dev] [PATCH] mesa: Enable ASTC in GLES' [NUM_]COMPRESSED_TEXTURE_FORMATS queries
Nanley Chery
- [Mesa-dev] [RFC 03/21] mesa/extensions: Wrap array entries in macros
Nanley Chery
- [Mesa-dev] [RFC 06/21] mesa/extensions: Create _mesa_extension_supported()
Nanley Chery
- [Mesa-dev] [RFC 06/21] mesa/extensions: Create _mesa_extension_supported()
Nanley Chery
- [Mesa-dev] [RFC 04/21] mesa/extensions: Move entries entries to seperate file
Nanley Chery
- [Mesa-dev] [RFC 20/21] mesa: Remove gl_extensions::dummy
Nanley Chery
- [Mesa-dev] [RFC 10/21] mesa: Remove equality check in helper functions
Nanley Chery
- [Mesa-dev] [RFC 05/21] mesa/extensions: Add extension::version
Nanley Chery
- [Mesa-dev] [RFC 05/21] mesa/extensions: Add extension::version
Nanley Chery
- [Mesa-dev] [RFC 18/21] mesa/extensions: Remove extra memsets on gl_extensions
Nanley Chery
- [Mesa-dev] [RFC 17/21] mesa: Fix ARB_ES3_compatibility functionality leaks
Nanley Chery
- [Mesa-dev] [RFC 15/21] mesa: Fix EXT_texture_sRGB functionality leaks
Nanley Chery
- [Mesa-dev] [RFC 09/21] mesa: Generate a helper function for each extension
Nanley Chery
- [Mesa-dev] [PATCH v6 2/2] mesa/teximage: accept ASTC formats for 3D texture specification
Nanley Chery
- [Mesa-dev] [PATCH v6 2/2] mesa/teximage: accept ASTC formats for 3D texture specification
Nanley Chery
- [Mesa-dev] [RFC 15/21] mesa: Fix EXT_texture_sRGB functionality leaks
Nanley Chery
- [Mesa-dev] [Mesa-stable] [PATCH] mesa: Enable ASTC in GLES' [NUM_]COMPRESSED_TEXTURE_FORMATS queries
Nanley Chery
- [Mesa-dev] [PATCH] mesa/teximage: Fix ASTC-caused S3TC regression
Nanley Chery
- [Mesa-dev] [PATCH v2] mesa/teximage: Fix S3TC regression due to ASTC interaction
Nanley Chery
- [Mesa-dev] [PATCH v2 01/18] mesa/extensions: Remove array sentinel
Nanley Chery
- [Mesa-dev] [PATCH v2 02/18] mesa/extensions: Wrap array entries in macros
Nanley Chery
- [Mesa-dev] [PATCH v2 03/18] mesa/extensions: Move entries entries to seperate file
Nanley Chery
- [Mesa-dev] [PATCH v2 05/18] mesa/extensions: Create _mesa_extension_supported()
Nanley Chery
- [Mesa-dev] [PATCH v2 06/18] mesa/extensions: Use _mesa_extension_supported()
Nanley Chery
- [Mesa-dev] [PATCH v2 04/18] mesa/extensions: Add extension::version
Nanley Chery
- [Mesa-dev] [PATCH v2 07/18] mesa/extensions: Replace extension::api_set with ::version
Nanley Chery
- [Mesa-dev] [PATCH v2 08/18] mesa: Generate a helper function for each extension
Nanley Chery
- [Mesa-dev] [PATCH v2 09/18] mesa/extensions: Prefix global struct and extension type
Nanley Chery
- [Mesa-dev] [PATCH v2 10/18] mesa: In helpers, only check driver capability for meta
Nanley Chery
- [Mesa-dev] [PATCH v2 11/18] mesa: Use _mesa_has_3DFX_texture_compression_FXT1()
Nanley Chery
- [Mesa-dev] [PATCH v2 12/18] mesa: Fix EXT_texture_compression_s3tc functionality leaks
Nanley Chery
- [Mesa-dev] [PATCH v2 13/18] mesa: Fix ASTC extension functionality leak into GLES 1
Nanley Chery
- [Mesa-dev] [PATCH v2 14/18] mesa: Fix EXT_texture_sRGB functionality leaks
Nanley Chery
- [Mesa-dev] [PATCH v2 15/18] mesa: Fix ARB_texture_compression_bptc functionality leaks
Nanley Chery
- [Mesa-dev] [PATCH v2 16/18] mesa/extensions: Remove extra memsets on gl_extensions
Nanley Chery
- [Mesa-dev] [PATCH v2 17/18] mesa: Replace gl_extensions::EXT_texture3D with ::dummy_true
Nanley Chery
- [Mesa-dev] [PATCH v2 18/18] mesa: Remove gl_extensions::dummy
Nanley Chery
- [Mesa-dev] [RFC] pipe-loader: abstract GALLIUM_STATIC_TARGETS behind pipe_loader API
Rob Clark
- [Mesa-dev] [RFC] pipe-loader: abstract GALLIUM_STATIC_TARGETS behind pipe_loader API
Rob Clark
- [Mesa-dev] [PATCH] pipe-loader: abstract GALLIUM_STATIC_TARGETS behind pipe_loader API
Rob Clark
- [Mesa-dev] [PATCH] pipe-loader: abstract GALLIUM_STATIC_TARGETS behind pipe_loader API
Rob Clark
- [Mesa-dev] [PATCH] pipe-loader: abstract GALLIUM_STATIC_TARGETS behind pipe_loader API
Rob Clark
- [Mesa-dev] [PATCH] pipe-loader: abstract GALLIUM_STATIC_TARGETS behind pipe_loader API
Rob Clark
- [Mesa-dev] [PATCH] pipe-loader: abstract GALLIUM_STATIC_TARGETS behind pipe_loader API
Rob Clark
- [Mesa-dev] make distclean failing
Rob Clark
- [Mesa-dev] make distclean failing
Rob Clark
- [Mesa-dev] [PATCH] glsl: move shader_enums into nir
Rob Clark
- [Mesa-dev] [PATCH 1/7] glsl: move gl_shader_stage_name() definition to shader_enums.h
Rob Clark
- [Mesa-dev] [PATCH 1/7] glsl: move gl_shader_stage_name() definition to shader_enums.h
Rob Clark
- [Mesa-dev] [PATCH] glsl: move shader_enums into nir
Rob Clark
- [Mesa-dev] [PATCH] glsl: couple shader_enums cleanups
Rob Clark
- [Mesa-dev] [PATCH] glsl: couple shader_enums cleanups
Rob Clark
- [Mesa-dev] [PATCH] glsl: couple shader_enums cleanups
Rob Clark
- [Mesa-dev] [PATCH 0/6] Remove NIR dependency on GLSL
Rob Clark
- [Mesa-dev] [PATCH 1/6] glsl: couple shader_enums cleanups
Rob Clark
- [Mesa-dev] [PATCH 2/6] glsl: move builtin types to glsl_types.cpp
Rob Clark
- [Mesa-dev] [PATCH 3/6] glsl: move half<->float convertion to util
Rob Clark
- [Mesa-dev] [PATCH 4/6] nir: use util/convert.h
Rob Clark
- [Mesa-dev] [PATCH 5/6] nir: remove dependency on glsl
Rob Clark
- [Mesa-dev] [PATCH 6/6] glsl: (mostly) remove libglsl_util
Rob Clark
- [Mesa-dev] [PATCH 0/6] Remove NIR dependency on GLSL
Rob Clark
- [Mesa-dev] [PATCH 3/6] glsl: move half<->float convertion to util
Rob Clark
- [Mesa-dev] [PATCH 3/6] glsl: move half<->float convertion to util
Rob Clark
- [Mesa-dev] [PATCH 3/6] glsl: move half<->float convertion to util
Rob Clark
- [Mesa-dev] [PATCH 2/6] glsl: move builtin types to glsl_types.cpp
Rob Clark
- [Mesa-dev] [PATCH] glsl: move half<->float convertion to util
Rob Clark
- [Mesa-dev] [PATCH 3/6] glsl: move half<->float convertion to util
Rob Clark
- [Mesa-dev] [PATCH 3/6] glsl: move half<->float convertion to util
Rob Clark
- [Mesa-dev] [PATCH 03/17] mesa: Move gl_frag_depth_layout from mtypes.h to shader_enums.h
Rob Clark
- [Mesa-dev] [PATCH 5/6] nir: remove dependency on glsl
Rob Clark
- [Mesa-dev] [PATCH] gallium/util: fix debug_get_flags_option on 32-bit harder
Rob Clark
- [Mesa-dev] [PATCH 5/6] nir: remove dependency on glsl
Rob Clark
- [Mesa-dev] [RFC 1/2] gallium: add renderonly driver
Rob Clark
- [Mesa-dev] MSVC, MinGW build break
Rob Clark
- [Mesa-dev] MSVC, MinGW build break
Rob Clark
- [Mesa-dev] MSVC, MinGW build break
Rob Clark
- [Mesa-dev] MSVC, MinGW build break
Rob Clark
- [Mesa-dev] MSVC, MinGW build break
Rob Clark
- [Mesa-dev] [RFCv0 0/8] gallium: add support for NIR as alternate IR
Rob Clark
- [Mesa-dev] [PATCH 1/8] nir: add nir_var_all enum
Rob Clark
- [Mesa-dev] [RFCv0 2/8] gallium: refactor pipe_shader_state to support multiple IR's
Rob Clark
- [Mesa-dev] [RFCv0 3/8] gallium: add NIR as a possible IR
Rob Clark
- [Mesa-dev] [RFCv0 4/8] mesa/st: add support for NIR as possible driver IR
Rob Clark
- [Mesa-dev] [RFCv0 5/8] freedreno/ir3: drop tokens arg
Rob Clark
- [Mesa-dev] [RFCv0 6/8] freedreno/ir3: add support for NIR as preferred IR
Rob Clark
- [Mesa-dev] [RFCv0 7/8] freedreno/ir3: fix const_index handling for uniforms
Rob Clark
- [Mesa-dev] [RFCv0 8/8] freedreno/ir3: hack for mismatch on varying slots for glsl->tgsi->nir vs glsl->nir
Rob Clark
- [Mesa-dev] [RFCv0 0/8] gallium: add support for NIR as alternate IR
Rob Clark
- [Mesa-dev] [RFCv0 2/8] gallium: refactor pipe_shader_state to support multiple IR's
Rob Clark
- [Mesa-dev] [PATCH 2/3] st/mesa: decouple shaders from contexts if they are shareable
Rob Clark
- [Mesa-dev] [PATCH 1/3] gallium: add PIPE_CAP_SHAREABLE_SHADERS
Rob Clark
- [Mesa-dev] [PATCH 1/3] gallium: add PIPE_CAP_SHAREABLE_SHADERS
Rob Clark
- [Mesa-dev] [RFCv0 0/8] gallium: add support for NIR as alternate IR
Rob Clark
- [Mesa-dev] [RFCv0 0/8] gallium: add support for NIR as alternate IR
Rob Clark
- [Mesa-dev] [RFCv0 0/8] gallium: add support for NIR as alternate IR
Rob Clark
- [Mesa-dev] [PATCH 0/7] nir_shader_clone() and few bits
Rob Clark
- [Mesa-dev] [PATCH 1/7] nir: add nir_var_all enum
Rob Clark
- [Mesa-dev] [PATCH 2/7] nir: some small cleanups
Rob Clark
- [Mesa-dev] [PATCH 3/7] nir: export update_if_uses() and add_def_uses()
Rob Clark
- [Mesa-dev] [PATCH 4/7] nir: add couple array length fields
Rob Clark
- [Mesa-dev] [PATCH 5/7] nir: support to clone shaders
Rob Clark
- [Mesa-dev] [PATCH 6/7] nir: add shader reference counting
Rob Clark
- [Mesa-dev] [PATCH 7/7] nir: add helper macros for running NIR passes
Rob Clark
- [Mesa-dev] [PATCH 7/7] nir: add helper macros for running NIR passes
Rob Clark
- [Mesa-dev] [PATCH 4.5/7] nir: add list_head to nir_src::ssa
Rob Clark
- [Mesa-dev] [PATCH 5/7] nir: support to clone shaders (v2)
Rob Clark
- [Mesa-dev] [PATCH 7/7] nir: add helper macros for running NIR passes (v2)
Rob Clark
- [Mesa-dev] [PATCH 5/7] nir: support to clone shaders (v2)
Rob Clark
- [Mesa-dev] [PATCH 4/7] nir: add couple array length fields
Rob Clark
- [Mesa-dev] [PATCH 1/7] nir: add nir_var_all enum
Rob Clark
- [Mesa-dev] [PATCH 4.5/7] nir: add list_head to nir_src::ssa
Rob Clark
- [Mesa-dev] [PATCH 5/7] nir: support to clone shaders (v2)
Rob Clark
- [Mesa-dev] [PATCH 5/7] nir: support to clone shaders (v2)
Rob Clark
- [Mesa-dev] [PATCH 7/7] nir: add helper macros for running NIR passes
Rob Clark
- [Mesa-dev] [PATCH 7/7] nir: add helper macros for running NIR passes
Rob Clark
- [Mesa-dev] [PATCH 7/7] nir: add helper macros for running NIR passes
Rob Clark
- [Mesa-dev] [PATCH 7/7] nir: add helper macros for running NIR passes
Rob Clark
- [Mesa-dev] [PATCH 00/11] nir: Add a pass management framework
Rob Clark
- [Mesa-dev] [PATCH 1/2] freedreno_ir3: Use nir_foreach_variable
Rob Clark
- [Mesa-dev] [PATCH 00/11] nir: Add a pass management framework
Rob Clark
- [Mesa-dev] [PATCH 00/11] nir: Add a pass management framework
Rob Clark
- [Mesa-dev] [PATCH] mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Michael Schellenberger Costa
- [Mesa-dev] [PATCH 03/17] mesa: Move gl_frag_depth_layout from mtypes.h to shader_enums.h
Michael Schellenberger Costa
- [Mesa-dev] [RFC 2/2] gallium: add tegra support
Alexandre Courbot
- [Mesa-dev] [PATCH 2/2] Added support for NV12 to IYUV conversion in vlVaGetImage
Das, Indrajit-kumar
- [Mesa-dev] [PATCH 3/8] radeonsi: Enable DCC.
Axel Davy
- [Mesa-dev] [PATCH v2 6/7] radeonsi: Add DCC decompress.
Axel Davy
- [Mesa-dev] [PATCH v2 6/7] radeonsi: Add DCC decompress.
Axel Davy
- [Mesa-dev] [PATCH 37/40] targets/nine: add note about fd owndership
Axel Davy
- [Mesa-dev] [PATCH v3 1/7] radeonsi: Allocate buffers for DCC.
Axel Davy
- [Mesa-dev] [PATCH 1/4] egl/wayland: Use scanout flag for backbuffers
Axel Davy
- [Mesa-dev] [PATCH 2/4] st/dri2: Add shared flag to missing locations
Axel Davy
- [Mesa-dev] [PATCH 3/4] dri: Add backbuffer use flag
Axel Davy
- [Mesa-dev] [PATCH 4/4] pipe: Add new bind flag for shared resources with flush_resource call
Axel Davy
- [Mesa-dev] [PATCH 4/4] pipe: Add new bind flag for shared resources with flush_resource call
Axel Davy
- [Mesa-dev] [PATCH 4/4] pipe: Add new bind flag for shared resources with flush_resource call
Axel Davy
- [Mesa-dev] [PATCH] mesa/state_tracker: Fix draw-pixel-with-texture piglit test.
Matthew Dawson
- [Mesa-dev] [PATCH 11.3/18] radeon: Don't override NewFramebuffer just to call _mesa_new_framebuffer
Alex Deucher
- [Mesa-dev] [PATCH 1/2] radeonsi: remove TC L2 cache flush for index buffers on VI
Alex Deucher
- [Mesa-dev] [PATCH] u_vbuf: fix vb slot assignment for translated buffers
Alex Deucher
- [Mesa-dev] [PATCH 2/2] r600/vce: enable VCE for trinity/richland
Alex Deucher
- [Mesa-dev] [PATCH] r600g: Pass conservative depth parameters to hw
Alex Deucher
- [Mesa-dev] [PATCH 1/2] radeonsi: add support for Stoney asics (v2)
Alex Deucher
- [Mesa-dev] [PATCH 2/2] radeonsi: add Stoney pci ids
Alex Deucher
- [Mesa-dev] [PATCH] radeon/uvd: don't expose HEVC on old UVD hw
Alex Deucher
- [Mesa-dev] [PATCH] radeon/uvd: don't expose HEVC on old UVD hw (v2)
Alex Deucher
- [Mesa-dev] [PATCH] radeon/uvd: don't expose HEVC on old UVD hw (v3)
Alex Deucher
- [Mesa-dev] [PATCH 1/2] radeonsi: add support for Stoney asics (v2)
Alex Deucher
- [Mesa-dev] [PATCH 1/2] radeonsi: add support for Stoney asics (v3)
Alex Deucher
- [Mesa-dev] [PATCH] radeonsi: add Stoney to si_init_gs_info()
Alex Deucher
- [Mesa-dev] [PATCH] AMDGPU: add stoney support
Alex Deucher
- [Mesa-dev] glx-tls: Visibility hidden attribute and fix x86/x86_64tls/tdsentry points
Marc Dietrich
- [Mesa-dev] [PATCH 02/10] nir: add NIR_H include guard
Boyan Ding
- [Mesa-dev] [PATCH] gallium/swrast: fix front buffer blitting.
Boyan Ding
- [Mesa-dev] [PATCH] docs/relnotes: document EGL_KHR_create_context on llvmpipe and softpipe
Boyan Ding
- [Mesa-dev] [PATCH] gallium/swrast: fix front buffer blitting. (v2)
Boyan Ding
- [Mesa-dev] [PATCH] mesa: Set api prefix to version string when overriding version
Boyan Ding
- [Mesa-dev] [PATCH 1/2] freedreno_ir3: Use nir_foreach_variable
Boyan Ding
- [Mesa-dev] [PATCH 2/2] vc4: Use nir_foreach_variable
Boyan Ding
- [Mesa-dev] [PATCH] st/mesa: convert programs to gl_program *
Boyan Ding
- [Mesa-dev] [PATCH v2] mesa: Set api prefix to version string when overriding version
Boyan Ding
- [Mesa-dev] [PATCH 0/7] DRI3 support for EGL (v3)
Boyan Ding
- [Mesa-dev] [PATCH 7/7] egl: make it clear which platform x11 backend is being used (dri2 or 3)
Boyan Ding
- [Mesa-dev] [PATCH 1/2] freedreno_ir3: Use nir_foreach_variable
Boyan Ding
- [Mesa-dev] [RFC] Vendor-neutral dispatch library for OpenGL
Michel Dänzer
- [Mesa-dev] [PATCH V4 2/6] glsl: assign hidden uniforms their slot id earlier
Michel Dänzer
- [Mesa-dev] [PATCH 2/3] radeonsi: implement vertex color clamping
Michel Dänzer
- [Mesa-dev] [PATCH 00/10] RadeonSI: Better LLVM IR generation
Michel Dänzer
- [Mesa-dev] [PATCH 02/10] radeonsi: cleanup si_llvm_init_export_args
Michel Dänzer
- [Mesa-dev] [PATCH 07/10] radeonsi: unify shader delete functions
Michel Dänzer
- [Mesa-dev] [PATCH 00/10] RadeonSI cleanups
Michel Dänzer
- [Mesa-dev] [RFC 2/2] gallium: add tegra support
Michel Dänzer
- [Mesa-dev] [PATCH v2] configure: show which gallium drivers/sts are built
Michel Dänzer
- [Mesa-dev] Mesa (master): mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
Michel Dänzer
- [Mesa-dev] Mesa (master): mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
Michel Dänzer
- [Mesa-dev] [PATCH] radeonsi: add support for ARB_texture_view
Michel Dänzer
- [Mesa-dev] [PATCH 1/4] radeonsi: link ES-GS just like LS-HS
Michel Dänzer
- [Mesa-dev] [PATCH] gbm: Add a flag to enable creation of rotated scanout buffers
Michel Dänzer
- [Mesa-dev] [PATCH 1/2] util/format: add helper util_format_is_snorm8
Michel Dänzer
- [Mesa-dev] [PATCH 0/7] RadeonSI: Fixes for IA_MULTI_VGT_PARAM
Michel Dänzer
- [Mesa-dev] [PATCH 1/2] radeonsi: add support for Stoney asics (v2)
Michel Dänzer
- [Mesa-dev] [PATCH 0/7] RadeonSI: Unbind shaders properly
Michel Dänzer
- [Mesa-dev] [PATCH 1/2] gbm: Add a flag to enable creation of rotated scanout buffers
Michel Dänzer
- [Mesa-dev] [PATCH 1/3] radeonsi: allow copying between compatible compressed and uncompressed formats
Michel Dänzer
- [Mesa-dev] [PATCH 3/3] st/mesa: implement ARB_copy_image
Michel Dänzer
- [Mesa-dev] [PATCH 1/2] gbm: Add a flag to enable creation of rotated scanout buffers
Michel Dänzer
- [Mesa-dev] [PATCH] clover: fix building fix clang-3.8
Michel Dänzer
- [Mesa-dev] Patchwork/mesa-stable question
Michel Dänzer
- [Mesa-dev] [PATCH 1/2] gallium/radeon: always return the last SDMA fence on SDMA flush if needed
Michel Dänzer
- [Mesa-dev] [PATCH] gbm.h: Add a missing stddef.h include for size_t.
Michel Dänzer
- [Mesa-dev] [PATCH] radeonsi: add ETC2 support for Stoney
Michel Dänzer
- [Mesa-dev] Patchwork/mesa-stable question
Michel Dänzer
- [Mesa-dev] [PATCH] mesa: Remove GL_ARB_sampler_object depth compare error checking.
Stefan Dösinger
- [Mesa-dev] [PATCH] mesa: Remove GL_ARB_sampler_object depth compare error checking.
Stefan Dösinger
- [Mesa-dev] [PATCH 03/11] i965: Pull stage_prog_data.nr_params out of the NIR shader
Jason Ekstrand
- [Mesa-dev] [PATCH v2 4/7] nir: add an instruction set API
Jason Ekstrand
- [Mesa-dev] [PATCH 00/13] i965: Pull shader, prog, and shader_prog out of the
Jason Ekstrand
- [Mesa-dev] [PATCH 01/13] i965/shader: Pull assign_common_binding_table_offsets out of backend_shader
Jason Ekstrand
- [Mesa-dev] [PATCH 02/13] i965: Move binding table setup to codegen time.
Jason Ekstrand
- [Mesa-dev] [PATCH 03/13] i965: Move prog_data uniform setup to the codegen level
Jason Ekstrand
- [Mesa-dev] [PATCH 04/13] nir/glsl: Take a gl_shader_program and a stage rather than a gl_shader
Jason Ekstrand
- [Mesa-dev] [PATCH 05/13] nir: Add a a nir_shader_info struct
Jason Ekstrand
- [Mesa-dev] [PATCH 06/13] nir: Move GS data to nir_shader_info
Jason Ekstrand
- [Mesa-dev] [PATCH 07/13] i965/backend_shader: Add a field to store the NIR shader
Jason Ekstrand
- [Mesa-dev] [PATCH 08/13] i965/cs: Remove the prog argument from local_id_payload_dwords
Jason Ekstrand
- [Mesa-dev] [PATCH 09/13] i965/fs: Move sampler unit lookup into rescale_texcoord
Jason Ekstrand
- [Mesa-dev] [PATCH 10/13] i965/fs: Use the nir info instead of pulling things out of [shader_]prog
Jason Ekstrand
- [Mesa-dev] [PATCH 11/13] i965/vec4: Use nir info instead of pulling things out of [shader_]prog
Jason Ekstrand
- [Mesa-dev] [PATCH 12/13] i965/fs, vec4: Get rid of the sanity_param_count
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] nir: Add a function to determine if a source is dynamically uniform
Jason Ekstrand
- [Mesa-dev] [PATCH 04/11] i965/vec4: Use the actual channels used in pack_uniform_registers
Jason Ekstrand
- [Mesa-dev] [PATCH 09/11] i965/nir: Pull common ARB program uniform handling into a common function
Jason Ekstrand
- [Mesa-dev] [PATCH 08/11] i965/vec4: Use the uniform count from nir_assign_var_locations
Jason Ekstrand
- [Mesa-dev] [PATCH v2 2/2] nir: Introduce new nir_intrinsic_load_per_vertex_input intrinsics.
Jason Ekstrand
- [Mesa-dev] [PATCH v2 1/2] nir/lower_io: Return has_indirect flag from get_io_offset().
Jason Ekstrand
- [Mesa-dev] [PATCH v3 2/2] nir: Introduce new nir_intrinsic_load_per_vertex_input intrinsics.
Jason Ekstrand
- [Mesa-dev] [PATCH 1/5] i965/nir: Remove the prog parameter from brw_nir_lower_inputs
Jason Ekstrand
- [Mesa-dev] [PATCH 2/5] nir: Add a nir_foreach_variable macro
Jason Ekstrand
- [Mesa-dev] [PATCH 3/5] i965: Use nir_foreach_variable
Jason Ekstrand
- [Mesa-dev] [PATCH 4/5] i965/context.h: Add a nir_shader pre-declaration
Jason Ekstrand
- [Mesa-dev] [PATCH 5/5] i965/wm: Make compute_barycentric_interp_modes take a nir_shader and a devinfo
Jason Ekstrand
- [Mesa-dev] [PATCH 4/5] i965/context.h: Add a nir_shader pre-declaration
Jason Ekstrand
- [Mesa-dev] [PATCH 1/5] i965/nir: Remove the prog parameter from brw_nir_lower_inputs
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3] i965: Remove shader_prog from vec4_gs_visitor.
Jason Ekstrand
- [Mesa-dev] [PATCH 3/6] i965: always run the post-RA scheduler
Jason Ekstrand
- [Mesa-dev] [PATCH 6/6] i965/sched: use liveness analysis for computing register pressure
Jason Ekstrand
- [Mesa-dev] [PATCH 3/6] i965: always run the post-RA scheduler
Jason Ekstrand
- [Mesa-dev] [PATCH 3/6] i965: always run the post-RA scheduler
Jason Ekstrand
- [Mesa-dev] [PATCH 3/6] i965: always run the post-RA scheduler
Jason Ekstrand
- [Mesa-dev] [PATCH 1/3] i965/fs: Remove SNB embedded-comparison support from optimizations.
Jason Ekstrand
- [Mesa-dev] [PATCH] mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Jason Ekstrand
- [Mesa-dev] [PATCH] mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/sweep: Reparent the shader name
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/sweep: Reparent the shader name
Jason Ekstrand
- [Mesa-dev] [PATCH 10/12] i965/cs: Get max_cs_threads from brw_compiler devinfo
Jason Ekstrand
- [Mesa-dev] [PATCH] nir: Mark the shader name during nir_sweep
Jason Ekstrand
- [Mesa-dev] [PATCH 10/12] i965/cs: Get max_cs_threads from brw_compiler devinfo
Jason Ekstrand
- [Mesa-dev] [PATCH 09/12] i965: Move brw_get_shader_time_index() call out of emit functions
Jason Ekstrand
- [Mesa-dev] [PATCH 12/12] i965: Link compiler unit tests to libi965_compiler.la
Jason Ekstrand
- [Mesa-dev] [PATCH 00/17] i965: More compiler cleanups
Jason Ekstrand
- [Mesa-dev] [PATCH 01/17] i965/asm: Explicitly use a nir_instr for IR annotations
Jason Ekstrand
- [Mesa-dev] [PATCH 02/17] nir: Add a label to nir_shader_info
Jason Ekstrand
- [Mesa-dev] [PATCH 03/17] mesa: Move gl_frag_depth_layout from mtypes.h to shader_enums.h
Jason Ekstrand
- [Mesa-dev] [PATCH 04/17] nir/info: Move the GS info into a stage-specific info union
Jason Ekstrand
- [Mesa-dev] [PATCH 05/17] nir/info: Add compute shader local size to nir_shader_info
Jason Ekstrand
- [Mesa-dev] [PATCH 06/17] nir/info: Add a few bits of info for fragment shaders
Jason Ekstrand
- [Mesa-dev] [PATCH 07/17] i965/fs: Remove the gl_program from the generator
Jason Ekstrand
- [Mesa-dev] [PATCH 08/17] i965/vec4: Remove gl_program and gl_shader_program from the generator
Jason Ekstrand
- [Mesa-dev] [PATCH 09/17] i965: Use a const nir_shader in backend_shader
Jason Ekstrand
- [Mesa-dev] [PATCH 10/17] i965/vs: Move use_legacy_snorm_formula into the shader key
Jason Ekstrand
- [Mesa-dev] [PATCH 11/17] i965/fs: Rework wm_fs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH 12/17] i965/vs: Rework vs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH 13/17] i965/gs: Rework gs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH 14/17] i965/cs: Rework cs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH 15/17] i965/fs: Move some of the prog_data setup into brw_wm_emit
Jason Ekstrand
- [Mesa-dev] [PATCH 16/17] i965: Rename brw_foo_emit to brw_compile_foo
Jason Ekstrand
- [Mesa-dev] [PATCH 00/17] i965: More compiler cleanups
Jason Ekstrand
- [Mesa-dev] [PATCH v3 4/7] nir: add an instruction set API
Jason Ekstrand
- [Mesa-dev] [PATCH 15/17] i965/fs: Move some of the prog_data setup into brw_wm_emit
Jason Ekstrand
- [Mesa-dev] [PATCH 10/17] i965/vs: Move use_legacy_snorm_formula into the shader key
Jason Ekstrand
- [Mesa-dev] [PATCH 06/17] nir/info: Add a few bits of info for fragment shaders
Jason Ekstrand
- [Mesa-dev] [PATCH 10/17] i965/vs: Move use_legacy_snorm_formula into the shader key
Jason Ekstrand
- [Mesa-dev] [PATCH 06/17] nir/info: Add a few bits of info for fragment shaders
Jason Ekstrand
- [Mesa-dev] [PATCH 06/17] nir/info: Add a few bits of info for fragment shaders
Jason Ekstrand
- [Mesa-dev] [PATCH 1/3] nir/glsl: Delete dead function handling code
Jason Ekstrand
- [Mesa-dev] [PATCH 2/3] nir/prog: Use nir_foreach_variable
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3] nir: Add helpers for creating variables and adding them to lists
Jason Ekstrand
- [Mesa-dev] [PATCH 1/3] nir/glsl: Delete dead function handling code
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/glsl: Use shader_prog->Name for naming the NIR shader
Jason Ekstrand
- [Mesa-dev] [PATCH 2/5] i965/vec4: adding vec4_cmod_propagation optimization
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/glsl: Use shader_prog->Name for naming the NIR shader
Jason Ekstrand
- [Mesa-dev] [PATCH 11/17] i965/fs: Rework wm_fs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH v2 18/17 (was 10/17)] i965/vs: Move use_legacy_snorm_formula into the shader key
Jason Ekstrand
- [Mesa-dev] [PATCH 12/17] i965/vs: Rework vs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH v2 12/17] i965/vs: Rework vs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH 11/17] i965/fs: Rework wm_fs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH v2 12/17] i965/vs: Rework vs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH 1/5] i965/vec4: nir_emit_if doesn't need to predicate based on all the channels
Jason Ekstrand
- [Mesa-dev] [PATCH 3/6] glsl: move half<->float convertion to util
Jason Ekstrand
- [Mesa-dev] [PATCH 2/6] glsl: move builtin types to glsl_types.cpp
Jason Ekstrand
- [Mesa-dev] [PATCH 5/6] nir: remove dependency on glsl
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3] nir: Add helpers for creating variables and adding them to lists
Jason Ekstrand
- [Mesa-dev] [PATCH 1/6] glsl: couple shader_enums cleanups
Jason Ekstrand
- [Mesa-dev] [PATCH v2 12/17] i965/vs: Rework vs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH v2 12/17] i965/vs: Rework vs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/glsl: Use shader_prog->Name for naming the NIR shader
Jason Ekstrand
- [Mesa-dev] [PATCH 1/3] nir: Get the number of SSBOs and UBOs right
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/prog: Don't double-insert the fog-coord variable
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/vs: Move URB entry_size and read_length calculations to compile_vs
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/vs: Move URB entry_size and read_length calculations to compile_vs
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] i965/fs: Consider type mismatches in saturate propagation.
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] i965: Extract can_change_source_types() functions.
Jason Ekstrand
- [Mesa-dev] [PATCH] mesa: Improve handling of GL_BGRA format in es3 format_and_type checks
Jason Ekstrand
- [Mesa-dev] [PATCH 1/3] i965/nir: Switch on shader stage in nir_lower_outputs().
Jason Ekstrand
- [Mesa-dev] [PATCH 2/3] i965: Implement a new type_size_4x() function.
Jason Ekstrand
- [Mesa-dev] [PATCH 3/3] i965: Fix scalar VS float[] and vec2[] output arrays.
Jason Ekstrand
- [Mesa-dev] [PATCH 2/7] nir: add atomic lowering support for AoA
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/vs: Move URB entry_size and read_length calculations to compile_vs
Jason Ekstrand
- [Mesa-dev] [PATCH 15/17] i965/fs: Move some of the prog_data setup into brw_wm_emit
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/vs: Move URB entry_size and read_length calculations to compile_vs
Jason Ekstrand
- [Mesa-dev] [PATCH 15/17] i965/fs: Move some of the prog_data setup into brw_wm_emit
Jason Ekstrand
- [Mesa-dev] [PATCH] mesa: Improve handling of GL_BGRA format in es3 format_and_type checks
Jason Ekstrand
- [Mesa-dev] [PATCH 1/7] nir/info: Add more information about geometry shaders
Jason Ekstrand
- [Mesa-dev] [PATCH 2/7] nir: Constify nir_gs_count_vertices
Jason Ekstrand
- [Mesa-dev] [PATCH 3/7] i965/gs: Set static_vertex_count unconditionally on GEN8+
Jason Ekstrand
- [Mesa-dev] [PATCH 4/7] i965/gs: Move the mem_ctx argument to brw_compile_gs
Jason Ekstrand
- [Mesa-dev] [PATCH 5/7] i965/gs: Use NIR instead of the brw_geometry_program for GS metadata
Jason Ekstrand
- [Mesa-dev] [PATCH 1/7] nir/info: Add more information about geometry shaders
Jason Ekstrand
- [Mesa-dev] [PATCH v2 01/11] i965: Introduce new SHADER_OPCODE_URB_WRITE_SIMD8_MASKED/PER_SLOT opcodes.
Jason Ekstrand
- [Mesa-dev] [PATCH v2 1/7] nir/info: Add more information about geometry shaders
Jason Ekstrand
- [Mesa-dev] [PATCH 6.5/7] i965/gs: Use NIR info for setting up prog_data
Jason Ekstrand
- [Mesa-dev] [PATCH v2 01/11] i965: Introduce new SHADER_OPCODE_URB_WRITE_SIMD8_MASKED/PER_SLOT opcodes.
Jason Ekstrand
- [Mesa-dev] [PATCH 2/6] i965/sched: write-after-read dependencies are free
Jason Ekstrand
- [Mesa-dev] [PATCH 3/6] i965: always run the post-RA scheduler
Jason Ekstrand
- [Mesa-dev] [PATCH v2 4/6] i965: dump scheduling cycle estimates
Jason Ekstrand
- [Mesa-dev] [PATCH 5/6] i965/fs: split out calculation of payload live ranges
Jason Ekstrand
- [Mesa-dev] [PATCH 6/6] i965/sched: use liveness analysis for computing register pressure
Jason Ekstrand
- [Mesa-dev] [PATCH 1/6] i965: fix cycle estimates when there's a pipeline stall
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] i965/nir/opt_peephole_ffma: Bypass fusion if any operand of fadd and fmul is a const
Jason Ekstrand
- [Mesa-dev] [PATCH 0/2] Nir: Allow CSE of SSBO loads
Jason Ekstrand
- [Mesa-dev] [PATCH] nir/validate: Add better validation of load/store types
Jason Ekstrand
- [Mesa-dev] [PATCH 0/2] Nir: Allow CSE of SSBO loads
Jason Ekstrand
- [Mesa-dev] [PATCH 2/3] util: Add list_is_single() helper function
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Remove unused devinfo revision
Jason Ekstrand
- [Mesa-dev] [PATCH 4/7] nir: add couple array length fields
Jason Ekstrand
- [Mesa-dev] [PATCH 2/7] nir: some small cleanups
Jason Ekstrand
- [Mesa-dev] [PATCH 1/7] nir: add nir_var_all enum
Jason Ekstrand
- [Mesa-dev] [PATCH 4.5/7] nir: add list_head to nir_src::ssa
Jason Ekstrand
- [Mesa-dev] [PATCH 5/7] nir: support to clone shaders (v2)
Jason Ekstrand
- [Mesa-dev] [PATCH 4/7] nir: add couple array length fields
Jason Ekstrand
- [Mesa-dev] [PATCH 0/2] Nir: Allow CSE of SSBO loads
Jason Ekstrand
- [Mesa-dev] [PATCH 5/7] nir: support to clone shaders (v2)
Jason Ekstrand
- [Mesa-dev] [PATCH 7/7] nir: add helper macros for running NIR passes
Jason Ekstrand
- [Mesa-dev] [PATCH 7/7] nir: add helper macros for running NIR passes
Jason Ekstrand
- [Mesa-dev] [PATCH 00/11] nir: Add a pass management framework
Jason Ekstrand
- [Mesa-dev] [PATCH 01/11] nir: Move nir_metadata.c to nir_pass.c
Jason Ekstrand
- [Mesa-dev] [PATCH 02/11] nir: Add a pass-running infastructure
Jason Ekstrand
- [Mesa-dev] [PATCH 03/11] nir: Unexpose _impl versions of copy_prop and dce
Jason Ekstrand
- [Mesa-dev] [PATCH 04/11] nir/alu_to_scalar: Use the nir_pass framework internally
Jason Ekstrand
- [Mesa-dev] [PATCH 05/11] nir/phis_to_scalar: Use the nir_pass framework internally
Jason Ekstrand
- [Mesa-dev] [PATCH 06/11] nir/lower_vars_to_ssa: Use the nir_pass framework internally
Jason Ekstrand
- [Mesa-dev] [PATCH 07/11] nir: Use the nir_pass framework internally for copy_prop, dce, and cse
Jason Ekstrand
- [Mesa-dev] [PATCH 08/11] nir/algebraic: Use the nir_pass framework internally
Jason Ekstrand
- [Mesa-dev] [PATCH 09/11] nir: Use the nir_pass framework internally for more passes
Jason Ekstrand
- [Mesa-dev] [PATCH 10/11] ir3: Use nir_pass for lower_if_else
Jason Ekstrand
- [Mesa-dev] [PATCH 00/11] nir: Add a pass management framework
Jason Ekstrand
- [Mesa-dev] [PATCH 7/7] nir: add helper macros for running NIR passes
Jason Ekstrand
- [Mesa-dev] [PATCH 7/7] nir: add helper macros for running NIR passes
Jason Ekstrand
- [Mesa-dev] [PATCH 02/11] nir: Add a pass-running infastructure
Jason Ekstrand
- [Mesa-dev] [PATCH 02/11] nir: Add a pass-running infastructure
Jason Ekstrand
- [Mesa-dev] [PATCH 00/11] nir: Add a pass management framework
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/vec4: Don't disable channels in any/all comparisons.
Jason Ekstrand
- [Mesa-dev] [PATCH] i965/sched: don't calculate live intervals for post-RA scheduling
Jason Ekstrand
- [Mesa-dev] [PATCH 00/11] nir: Add a pass management framework
Jason Ekstrand
- [Mesa-dev] [PATCH 00/11] nir: Add a pass management framework
Jason Ekstrand
- [Mesa-dev] [PATCH 00/11] nir: Add a pass management framework
Jason Ekstrand
- [Mesa-dev] List of unsupported extensions per driver
Romain Failliot
- [Mesa-dev] [PATCH shader-db 1/2] report.py: rework and update for cycle info
Erik Faye-Lund
- [Mesa-dev] [RFC 2/2] gallium: add tegra support
Erik Faye-Lund
- [Mesa-dev] [RFC 03/21] mesa/extensions: Wrap array entries in macros
Erik Faye-Lund
- [Mesa-dev] [RFC 10/21] mesa: Remove equality check in helper functions
Erik Faye-Lund
- [Mesa-dev] [PATCH 2/4] st/dri2: Add shared flag to missing locations
Erik Faye-Lund
- [Mesa-dev] [PATCH 2/4] st/dri2: Add shared flag to missing locations
Erik Faye-Lund
- [Mesa-dev] [PATCH 2/4] st/dri2: Add shared flag to missing locations
Erik Faye-Lund
- [Mesa-dev] [PATCH 7/7] nir: add helper macros for running NIR passes
Erik Faye-Lund
- [Mesa-dev] [PATCH] c11/threads: initialize timeout structure
Jose Fonseca
- [Mesa-dev] [PATCH 02/10] gallivm: implement the correct version of LRP
Jose Fonseca
- [Mesa-dev] [PATCH 02/10] gallivm: implement the correct version of LRP
Jose Fonseca
- [Mesa-dev] [PATCH 2/2] mesa: fix incorrect opcode in save_BlendFunci()
Jose Fonseca
- [Mesa-dev] [PATCH 2/4] st/mesa: check of out-of-memory in st_DrawPixels()
Jose Fonseca
- [Mesa-dev] [PATCH 4/4] st/mesa: optimize 4-component ubyte glDrawPixels
Jose Fonseca
- [Mesa-dev] [PATCH] st/mesa: check for out-of-memory in st_DrawPixels()
Jose Fonseca
- [Mesa-dev] [PATCH] st/mesa: optimize 4-component ubyte glDrawPixels
Jose Fonseca
- [Mesa-dev] [PATCH 10/10] vbo: convert display list GL_LINE_LOOP prims to GL_LINE_STRIP
Jose Fonseca
- [Mesa-dev] [PATCH] scons: Build nir/glsl_types.cpp once.
Jose Fonseca
- [Mesa-dev] MSVC, MinGW build break
Jose Fonseca
- [Mesa-dev] Introducing OpenSWR: High performance software rasterizer
Jose Fonseca
- [Mesa-dev] Introducing OpenSWR: High performance software rasterizer
Jose Fonseca
- [Mesa-dev] [PATCH] gallivm: Translate all util_cpu_caps bits to LLVM attributes.
Jose Fonseca
- [Mesa-dev] [PATCH] gallivm: Translate all util_cpu_caps bits to LLVM attributes.
Jose Fonseca
- [Mesa-dev] Introducing OpenSWR: High performance software rasterizer
Jose Fonseca
- [Mesa-dev] [PATCH] gallivm: Explicitly disable unsupported CPU features.
Jose Fonseca
- [Mesa-dev] [PATCH 4/4] gallivm: fix tex offsets with mirror repeat linear
Jose Fonseca
- [Mesa-dev] [PATCH] gallivm: disable f16c when not using AVX
Jose Fonseca
- [Mesa-dev] [PATCH] gallivm: disable f16c when not using AVX
Jose Fonseca
- [Mesa-dev] [Mesa-stable] [PATCH 2/9] ff_fragment_shader: Use binding to set the sampler unit
Chris Forbes
- [Mesa-dev] [PATCH 5/5] i965: Implement ARB_fragment_layer_viewport.
Chris Forbes
- [Mesa-dev] Intent to work on support for EXT_internalformat_query2
Chris Forbes
- [Mesa-dev] [PATCH 3/3] radeon/llvm: Initialize gallivm targets when initializing the AMDGPU target v2
Mathias Fröhlich
- [Mesa-dev] make distclean failing
Andy Furniss
- [Mesa-dev] make distclean failing
Andy Furniss
- [Mesa-dev] Problems with accuracy of coeffs_init + attribs_update
Oded Gabbay
- [Mesa-dev] Problems with accuracy of coeffs_init + attribs_update
Oded Gabbay
- [Mesa-dev] Problems with accuracy of coeffs_init + attribs_update
Oded Gabbay
- [Mesa-dev] Problems with accuracy of coeffs_init + attribs_update
Oded Gabbay
- [Mesa-dev] [PATCH] egl: restore surface type before linking config to its display
Varad Gautam
- [Mesa-dev] [PATCH 1/2] egl: restore surface type before linking config to its display
Varad Gautam
- [Mesa-dev] [PATCH 2/2] egl: move memcpy to bring conf->base operations together
Varad Gautam
- [Mesa-dev] [RFC 0/2] Add renderonly gpu support
Christian Gmeiner
- [Mesa-dev] [RFC 1/2] gallium: add renderonly driver
Christian Gmeiner
- [Mesa-dev] [RFC 2/2] gallium: add tegra support
Christian Gmeiner
- [Mesa-dev] [RFC 2/2] gallium: add tegra support
Christian Gmeiner
- [Mesa-dev] [RFC 2/2] gallium: add tegra support
Christian Gmeiner
- [Mesa-dev] [RFC 2/2] gallium: add tegra support
Christian Gmeiner
- [Mesa-dev] [RFC 1/2] gallium: add renderonly driver
Christian Gmeiner
- [Mesa-dev] [RFC 1/2] gallium: add renderonly driver
Christian Gmeiner
- [Mesa-dev] [RFC 2/2] gallium: add tegra support
Christian Gmeiner
- [Mesa-dev] [PATCH] glsl: emit row_major matrix's SSBO stores only for components in writemask
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH 1/6] main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH 2/6] main: fix goto in program_resource_top_level_array_stride
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH 3/6] glsl: Add is_unsized_array flag to gl_uniform_storage
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH 4/6] main: consider that unsized arrays have at least one active element
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH 5/6] main: buffer array variables can have array size of 0 if they are unsized
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH 6/6] glsl: fix matrix stride calculation for std430's row_major matrices with two columns
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH v2] glsl: Add is_unsized_array flag to gl_uniform_storage
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH v2] main: buffer array variables can have array size of 0 if they are unsized
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH] main: fix length of values written to glGetProgramResourceiv() for ACTIVE_VARIABLES
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH v2] main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH 0/4] std430 layout support for AoA
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH 1/4] glsl: add std430 layout support for AoA
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH 2/4] glsl: Add SSBO's load/store/unsize-array-length-calculation support for AoA
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH 3/4] glsl: fix std430's array_stride calculation for AoA
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH 4/4] main: array stride for unsized arrays of arrays are calculated like records
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH v3 1/6] main: fix goto in program_resource_top_level_array_stride
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH v3 2/6] main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH v3 3/6] main: consider that unsized arrays have at least one active element
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH v3 4/6] main: buffer array variables can have array size of 0 if they are unsized
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH v3 5/6] glsl: fix matrix stride calculation for std430's row_major matrices with two columns
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH v3 6/6] main: fix length of values written to glGetProgramResourceiv() for ACTIVE_VARIABLES
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH] glsl: fix matrix stride calculation for std430's row_major matrices with two columns
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH] glsl: fix check SSBOs support for builtin functions
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH] glsl: fix segfault when indirect indexing a buffer variable which is an array
Samuel Iglesias Gonsalvez
- [Mesa-dev] i965: Invalid memory accesses after resizing brw_codegen's store table
Samuel Iglesias Gonsalvez
- [Mesa-dev] [RFC PATCH] i965: book space at the end of p->store for SEND opcodes to avoid invalid memory access
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH] glsl: fix shader storage block member rules when adding program resources
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH 1/2] main: Remove interface block array index for doing the name comparison
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH 2/2] glsl: fix GL_BUFFER_DATA_SIZE value for shader storage blocks with unsize arrays
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH] glsl: add buffer block number information to atomic counter variables.
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH v2] main: Remove interface block array index for doing the name comparison
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH] main: fix GL_MAX_NUM_ACTIVE_VARIABLES value for shader storage blocks
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH] main: fix basename match's check if it's an array or struct
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH v2] main: fix basename match's check if it's an array or struct
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH] glsl: error out if non-constant indexing of SSBO arrays with GLSL ES
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 6/6] glsl: fix matrix stride calculation for std430's row_major matrices with two columns
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] glsl: validate binding qualifier on block members
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 6/6] glsl: fix matrix stride calculation for std430's row_major matrices with two columns
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] glsl: set glsl error if binding qualifier used on global scope
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 1/4] glsl: add std430 layout support for AoA
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 2/4] glsl: Add SSBO's load/store/unsize-array-length-calculation support for AoA
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 4/4] main: array stride for unsized arrays of arrays are calculated like records
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 3/4] glsl: fix std430's array_stride calculation for AoA
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2] main: buffer array variables can have array size of 0 if they are unsized
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2] main: buffer array variables can have array size of 0 if they are unsized
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2] main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v3 5/6] glsl: fix matrix stride calculation for std430's row_major matrices with two columns
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH V7 12/24] i965: add arrays of arrays support for varyings
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH V7 03/24] glsl: allow AoA to be sized by initializer or constructor
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH V7 03/24] glsl: allow AoA to be sized by initializer or constructor
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH V7 18/24] glsl: Add support for lowering interface block arrays of arrays
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH V7 19/24] glsl: Add AoA support when checking for non-const index
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH V7 20/24] glsl: link uniform block arrays of arrays
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH V7 21/24] glsl: build ubo name and indexing offset for AoA
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH V7 09/24] glsl: calculate AoA uniform offset correctly for structs
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 1/2] glsl: shader outputs cannot have initializers
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 2/2] glsl: include variable name in error messages about initializers
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH V7 03/24] glsl: allow AoA to be sized by initializer or constructor
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 2/2] glsl: calculate TOP_LEVEL_ARRAY_SIZE and STRIDE when adding resources
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH V7 03/24] glsl: allow AoA to be sized by initializer or constructor
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] glsl: fix check SSBOs support for builtin functions
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] glsl: fix segfault when indirect indexing a buffer variable which is an array
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] glsl: fix SSBO regression
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] glsl: fix SSBO regression
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] glsl: fix stream qualifier for blocks with an instance name
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 1/3] glsl: skip buffer variables when filling UniformRemapTable
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] glsl: fix shader storage block member rules when adding program resources
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 1/2] main: Remove interface block array index for doing the name comparison
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 1/2] main: Remove interface block array index for doing the name comparison
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 1/2] main: Remove interface block array index for doing the name comparison
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 1/2] main: Remove interface block array index for doing the name comparison
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] glsl: add buffer block number information to atomic counter variables.
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] mesa: add additional checks for uniform location query
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH v2] main: Remove interface block array index for doing the name comparison
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 2/2] glsl: keep track of intra-stage indices for atomics
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] mesa: fix error type for GetFramebufferAttachmentParameteriv
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] glsl: join calculate_array_size() and calculate_array_stride()
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] main: fix basename match's check if it's an array or struct
Samuel Iglesias Gonsálvez
- [Mesa-dev] i965: Invalid memory accesses after resizing brw_codegen's store table
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 2/2] glsl: fix GL_BUFFER_DATA_SIZE value for shader storage blocks with unsize arrays
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] main: fix basename match's check if it's an array or struct
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] main: fix basename match's check if it's an array or struct
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 2/2] glsl: fix GL_BUFFER_DATA_SIZE value for shader storage blocks with unsize arrays
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH] main: fix basename match's check if it's an array or struct
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 05/23] nir: Introduce new nir_intrinsic_load_per_vertex_input intrinsics.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 1/2] nir/lower_io: Return has_indirect flag from get_io_offset().
Kenneth Graunke
- [Mesa-dev] [PATCH v2 2/2] nir: Introduce new nir_intrinsic_load_per_vertex_input intrinsics.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Make brw_varying_to_offset take a const pointer to the VUE map.
Kenneth Graunke
- [Mesa-dev] [PATCH 00/13] i965: Pull shader, prog, and shader_prog out of the
Kenneth Graunke
- [Mesa-dev] [PATCH 0/4] Reserve binding table space for SSBOs
Kenneth Graunke
- [Mesa-dev] [PATCH v2 1/2] nir/lower_io: Return has_indirect flag from get_io_offset().
Kenneth Graunke
- [Mesa-dev] [PATCH v3 1/2] nir/lower_io: Make get_io_offset() return a nir_ssa_def * for indirects.
Kenneth Graunke
- [Mesa-dev] [PATCH v3 2/2] nir: Introduce new nir_intrinsic_load_per_vertex_input intrinsics.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] nir: Add a nir_shader_info::has_transform_feedback_varyings flag.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] i965: Use nir->has_transform_feedback_varyings to avoid shader_prog.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/3] i965: Remove shader_prog from vec4_gs_visitor.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/5] i965/nir: Remove the prog parameter from brw_nir_lower_inputs
Kenneth Graunke
- [Mesa-dev] [PATCH] mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/vec4: Remove more dead visitor/vertex program code.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 08/23] i965/vs: Fix a subtlety in the nr_attributes == 0 workaround.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Remove CSE pass.
Kenneth Graunke
- [Mesa-dev] [RFC 1/2] glsl: Use hash tables for opt_constant_propagation() acp sets.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/cfg: Fix cfg_t::dump() when a block has no immediate dominator.
Kenneth Graunke
- [Mesa-dev] Request to expose new AZDO exts: bindless, sparse tex+others exts..
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: add varyings to resource list only with SSO
Kenneth Graunke
- [Mesa-dev] [PATCH 0/3] Make pull constant loads in gen6 start at MRFs 16/17
Kenneth Graunke
- [Mesa-dev] [PATCH] nir/glsl: Use shader_prog->Name for naming the NIR shader
Kenneth Graunke
- [Mesa-dev] [PATCH shader-db 2/3] docs: Improve dependencies documentation
Kenneth Graunke
- [Mesa-dev] [PATCH v2 01/11] i965: Introduce new SHADER_OPCODE_URB_WRITE_SIMD8_MASKED/PER_SLOT opcodes.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 02/11] i965: Introduce a new SHADER_OPCODE_URB_READ_SIMD8 opcode.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 03/11] i965: Introduce a brw_vue_prog_data::include_vue_handles flag.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 04/11] i965: Make fs_visitor::emit_urb_writes reusable for scalar GS.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 05/11] i965: Make emit_urb_writes() only set EOT for the VS.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 06/11] i965: Make emit_urb_writes() reserve space for GS header information.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 07/11] i965: Add a brw->scalar_gs flag controlled by INTEL_SCALAR_GS=1.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 08/11] i965: Add a fs_visitor constructor that takes a brw_gs_compile.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 09/11] i965: Implement nir_intrinsic_load_primitive.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 10/11] i965: Implement gl_InvocationID.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 11/11] i965: Add scalar GS input lowering code.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 12/11] i965: Add scalar geometry shader support.
Kenneth Graunke
- [Mesa-dev] [PATCH v2] nir: split SSBO min/max atomic instrinsics into signed/unsigned versions
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Don't hardcode FS in "validation failed!" message.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/fs: Restore compute shader support in brw_nir_lower_inputs
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/fs: Restore compute shader support in brw_nir_lower_inputs
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] i965/nir: Switch on shader stage in nir_lower_outputs().
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] i965: Implement a new type_size_4x() function.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/3] i965: Fix scalar VS float[] and vec2[] output arrays.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] i965/nir: Switch on shader stage in nir_lower_outputs().
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/vs: Drop hack that created NIR for fixed function vertex programs.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 12/11] i965: Add scalar geometry shader support.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/6] i965: (trivial) rename computes stencil to gen9
Kenneth Graunke
- [Mesa-dev] [PATCH 1/7] nir/info: Add more information about geometry shaders
Kenneth Graunke
- [Mesa-dev] [PATCH v2 01/11] i965: Introduce new SHADER_OPCODE_URB_WRITE_SIMD8_MASKED/PER_SLOT opcodes.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/4] i965/fs: Use type-W for immediate in SampleID setup.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 1/7] nir/info: Add more information about geometry shaders
Kenneth Graunke
- [Mesa-dev] [PATCH 6.5/7] i965/gs: Use NIR info for setting up prog_data
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: remove cache_aux_free_func array
Kenneth Graunke
- [Mesa-dev] [PATCH 1/9] ralloc: Set *start in ralloc_vasprintf_rewrite_tail() if str is NULL.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/vec4: check opcode on vec4_instruction::reads_flag(channel)
Kenneth Graunke
- [Mesa-dev] [PATCH 1/4] i965/vec4: Convert src_reg/dst_reg to brw_reg at the end of the visitor.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/4] i965/vec4: Wrap vec4_generator in a C function.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/4] i965/vec4: Move vec4_generator class definition into the .cpp file.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/vec4: Eliminate the vec4_generator class altogether.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Convert TES gl_PatchVerticesIn into a constant when using a TCS.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/5] i965: Update stale comment about unused VUE map slots.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/5] i965/fs: Properly check for PAD in fragment shaders with > 16 varyings.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/5] glsl: Mark gl_ViewportIndex and gl_Layer varyings as flat.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/5] i965: Make calculate_attr_overrides return the URB read offset.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/5] i965: Implement ARB_fragment_layer_viewport.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/5] glsl: Mark gl_ViewportIndex and gl_Layer varyings as flat.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/5] glsl: Mark gl_ViewportIndex and gl_Layer varyings as flat.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Do legacy userclipping in OpenGL ES 1.x contexts.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Fix missing BRW_NEW_*_PROG_DATA flagging caused by cache reuse.
Kenneth Graunke
- [Mesa-dev] [PATCH v2 12/11] i965: Add scalar geometry shader support.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] nir: Add intrinsics for tessellation shader system values.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] nir: Copy "patch" flag from ir_variable to nir_variable.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/3] nir: Store PatchInputsRead and PatchOutputsWritten in nir_shader_info.
Kenneth Graunke
- [Mesa-dev] [PATCH 02/11] nir: Add a pass-running infastructure
Kenneth Graunke
- [Mesa-dev] [PATCH 00/11] nir: Add a pass management framework
Kenneth Graunke
- [Mesa-dev] [PATCH] configure.ac: ensure RM is set
Jonathan Gray
- [Mesa-dev] [PATCH v2] configure.ac: ensure RM is set
Jonathan Gray
- [Mesa-dev] [Mesa-stable] [PATCH v2] configure.ac: ensure RM is set
Jonathan Gray
- [Mesa-dev] [RFC 0/3] V2: Improve GLSL support of GL_ARB_separate_shader_objects
Gregory Hainaut
- [Mesa-dev] [RFC 1/3] glsl IR: add not_interstage attribute to ir_variable
Gregory Hainaut
- [Mesa-dev] [RFC 2/3] glsl link: annotate not_interstage attribute of the ir_var after link phase
Gregory Hainaut
- [Mesa-dev] [RFC 3/3] glsl IR: only allow optimization of interstage variable
Gregory Hainaut
- [Mesa-dev] [RFC 0/4] V3: Improve GLSL support of GL_ARB_separate_shader_objects
Gregory Hainaut
- [Mesa-dev] [RFC 1/4] glsl IR: add always_active_io attribute to ir_variable
Gregory Hainaut
- [Mesa-dev] [RFC 2/4] glsl IR: only allow optimization of interstage variable
Gregory Hainaut
- [Mesa-dev] [RFC 3/4] glsl: avoid linker and user varying location to overlap
Gregory Hainaut
- [Mesa-dev] [RFC 4/4] glsl: don't sort varying in separate shader mode
Gregory Hainaut
- [Mesa-dev] [RFC 0/4] V4: Improve GLSL support of GL_ARB_separate_shader_objects
Gregory Hainaut
- [Mesa-dev] [RFC 1/4] glsl IR: add always_active_io attribute to ir_variable
Gregory Hainaut
- [Mesa-dev] [RFC 2/4] glsl IR: only allow optimization of interstage variable
Gregory Hainaut
- [Mesa-dev] [RFC 3/4] glsl: avoid linker and user varying location to overlap
Gregory Hainaut
- [Mesa-dev] [RFC 4/4] glsl: don't sort varying in separate shader mode
Gregory Hainaut
- [Mesa-dev] [PATCH] glsl: join calculate_array_size() and calculate_array_stride()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH] glsl: join calculate_array_size() and calculate_array_stride()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 1/3] mesa: rename UniformBlockStageIndex to InterfaceBlockStageIndex
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 7/7] nir: add helper macros for running NIR passes
Thomas Helland
- [Mesa-dev] FYI: Pull-through optimization for NIR
Thomas Helland
- [Mesa-dev] [PATCH] Expose support for OES/EXT_draw_elements_base_vertex to OpenGL ES
Ryan Houdek
- [Mesa-dev] [PATCH] i965: store reference to the context within struct brw_fence
Chih-Wei Huang
- [Mesa-dev] [PATCH] Fix the incorrect path of sse_minmax.c
Chih-Wei Huang
- [Mesa-dev] [PATCH 0/3] Patches for Android 6.0
Chih-Wei Huang
- [Mesa-dev] [PATCH 1/3] nv50/ir: use C++11 standard std::unordered_map if possible
Chih-Wei Huang
- [Mesa-dev] [PATCH 2/3] android: gallium_dri: fix a linking error
Chih-Wei Huang
- [Mesa-dev] [PATCH 3/3] nouveau: nv30: include the header of ffs prototype
Chih-Wei Huang
- [Mesa-dev] [PATCH 1/3] nv50/ir: use C++11 standard std::unordered_map if possible
Chih-Wei Huang
- [Mesa-dev] [PATCH] u_vbuf: fix vb slot assignment for translated buffers
Nicolai Hähnle
- [Mesa-dev] [PATCH] u_vbuf: fix vb slot assignment for translated buffers
Nicolai Hähnle
- [Mesa-dev] [PATCH] mesa: clamp MaxLevel for immutable textures at initialization
Nicolai Hähnle
- [Mesa-dev] [PATCH 21/40] pipe-loader: wire up the 'static' drm pipe-loader
Nicolai Hähnle
- [Mesa-dev] [PATCH] mesa: clamp MaxLevel for immutable textures at initialization
Nicolai Hähnle
- [Mesa-dev] [PATCH 21/40] pipe-loader: wire up the 'static' drm pipe-loader
Nicolai Hähnle
- [Mesa-dev] [PATCH] st/mesa: fix mipmap generation for immutable textures with incomplete pyramids
Nicolai Hähnle
- [Mesa-dev] [PATCH] gallivm: disable f16c when not using AVX
Nicolai Hähnle
- [Mesa-dev] [PATCH 2/3] radeonsi: properly check if DCC is enabled and allocated
Nicolai Hähnle
- [Mesa-dev] [PATCH 1/3] radeonsi: simplify DCC handling in si_initialize_color_surface
Nicolai Hähnle
- [Mesa-dev] [PATCH] winsys/amdgpu: remove the dcc_enable surface flag
Nicolai Hähnle
- [Mesa-dev] [PATCH] r600: Fix special negative immediate constants when using ABS modifier.
Nicolai Hähnle
- [Mesa-dev] [PATCH 3/3] st/mesa: implement ARB_copy_image
Nicolai Hähnle
- [Mesa-dev] [PATCH v2] st/mesa: fix mipmap generation for immutable textures with incomplete pyramids
Nicolai Hähnle
- [Mesa-dev] [PATCH v3] r600g: Fix special negative immediate constants when using ABS modifier.
Nicolai Hähnle
- [Mesa-dev] [PATCH v2] st/mesa: fix mipmap generation for immutable textures with incomplete pyramids
Nicolai Hähnle
- [Mesa-dev] Patchwork/mesa-stable question (was: Re: [PATCH v3] r600g: Fix special negative immediate constants when using ABS modifier.)
Nicolai Hähnle
- [Mesa-dev] [PATCH] mesa: clamp MaxLevel for immutable textures at initialization
Fredrik Höglund
- [Mesa-dev] [PATCH v4 1/2] intel: 48b ppgtt support (EXEC_OBJECT_SUPPORTS_48B_ADDRESS flag)
Kristian Høgsberg
- [Mesa-dev] [PATCH 10/12] i965/cs: Get max_cs_threads from brw_compiler devinfo
Kristian Høgsberg
- [Mesa-dev] [PATCH 03/12] i965: Configure bufmgr debug options from intel_screen.c
Kristian Høgsberg
- [Mesa-dev] [PATCH 02/12] util: Move DRI parse_debug_string() to util
Kristian Høgsberg
- [Mesa-dev] [PATCH 02/12] util: Move DRI parse_debug_string() to util
Kristian Høgsberg
- [Mesa-dev] [PATCH 05/12] i965/cs: Split out helper for building local id payload
Kristian Høgsberg
- [Mesa-dev] [PATCH 05/12] i965/cs: Split out helper for building local id payload
Kristian Høgsberg
- [Mesa-dev] [PATCH 01/12] i965: Move brw_dump_ir() out of brw_*_emit() functions
Kristian Høgsberg
- [Mesa-dev] [PATCH 10/12] i965/cs: Get max_cs_threads from brw_compiler devinfo
Kristian Høgsberg
- [Mesa-dev] [PATCH v2] nir: split SSBO min/max atomic instrinsics into signed/unsigned versions
Kristian Høgsberg
- [Mesa-dev] [PATCH] glsl: Fix variable_referenced() for vector_{extract, insert} expressions
Kristian Høgsberg
- [Mesa-dev] [PATCH v4 1/2] intel: 48b ppgtt support (EXEC_OBJECT_SUPPORTS_48B_ADDRESS flag)
Kristian Høgsberg
- [Mesa-dev] [PATCH 0/4] Implement separate index spaces for UBOs and SSBOs
Kristian Høgsberg
- [Mesa-dev] [PATCH] i965: Don't hardcode FS in "validation failed!" message.
Kristian Høgsberg
- [Mesa-dev] [PATCH 1/5] main: Use NumUniformBlocks to count UBOs
Kristian Høgsberg
- [Mesa-dev] [PATCH 1/3] i965: Don't use message headers for typed/untyped reads
Kristian Høgsberg
- [Mesa-dev] [PATCH 2/3] i965/fs: Make emit_uniformize a no-op for immediates
Kristian Høgsberg
- [Mesa-dev] [PATCH 2/3] i965/fs: Make emit_uniformize a no-op for immediates
Kristian Høgsberg
- [Mesa-dev] [PATCH v2 01/11] i965: Introduce new SHADER_OPCODE_URB_WRITE_SIMD8_MASKED/PER_SLOT opcodes.
Kristian Høgsberg
- [Mesa-dev] [PATCH v2 4/8] i965/fs: Don't uniformize surface index twice
Kristian Høgsberg
- [Mesa-dev] [PATCH v2 5/8] i965/fs: Avoid scalar destinations in emit_uniformize()
Kristian Høgsberg
- [Mesa-dev] [PATCH 2/3] i965/fs: Make emit_uniformize a no-op for immediates
Kristian Høgsberg
- [Mesa-dev] [PATCH 2/3] i965/fs: Make emit_uniformize a no-op for immediates
Kristian Høgsberg
- [Mesa-dev] [PATCH v2 12/11] i965: Add scalar geometry shader support.
Kristian Høgsberg
- [Mesa-dev] i965: Invalid memory accesses after resizing brw_codegen's store table
Kristian Høgsberg
- [Mesa-dev] [PATCH v2 12/11] i965: Add scalar geometry shader support.
Kristian Høgsberg
- [Mesa-dev] [PATCH] i965: Fix missing BRW_NEW_*_PROG_DATA flagging caused by cache reuse.
Kristian Høgsberg
- [Mesa-dev] [PATCH 00/11] nir: Add a pass management framework
Kristian Høgsberg
- [Mesa-dev] [PATCH v2 12/11] i965: Add scalar geometry shader support.
Kristian Høgsberg
- [Mesa-dev] [PATCH 02/11] nir: Add a pass-running infastructure
Kristian Høgsberg
- [Mesa-dev] i965: Invalid memory accesses after resizing brw_codegen's store table
Kristian Høgsberg
- [Mesa-dev] [PATCH 0/7] DRI3 support for EGL (v3)
Kristian Høgsberg
- [Mesa-dev] [PATCH v2 11/11] i965: Add scalar GS input lowering code.
Kristian Høgsberg
- [Mesa-dev] [PATCH] gbm.h: Add a missing stddef.h include for size_t.
Grazvydas Ignotas
- [Mesa-dev] [PATCH v4 0/6] nouveau: add support for vaapi
Julien Isorce
- [Mesa-dev] [PATCH 0/7] st/va: VPP, dmabuf import and headless.
Julien Isorce
- [Mesa-dev] [PATCH 1/7] nvc0: fix crash when nv50_miptree_from_handle fails
Julien Isorce
- [Mesa-dev] [PATCH 2/7] st/va: properly defines VAImageFormat formats and improve VaCreateImage
Julien Isorce
- [Mesa-dev] [PATCH 3/7] st/va: in VaPutImage only destroy previous buffer if pipe->create_video_buffer succeeds
Julien Isorce
- [Mesa-dev] [PATCH 4/7] st/va: implement VaCreateSurfaces2 and VaQuerySurfaceAttributes
Julien Isorce
- [Mesa-dev] [PATCH 5/7] st/va: implement dmabuf import for VaCreateSurfaces2
Julien Isorce
- [Mesa-dev] [PATCH 6/7] st/va: add initial Video Post Processing support
Julien Isorce
- [Mesa-dev] [PATCH 7/7] st/va: add headless support, i.e. VA_DISPLAY_DRM
Julien Isorce
- [Mesa-dev] [PATCH 1/7] nvc0: fix crash when nv50_miptree_from_handle fails
Julien Isorce
- [Mesa-dev] [PATCH 4/7] st/va: implement VaCreateSurfaces2 and VaQuerySurfaceAttributes
Julien Isorce
- [Mesa-dev] [PATCH 2/7] st/va: properly defines VAImageFormat formats and improve VaCreateImage
Julien Isorce
- [Mesa-dev] [PATCH 7/7] st/va: add headless support, i.e. VA_DISPLAY_DRM
Julien Isorce
- [Mesa-dev] [PATCH v2 1/7] nvc0: fix crash when nv50_miptree_from_handle fails
Julien Isorce
- [Mesa-dev] [PATCH v2 2/7] st/va: properly defines VAImageFormat formats and improve VaCreateImage
Julien Isorce
- [Mesa-dev] [PATCH v2 3/7] st/va: do not destroy old buffer when new one failed
Julien Isorce
- [Mesa-dev] [PATCH v2 4/7] st/va: implement VaCreateSurfaces2 and VaQuerySurfaceAttributes
Julien Isorce
- [Mesa-dev] [PATCH v2 5/7] st/va: implement dmabuf import for VaCreateSurfaces2
Julien Isorce
- [Mesa-dev] [PATCH v2 1/7] nvc0: fix crash when nv50_miptree_from_handle fails
Julien Isorce
- [Mesa-dev] [PATCH] nouveau: fix double free when screen_create fails
Julien Isorce
- [Mesa-dev] [PATCH 6/7] st/va: add initial Video Post Processing support
Julien Isorce
- [Mesa-dev] [PATCH 6/7] st/va: add initial Video Post Processing support
Julien Isorce
- [Mesa-dev] [PATCH v2 6/8] st/va: handle Video Post Processing for configs
Julien Isorce
- [Mesa-dev] [PATCH v2 7/8] st/va: add colospace conversion through Video Post Processing
Julien Isorce
- [Mesa-dev] [PATCH v2 4/7] st/va: implement VaCreateSurfaces2 and VaQuerySurfaceAttributes
Julien Isorce
- [Mesa-dev] [PATCH v3 4/7] st/va: implement VaCreateSurfaces2 and VaQuerySurfaceAttributes
Julien Isorce
- [Mesa-dev] [PATCH] st/va: pass picture desc to begin and decode
Julien Isorce
- [Mesa-dev] [PATCH v2 1/7] nvc0: fix crash when nv50_miptree_from_handle fails
Julien Isorce
- [Mesa-dev] [PATCH] st/va: pass picture desc to begin and decode
Julien Isorce
- [Mesa-dev] [PATCH] nouveau: fix double free when screen_create fails
Julien Isorce
- [Mesa-dev] [PATCH v2] nouveau: fix double free when screen_create fails
Julien Isorce
- [Mesa-dev] [PATCH v2] nouveau: fix double free when screen_create fails
Julien Isorce
- [Mesa-dev] [PATCH v2 07/13] st/va: add headless support, i.e. VA_DISPLAY_DRM
Julien Isorce
- [Mesa-dev] [PATCH 0/2] vaapi: add support for dmabuf export
Julien Isorce
- [Mesa-dev] [PATCH 1/2] st/va: implement VaDeriveImage
Julien Isorce
- [Mesa-dev] [PATCH 2/2] st/va: add support to export a surface as dmabuf
Julien Isorce
- [Mesa-dev] [PATCH v2 7/8] st/va: add colospace conversion through Video Post Processing
Julien Isorce
- [Mesa-dev] [PATCH 1/2] st/va: implement VaDeriveImage
Julien Isorce
- [Mesa-dev] [PATCH 2/2] st/va: add support to export a surface as dmabuf
Julien Isorce
- [Mesa-dev] [PATCH 0/7] st/va: VPP, dmabuf import and headless.
Julien Isorce
- [Mesa-dev] [PATCH v4 1/9] st/va: properly defines VAImageFormat formats and improve VaCreateImage
Julien Isorce
- [Mesa-dev] [PATCH v4 2/9] st/va: do not destroy old buffer when new one failed
Julien Isorce
- [Mesa-dev] [PATCH v4 3/9] st/va: implement VaCreateSurfaces2 and VaQuerySurfaceAttributes
Julien Isorce
- [Mesa-dev] [PATCH v4 4/9] st/va: implement dmabuf import for VaCreateSurfaces2
Julien Isorce
- [Mesa-dev] [PATCH v4 5/9] st/va: handle Video Post Processing for configs
Julien Isorce
- [Mesa-dev] [PATCH v4 6/9] st/va: add colospace conversion through Video Post Processing
Julien Isorce
- [Mesa-dev] [PATCH v4 7/9] st/va: add headless support, i.e. VA_DISPLAY_DRM
Julien Isorce
- [Mesa-dev] [PATCH v4 8/9] st/va: implement VaDeriveImage
Julien Isorce
- [Mesa-dev] [PATCH v4 9/9] st/va: add support to export a surface as dmabuf
Julien Isorce
- [Mesa-dev] [PATCH v4 2/9] st/va: do not destroy old buffer when new one failed
Julien Isorce
- [Mesa-dev] [PATCH v4 3/9] st/va: implement VaCreateSurfaces2 and VaQuerySurfaceAttributes
Julien Isorce
- [Mesa-dev] [PATCH v4 1/9] st/va: properly defines VAImageFormat formats and improve VaCreateImage
Julien Isorce
- [Mesa-dev] [PATCH v4 5/9] st/va: handle Video Post Processing for configs
Julien Isorce
- [Mesa-dev] [PATCH v4 5/9] st/va: handle Video Post Processing for configs
Julien Isorce
- [Mesa-dev] [PATCH v4 4/9] st/va: implement dmabuf import for VaCreateSurfaces2
Julien Isorce
- [Mesa-dev] [PATCH v4 8/9] st/va: implement VaDeriveImage
Julien Isorce
- [Mesa-dev] [PATCH v2 07/13] st/va: add headless support, i.e. VA_DISPLAY_DRM
Julien Isorce
- [Mesa-dev] [PATCH v4 7/9] st/va: add headless support, i.e. VA_DISPLAY_DRM
Julien Isorce
- [Mesa-dev] [PATCH v5 00/10] st/va: add support for VPP, headless and dmabuf
Julien Isorce
- [Mesa-dev] [PATCH v5 01/10] st/va: properly defines VAImageFormat formats and improve VaCreateImage
Julien Isorce
- [Mesa-dev] [PATCH v5 02/10] st/va: do not destroy old buffer when new one failed
Julien Isorce
- [Mesa-dev] [PATCH v5 03/10] st/va: implement VaCreateSurfaces2 and VaQuerySurfaceAttributes
Julien Isorce
- [Mesa-dev] [PATCH v5 04/10] st/va: implement dmabuf import for VaCreateSurfaces2
Julien Isorce
- [Mesa-dev] [PATCH v5 05/10] st/va: add colospace conversion through Video Post Processing
Julien Isorce
- [Mesa-dev] [PATCH v5 06/10] st/va: handle Video Post Processing for configs
Julien Isorce
- [Mesa-dev] [PATCH v5 07/10] st/va: add headless support, i.e. VA_DISPLAY_DRM
Julien Isorce
- [Mesa-dev] [PATCH v5 08/10] st/va: add more errors checks in vlVaBufferSetNumElements and vlVaMapBuffer
Julien Isorce
- [Mesa-dev] [PATCH v5 09/10] st/va: implement VaDeriveImage
Julien Isorce
- [Mesa-dev] [PATCH v5 10/10] st/va: add support to export a surface as dmabuf
Julien Isorce
- [Mesa-dev] [PATCH v4 6/9] st/va: add colospace conversion through Video Post Processing
Julien Isorce
- [Mesa-dev] llvmpipe broken on Skylake Pentium (LP_NATIVE_VECTOR_WIDTH=128)
Adam Jackson
- [Mesa-dev] llvmpipe broken on Skylake Pentium (LP_NATIVE_VECTOR_WIDTH=128)
Adam Jackson
- [Mesa-dev] llvmpipe broken on Skylake Pentium (LP_NATIVE_VECTOR_WIDTH=128)
Adam Jackson
- [Mesa-dev] [PATCH 1/3] mesa: remove unneeded error check in create_textures()
Mark Janes
- [Mesa-dev] [PATCH 1/3] mesa: remove unneeded error check in create_textures()
Mark Janes
- [Mesa-dev] [PATCH 1/3] mesa: remove unneeded error check in create_textures()
Mark Janes
- [Mesa-dev] [PATCH 1/3] mesa: remove unneeded error check in create_textures()
Mark Janes
- [Mesa-dev] [PATCH] mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Mark Janes
- [Mesa-dev] [PATCH 1/3] mesa: remove unneeded error check in create_textures()
Mark Janes
- [Mesa-dev] [PATCH 1/3] mesa: remove unneeded error check in create_textures()
Mark Janes
- [Mesa-dev] [PATCH 1/3] mesa: remove unneeded error check in create_textures()
Mark Janes
- [Mesa-dev] [PATCH] mesa/teximage: Fix ASTC-caused S3TC regression
Mark Janes
- [Mesa-dev] i965: Turn UBOs as push constants
Abdiel Janulgue
- [Mesa-dev] [PATCH 18/20] i965: Program the push constants state using the gather table
Abdiel Janulgue
- [Mesa-dev] [PATCH 1/2] nir: Add a function to determine if a source is dynamically uniform
Francisco Jerez
- [Mesa-dev] [PATCH v2 2/2] i965/fs: Handle non-const sample number in interpolateAtSample
Francisco Jerez
- [Mesa-dev] [PATCH v2 2/2] i965/fs: Handle non-const sample number in interpolateAtSample
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] nir: Add a function to determine if a source is dynamically uniform
Francisco Jerez
- [Mesa-dev] [RFC] i965: Resolve color for all active shader images in intel_update_state().
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] glsl: reduce memory footprint of uniform_storage struct
Francisco Jerez
- [Mesa-dev] [PATCH] i965: Make vec4_visitor's destructor virtual
Francisco Jerez
- [Mesa-dev] [PATCH v3 2/2] i965/fs: Handle non-const sample number in interpolateAtSample
Francisco Jerez
- [Mesa-dev] [PATCH] i965: Don't tell the hardware about our UAV access.
Francisco Jerez
- [Mesa-dev] [PATCH v4] i965/fs: Handle non-const sample number in interpolateAtSample
Francisco Jerez
- [Mesa-dev] [PATCH 07/12] i965: Use util_next_power_of_two() for brw_get_scratch_size()
Francisco Jerez
- [Mesa-dev] [PATCH v5] i965/fs: Handle non-const sample number in interpolateAtSample
Francisco Jerez
- [Mesa-dev] [PATCH] i965/vec4: Implement b2f and b2i using negation.
Francisco Jerez
- [Mesa-dev] [RFC] i965: Resolve color for all active shader images in intel_update_state().
Francisco Jerez
- [Mesa-dev] Plan to work on opt_peephole_sel optimization for vec4
Francisco Jerez
- [Mesa-dev] [PATCH 0/4] i965: skip control-flow aware liveness analysis if we only have 1 block
Francisco Jerez
- [Mesa-dev] Plan to work on opt_peephole_sel optimization for vec4
Francisco Jerez
- [Mesa-dev] [PATCH 0/4] i965: skip control-flow aware liveness analysis if we only have 1 block
Francisco Jerez
- [Mesa-dev] [PATCH 2/5] i965/vec4: adding vec4_cmod_propagation optimization
Francisco Jerez
- [Mesa-dev] [PATCH] glsl: Enable split of lower UBOs and SSBO also for compute shaders
Francisco Jerez
- [Mesa-dev] [PATCH] glsl: Enable split of lower UBOs and SSBO also for compute shaders
Francisco Jerez
- [Mesa-dev] [PATCH v2] glsl: Enable split of lower UBOs and SSBO also for compute shaders
Francisco Jerez
- [Mesa-dev] [PATCH 0/4] i965: skip control-flow aware liveness analysis if we only have 1 block
Francisco Jerez
- [Mesa-dev] [PATCH] i965/vec4: dead_code_eliminate: update writemask on null_regs based on flag_live
Francisco Jerez
- [Mesa-dev] [PATCH 1/3] i965: Don't use message headers for typed/untyped reads
Francisco Jerez
- [Mesa-dev] [PATCH 2/3] i965/fs: Make emit_uniformize a no-op for immediates
Francisco Jerez
- [Mesa-dev] [PATCH 01/20] i965: Define gather push constants opcodes
Francisco Jerez
- [Mesa-dev] [PATCH 2/3] i965/fs: Make emit_uniformize a no-op for immediates
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] glsl: Implement a SSBO load optimization pass
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] glsl: Implement a SSBO load optimization pass
Francisco Jerez
- [Mesa-dev] [PATCH 2/3] i965/fs: Make emit_uniformize a no-op for immediates
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] glsl: Implement a SSBO load optimization pass
Francisco Jerez
- [Mesa-dev] [PATCH 4/7] glsl: set image access qualifiers for AoA
Francisco Jerez
- [Mesa-dev] [PATCH 1/6] i965: Correct the comment about fb write payload
Francisco Jerez
- [Mesa-dev] [PATCH 4/7] glsl: set image access qualifiers for AoA
Francisco Jerez
- [Mesa-dev] [PATCH 2/6] i965/fs: Enumerate logical fb writes arguments
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] glsl: Implement a SSBO load optimization pass
Francisco Jerez
- [Mesa-dev] [PATCH 2/6] [v2] i965/fs: Enumerate logical fb writes arguments
Francisco Jerez
- [Mesa-dev] [PATCH 0/2] Nir: Allow CSE of SSBO loads
Francisco Jerez
- [Mesa-dev] [PATCH 0/2] Nir: Allow CSE of SSBO loads
Francisco Jerez
- [Mesa-dev] [PATCH v2 5/8] i965/fs: Avoid scalar destinations in emit_uniformize()
Francisco Jerez
- [Mesa-dev] [PATCH v2 6/8] i965/fs: Drop offset_reg temporary in ssbo load
Francisco Jerez
- [Mesa-dev] [PATCH v2 8/8] i965/fs: Allow copy propagating into new surface access opcodes
Francisco Jerez
- [Mesa-dev] [PATCH v2 7/8] i965/fs: Optimize ssbo stores
Francisco Jerez
- [Mesa-dev] [PATCH v2 0/8] SSBO optimizations
Francisco Jerez
- [Mesa-dev] [PATCH 2/3] i965/fs: Make emit_uniformize a no-op for immediates
Francisco Jerez
- [Mesa-dev] [PATCH 02/20] i965: Enable gather push constants
Francisco Jerez
- [Mesa-dev] [PATCH 03/20] i965: Allocate space on the gather pool for plain uniforms
Francisco Jerez
- [Mesa-dev] [PATCH 03/20] i965: Allocate space on the gather pool for plain uniforms
Francisco Jerez
- [Mesa-dev] [PATCH 04/20] i965: Allocate space on the gather pool for UBO entries
Francisco Jerez
- [Mesa-dev] [PATCH 04/20] i965: Allocate space on the gather pool for UBO entries
Francisco Jerez
- [Mesa-dev] [PATCH 05/20] i965: Store gather table information in the program data
Francisco Jerez
- [Mesa-dev] [PATCH 06/20] i965: Assign hw-binding table index for each UBO constant buffer.
Francisco Jerez
- [Mesa-dev] [PATCH 07/20] i965: Assign hw-binding table index for uniform constant buffer block
Francisco Jerez
- [Mesa-dev] [PATCH 10/20] i965: Include UBO parameter sizes in push constant parameters
Francisco Jerez
- [Mesa-dev] [PATCH 11/20] i965/fs: Append uniform entries to the gather table
Francisco Jerez
- [Mesa-dev] [PATCH 11/20] i965/fs: Append uniform entries to the gather table
Francisco Jerez
- [Mesa-dev] [PATCH 18/20] i965: Program the push constants state using the gather table
Francisco Jerez
- [Mesa-dev] [PATCH 2/2] glsl: keep track of intra-stage indices for atomics
Francisco Jerez
- [Mesa-dev] [PATCH] clover: fix tgsi compiler crash with invalid src
Francisco Jerez
- [Mesa-dev] [PATCH 18/20] i965: Program the push constants state using the gather table
Francisco Jerez
- [Mesa-dev] [PATCH] clover: fix building fix clang-3.8
Francisco Jerez
- [Mesa-dev] [PATCH] clover: fix building fix clang-3.8
Francisco Jerez
- [Mesa-dev] [PATCH] clover: fix building fix clang-3.8
Francisco Jerez
- [Mesa-dev] [RFC] i965: Resolve color for all active shader images in intel_update_state().
Francisco Jerez
- [Mesa-dev] [PATCH 4/7] glsl: set image access qualifiers for AoA
Francisco Jerez
- [Mesa-dev] [PATCH 5/7] i965: add support for image AoA
Francisco Jerez
- [Mesa-dev] [PATCH 01/10] i965/fs: Do not mark direct used surfaces in VARYING_PULL_CONSTANT_LOAD
Francisco Jerez
- [Mesa-dev] [PATCH 01/10] i965/fs: Do not mark direct used surfaces in VARYING_PULL_CONSTANT_LOAD
Francisco Jerez
- [Mesa-dev] [PATCH 02/10] i965/fs: Do not mark used direct surfaces in UNIFORM_PULL_CONSTANT_LOAD
Francisco Jerez
- [Mesa-dev] [PATCH 04/10] i965/vec4: Do not mark used direct surfaces in VS_OPCODE_PULL_CONSTANT_LOAD
Francisco Jerez
- [Mesa-dev] [PATCH 08/10] i965/vec4: Do not mark used surfaces in VS_OPCODE_GET_BUFFER_SIZE
Francisco Jerez
- [Mesa-dev] [PATCH 09/10] i965/fs: Do not mark used surfaces in FS_OPCODE_GET_BUFFER_SIZE
Francisco Jerez
- [Mesa-dev] [PATCH 10/10] i965/fs: Do not mark used surfaces in FS_OPCODE_FB_WRITE/FS_OPCODE_REP_FB_WRITE
Francisco Jerez
- [Mesa-dev] [PATCH 00/10] i965: always mark used surfaces in the visitors
Francisco Jerez
- [Mesa-dev] [PATCH 00/10] i965: always mark used surfaces in the visitors
Francisco Jerez
- [Mesa-dev] [PATCH] mesa: Add missing _mm_mfence() before streaming loads.
Jordan Justen
- [Mesa-dev] [PATCH] mesa: Add missing _mm_mfence() before streaming loads.
Jordan Justen
- [Mesa-dev] [PATCH 0/4] i965: skip control-flow aware liveness analysis if we only have 1 block
Jordan Justen
- [Mesa-dev] [PATCH] i965/fs: Restore compute shader support in brw_nir_lower_inputs
Jordan Justen
- [Mesa-dev] [PATCH 1/2] glsl: Support uint index in do_vec_index_to_cond_assign
Jordan Justen
- [Mesa-dev] [PATCH 2/2] glsl: Support uint index in lower_vector_insert
Jordan Justen
- [Mesa-dev] [PATCH] i965/fs: Restore compute shader support in brw_nir_lower_inputs
Jordan Justen
- [Mesa-dev] [PATCH 0/4] i965: skip control-flow aware liveness analysis if we only have 1 block
Jordan Justen
- [Mesa-dev] [PATCH] main: Match DispatchCompute* API validation from main specification
Jordan Justen
- [Mesa-dev] [PATCH] i965/fs: Disable CSE optimization for untyped & typed surface reads
Jordan Justen
- [Mesa-dev] [PATCH 1/3] i965: Don't use message headers for typed/untyped reads
Jordan Justen
- [Mesa-dev] [PATCH 2/3] i965/fs: Make emit_uniformize a no-op for immediates
Jordan Justen
- [Mesa-dev] [PATCH 3/3] i965/fs: Read all components of a SSBO field with one send
Jordan Justen
- [Mesa-dev] [PATCH] i965/fs: Disable CSE optimization for untyped & typed surface reads
Jordan Justen
- [Mesa-dev] [PATCH] i965/fs: Disable CSE optimization for untyped & typed surface reads
Jordan Justen
- [Mesa-dev] [RFC 18/21] mesa/extensions: Remove extra memsets on gl_extensions
Jordan Justen
- [Mesa-dev] [PATCH 1/3] mesa: rename UniformBlockStageIndex to InterfaceBlockStageIndex
Jordan Justen
- [Mesa-dev] [PATCH 2/3] mesa: Map program UBOs and SSBOs to Interface Blocks
Jordan Justen
- [Mesa-dev] [PATCH 3/3] mesa: Use UBO/SSBO indices during binding
Jordan Justen
- [Mesa-dev] [PATCH] glsl: Add compute shader builtin variables for OpenGLES 3.1
Jordan Justen
- [Mesa-dev] [PATCH] glsl: OpenGLES GLSL 3.1 precision qualifiers ordering rules
Jordan Justen
- [Mesa-dev] [PATCH] main/get: Add MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS
Jordan Justen
- [Mesa-dev] [PATCH] i965: Setup pull constant state for compute programs
Jordan Justen
- [Mesa-dev] [PATCH] i965/nir: Mark const index UBO surfaces as used
Jordan Justen
- [Mesa-dev] [PATCH 1/2] mesa/sso: Add MESA_VERBOSE=api trace support
Jordan Justen
- [Mesa-dev] [PATCH 2/2] mesa/sso: Add compute shader support
Jordan Justen
- [Mesa-dev] [PATCH] glsl: OpenGLES GLSL 3.1 precision qualifiers ordering rules
Jordan Justen
- [Mesa-dev] [PATCH 2/2] mesa/sso: Add compute shader support
Jordan Justen
- [Mesa-dev] [PATCH] i965/nir: Mark const index UBO surfaces as used
Jordan Justen
- [Mesa-dev] [PATCH] mesa: DispatchComputeIndirect should return INVALID_VALUE on unaligned
Jordan Justen
- [Mesa-dev] [PATCH 00/10] i965: always mark used surfaces in the visitors
Jordan Justen
- [Mesa-dev] [PATCH] main: Match DispatchCompute* API validation from main specification
Jordan Justen
- [Mesa-dev] [PATCH] glsl: OpenGLES GLSL 3.1 precision qualifiers ordering rules
Jordan Justen
- [Mesa-dev] [PATCH] r600: Fix special negative immediate constants when using ABS modifier.
Ivan Kalvachev
- [Mesa-dev] [PATCH v2] r600g: Fix special negative immediate constants when using ABS modifier.
Ivan Kalvachev
- [Mesa-dev] [PATCH v3] r600g: Fix special negative immediate constants when using ABS modifier.
Ivan Kalvachev
- [Mesa-dev] [PATCH v3] r600g: Fix special negative immediate constants when using ABS modifier.
Ivan Kalvachev
- [Mesa-dev] [PATCH] gbm: Add a flag to enable creation of rotated scanout buffers
Vivek Kasireddy
- [Mesa-dev] [PATCH 1/2] gbm: Add a flag to enable creation of rotated scanout buffers
Vivek Kasireddy
- [Mesa-dev] [PATCH 2/2] i965: Set Y-tiling for qualified rotated scanout buffers
Vivek Kasireddy
- [Mesa-dev] [PATCH 1/2] gbm: Add a flag to enable creation of rotated scanout buffers
Vivek Kasireddy
- [Mesa-dev] [PATCH 2/2] i965: Set Y-tiling for qualified rotated scanout buffers
Vivek Kasireddy
- [Mesa-dev] [PATCH 1/2] gbm: Add a flag to enable creation of rotated scanout buffers
Vivek Kasireddy
- [Mesa-dev] [PATCH 1/2] r600g/sb: SB support for UBO indexing
Glenn Kennard
- [Mesa-dev] [PATCH 2/2] r600g: Enable GL_ARB_gpu_shader5 extension
Glenn Kennard
- [Mesa-dev] [PATCH 2/2] r600g: Enable GL_ARB_gpu_shader5 extension
Glenn Kennard
- [Mesa-dev] [PATCH 2/2] r600g: Enable GL_ARB_gpu_shader5 extension
Glenn Kennard
- [Mesa-dev] [PATCH] r600g: Implement ARB_texture_view
Glenn Kennard
- [Mesa-dev] [PATCH] r600g: Pass conservative depth parameters to hw
Glenn Kennard
- [Mesa-dev] [PATCH v2] r600g: Pass conservative depth parameters to hw
Glenn Kennard
- [Mesa-dev] [RFC 0/2] Use hash tables for opt_constant_propagation() acp sets
Rhys Kidd
- [Mesa-dev] [RFC 1/2] glsl: Use hash tables for opt_constant_propagation() acp sets.
Rhys Kidd
- [Mesa-dev] [PATCH shader-db] check_dependencies: refactor to a python script
Rhys Kidd
- [Mesa-dev] [PATCH shader-db 0/3] Makefile and documentation cleanup
Rhys Kidd
- [Mesa-dev] [PATCH shader-db 1/3] Makefile: avoid undefined reference build errors with LIBS
Rhys Kidd
- [Mesa-dev] [PATCH shader-db 2/3] docs: Improve dependencies documentation
Rhys Kidd
- [Mesa-dev] [PATCH shader-db 3/3] docs: Add symbolic link generation step
Rhys Kidd
- [Mesa-dev] [PATCH shader-db 0/3] Makefile and documentation cleanup
Rhys Kidd
- [Mesa-dev] [PATCH shader-db 0/3] Makefile and documentation cleanup
Rhys Kidd
- [Mesa-dev] [PATCH shader-db v2 1/3] Makefile: avoid undefined reference build errors
Rhys Kidd
- [Mesa-dev] [PATCH shader-db 3/3] docs: Add symbolic link generation step
Rhys Kidd
- [Mesa-dev] [PATCH shader-db v2 1/2] docs: Improve dependencies documentation
Rhys Kidd
- [Mesa-dev] [PATCH shader-db v2 2/2] docs: Add symbolic link generation step
Rhys Kidd
- [Mesa-dev] [PATCH 3/4] st/mesa: pass the clip distance array size to drivers
Tobias Klausmann
- [Mesa-dev] [PATCH 1/4] mesa: replace UsesClipDistance with ClipDistanceArraySize
Tobias Klausmann
- [Mesa-dev] [PATCH 00/12] Introduce libi965_compiler.la
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 01/12] i965: Move brw_dump_ir() out of brw_*_emit() functions
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 02/12] util: Move DRI parse_debug_string() to util
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 03/12] i965: Configure bufmgr debug options from intel_screen.c
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 04/12] i965: Move brw_link_shader() and friends to new file brw_link.cpp
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 05/12] i965/cs: Split out helper for building local id payload
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 06/12] i965: Move brw_mark_surface_used() to brw_shader.cpp
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 07/12] i965: Use util_next_power_of_two() for brw_get_scratch_size()
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 08/12] i965: Move brw_select_clip_planes() to brw_shader.cpp
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 09/12] i965: Move brw_get_shader_time_index() call out of emit functions
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 10/12] i965/cs: Get max_cs_threads from brw_compiler devinfo
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 11/12] i965: Break out backend compiler to its own library
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 12/12] i965: Link compiler unit tests to libi965_compiler.la
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 0/3] brw surface builder / ssbo fixes
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 1/3] i965: Don't use message headers for typed/untyped reads
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 2/3] i965/fs: Make emit_uniformize a no-op for immediates
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH 3/3] i965/fs: Read all components of a SSBO field with one send
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH v2 0/8] SSBO optimizations
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH v2 1/8] i965: Don't use message headers for untyped reads
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH v2 2/8] i965/fs: Read all components of a SSBO field with one send
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH v2 3/8] i965/fs: Use unsigned immediate 0 when eliminating SHADER_OPCODE_FIND_LIVE_CHANNEL
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH v2 4/8] i965/fs: Don't uniformize surface index twice
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH v2 5/8] i965/fs: Avoid scalar destinations in emit_uniformize()
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH v2 6/8] i965/fs: Drop offset_reg temporary in ssbo load
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH v2 7/8] i965/fs: Optimize ssbo stores
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH v2 8/8] i965/fs: Allow copy propagating into new surface access opcodes
Kristian Høgsberg Kristensen
- [Mesa-dev] [PATCH] radeonsi: don't set DATA_FORMAT if ADD_TID_ENABLE is set on VI (v2)
Christian König
- [Mesa-dev] [PATCH 1/2] r600/uvd: disable UVD tiling by default
Christian König
- [Mesa-dev] [PATCH 2/2] r600/vce: enable VCE for trinity/richland
Christian König
- [Mesa-dev] [PATCH 1/2] Used correct parameter to derive the value of the "h" variable in vlVaCreateImage
Christian König
- [Mesa-dev] [PATCH 2/2] Added support for NV12 to IYUV conversion in vlVaGetImage
Christian König
- [Mesa-dev] [PATCH 1/2] Used correct parameter to derive the value of the "h" variable in vlVaCreateImage
Christian König
- [Mesa-dev] [PATCH] st/omx/dec/h264: fix field picture type 0 poc disorder
Christian König
- [Mesa-dev] [PATCH] radeon/uvd: don't expose HEVC on old UVD hw (v2)
Christian König
- [Mesa-dev] [PATCH] radeon/uvd: don't expose HEVC on old UVD hw (v3)
Christian König
- [Mesa-dev] [PATCH] st/va: pass picture desc to begin and decode
Christian König
- [Mesa-dev] [PATCH] st/va: pass picture desc to begin and decode
Christian König
- [Mesa-dev] [PATCH] mesa: set the texture target in VDPAUMapSurfacesNV
Christian König
- [Mesa-dev] [PATCH v2 07/13] st/va: add headless support, i.e. VA_DISPLAY_DRM
Christian König
- [Mesa-dev] [PATCH 0/7] st/va: VPP, dmabuf import and headless.
Christian König
- [Mesa-dev] [PATCH 1/2] st/va: implement VaDeriveImage
Christian König
- [Mesa-dev] [PATCH 2/2] st/va: add support to export a surface as dmabuf
Christian König
- [Mesa-dev] [PATCH v2 6/8] st/va: handle Video Post Processing for configs
Christian König
- [Mesa-dev] [PATCH v2 7/8] st/va: add colospace conversion through Video Post Processing
Christian König
- [Mesa-dev] [PATCH v4 1/9] st/va: properly defines VAImageFormat formats and improve VaCreateImage
Christian König
- [Mesa-dev] [PATCH v4 2/9] st/va: do not destroy old buffer when new one failed
Christian König
- [Mesa-dev] [PATCH v4 4/9] st/va: implement dmabuf import for VaCreateSurfaces2
Christian König
- [Mesa-dev] [PATCH v4 5/9] st/va: handle Video Post Processing for configs
Christian König
- [Mesa-dev] [PATCH v4 6/9] st/va: add colospace conversion through Video Post Processing
Christian König
- [Mesa-dev] [PATCH v4 7/9] st/va: add headless support, i.e. VA_DISPLAY_DRM
Christian König
- [Mesa-dev] [PATCH v4 8/9] st/va: implement VaDeriveImage
Christian König
- [Mesa-dev] [PATCH v4 9/9] st/va: add support to export a surface as dmabuf
Christian König
- [Mesa-dev] [PATCH 09/10] vbo: fix GL_LINE_LOOP stray line bug
Charmaine Lee
- [Mesa-dev] [PATCH] svga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Charmaine Lee
- [Mesa-dev] [PATCH] svga: fix clip plane regression after recent tgsi_scan change
Charmaine Lee
- [Mesa-dev] [PATCH 2/2] svga: use new enum indices_mode type
Charmaine Lee
- [Mesa-dev] [PATCH] st/omx/dec/h264: fix field picture type 0 poc disorder
Leo Liu
- [Mesa-dev] [PATCH] st/omx/dec/h264: fix field picture type 0 poc disorder
Liu, Leo
- [Mesa-dev] [PATCH 0/4] HEVC support for VA-API
Leo Liu
- [Mesa-dev] [PATCH 1/4] vl: add RefPicList defines for VAAPI HEVC decode
Leo Liu
- [Mesa-dev] [PATCH 2/4] radeon/uvd: implement and add flag for VAAPI HEVC decode
Leo Liu
- [Mesa-dev] [PATCH 3/4] st/va: add VAAPI HEVC decode support
Leo Liu
- [Mesa-dev] [PATCH 4/4] st/vdpau: disable RefPicList for Vdpau HEVC
Leo Liu
- [Mesa-dev] [PATCH 1/4] glsl: Only set ir_variable::constant_value for const-decorated variables
Lofstedt, Marta
- [Mesa-dev] [PATCH 3/4] glsl: Add method to determine whether an expression contains the sequence operator
Lofstedt, Marta
- [Mesa-dev] [PATCH 4/4] glsl: In later GLSL versions, sequence operator is cannot be a constant expression
Lofstedt, Marta
- [Mesa-dev] [PATCH 2/4 v2] glsl: Restrict initializers for global variables to constant expression in ES
Lofstedt, Marta
- [Mesa-dev] [PATCH] glsl: fix matrix stride calculation for std430's row_major matrices with two columns
Lofstedt, Marta
- [Mesa-dev] [PATCH] glsl: Enable split of lower UBOs and SSBO also for compute shaders
Marta Lofstedt
- [Mesa-dev] [PATCH] glsl: Enable split of lower UBOs and SSBO also for compute shaders
Lofstedt, Marta
- [Mesa-dev] [PATCH] glsl: Enable split of lower UBOs and SSBO also for compute shaders
Lofstedt, Marta
- [Mesa-dev] [PATCH v2] glsl: Enable split of lower UBOs and SSBO also for compute shaders
Marta Lofstedt
- [Mesa-dev] [PATCH 1/3] glsl: skip buffer variables when filling UniformRemapTable
Lofstedt, Marta
- [Mesa-dev] [PATCH 1/3] glsl: skip buffer variables when filling UniformRemapTable
Lofstedt, Marta
- [Mesa-dev] [PATCH 1/3] glsl: skip buffer variables when filling UniformRemapTable
Lofstedt, Marta
- [Mesa-dev] [PATCH 0/4] Updates to Draw Indirect for OpenGL ES 3.1
Marta Lofstedt
- [Mesa-dev] [PATCH 1/4] mesa: Draw indirect is not allowed if the default VAO is bound.
Marta Lofstedt
- [Mesa-dev] [PATCH 2/4] mesa: Draw Indirect is not allowed when no vertex array binding exists.
Marta Lofstedt
- [Mesa-dev] [PATCH 3/4] mesa: Draw Indirect return wrong error code on unalinged
Marta Lofstedt
- [Mesa-dev] [PATCH 4/4] mesa: Draw indirect is not allowed when xfb is active and unpaused
Marta Lofstedt
- [Mesa-dev] [PATCH 2/4] mesa: Draw Indirect is not allowed when no vertex array binding exists.
Lofstedt, Marta
- [Mesa-dev] [PATCH v2] mesa: Draw indirect is not allowed if the default VAO is bound.
Marta Lofstedt
- [Mesa-dev] [PATCH v2] mesa: Draw Indirect return wrong error code on unalinged
Marta Lofstedt
- [Mesa-dev] [PATCH v2] mesa: Draw indirect is not allowed when xfb is active and unpaused
Marta Lofstedt
- [Mesa-dev] [PATCH 1/2] mesa: add fragdata_arrays list to gl_shader
Lofstedt, Marta
- [Mesa-dev] [PATCH 2/2] glsl: add fragdata arrays to program resource list
Lofstedt, Marta
- [Mesa-dev] [PATCH] glsl: Add compute shader builtin variables for OpenGLES 3.1
Lofstedt, Marta
- [Mesa-dev] [PATCH] glsl: OpenGLES GLSL 3.1 precision qualifiers ordering rules
Lofstedt, Marta
- [Mesa-dev] [PATCH] main/get: Add MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS
Lofstedt, Marta
- [Mesa-dev] [PATCH 2/2] mesa/sso: Add compute shader support
Lofstedt, Marta
- [Mesa-dev] [PATCH] mesa: DispatchComputeIndirect should return INVALID_VALUE on unaligned
Marta Lofstedt
- [Mesa-dev] [PATCH] mesa: DispatchComputeIndirect should return INVALID_VALUE on unaligned
Lofstedt, Marta
- [Mesa-dev] [PATCH] mesa: fix program resource queries for atomic counter buffers
Lofstedt, Marta
- [Mesa-dev] [PATCH] mesa: fix program resource queries for atomic counter buffers
Lofstedt, Marta
- [Mesa-dev] [RFC 0/3] V2: Improve GLSL support of GL_ARB_separate_shader_objects
Mike Lothian
- [Mesa-dev] Fuzz testing the stand alone glsl compiler
Steve Lynch
- [Mesa-dev] [PATCH v5 0/3] add clLinkProgram
Serge Martin
- [Mesa-dev] [PATCH v5 1/3] clover: separate compile and link stages
Serge Martin
- [Mesa-dev] [PATCH v5 2/3] clover: override ret_object
Serge Martin
- [Mesa-dev] [PATCH v5 3/3] clover: add clLinkProgramm (CL 1.2)
Serge Martin
- [Mesa-dev] [PATCH] clover: fix tgsi compiler crash with invalid src
Serge Martin
- [Mesa-dev] [RFC 2/2] mesa: Add {Num}UniformBlocks and {Num}ShaderStorageBlocks to gl_shader_program
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: Add abs input modifier to base for POW in ffvertex_prog
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] gallium: add per-sample interpolation control into rasterizer state
Ilia Mirkin
- [Mesa-dev] [PATCH 2/3] st/mesa: set force_persample_interp if ARB_sample_shading is used
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] st/mesa: automatically set per-sample interpolation if using SampleID/Pos
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] gallium: add per-sample interpolation control into rasterizer state
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: avoid leaking closure when iterating over a string_to_uint_map
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: avoid leaking hiddenUniforms map when there are no uniforms
Ilia Mirkin
- [Mesa-dev] [PATCH] i965: don't forget to free image_param on prog_data free
Ilia Mirkin
- [Mesa-dev] [PATCH 6/6] glsl: fix matrix stride calculation for std430's row_major matrices with two columns
Ilia Mirkin
- [Mesa-dev] [PATCH 6/6] glsl: fix matrix stride calculation for std430's row_major matrices with two columns
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: fix GetProgramiv/GetActiveAttrib regression
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] gallium: add per-sample interpolation control into rasterizer state
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: avoid leaking hiddenUniforms map when there are no uniforms
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Ilia Mirkin
- [Mesa-dev] [PATCH 3/6] i965: always run the post-RA scheduler
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: Remove CSE pass.
Ilia Mirkin
- [Mesa-dev] [PATCH 3/6] i965: always run the post-RA scheduler
Ilia Mirkin
- [Mesa-dev] [PATCH 3/6] i965: always run the post-RA scheduler
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: Remove CSE pass.
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] mesa: fix GetProgramiv/GetActiveAttrib regression
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] mesa: fix GetProgramiv/GetActiveAttrib regression
Ilia Mirkin
- [Mesa-dev] [PATCH] nouveau: make sure there's always room to emit a fence
Ilia Mirkin
- [Mesa-dev] [PATCH] freedreno: unreference resources on context destruction
Ilia Mirkin
- [Mesa-dev] Request to expose new AZDO exts: bindless, sparse tex+others exts..
Ilia Mirkin
- [Mesa-dev] [PATCH v2] main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] r600g: Enable GL_ARB_gpu_shader5 extension
Ilia Mirkin
- [Mesa-dev] make distclean failing
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Ilia Mirkin
- [Mesa-dev] [PATCH v3 6/6] main: fix length of values written to glGetProgramResourceiv() for ACTIVE_VARIABLES
Ilia Mirkin
- [Mesa-dev] [PATCH 1/7] glsl: move gl_shader_stage_name() definition to shader_enums.h
Ilia Mirkin
- [Mesa-dev] [PATCH 1/7] glsl: move gl_shader_stage_name() definition to shader_enums.h
Ilia Mirkin
- [Mesa-dev] [PATCH 1/7] glsl: move gl_shader_stage_name() definition to shader_enums.h
Ilia Mirkin
- [Mesa-dev] [PATCH 1/7] glsl: move gl_shader_stage_name() definition to shader_enums.h
Ilia Mirkin
- [Mesa-dev] [PATCH 1/7] glsl: move gl_shader_stage_name() definition to shader_enums.h
Ilia Mirkin
- [Mesa-dev] New stable-branch 11.0 candidate pushed
Ilia Mirkin
- [Mesa-dev] [PATCH] nouveau: avoid emitting new fences unnecessarily
Ilia Mirkin
- [Mesa-dev] [PATCH] nv50, nvc0: don't base decisions on available pushbuf space
Ilia Mirkin
- [Mesa-dev] [PATCH] nouveau: avoid emitting new fences unnecessarily
Ilia Mirkin
- [Mesa-dev] [Nouveau] [PATCH] nv50, nvc0: don't base decisions on available pushbuf space
Ilia Mirkin
- [Mesa-dev] [Nouveau] [PATCH] nv50, nvc0: don't base decisions on available pushbuf space
Ilia Mirkin
- [Mesa-dev] [Nouveau] [PATCH] nv50, nvc0: don't base decisions on available pushbuf space
Ilia Mirkin
- [Mesa-dev] [PATCH 03/10] radeonsi: disable NaNs for LS and HS
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa/uniforms: fix get_uniform for doubles
Ilia Mirkin
- [Mesa-dev] [PATCH] i965/vec4: Implement b2f and b2i using negation.
Ilia Mirkin
- [Mesa-dev] [PATCH] i965/vec4: Implement b2f and b2i using negation.
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa/uniforms: fix get_uniform for doubles (v2)
Ilia Mirkin
- [Mesa-dev] llvmpipe broken on Skylake Pentium (LP_NATIVE_VECTOR_WIDTH=128)
Ilia Mirkin
- [Mesa-dev] [PATCH] configure: show which gallium drivers/sts are built
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] nv50/ir: use C++11 standard std::unordered_map if possible
Ilia Mirkin
- [Mesa-dev] [PATCH v2] configure: show which gallium drivers/sts are built
Ilia Mirkin
- [Mesa-dev] [PATCH] r600g: Implement ARB_texture_view
Ilia Mirkin
- [Mesa-dev] [PATCH 10/16] nvc0: store the number of GPCs to nvc0_screen
Ilia Mirkin
- [Mesa-dev] [PATCH 07/16] nvc0: fix queries which use multiple MP counters on Fermi
Ilia Mirkin
- [Mesa-dev] [PATCH 08/16] nvc0: fix monitoring multiple MP counters queries on Fermi
Ilia Mirkin
- [Mesa-dev] [PATCH 15/16] nvc0: add MP counters variants for GF100/GF110
Ilia Mirkin
- [Mesa-dev] [PATCH 16/16] nvc0: add a note about MP counters on GF100/GF110
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: add support for performance monitoring metrics on Fermi
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: add support for performance monitoring metrics on Fermi
Ilia Mirkin
- [Mesa-dev] [PATCH v4 0/6] nouveau: add support for vaapi
Ilia Mirkin
- [Mesa-dev] [PATCH 2/7] st/va: properly defines VAImageFormat formats and improve VaCreateImage
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: do not bind input params at compute state init on Fermi
Ilia Mirkin
- [Mesa-dev] [PATCH 13/16] nvc0: enable compute support by default on Fermi
Ilia Mirkin
- [Mesa-dev] [PATCH 13/16] nvc0: enable compute support by default on Fermi
Ilia Mirkin
- [Mesa-dev] [PATCH 13/16] nvc0: enable compute support by default on Fermi
Ilia Mirkin
- [Mesa-dev] [PATCH 3/4] st/mesa: pass the clip distance array size to drivers
Ilia Mirkin
- [Mesa-dev] [PATCH 6/7] st/va: add initial Video Post Processing support
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] st/mesa: create shaders which have only one variant immediatelly
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] st/mesa: create shaders which have only one variant immediatelly
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] gallium: add new properties for clip and cull distance usage
Ilia Mirkin
- [Mesa-dev] [RFC 01/21] mesa/texcompress: Restrict FXT1 format to desktop GL subset
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] st/mesa: create shaders which have only one variant immediatelly
Ilia Mirkin
- [Mesa-dev] [RFC 01/21] mesa/texcompress: Restrict FXT1 format to desktop GL subset
Ilia Mirkin
- [Mesa-dev] [RFCv0 0/8] gallium: add support for NIR as alternate IR
Ilia Mirkin
- [Mesa-dev] [PATCH 1/4] mesa: Draw indirect is not allowed if the default VAO is bound.
Ilia Mirkin
- [Mesa-dev] [PATCH] radeonsi: add support for ARB_texture_view
Ilia Mirkin
- [Mesa-dev] Introducing OpenSWR: High performance software rasterizer
Ilia Mirkin
- [Mesa-dev] [PATCH 3/4] mesa: Draw Indirect return wrong error code on unalinged
Ilia Mirkin
- [Mesa-dev] [PATCH] i965/fs: Disable opt_sampler_eot for more message types
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: do upload-time fixups for interpolation parameters
Ilia Mirkin
- [Mesa-dev] [PATCH 0/2] Nir: Allow CSE of SSBO loads
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: clamp MaxLevel for immutable textures at initialization
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: respect edgeflag attribute width
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] i965/skl: PCI ID cleanup and brand strings
Ilia Mirkin
- [Mesa-dev] [PATCH 3/5] glsl: Mark gl_ViewportIndex and gl_Layer varyings as flat.
Ilia Mirkin
- [Mesa-dev] [PATCH v6 2/2] mesa/teximage: accept ASTC formats for 3D texture specification
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] st/mesa: implement ARB_copy_image
Ilia Mirkin
- [Mesa-dev] [PATCH] texgetimage: fix regression with shadow 1d array
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] st/mesa: implement ARB_copy_image
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] st/mesa: create temporary textures with the same nr_samples as source
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] nvc0: add ARB_copy_image support
Ilia Mirkin
- [Mesa-dev] [PATCH v3] r600g: Fix special negative immediate constants when using ABS modifier.
Ilia Mirkin
- [Mesa-dev] [PATCH 02/11] nir: Add a pass-running infastructure
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] gallium: document PK2H/UP2H
Ilia Mirkin
- [Mesa-dev] [PATCH 2/3] nvc0/ir: add support for PK2H/UP2H
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] st/mesa: use PK2H/UP2H when gs5 is supported
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] st/mesa: use PK2H/UP2H when gs5 is supported
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: OpenGLES GLSL 3.1 precision qualifiers ordering rules
Ilia Mirkin
- [Mesa-dev] Problems with accuracy of coeffs_init + attribs_update
Ilia Mirkin
- [Mesa-dev] Patchwork/mesa-stable question (was: Re: [PATCH v3] r600g: Fix special negative immediate constants when using ABS modifier.)
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium: expose a debug message callback settable by context owner
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium: expose a debug message callback settable by context owner
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] mesa: fix uniforms calculation in glGetProgramiv
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium: expose a debug message callback settable by context owner
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium: expose a debug message callback settable by context owner
Ilia Mirkin
- [Mesa-dev] [PATCH v2 1/2] gallium: expose a debug message callback settable by context owner
Ilia Mirkin
- [Mesa-dev] [PATCH v2 2/2] nouveau: add support for sending debug messages via KHR_debug
Ilia Mirkin
- [Mesa-dev] [PATCH v3 0/6] gallium: allow drivers to report debug info to st
Ilia Mirkin
- [Mesa-dev] [PATCH v3 1/6] gallium: expose a debug message callback settable by context owner
Ilia Mirkin
- [Mesa-dev] [PATCH v3 2/6] st/mesa: set debug callback for debug contexts
Ilia Mirkin
- [Mesa-dev] [PATCH v3 3/6] st/clover: provide a path for drivers to call through to pfn_notify
Ilia Mirkin
- [Mesa-dev] [PATCH v3 4/6] nouveau: add support for sending debug messages via KHR_debug
Ilia Mirkin
- [Mesa-dev] [PATCH v3 5/6] nv50, nvc0: provide debug messages with shader compilation stats
Ilia Mirkin
- [Mesa-dev] [PATCH v3 6/6] nouveau: send back a debug message when waiting for a fence to complete
Ilia Mirkin
- [Mesa-dev] [PATCH v3 1/6] gallium: expose a debug message callback settable by context owner
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Eduardo Lima Mitev
- [Mesa-dev] [PATCH] mesa: Improve handling of GL_BGRA format in es3 format_and_type checks
Eduardo Lima Mitev
- [Mesa-dev] [PATCH] i965/vs: Move URB entry_size and read_length calculations to compile_vs
Eduardo Lima Mitev
- [Mesa-dev] [PATCH] mesa: Improve handling of GL_BGRA format in es3 format_and_type checks
Eduardo Lima Mitev
- [Mesa-dev] [PATCH] mesa: Improve handling of GL_BGRA format in es3 format_and_type checks
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 0/2] nir/opt_peephole_ffma: Bypass fusion if any operand of fadd and fmul is a const
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 1/2] nir/nir_opt_peephole_ffma: Move this lowering pass to the i965 driver
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 2/2] i965/nir/opt_peephole_ffma: Bypass fusion if any operand of fadd and fmul is a const
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 2/3] util: Add list_is_single() helper function
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 3/3] i965/nir/opt_peephole_ffma: Bypass fusion if any operand of fadd and fmul is a const
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 3/3] i965/nir/opt_peephole_ffma: Bypass fusion if any operand of fadd and fmul is a const
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 2/3] util: Add list_is_single() helper function
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 2/3] util: Add list_is_single() helper function
Eduardo Lima Mitev
- [Mesa-dev] Intent to work on support for EXT_internalformat_query2
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 1/2] mesa: fix uniforms calculation in glGetProgramiv
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 2/2] mesa: check if resource backed by buffer in property queries
Eduardo Lima Mitev
- [Mesa-dev] [PATCH 13/16] nvc0: enable compute support by default on Fermi
Pierre Moreau
- [Mesa-dev] [PATCH 1/4] nv50: add a header file for nv50_query
Pierre Moreau
- [Mesa-dev] [PATCH 4/4] nv50: do not create an invalid HW query type
Pierre Moreau
- [Mesa-dev] [PATCH 4/4] nv50: do not create an invalid HW query type
Pierre Moreau
- [Mesa-dev] [PATCH 2/4] nv50: move nva0_so_target_save_offset() to its correct location
Pierre Moreau
- [Mesa-dev] [PATCH v2 3/4] nv50: move HW queries to nv50_query_hw.c/h files
Pierre Moreau
- [Mesa-dev] [PATCH v3 0/6] gallium: allow drivers to report debug info to st
Pierre Moreau
- [Mesa-dev] [PATCH 3/8] radeonsi: Enable DCC.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 0/7] Add DCC Support.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 1/7] radeonsi: Allocate buffers for DCC.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 2/7] radeonsi: Disable operations that do not work with DCC.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 3/7] radeonsi: Add a CACHE_FLUSH event
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 4/7] radeonsi: Enable DCC.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 5/7] radeonsi: Implement DCC fast clear.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 6/7] radeonsi: Add DCC decompress.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 7/7] radeonsi: Add DCC compression tracking machinery.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 6/7] radeonsi: Add DCC decompress.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v2 6/7] radeonsi: Add DCC decompress.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v3 0/7] Add DCC support
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v3 1/7] radeonsi: Allocate buffers for DCC.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v3 2/7] radeonsi: Disable operations that do not work with DCC.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v3 3/7] radeonsi: Add FLUSH_AND_INV_CB_DATA_TS for DCC.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v3 4/7] radeonsi: Enable DCC.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v3 5/7] radeonsi: Implement DCC fast clear.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v3 6/7] radeonsi: Add DCC decompression.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v3 7/7] radeonsi: Add DCC compression tracking machinery.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v3 1/7] radeonsi: Allocate buffers for DCC.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 4/4] pipe: Add new bind flag for shared resources with flush_resource call
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH 4/4] pipe: Add new bind flag for shared resources with flush_resource call
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v3 5/7] radeonsi: Implement DCC fast clear.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v3 5/7] radeonsi: Implement DCC fast clear.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v3 5/7] radeonsi: Implement DCC fast clear.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v3 5/7] radeonsi: Implement DCC fast clear.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v3 5/7] radeonsi: Implement DCC fast clear.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH v4] radeonsi: Implement DCC fast clear.
Bas Nieuwenhuizen
- [Mesa-dev] [PATCH] mesa: Add missing _mm_mfence() before streaming loads.
Nuzman, Joseph
- [Mesa-dev] [PATCH] mesa: Add missing _mm_mfence() before streaming loads.
Nuzman, Joseph
- [Mesa-dev] [PATCH] glsl: add varyings to resource list only with SSO
Dieter Nützel
- [Mesa-dev] [PATCH 2/2] r600g: Enable GL_ARB_gpu_shader5 extension
Dieter Nützel
- [Mesa-dev] [RFC] pipe-loader: abstract GALLIUM_STATIC_TARGETS behind pipe_loader API
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium: add per-sample interpolation control into rasterizer state
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium: add per-sample interpolation control into rasterizer state
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium: add per-sample interpolation control into rasterizer state
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium: add per-sample interpolation control into rasterizer state
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium: add per-sample interpolation control into rasterizer state
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: don't set DATA_FORMAT if ADD_TID_ENABLE is set on VI (v2)
Marek Olšák
- [Mesa-dev] [PATCH] egl/dri2: expose srgb configs when KHR_gl_colorspace is available
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: remove TC L2 cache flush for index buffers on VI
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeonsi: fix a GS hang on VI
Marek Olšák
- [Mesa-dev] [PATCH] u_vbuf: fix vb slot assignment for translated buffers
Marek Olšák
- [Mesa-dev] [PATCH] u_vbuf: fix vb slot assignment for translated buffers
Marek Olšák
- [Mesa-dev] [PATCH] mesa/state_tracker: Fix draw-pixel-with-texture piglit test.
Marek Olšák
- [Mesa-dev] [RFC] ARB_shader_clock, hardware counters and i965
Marek Olšák
- [Mesa-dev] [PATCH] mesa/state_tracker: Fix draw-pixel-with-texture piglit test.
Marek Olšák
- [Mesa-dev] [PATCH 00/17] Rework Mesa/ST shader compilation logic (Part 1)
Marek Olšák
- [Mesa-dev] [PATCH 01/17] mesa: call ProgramStringNotify for fixed-function vertex programs
Marek Olšák
- [Mesa-dev] [PATCH 02/17] tgsi: add a utility for emulating some GL features
Marek Olšák
- [Mesa-dev] [PATCH 03/17] tgsi/scan: add info about declared samplers
Marek Olšák
- [Mesa-dev] [PATCH 04/17] st/mesa: inline st_prepare_vertex_program
Marek Olšák
- [Mesa-dev] [PATCH 05/17] st/mesa: decrease the size of st_vertex_program
Marek Olšák
- [Mesa-dev] [PATCH 06/17] st/mesa: use TGSI utility to emulate features for VS variants
Marek Olšák
- [Mesa-dev] [PATCH 07/17] st/mesa: use TGSI utility to emulate features for FS variants
Marek Olšák
- [Mesa-dev] [PATCH 08/17] st/mesa: remove old emulation for VS and FS variants
Marek Olšák
- [Mesa-dev] [PATCH 09/17] st/mesa: implement glBitmap shader transformation using tgsi_transform_shader
Marek Olšák
- [Mesa-dev] [PATCH 10/17] st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR
Marek Olšák
- [Mesa-dev] [PATCH 11/17] st/mesa: implement DrawPixels shader transformation using tgsi_transform_shader
Marek Olšák
- [Mesa-dev] [PATCH 12/17] st/mesa: fix glDrawPixels with a texture
Marek Olšák
- [Mesa-dev] [PATCH 13/17] st/mesa: translate vertex shaders into TGSI when we get them
Marek Olšák
- [Mesa-dev] [PATCH 14/17] st/mesa: translate fragment shaders into TGSI when we get them
Marek Olšák
- [Mesa-dev] [PATCH 15/17] st/mesa: translate geometry shaders into TGSI when we get them
Marek Olšák
- [Mesa-dev] [PATCH 16/17] st/mesa: translate tessellation shaders into TGSI when we get them
Marek Olšák
- [Mesa-dev] [PATCH 17/17] st/mesa: release the glsl_to_tgsi visitor after translation
Marek Olšák
- [Mesa-dev] [PATCH 2/2] r600g: Enable GL_ARB_gpu_shader5 extension
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: remove TC L2 cache flush for index buffers on VI
Marek Olšák
- [Mesa-dev] [PATCH 00/17] Rework Mesa/ST shader compilation logic (Part 1)
Marek Olšák
- [Mesa-dev] [PATCH 10/17] st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR
Marek Olšák
- [Mesa-dev] [PATCH 0/4] program: removal of Mesa IR functions
Marek Olšák
- [Mesa-dev] [PATCH 1/4] program: remove unused function _mesa_find_line_column
Marek Olšák
- [Mesa-dev] [PATCH 2/4] program: remove unused cloning and combining functions
Marek Olšák
- [Mesa-dev] [PATCH 3/4] program: remove other unused functions
Marek Olšák
- [Mesa-dev] [PATCH 4/4] program: remove _mesa_init_*_program wrappers
Marek Olšák
- [Mesa-dev] [PATCH 10/17] st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR
Marek Olšák
- [Mesa-dev] [PATCH 10/17] st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR
Marek Olšák
- [Mesa-dev] [PATCH 3/8] radeonsi: Enable DCC.
Marek Olšák
- [Mesa-dev] [PATCH] mesa: use gl_shader_variable in program resource list WIP
Marek Olšák
- [Mesa-dev] [PATCH 4/4] program: remove _mesa_init_*_program wrappers
Marek Olšák
- [Mesa-dev] [PATCH 4/4] program: remove _mesa_init_*_program wrappers
Marek Olšák
- [Mesa-dev] [PATCH] u_vbuf: fix vb slot assignment for translated buffers
Marek Olšák
- [Mesa-dev] New stable-branch 11.0 candidate pushed
Marek Olšák
- [Mesa-dev] [PATCH 3/8] radeonsi: Enable DCC.
Marek Olšák
- [Mesa-dev] [PATCH 3/8] radeonsi: Enable DCC.
Marek Olšák
- [Mesa-dev] [PATCH V4 2/6] glsl: assign hidden uniforms their slot id earlier
Marek Olšák
- [Mesa-dev] [PATCH 3/8] radeonsi: Enable DCC.
Marek Olšák
- [Mesa-dev] [PATCH 0/3] Creating gallium shaders at link time
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium: add PIPE_CAP_SHAREABLE_SHADERS
Marek Olšák
- [Mesa-dev] [PATCH 2/3] st/mesa: decouple shaders from contexts if they are shareable
Marek Olšák
- [Mesa-dev] [PATCH 3/3] st/mesa: create shaders which have only one variant immediatelly
Marek Olšák
- [Mesa-dev] [PATCH 00/10] RadeonSI cleanups
Marek Olšák
- [Mesa-dev] [PATCH 01/10] tgsi: move pipe_shader_from_tgsi_processor function to util
Marek Olšák
- [Mesa-dev] [PATCH 02/10] radeonsi: cleanup si_llvm_init_export_args
Marek Olšák
- [Mesa-dev] [PATCH 03/10] radeonsi: disable NaNs for LS and HS
Marek Olšák
- [Mesa-dev] [PATCH 04/10] radeonsi: print export_prim_id from the shader key
Marek Olšák
- [Mesa-dev] [PATCH 05/10] radeonsi: remove an unused ctx parameter in si_shader_destroy
Marek Olšák
- [Mesa-dev] [PATCH 06/10] radeonsi: fix a GS copy shader leak
Marek Olšák
- [Mesa-dev] [PATCH 07/10] radeonsi: unify shader delete functions
Marek Olšák
- [Mesa-dev] [PATCH 08/10] radeonsi: unify shader create functions
Marek Olšák
- [Mesa-dev] [PATCH 09/10] radeonsi: cleanup copy-pasted scratch buffer updates
Marek Olšák
- [Mesa-dev] [PATCH 10/10] radeonsi: cleanup other scratch buffer functions
Marek Olšák
- [Mesa-dev] [PATCH 0/3] RadeonSI forcing st/mesa to create shaders at link time
Marek Olšák
- [Mesa-dev] [PATCH 1/3] radeonsi: implement fragment color clamping
Marek Olšák
- [Mesa-dev] [PATCH 2/3] radeonsi: implement vertex color clamping
Marek Olšák
- [Mesa-dev] [PATCH 3/3] radeonsi: support thread-safe shaders shared by multiple contexts
Marek Olšák
- [Mesa-dev] [PATCH 00/10] RadeonSI: Better LLVM IR generation
Marek Olšák
- [Mesa-dev] [PATCH 01/10] gallivm: supply correct opcode info to emit functions
Marek Olšák
- [Mesa-dev] [PATCH 02/10] gallivm: implement the correct version of LRP
Marek Olšák
- [Mesa-dev] [PATCH 03/10] radeonsi: initialize output, temp, and address registers to "undef"
Marek Olšák
- [Mesa-dev] [PATCH 04/10] radeonsi: don't emit AMDGPU intrinsics for EX2, ROUND, TRUNC
Marek Olšák
- [Mesa-dev] [PATCH 05/10] radeonsi: don't emit AMDGPU intrinsics for integer abs, min, max
Marek Olšák
- [Mesa-dev] [PATCH 06/10] radeonsi: use LRP from gallivm
Marek Olšák
- [Mesa-dev] [PATCH 07/10] radeonsi: don't use the AMDGPU intrinsic for CMP
Marek Olšák
- [Mesa-dev] [PATCH 08/10] radeonsi: re-enable unsafe-fp-math for LLVM 3.8
Marek Olšák
- [Mesa-dev] [PATCH 09/10] radeonsi: don't emit AMDGPU intrinsics for RSQ opcodes
Marek Olšák
- [Mesa-dev] [PATCH 10/10] radeonsi: really enable the no-nans-fp-math option
Marek Olšák
- [Mesa-dev] [PATCH 01/10] gallivm: supply correct opcode info to emit functions
Marek Olšák
- [Mesa-dev] [PATCH 03/10] radeonsi: disable NaNs for LS and HS
Marek Olšák
- [Mesa-dev] [PATCH 08/10] radeonsi: re-enable unsafe-fp-math for LLVM 3.8
Marek Olšák
- [Mesa-dev] [PATCH 07/10] radeonsi: don't use the AMDGPU intrinsic for CMP
Marek Olšák
- [Mesa-dev] [PATCH 01/10] gallivm: supply correct opcode info to emit functions
Marek Olšák
- [Mesa-dev] [PATCH V4 2/6] glsl: assign hidden uniforms their slot id earlier
Marek Olšák
- [Mesa-dev] [PATCH v2 2/7] radeonsi: Disable operations that do not work with DCC.
Marek Olšák
- [Mesa-dev] [PATCH v2 3/7] radeonsi: Add a CACHE_FLUSH event
Marek Olšák
- [Mesa-dev] [PATCH v2 4/7] radeonsi: Enable DCC.
Marek Olšák
- [Mesa-dev] [PATCH v2 0/7] Add DCC Support.
Marek Olšák
- [Mesa-dev] [PATCH v2 6/7] radeonsi: Add DCC decompress.
Marek Olšák
- [Mesa-dev] [PATCH v2 7/7] radeonsi: Add DCC compression tracking machinery.
Marek Olšák
- [Mesa-dev] [PATCH v2 0/7] Add DCC Support.
Marek Olšák
- [Mesa-dev] [PATCH v2 6/7] radeonsi: Add DCC decompress.
Marek Olšák
- [Mesa-dev] [PATCH v2 6/7] radeonsi: Add DCC decompress.
Marek Olšák
- [Mesa-dev] [PATCH V4 2/6] glsl: assign hidden uniforms their slot id earlier
Marek Olšák
- [Mesa-dev] [PATCH] program: convert _mesa_init_gl_program() to take struct gl_program *
Marek Olšák
- [Mesa-dev] [PATCH 1/4] tgsi: add option to dump floats as hex values
Marek Olšák
- [Mesa-dev] [PATCH 2/4] tgsi: try and handle overflowing shaders.
Marek Olšák
- [Mesa-dev] [PATCH] vbo: fix incorrect switch statement in init_mat_currval()
Marek Olšák
- [Mesa-dev] [PATCH 01/11] vbo: get rid of needless NR_MAT_ATTRIBS constant
Marek Olšák
- [Mesa-dev] [PATCH v2 6/7] radeonsi: Add DCC decompress.
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium: add PIPE_CAP_SHAREABLE_SHADERS
Marek Olšák
- [Mesa-dev] [PATCH] glsl: initialise record count to 1
Marek Olšák
- [Mesa-dev] [PATCH 02/10] gallivm: implement the correct version of LRP
Marek Olšák
- [Mesa-dev] [PATCH] gallium/util: fix debug_get_flags_option on 32-bit harder
Marek Olšák
- [Mesa-dev] [PATCH] vbo: reduce number of vertex buffer mappings for vertex attributes
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: fix clip state dependencies
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add support for ARB_texture_view
Marek Olšák
- [Mesa-dev] [PATCH] r600g: Implement ARB_texture_view
Marek Olšák
- [Mesa-dev] [PATCH] r600g: Pass conservative depth parameters to hw
Marek Olšák
- [Mesa-dev] [PATCH 1/5] main: Use NumUniformBlocks to count UBOs
Marek Olšák
- [Mesa-dev] [PATCH 1/4] st/mesa: use MAX3() instead of MAX2(MAX2) in draw_textured_quad()
Marek Olšák
- [Mesa-dev] [PATCH 02/10] vbo: remove unneeded ctx parameter for merge_prims()
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add support for ARB_texture_view
Marek Olšák
- [Mesa-dev] [PATCH v2] r600g: Pass conservative depth parameters to hw
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium: add PIPE_CAP_SHAREABLE_SHADERS
Marek Olšák
- [Mesa-dev] [PATCH 1/4] radeonsi: link ES-GS just like LS-HS
Marek Olšák
- [Mesa-dev] [PATCH 2/4] radeonsi: remove dead code after ES-GS linkage change
Marek Olšák
- [Mesa-dev] [PATCH 3/4] radeonsi: fix the export_prim_id field size in the shader key
Marek Olšák
- [Mesa-dev] [PATCH 4/4] radeonsi: enable BC_OPTIMIZE if centroid isn't used
Marek Olšák
- [Mesa-dev] [PATCH 1/4] mesa: replace UsesClipDistance with ClipDistanceArraySize
Marek Olšák
- [Mesa-dev] [PATCH 2/4] gallium: add new properties for clip and cull distance usage
Marek Olšák
- [Mesa-dev] [PATCH 3/4] st/mesa: pass the clip distance array size to drivers
Marek Olšák
- [Mesa-dev] [PATCH 4/4] tgsi/scan: use properties for clip/cull distance writemasks
Marek Olšák
- [Mesa-dev] [PATCH 3/4] st/mesa: pass the clip distance array size to drivers
Marek Olšák
- [Mesa-dev] [PATCH 1/4] mesa: replace UsesClipDistance with ClipDistanceArraySize
Marek Olšák
- [Mesa-dev] [PATCH 2/4] gallium: add new properties for clip and cull distance usage
Marek Olšák
- [Mesa-dev] [PATCH 3/3] st/mesa: create shaders which have only one variant immediatelly
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium: add PIPE_CAP_SHAREABLE_SHADERS
Marek Olšák
- [Mesa-dev] [PATCH 2/3] st/mesa: decouple shaders from contexts if they are shareable
Marek Olšák
- [Mesa-dev] [PATCH 2/4] gallium: add new properties for clip and cull distance usage
Marek Olšák
- [Mesa-dev] [RFCv0 0/8] gallium: add support for NIR as alternate IR
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium: add PIPE_CAP_SHAREABLE_SHADERS
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add support for ARB_texture_view
Marek Olšák
- [Mesa-dev] [RFCv0 0/8] gallium: add support for NIR as alternate IR
Marek Olšák
- [Mesa-dev] [RFCv0 0/8] gallium: add support for NIR as alternate IR
Marek Olšák
- [Mesa-dev] [PATCH 2/4] gallium: add new properties for clip and cull distance usage
Marek Olšák
- [Mesa-dev] [RFC 03/21] mesa/extensions: Wrap array entries in macros
Marek Olšák
- [Mesa-dev] [RFC 03/21] mesa/extensions: Wrap array entries in macros
Marek Olšák
- [Mesa-dev] [RFCv0 0/8] gallium: add support for NIR as alternate IR
Marek Olšák
- [Mesa-dev] [RFC 09/21] mesa: Generate a helper function for each extension
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add support for ARB_texture_view
Marek Olšák
- [Mesa-dev] [RFC 15/21] mesa: Fix EXT_texture_sRGB functionality leaks
Marek Olšák
- [Mesa-dev] [RFC 16/21] mesa: Fix ARB_texture_compression_bptc functionality leaks
Marek Olšák
- [Mesa-dev] [RFC 17/21] mesa: Fix ARB_ES3_compatibility functionality leaks
Marek Olšák
- [Mesa-dev] [RFC 18/21] mesa/extensions: Remove extra memsets on gl_extensions
Marek Olšák
- [Mesa-dev] [RFC 21/21] mesa/extensions: Declare _mesa_init_extensions() static inline
Marek Olšák
- [Mesa-dev] [RFC 21/21] mesa/extensions: Declare _mesa_init_extensions() static inline
Marek Olšák
- [Mesa-dev] [PATCH 2/4] mesa: Draw Indirect is not allowed when no vertex array binding exists.
Marek Olšák
- [Mesa-dev] [PATCH 2/4] mesa: Draw Indirect is not allowed when no vertex array binding exists.
Marek Olšák
- [Mesa-dev] [PATCH 2/4] mesa: Draw Indirect is not allowed when no vertex array binding exists.
Marek Olšák
- [Mesa-dev] [PATCH 2/4] st/dri2: Add shared flag to missing locations
Marek Olšák
- [Mesa-dev] [PATCH v3 1/7] radeonsi: Allocate buffers for DCC.
Marek Olšák
- [Mesa-dev] [PATCH 2/4] st/dri2: Add shared flag to missing locations
Marek Olšák
- [Mesa-dev] [PATCH v3 5/7] radeonsi: Implement DCC fast clear.
Marek Olšák
- [Mesa-dev] [PATCH 2/4] st/dri2: Add shared flag to missing locations
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: don't load state parameters if there are none
Marek Olšák
- [Mesa-dev] [PATCH 0/7] RadeonSI: Unbind shaders properly
Marek Olšák
- [Mesa-dev] [PATCH 1/7] gallium/util: add a test for NULL fragment shaders
Marek Olšák
- [Mesa-dev] [PATCH 2/7] radeonsi: add checks for a NULL pixel shader
Marek Olšák
- [Mesa-dev] [PATCH 3/7] radeonsi: add draw_vbo check for a NULL pixel shader
Marek Olšák
- [Mesa-dev] [PATCH 4/7] radeonsi: allow unbinding pixel shaders and remove the dummy shader
Marek Olšák
- [Mesa-dev] [PATCH 5/7] radeonsi: allow unbinding vertex shaders
Marek Olšák
- [Mesa-dev] [PATCH 6/7] radeonsi: properly unbind shader states
Marek Olšák
- [Mesa-dev] [PATCH 7/7] radeonsi: don't unbind shaders in delete_shader_selector
Marek Olšák
- [Mesa-dev] [PATCH 0/7] RadeonSI: Fixes for IA_MULTI_VGT_PARAM
Marek Olšák
- [Mesa-dev] [PATCH 1/7] radeonsi: remove unnecessary PARTIAL_VS_WAVE setting for streamout
Marek Olšák
- [Mesa-dev] [PATCH 2/7] radeonsi: add SWITCH_ON_EOI requirement for 4 SE parts
Marek Olšák
- [Mesa-dev] [PATCH 3/7] radeonsi: only apply the instancing bug workaround to Bonaire
Marek Olšák
- [Mesa-dev] [PATCH 4/7] radeonsi: add one more SWITCH_ON_EOI requirement for Hawaii and VI
Marek Olšák
- [Mesa-dev] [PATCH 5/7] radeonsi: make PARTIAL_ES_WAVE globally dependent on SWITCH_ON_EOI
Marek Olšák
- [Mesa-dev] [PATCH 6/7] radeonsi: merge two ifs setting WD_SWITCH_ON_EOP
Marek Olšák
- [Mesa-dev] [PATCH 7/7] radeonsi: add another requirement for PARTIAL_ES_WAVE
Marek Olšák
- [Mesa-dev] [PATCH 1/2] util/format: add helper util_format_is_snorm8
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeonsi: only apply the SNORM blit workaround to *8_SNORM
Marek Olšák
- [Mesa-dev] [RFC 03/21] mesa/extensions: Wrap array entries in macros
Marek Olšák
- [Mesa-dev] [PATCH 0/7] RadeonSI: Unbind shaders properly
Marek Olšák
- [Mesa-dev] [PATCH v3 5/7] radeonsi: Implement DCC fast clear.
Marek Olšák
- [Mesa-dev] [PATCH v3 5/7] radeonsi: Implement DCC fast clear.
Marek Olšák
- [Mesa-dev] [PATCH v3 5/7] radeonsi: Implement DCC fast clear.
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: add support for Stoney asics (v2)
Marek Olšák
- [Mesa-dev] [PATCH v3 5/7] radeonsi: Implement DCC fast clear.
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: add support for Stoney asics (v3)
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeonsi: add Stoney pci ids
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add Stoney to si_init_gs_info()
Marek Olšák
- [Mesa-dev] [PATCH 1/3] radeonsi: simplify DCC handling in si_initialize_color_surface
Marek Olšák
- [Mesa-dev] [PATCH 2/3] radeonsi: properly check if DCC is enabled and allocated
Marek Olšák
- [Mesa-dev] [PATCH 3/3] radeonsi: add debug flags that disable DCC and DCC fast clear
Marek Olšák
- [Mesa-dev] [PATCH] glsl: Convert TES gl_PatchVerticesIn into a constant when using a TCS.
Marek Olšák
- [Mesa-dev] [PATCH 1/3] radeonsi: allow copying between compatible compressed and uncompressed formats
Marek Olšák
- [Mesa-dev] [PATCH 2/3] gallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
Marek Olšák
- [Mesa-dev] [PATCH 3/3] st/mesa: implement ARB_copy_image
Marek Olšák
- [Mesa-dev] [PATCH 2/3] radeonsi: properly check if DCC is enabled and allocated
Marek Olšák
- [Mesa-dev] [PATCH] winsys/amdgpu: remove the dcc_enable surface flag
Marek Olšák
- [Mesa-dev] [PATCH 3/3] st/mesa: implement ARB_copy_image
Marek Olšák
- [Mesa-dev] [PATCH 3/3] st/mesa: implement ARB_copy_image
Marek Olšák
- [Mesa-dev] [PATCH] mesa: set the texture target in VDPAUMapSurfacesNV
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: fix mipmap generation for immutable textures with incomplete pyramids
Marek Olšák
- [Mesa-dev] [PATCH] mesa: set the texture target in VDPAUMapSurfacesNV (v2)
Marek Olšák
- [Mesa-dev] [PATCH] mesa: set the texture target in VDPAUMapSurfacesNV (v2)
Marek Olšák
- [Mesa-dev] [PATCH 1/2] st/mesa: create temporary textures with the same nr_samples as source
Marek Olšák
- [Mesa-dev] Manipulate GALLIUM_HUD post-launch (interactively)
Marek Olšák
- [Mesa-dev] [PATCH 3/3] st/mesa: use PK2H/UP2H when gs5 is supported
Marek Olšák
- [Mesa-dev] [PATCH v2] st/mesa: fix mipmap generation for immutable textures with incomplete pyramids
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add ETC2 support for Stoney
Marek Olšák
- [Mesa-dev] [PATCH 1/2] gallium/radeon: always return the last SDMA fence on SDMA flush if needed
Marek Olšák
- [Mesa-dev] [PATCH 2/2] gallium/radeon: allow returning SDMA fences from pipe->flush
Marek Olšák
- [Mesa-dev] [PATCH] gallium: expose a debug message callback settable by context owner
Marek Olšák
- [Mesa-dev] Patchwork/mesa-stable question
Marek Olšák
- [Mesa-dev] [PATCH 1/7] mesa: clean up #includes in ff_fragment_shader.cpp
Brian Paul
- [Mesa-dev] [PATCH 18/18] t_dd_dmatmp: Use 'X &= ~N' instead of 'X -= X & N'
Brian Paul
- [Mesa-dev] [PATCH 1/3] mesa: remove unneeded error check in create_textures()
Brian Paul
- [Mesa-dev] [PATCH 2/3] mesa: remove unused _mesa_create_nameless_texture()
Brian Paul
- [Mesa-dev] [PATCH 3/3] mesa: move gl_texture_object::TargetIndex initializations
Brian Paul
- [Mesa-dev] [PATCH 1/3] mesa: remove unneeded error check in create_textures()
Brian Paul
- [Mesa-dev] [PATCH 11.4/18] st/mesa: Don't override NewFramebuffer just to call _mesa_new_framebuffer
Brian Paul
- [Mesa-dev] [PATCH] mesa: Remove GL_ARB_sampler_object depth compare error checking.
Brian Paul
- [Mesa-dev] [PATCH 1/3] mesa: remove unneeded error check in create_textures()
Brian Paul
- [Mesa-dev] [PATCH 00/17] Rework Mesa/ST shader compilation logic (Part 1)
Brian Paul
- [Mesa-dev] [PATCH 00/17] Rework Mesa/ST shader compilation logic (Part 1)
Brian Paul
- [Mesa-dev] [PATCH 1/3] mesa: remove unneeded error check in create_textures()
Brian Paul
- [Mesa-dev] [PATCH 2/3] mesa: remove unused _mesa_create_nameless_texture()
Brian Paul
- [Mesa-dev] [PATCH 3/3] mesa, meta: move gl_texture_object::TargetIndex initializations
Brian Paul
- [Mesa-dev] [PATCH 1/3] mesa: remove unneeded error check in create_textures()
Brian Paul
- [Mesa-dev] [PATCH 10/17] st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR
Brian Paul
- [Mesa-dev] [PATCH 0/4] program: removal of Mesa IR functions
Brian Paul
- [Mesa-dev] [PATCH 1/3] mesa: remove unneeded error check in create_textures()
Brian Paul
- [Mesa-dev] [mesa-dev, mesa-demos][PATCH] sharedtex_mt: fix rendering thread hang
Brian Paul
- [Mesa-dev] [PATCH] mesa: pass caller name to create_textures()
Brian Paul
- [Mesa-dev] [PATCH] vbo: fix incorrect switch statement in init_mat_currval()
Brian Paul
- [Mesa-dev] [PATCH 01/11] vbo: get rid of needless NR_MAT_ATTRIBS constant
Brian Paul
- [Mesa-dev] [PATCH 02/11] vbo: simplify vertex array initializations in vbo_context.c
Brian Paul
- [Mesa-dev] [PATCH 03/11] vbo: improve fprintf() formatting
Brian Paul
- [Mesa-dev] [PATCH 04/11] vbo: move 'tmp' var initialization
Brian Paul
- [Mesa-dev] [PATCH 05/11] vbo: fix whitespace in vbo_exec_draw.c
Brian Paul
- [Mesa-dev] [PATCH 06/11] vbo: add comments, braces in ATTR_UNION() in vbo_exec_api.c
Brian Paul
- [Mesa-dev] [PATCH 07/11] vbo: add assertion in ATTR_UNION macro
Brian Paul
- [Mesa-dev] [PATCH 08/11] vbo: minor clean-ups for vbo_exec_fixup_vertex()
Brian Paul
- [Mesa-dev] [PATCH 09/11] vbo: document vbo_exec_context fields
Brian Paul
- [Mesa-dev] [PATCH 10/11] vbo: make void vbo_exec_BeginVertices() static
Brian Paul
- [Mesa-dev] [PATCH 11/11] mesa: clean up comments for gl_current_attrib struct
Brian Paul
- [Mesa-dev] [PATCH] mesa: remove unused texUnit local in _mesa_BindTextureUnit()
Brian Paul
- [Mesa-dev] [PATCH] mesa: remove unused functions in program.c
Brian Paul
- [Mesa-dev] [mesa-dev, mesa-demos][PATCH] sharedtex_mt: fix rendering thread hang
Brian Paul
- [Mesa-dev] [PATCH] st/fbo: use pipe_surface_release instead of pipe_surface_reference
Brian Paul
- [Mesa-dev] [PATCH 01/10] mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
Brian Paul
- [Mesa-dev] [PATCH 02/10] mesa: short-cut new_state == _NEW_LINE in _mesa_update_state_locked()
Brian Paul
- [Mesa-dev] [PATCH 03/10] mesa: optimize no-change check in _mesa_BlendFuncSeparate()
Brian Paul
- [Mesa-dev] [PATCH 04/10] mesa: optimize no-change check in _mesa_BlendEquation()
Brian Paul
- [Mesa-dev] [PATCH 05/10] mesa: optimize no-change check in _mesa_BlendEquationSeparate()
Brian Paul
- [Mesa-dev] [PATCH 06/10] mesa: move validate_blend_factors() call after no-change check
Brian Paul
- [Mesa-dev] [PATCH 07/10] mesa: fix incorrect error string in _mesa_BlendEquationiARB()
Brian Paul
- [Mesa-dev] [PATCH 08/10] mesa: optimize _UsesDualSrc blend flag setting
Brian Paul
- [Mesa-dev] [PATCH 09/10] mesa: add num_buffers() helper in blend.c
Brian Paul
- [Mesa-dev] [PATCH 10/10] mesa: wrap a ridiculously long line in es1_conversion.c
Brian Paul
- [Mesa-dev] [PATCH 07/10] mesa: fix incorrect error string in _mesa_BlendEquationiARB()
Brian Paul
- [Mesa-dev] [PATCH 02/10] mesa: short-cut new_state == _NEW_LINE in _mesa_update_state_locked()
Brian Paul
- [Mesa-dev] [PATCH 1/2] st/mesa: fix incorrect pointer type arguments in st_new_program()
Brian Paul
- [Mesa-dev] [PATCH 2/2] glsl: silence warning about unhandled ast_unsized_array_dim case in switch
Brian Paul
- [Mesa-dev] [PATCH 1/2] mesa: add more cases to print_list() in dlist.c
Brian Paul
- [Mesa-dev] [PATCH 2/2] mesa: fix incorrect opcode in save_BlendFunci()
Brian Paul
- [Mesa-dev] [PATCH 1/4] st/mesa: use MAX3() instead of MAX2(MAX2) in draw_textured_quad()
Brian Paul
- [Mesa-dev] [PATCH 2/4] st/mesa: check of out-of-memory in st_DrawPixels()
Brian Paul
- [Mesa-dev] [PATCH 3/4] mesa: make memcpy_texture() non-static
Brian Paul
- [Mesa-dev] [PATCH 4/4] st/mesa: optimize 4-component ubyte glDrawPixels
Brian Paul
- [Mesa-dev] [PATCH] vbo: reduce number of vertex buffer mappings for vertex attributes
Brian Paul
- [Mesa-dev] Updating mesa3d.org docs?
Brian Paul
- [Mesa-dev] Updating mesa3d.org docs?
Brian Paul
- [Mesa-dev] Mesa (master): mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
Brian Paul
- [Mesa-dev] Mesa (master): mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: convert programs to gl_program *
Brian Paul
- [Mesa-dev] [PATCH 01/10] tnl: add some comments in render_line_loop code
Brian Paul
- [Mesa-dev] [PATCH 02/10] vbo: remove unneeded ctx parameter for merge_prims()
Brian Paul
- [Mesa-dev] [PATCH 03/10] vbo: make vbo_exec_vtx_wrap() static
Brian Paul
- [Mesa-dev] [PATCH 04/10] vbo: replace the comment on vbo_copy_vertices()
Brian Paul
- [Mesa-dev] [PATCH 05/10] vbo: simplify some code in vbo_exec_wrap_buffers()
Brian Paul
- [Mesa-dev] [PATCH 06/10] vbo: simplify some code in vbo_exec_debug_verts()
Brian Paul
- [Mesa-dev] [PATCH 07/10] vbo: simplify some code in vbo_exec_End()
Brian Paul
- [Mesa-dev] [PATCH 08/10] vbo: add new vbo_compute_max_verts() helper function
Brian Paul
- [Mesa-dev] [PATCH 09/10] vbo: fix GL_LINE_LOOP stray line bug
Brian Paul
- [Mesa-dev] [PATCH 10/10] vbo: convert display list GL_LINE_LOOP prims to GL_LINE_STRIP
Brian Paul
- [Mesa-dev] [PATCH 2/4] st/mesa: check of out-of-memory in st_DrawPixels()
Brian Paul
- [Mesa-dev] [PATCH 01/10] tnl: add some comments in render_line_loop code
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: check for out-of-memory in st_DrawPixels()
Brian Paul
- [Mesa-dev] [PATCH 06/10] vbo: simplify some code in vbo_exec_debug_verts()
Brian Paul
- [Mesa-dev] [PATCH 4/4] st/mesa: optimize 4-component ubyte glDrawPixels
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: optimize 4-component ubyte glDrawPixels
Brian Paul
- [Mesa-dev] MSVC, MinGW build break
Brian Paul
- [Mesa-dev] MSVC, MinGW build break
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: fix clip state dependencies
Brian Paul
- [Mesa-dev] [PATCH 09/10] vbo: fix GL_LINE_LOOP stray line bug
Brian Paul
- [Mesa-dev] MSVC, MinGW build break
Brian Paul
- [Mesa-dev] [PATCH 02/10] vbo: remove unneeded ctx parameter for merge_prims()
Brian Paul
- [Mesa-dev] MSVC, MinGW build break
Brian Paul
- [Mesa-dev] [PATCH] draw: fix splitting of line loops
Brian Paul
- [Mesa-dev] [PATCH 09/10] vbo: fix GL_LINE_LOOP stray line bug
Brian Paul
- [Mesa-dev] Mesa (master): mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
Brian Paul
- [Mesa-dev] [PATCH] scons: Build nir/glsl_types.cpp once.
Brian Paul
- [Mesa-dev] [PATCH 09/10] vbo: fix GL_LINE_LOOP stray line bug
Brian Paul
- [Mesa-dev] [PATCH] draw: fix splitting of line loops
Brian Paul
- [Mesa-dev] [PATCH] svga: fix incorrect round-down arithmetic
Brian Paul
- [Mesa-dev] [PATCH 16/40] pipe-loader: teardown the winsys, if create_screen fails
Brian Paul
- [Mesa-dev] [PATCH 15/40] pipe-loader: rework the sw backend
Brian Paul
- [Mesa-dev] [RFC PATCH 00/40] Rework/consolidate the pipe-loader business
Brian Paul
- [Mesa-dev] [PATCH 1/4] mesa: replace UsesClipDistance with ClipDistanceArraySize
Brian Paul
- [Mesa-dev] [PATCH] draw: fix splitting of line loops
Brian Paul
- [Mesa-dev] [PATCH] draw: fix splitting of line loops (v2)
Brian Paul
- [Mesa-dev] [PATCH] svga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Brian Paul
- [Mesa-dev] [PATCH] svga: fix clip plane regression after recent tgsi_scan change
Brian Paul
- [Mesa-dev] [PATCH] vbo: optimize vertex copying when 'wrapping'
Brian Paul
- [Mesa-dev] [PATCH 1/4] mesa: copy rasterpos evaluation code into core Mesa
Brian Paul
- [Mesa-dev] [PATCH 2/4] drivers/common: use _mesa_RasterPos instead of _tnl_RasterPos
Brian Paul
- [Mesa-dev] [PATCH 3/4] tnl: remove t_rasterpos.c
Brian Paul
- [Mesa-dev] [PATCH 4/4] st/mesa: use _mesa_RasterPos() when possible
Brian Paul
- [Mesa-dev] [PATCH] mesa: check for unchanged line width before error checking
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: don't load state parameters if there are none
Brian Paul
- [Mesa-dev] [PATCH 3/3] st/mesa: implement ARB_copy_image
Brian Paul
- [Mesa-dev] [PATCH 2/3] gallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
Brian Paul
- [Mesa-dev] [PATCH] mesa: set the texture target in VDPAUMapSurfacesNV
Brian Paul
- [Mesa-dev] [PATCH] mesa: set the texture target in VDPAUMapSurfacesNV (v2)
Brian Paul
- [Mesa-dev] [PATCH] texgetimage: fix regression with shadow 1d array
Brian Paul
- [Mesa-dev] [PATCH] gallium: expose a debug message callback settable by context owner
Brian Paul
- [Mesa-dev] [PATCH 1/2] util: update util_resource_copy_region() for GL_ARB_copy_image
Brian Paul
- [Mesa-dev] [PATCH 2/2] llvmpipe: enable PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
Brian Paul
- [Mesa-dev] [PATCH] vbo: fix another GL_LINE_LOOP bug
Brian Paul
- [Mesa-dev] [PATCH 1/2] util/indices: replace #define tokens with enum type
Brian Paul
- [Mesa-dev] [PATCH 2/2] svga: use new enum indices_mode type
Brian Paul
- [Mesa-dev] [PATCH v3 1/6] gallium: expose a debug message callback settable by context owner
Brian Paul
- [Mesa-dev] [PATCH] docs/index.html: fix typo
Fabio Pedretti
- [Mesa-dev] [PATCH] docs/index.html: fix typo
Fabio Pedretti
- [Mesa-dev] Manipulate GALLIUM_HUD post-launch (interactively)
Martin Peres
- [Mesa-dev] [PATCH 0/7] DRI3 support for EGL (v3)
Martin Peres
- [Mesa-dev] [PATCH 1/7] loader: Add dri3 helper
Martin Peres
- [Mesa-dev] [PATCH 2/7] glx/dri3: Convert to use dri3 helper in loader library
Martin Peres
- [Mesa-dev] [PATCH 3/7] egl_dri2: Add a function to let platform code return dri drawable from _EGLSurface
Martin Peres
- [Mesa-dev] [PATCH 4/7] egl/x11: Implement dri3 support with loader's dri3 helper
Martin Peres
- [Mesa-dev] [PATCH 5/7] loader/dri3: Expose function to create __DRIimage from pixmap
Martin Peres
- [Mesa-dev] [PATCH 6/7] egl/x11_dri3: Implement EGL_KHR_image_pixmap
Martin Peres
- [Mesa-dev] [PATCH 7/7] egl: make it clear which platform x11 backend is being used (dri2 or 3)
Martin Peres
- [Mesa-dev] [PATCH] gbm.h: Add a missing stddef.h include for size_t.
Emmanuel Gil Peyrot
- [Mesa-dev] [PATCH 1/2] i965/mt: Declare some functions as static
Anuj Phogat
- [Mesa-dev] [PATCH V2 1/7] i965/gen9: Don't use intel_..._texture_alignment_unit() for linear 1D layout
Anuj Phogat
- [Mesa-dev] [PATCH 1/3] mesa: remove unneeded error check in create_textures()
Anuj Phogat
- [Mesa-dev] [PATCH 2/3] mesa: remove unused _mesa_create_nameless_texture()
Anuj Phogat
- [Mesa-dev] [PATCH 3/3] mesa, meta: move gl_texture_object::TargetIndex initializations
Anuj Phogat
- [Mesa-dev] [PATCH 1/3] mesa: remove unneeded error check in create_textures()
Anuj Phogat
- [Mesa-dev] [PATCH] i965/gen8: Remove gen<8 checks in gen8 code
Anuj Phogat
- [Mesa-dev] [PATCH] mesa: pass caller name to create_textures()
Anuj Phogat
- [Mesa-dev] [PATCH] mesa: remove unused texUnit local in _mesa_BindTextureUnit()
Anuj Phogat
- [Mesa-dev] [Mesa-stable] [PATCH] i965: Fix is-renderable check in intel_image_target_renderbuffer_storage
Anuj Phogat
- [Mesa-dev] [PATCH 2/7] i965/gen9: Don't call tr_mode_vertical_texture_alignment() for 1D textures
Anuj Phogat
- [Mesa-dev] [PATCH 2/7] i965/gen9: Don't call tr_mode_vertical_texture_alignment() for 1D textures
Anuj Phogat
- [Mesa-dev] [PATCH 1/4] i965/fs: Use type-W for immediate in SampleID setup.
Anuj Phogat
- [Mesa-dev] [PATCH 1/2] meta/blit: Always try to enable GL_ARB_sample_shading
Anuj Phogat
- [Mesa-dev] [PATCH 0/5] nvc0: split HW/SQ queries in different files
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/5] nvc0: add a header file for nvc0_query
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/5] nvc0: move nvc0_so_target_save_offset() to its correct location
Samuel Pitoiset
- [Mesa-dev] [PATCH 3/5] nvc0: move SW queries to nvc0_query_sw.c/h files
Samuel Pitoiset
- [Mesa-dev] [PATCH 4/5] nvc0: move HW queries to nvc0_query_hw.c/h files
Samuel Pitoiset
- [Mesa-dev] [PATCH 5/5] nvc0: move HW SM queries to nvc0_query_hw_sm.c/h files
Samuel Pitoiset
- [Mesa-dev] [Nouveau] [PATCH] nouveau: make sure there's always room to emit a fence
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: fix wrong value for NVC8_COMPUTE_CLASS
Samuel Pitoiset
- [Mesa-dev] [PATCH] nouveau: avoid emitting new fences unnecessarily
Samuel Pitoiset
- [Mesa-dev] [Nouveau] [PATCH] nv50, nvc0: don't base decisions on available pushbuf space
Samuel Pitoiset
- [Mesa-dev] [Nouveau] [PATCH] nv50, nvc0: don't base decisions on available pushbuf space
Samuel Pitoiset
- [Mesa-dev] [Nouveau] [PATCH] nv50, nvc0: don't base decisions on available pushbuf space
Samuel Pitoiset
- [Mesa-dev] [Nouveau] [PATCH] nv50, nvc0: don't base decisions on available pushbuf space
Samuel Pitoiset
- [Mesa-dev] [Nouveau] [PATCH] nv50, nvc0: don't base decisions on available pushbuf space
Samuel Pitoiset
- [Mesa-dev] [PATCH 00/16] nvc0: improve MP counters support on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH 01/16] nvc0: remove useless call to query_get_cfg() in nvc0_hw_sm_query_end()
Samuel Pitoiset
- [Mesa-dev] [PATCH 02/16] nvc0: split out begin_query() hook used by MP counters
Samuel Pitoiset
- [Mesa-dev] [PATCH 03/16] nvc0: rip off the kepler MP-enabling logic from the Fermi codepath
Samuel Pitoiset
- [Mesa-dev] [PATCH 04/16] nvc0: correctly enable the MP counters' multiplexer on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH 05/16] nvc0: fix sequence field init for MP counters on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH 06/16] nvc0: allow to use 8 MP counters on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH 07/16] nvc0: fix queries which use multiple MP counters on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH 08/16] nvc0: fix monitoring multiple MP counters queries on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH 09/16] nvc0: fix unaligned mem access when reading MP counters on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH 10/16] nvc0: store the number of GPCs to nvc0_screen
Samuel Pitoiset
- [Mesa-dev] [PATCH 11/16] nvc0: read MP counters of all GPCs on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH 12/16] nvc0: allow only one active query for the MP counters group
Samuel Pitoiset
- [Mesa-dev] [PATCH 13/16] nvc0: enable compute support by default on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH 14/16] nvc0: move SW/HW queries info to their respective files
Samuel Pitoiset
- [Mesa-dev] [PATCH 15/16] nvc0: add MP counters variants for GF100/GF110
Samuel Pitoiset
- [Mesa-dev] [PATCH 16/16] nvc0: add a note about MP counters on GF100/GF110
Samuel Pitoiset
- [Mesa-dev] [PATCH 10/16] nvc0: store the number of GPCs to nvc0_screen
Samuel Pitoiset
- [Mesa-dev] [PATCH 07/16] nvc0: fix queries which use multiple MP counters on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH 16/16] nvc0: add a note about MP counters on GF100/GF110
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: add support for performance monitoring metrics on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: add support for performance monitoring metrics on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: add support for performance monitoring metrics on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: do not bind input params at compute state init on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: do not bind input params at compute state init on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH 13/16] nvc0: enable compute support by default on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH 0/4] nv50: move HW queries to nv50_query_hw.c/h
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/4] nv50: add a header file for nv50_query
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/4] nv50: move nva0_so_target_save_offset() to its correct location
Samuel Pitoiset
- [Mesa-dev] [PATCH 3/4] nv50: move HW queries to nv50_query_hw.c/h files
Samuel Pitoiset
- [Mesa-dev] [PATCH 4/4] nv50: do not create an invalid HW query type
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/4] nv50: add a header file for nv50_query
Samuel Pitoiset
- [Mesa-dev] [PATCH 4/4] nv50: do not create an invalid HW query type
Samuel Pitoiset
- [Mesa-dev] [PATCH 4/4] nv50: do not create an invalid HW query type
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 1/7] nvc0: fix crash when nv50_miptree_from_handle fails
Samuel Pitoiset
- [Mesa-dev] [PATCH] nouveau: fix double free when screen_create fails
Samuel Pitoiset
- [Mesa-dev] [PATCH] nvc0: expose a group of performance metrics on Fermi
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 4/4] nv50: do not create an invalid HW query type
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 3/4] nv50: move HW queries to nv50_query_hw.c/h files
Samuel Pitoiset
- [Mesa-dev] [PATCH v2 1/7] nvc0: fix crash when nv50_miptree_from_handle fails
Samuel Pitoiset
- [Mesa-dev] [PATCH] nouveau: fix double free when screen_create fails
Samuel Pitoiset
- [Mesa-dev] [PATCH 1/4] i965: Don't print line numbers with INTEL_DEBUG=optimizer.
Alejandro Piñeiro
- [Mesa-dev] [PATCH 0/5] Implementation of vec4 equivalent to fs_cmod_propagation optimization
Alejandro Piñeiro
- [Mesa-dev] [PATCH 1/5] i965/vec4: nir_emit_if doesn't need to predicate based on all the channels
Alejandro Piñeiro
- [Mesa-dev] [PATCH 2/5] i965/vec4: adding vec4_cmod_propagation optimization
Alejandro Piñeiro
- [Mesa-dev] [PATCH 3/5] i965/vec4: Add unit tests for cmod propagation pass.
Alejandro Piñeiro
- [Mesa-dev] [PATCH 4/5] i965/vec4: use a custom envvar to decide to print the assembly on test_vec4_cmod_propagation
Alejandro Piñeiro
- [Mesa-dev] [PATCH 5/5] i965/vec4: print predicate control at brw_vec4 dump_instruction
Alejandro Piñeiro
- [Mesa-dev] [PATCH 2/5] i965/vec4: adding vec4_cmod_propagation optimization
Alejandro Piñeiro
- [Mesa-dev] [PATCH 2/5] i965/vec4: adding vec4_cmod_propagation optimization
Alejandro Piñeiro
- [Mesa-dev] [PATCH 2/5] i965/vec4: adding vec4_cmod_propagation optimization
Alejandro Piñeiro
- [Mesa-dev] [PATCH 2/5] i965/vec4: adding vec4_cmod_propagation optimization
Alejandro Piñeiro
- [Mesa-dev] [PATCH] i965/vec4: dead_code_eliminate: update writemask on null_regs based on flag_live
Alejandro Piñeiro
- [Mesa-dev] [PATCH v2] i965/vec4: Add unit tests for cmod propagation pass
Alejandro Piñeiro
- [Mesa-dev] [PATCH] i965/vec4: dead_code_eliminate: update writemask on null_regs based on flag_live
Alejandro Piñeiro
- [Mesa-dev] [PATCH 0/5] Implementation of vec4 equivalent to fs_cmod_propagation optimization
Alejandro Piñeiro
- [Mesa-dev] [PATCH v2] i965/vec4: track and use independently each flag channel
Alejandro Piñeiro
- [Mesa-dev] [PATCH v2] i965/vec4: track and use independently each flag channel
Alejandro Piñeiro
- [Mesa-dev] [PATCH] i965: check inst->predicate when clearing flag_live at dead code eliminate
Alejandro Piñeiro
- [Mesa-dev] [PATCH] i965/vec4: check opcode on vec4_instruction::reads_flag(channel)
Alejandro Piñeiro
- [Mesa-dev] [PATCH] i965/vec4: select predicate based on writemask for sel emissions
Alejandro Piñeiro
- [Mesa-dev] [PATCH] i965/vec4: check opcode on vec4_instruction::reads_flag(channel)
Alejandro Piñeiro
- [Mesa-dev] [PATCH 02/12] util: Move DRI parse_debug_string() to util
Pohjolainen, Topi
- [Mesa-dev] [PATCH 03/12] i965: Configure bufmgr debug options from intel_screen.c
Pohjolainen, Topi
- [Mesa-dev] [PATCH 05/12] i965/cs: Split out helper for building local id payload
Pohjolainen, Topi
- [Mesa-dev] [PATCH 00/12] Introduce libi965_compiler.la
Pohjolainen, Topi
- [Mesa-dev] [PATCH 05/12] i965/cs: Split out helper for building local id payload
Pohjolainen, Topi
- [Mesa-dev] [PATCH 05/12] i965/cs: Split out helper for building local id payload
Pohjolainen, Topi
- [Mesa-dev] [PATCH 01/17] i965/asm: Explicitly use a nir_instr for IR annotations
Pohjolainen, Topi
- [Mesa-dev] [PATCH 04/17] nir/info: Move the GS info into a stage-specific info union
Pohjolainen, Topi
- [Mesa-dev] [PATCH 02/17] nir: Add a label to nir_shader_info
Pohjolainen, Topi
- [Mesa-dev] [PATCH 09/17] i965: Use a const nir_shader in backend_shader
Pohjolainen, Topi
- [Mesa-dev] [PATCH 10/17] i965/vs: Move use_legacy_snorm_formula into the shader key
Pohjolainen, Topi
- [Mesa-dev] [PATCH 15/17] i965/fs: Move some of the prog_data setup into brw_wm_emit
Pohjolainen, Topi
- [Mesa-dev] [PATCH 06/17] nir/info: Add a few bits of info for fragment shaders
Pohjolainen, Topi
- [Mesa-dev] [PATCH 05/17] nir/info: Add compute shader local size to nir_shader_info
Pohjolainen, Topi
- [Mesa-dev] [PATCH 03/17] mesa: Move gl_frag_depth_layout from mtypes.h to shader_enums.h
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965: Do not dereference NULL brw_shader pointer when debugging
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965: Do not dereference NULL brw_shader pointer when debugging
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965/gen8: Remove gen<8 checks in gen8 code
Pohjolainen, Topi
- [Mesa-dev] [PATCH 10/17] i965/vs: Move use_legacy_snorm_formula into the shader key
Pohjolainen, Topi
- [Mesa-dev] [PATCH 06/17] nir/info: Add a few bits of info for fragment shaders
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 12/17] i965/vs: Rework vs_emit to take a nir_shader and a brw_compiler
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 12/17] i965/vs: Rework vs_emit to take a nir_shader and a brw_compiler
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 18/17 (was 10/17)] i965/vs: Move use_legacy_snorm_formula into the shader key
Pohjolainen, Topi
- [Mesa-dev] [PATCH 05/10] i965/meta/gen9: Individually fast clear color attachments
Pohjolainen, Topi
- [Mesa-dev] [PATCH 05/10] i965/meta/gen9: Individually fast clear color attachments
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 12/17] i965/vs: Rework vs_emit to take a nir_shader and a brw_compiler
Pohjolainen, Topi
- [Mesa-dev] [PATCH 15/17] i965/fs: Move some of the prog_data setup into brw_wm_emit
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 12/17] i965/vs: Rework vs_emit to take a nir_shader and a brw_compiler
Pohjolainen, Topi
- [Mesa-dev] [PATCH 15/17] i965/fs: Move some of the prog_data setup into brw_wm_emit
Pohjolainen, Topi
- [Mesa-dev] [PATCH 2/7] i965/gen9: Don't call tr_mode_vertical_texture_alignment() for 1D textures
Pohjolainen, Topi
- [Mesa-dev] [PATCH 4/9] i965: Set annotation_info's mem_ctx.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 5/9] i965: Combine assembly annotations if possible.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 6/9] i965: Add annotation_insert_error() and support for printing errors.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 2/2] glsl: add fragdata arrays to program resource list
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/4] nir/instr_set: Add an allow_loads field
Pohjolainen, Topi
- [Mesa-dev] [PATCH] i965: Fix missing BRW_NEW_*_PROG_DATA flagging caused by cache reuse.
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2] i915/aa: fixing anti-aliasing bug for thinnest width lines
Predut, Marius
- [Mesa-dev] [Bug 92293] A compilation error happen when update mesa from 10.6.7 to 11.0.2
Predut, Marius
- [Mesa-dev] [PATCH] i915/aa: fixing anti-aliasing bug for thinnest width lines
Marius Predut
- [Mesa-dev] [PATCH] i915/aa: fixing anti-aliasing bug for thinnest width lines
Predut, Marius
- [Mesa-dev] [PATCH] i915/aa: fixing anti-aliasing bug for thinnest width lines
Predut, Marius
- [Mesa-dev] Plan to work on opt_peephole_sel optimization for vec4
Antía Puentes
- [Mesa-dev] Plan to work on opt_peephole_sel optimization for vec4
Antía Puentes
- [Mesa-dev] Plan to work on opt_peephole_sel optimization for vec4
Antía Puentes
- [Mesa-dev] Intent to work on support for ARB_internalformat_query2
Antía Puentes
- [Mesa-dev] [PATCH 1/7] mesa: clean up #includes in ff_fragment_shader.cpp
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: error out if non-constant indexing of SSBO arrays with GLSL ES
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: fix GetProgramiv/GetActiveAttrib regression
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: validate binding qualifier on block members
Tapani Pälli
- [Mesa-dev] [PATCH 1/6] main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: fix GetProgramiv/GetActiveAttrib regression
Tapani Pälli
- [Mesa-dev] [PATCH 1/2] glsl: mark packed varyings during lower_packed_varyings
Tapani Pälli
- [Mesa-dev] [PATCH 2/2] mesa: fix GetProgramiv/GetActiveAttrib regression
Tapani Pälli
- [Mesa-dev] [PATCH 2/2] mesa: fix GetProgramiv/GetActiveAttrib regression
Tapani Pälli
- [Mesa-dev] [PATCH 2/2] mesa: fix GetProgramiv/GetActiveAttrib regression
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: set glsl error if binding qualifier used on global scope
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: add varyings to resource list only with SSO
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: Restrict initializers for global variables to constant expression in ES
Tapani Pälli
- [Mesa-dev] [PATCH v2] main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE
Tapani Pälli
- [Mesa-dev] [PATCH 2/6] main: fix goto in program_resource_top_level_array_stride
Tapani Pälli
- [Mesa-dev] [PATCH] main: fix length of values written to glGetProgramResourceiv() for ACTIVE_VARIABLES
Tapani Pälli
- [Mesa-dev] [PATCH v2] mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Tapani Pälli
- [Mesa-dev] [PATCH] changes to get rid of ir_variable
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: use gl_shader_variable in program resource list WIP
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: use gl_shader_variable in program resource list WIP
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: Set api prefix to version string when overriding version
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: Set api prefix to version string when overriding version
Tapani Pälli
- [Mesa-dev] [PATCH 1/2] glsl: add top level array size and stride to gl_uniform_storage
Tapani Pälli
- [Mesa-dev] [PATCH 2/2] glsl: calculate TOP_LEVEL_ARRAY_SIZE and STRIDE when adding resources
Tapani Pälli
- [Mesa-dev] [PATCH 1/2] glsl: Support uint index in do_vec_index_to_cond_assign
Tapani Pälli
- [Mesa-dev] [PATCH v2] mesa: Set api prefix to version string when overriding version
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: fix check SSBOs support for builtin functions
Tapani Pälli
- [Mesa-dev] [PATCH] i965: Fix is-renderable check in intel_image_target_renderbuffer_storage
Tapani Pälli
- [Mesa-dev] [PATCH 1/3] glsl: skip buffer variables when filling UniformRemapTable
Tapani Pälli
- [Mesa-dev] [PATCH 2/3] glsl: do not try to reserve explicit locations for buffer variables
Tapani Pälli
- [Mesa-dev] [PATCH 3/3] glsl: fix record type detection in explicit location assign
Tapani Pälli
- [Mesa-dev] [PATCH 1/3] glsl: skip buffer variables when filling UniformRemapTable
Tapani Pälli
- [Mesa-dev] [PATCH 1/3] glsl: skip buffer variables when filling UniformRemapTable
Tapani Pälli
- [Mesa-dev] [PATCH 1/2] glsl: add is_array_of_arrays() helper
Tapani Pälli
- [Mesa-dev] [PATCH 2/4] mesa: Draw Indirect is not allowed when no vertex array binding exists.
Tapani Pälli
- [Mesa-dev] [PATCH 4/4] mesa: Draw indirect is not allowed when xfb is active and unpaused
Tapani Pälli
- [Mesa-dev] [PATCH 2/4] mesa: Draw Indirect is not allowed when no vertex array binding exists.
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: remove excess location qualifier validation
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: remove excess location qualifier validation
Tapani Pälli
- [Mesa-dev] [PATCH 1/2] main: Remove interface block array index for doing the name comparison
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: remove excess location qualifier validation
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: add additional checks for uniform location query
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: add additional checks for uniform location query
Tapani Pälli
- [Mesa-dev] [PATCH v2] main: Remove interface block array index for doing the name comparison
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: fix error type for GetFramebufferAttachmentParameteriv
Tapani Pälli
- [Mesa-dev] [PATCH v2] mesa: Draw indirect is not allowed if the default VAO is bound.
Tapani Pälli
- [Mesa-dev] [PATCH 1/2] mesa: add fragdata_arrays list to gl_shader
Tapani Pälli
- [Mesa-dev] [PATCH 2/2] glsl: add fragdata arrays to program resource list
Tapani Pälli
- [Mesa-dev] [PATCH] main: fix GL_MAX_NUM_ACTIVE_VARIABLES value for shader storage blocks
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: join calculate_array_size() and calculate_array_stride()
Tapani Pälli
- [Mesa-dev] [PATCH] main: fix basename match's check if it's an array or struct
Tapani Pälli
- [Mesa-dev] [PATCH] main: fix basename match's check if it's an array or struct
Tapani Pälli
- [Mesa-dev] [PATCH] main: fix basename match's check if it's an array or struct
Tapani Pälli
- [Mesa-dev] [Mesa-stable] [PATCH] mesa: fix error type for GetFramebufferAttachmentParameteriv
Tapani Pälli
- [Mesa-dev] [PATCH v2] main: fix basename match's check if it's an array or struct
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: fix program resource queries for atomic counter buffers
Tapani Pälli
- [Mesa-dev] [PATCH] mesa: fix program resource queries for atomic counter buffers
Tapani Pälli
- [Mesa-dev] [PATCH 1/2] mesa: fix uniforms calculation in glGetProgramiv
Tapani Pälli
- [Mesa-dev] [PATCH 2/2] mesa: check if resource backed by buffer in property queries
Tapani Pälli
- [Mesa-dev] [PATCH 1/2] mesa: fix uniforms calculation in glGetProgramiv
Tapani Pälli
- [Mesa-dev] [PATCH 1/2] mesa: fix uniforms calculation in glGetProgramiv
Tapani Pälli
- [Mesa-dev] [RFC 0/2] Provide separate index spaces for UBOs and SSBOs
Iago Toral Quiroga
- [Mesa-dev] [RFC 1/2] mesa: Rename {Num}UniformBlocks to {Num}BufferInterfaceBlocks
Iago Toral Quiroga
- [Mesa-dev] [RFC 2/2] mesa: Add {Num}UniformBlocks and {Num}ShaderStorageBlocks to gl_shader_program
Iago Toral Quiroga
- [Mesa-dev] [PATCH] i965: Make vec4_visitor's destructor virtual
Iago Toral Quiroga
- [Mesa-dev] [PATCH] glsl: Fix variable_referenced() for vector_{extract, insert} expressions
Iago Toral Quiroga
- [Mesa-dev] [PATCH 1/2] glsl: shader outputs cannot have initializers
Iago Toral Quiroga
- [Mesa-dev] [PATCH 2/2] glsl: include variable name in error messages about initializers
Iago Toral Quiroga
- [Mesa-dev] [PATCH] i965: Do not dereference NULL brw_shader pointer when debugging
Iago Toral Quiroga
- [Mesa-dev] [PATCH 0/4] Implement separate index spaces for UBOs and SSBOs
Iago Toral Quiroga
- [Mesa-dev] [PATCH 1/4] mesa: Rename {Num}UniformBlocks to {Num}BufferInterfaceBlocks
Iago Toral Quiroga
- [Mesa-dev] [PATCH 2/4] mesa: Add {Num}UniformBlocks and {Num}ShaderStorageBlocks to gl_shader{_program}
Iago Toral Quiroga
- [Mesa-dev] [PATCH 3/4] glsl/lower_ubo_reference: lower UBOs and SSBOs to separate index spaces
Iago Toral Quiroga
- [Mesa-dev] [PATCH 4/4] i965: Adapt SSBOs to work with their own separate index space
Iago Toral Quiroga
- [Mesa-dev] [PATCH 0/4] i965: skip control-flow aware liveness analysis if we only have 1 block
Iago Toral Quiroga
- [Mesa-dev] [PATCH 1/4] i965/fs: Fix indentation in fs_live_variables::compute_start_end
Iago Toral Quiroga
- [Mesa-dev] [PATCH 2/4] i965/fs: skip control-flow aware liveness analysis if we only have 1 block
Iago Toral Quiroga
- [Mesa-dev] [PATCH 3/4] i965/vec4: fix indentation in vec4_visitor::calculate_live_intervals
Iago Toral Quiroga
- [Mesa-dev] [PATCH 4/4] i965/vec4: skip control-flow aware liveness analysis if we only have 1 block
Iago Toral Quiroga
- [Mesa-dev] [PATCH 1/3] nir: Get the number of SSBOs and UBOs right
Iago Toral Quiroga
- [Mesa-dev] [PATCH 2/3] i965/fs: use the right number of UBOs
Iago Toral Quiroga
- [Mesa-dev] [PATCH 3/3] i965/vec4: Use the right number of UBOs
Iago Toral Quiroga
- [Mesa-dev] [PATCH 1/5] main: Use NumUniformBlocks to count UBOs
Iago Toral Quiroga
- [Mesa-dev] [PATCH 2/5] main: GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH is about UBOS, not SSBOs
Iago Toral Quiroga
- [Mesa-dev] [PATCH 3/5] i965: Do not use NumBufferInterfaceBlocks
Iago Toral Quiroga
- [Mesa-dev] [PATCH 4/5] st/mesa: Use {Num}UniformBlocks instead of {Num}BufferInterfaceBlocks
Iago Toral Quiroga
- [Mesa-dev] [PATCH 5/5] glsl_to_tgsi: Use {Num}UniformBlocks instead of {Num}BufferInterfaceBlocks
Iago Toral Quiroga
- [Mesa-dev] [PATCH 0/2] Add a SSBO load optimization pass
Iago Toral Quiroga
- [Mesa-dev] [PATCH 1/2] glsl: Implement a SSBO load optimization pass
Iago Toral Quiroga
- [Mesa-dev] [PATCH 2/2] i965: Use the ssbo load cache optimization
Iago Toral Quiroga
- [Mesa-dev] [PATCH 0/2] Nir: Allow CSE of SSBO loads
Iago Toral Quiroga
- [Mesa-dev] [PATCH 1/2] nir/cse: invalidate SSBO loads in presence of ssbo writes or memory barriers
Iago Toral Quiroga
- [Mesa-dev] [PATCH 2/2] nir/instr_set: allow rewrite of SSBO loads
Iago Toral Quiroga
- [Mesa-dev] [PATCH 0/4] Nir: implement a load-combine pass
Iago Toral Quiroga
- [Mesa-dev] [PATCH 1/4] nir/instr_set: Add an allow_loads field
Iago Toral Quiroga
- [Mesa-dev] [PATCH 2/4] nir: add a load-combine pass
Iago Toral Quiroga
- [Mesa-dev] [PATCH 3/4] nir/load_combine: expand the pass to support load-after-store.
Iago Toral Quiroga
- [Mesa-dev] [PATCH 4/4] i965: use the load-combine pass
Iago Toral Quiroga
- [Mesa-dev] [PATCH 00/10] i965: always mark used surfaces in the visitors
Iago Toral Quiroga
- [Mesa-dev] [PATCH 01/10] i965/fs: Do not mark direct used surfaces in VARYING_PULL_CONSTANT_LOAD
Iago Toral Quiroga
- [Mesa-dev] [PATCH 02/10] i965/fs: Do not mark used direct surfaces in UNIFORM_PULL_CONSTANT_LOAD
Iago Toral Quiroga
- [Mesa-dev] [PATCH 03/10] i965/fs: Do not mark used direct surfaces in the generator for texture opcodes
Iago Toral Quiroga
- [Mesa-dev] [PATCH 04/10] i965/vec4: Do not mark used direct surfaces in VS_OPCODE_PULL_CONSTANT_LOAD
Iago Toral Quiroga
- [Mesa-dev] [PATCH 05/10] i965/vec4: Do not mark used direct surfaces in the generator for texture opcodes
Iago Toral Quiroga
- [Mesa-dev] [PATCH 06/10] i965/vec4: Do not mark used surfaces in SHADER_OPCODE_SHADER_TIME_ADD
Iago Toral Quiroga
- [Mesa-dev] [PATCH 07/10] i965/fs: Do not mark used surfaces in SHADER_OPCODE_SHADER_TIME_ADD
Iago Toral Quiroga
- [Mesa-dev] [PATCH 08/10] i965/vec4: Do not mark used surfaces in VS_OPCODE_GET_BUFFER_SIZE
Iago Toral Quiroga
- [Mesa-dev] [PATCH 09/10] i965/fs: Do not mark used surfaces in FS_OPCODE_GET_BUFFER_SIZE
Iago Toral Quiroga
- [Mesa-dev] [PATCH 10/10] i965/fs: Do not mark used surfaces in FS_OPCODE_FB_WRITE/FS_OPCODE_REP_FB_WRITE
Iago Toral Quiroga
- [Mesa-dev] [RFC 1/2] gallium: add renderonly driver
Thierry Reding
- [Mesa-dev] [RFC 1/2] gallium: add renderonly driver
Thierry Reding
- [Mesa-dev] [PATCH v2 2/2] i965/fs: Handle non-const sample number in interpolateAtSample
Neil Roberts
- [Mesa-dev] [PATCH v2 2/2] i965/fs: Handle non-const sample number in interpolateAtSample
Neil Roberts
- [Mesa-dev] [PATCH 1/2] i965: Add a second successor to BRW_OPCODE_WHILE
Neil Roberts
- [Mesa-dev] [PATCH v3 2/2] i965/fs: Handle non-const sample number in interpolateAtSample
Neil Roberts
- [Mesa-dev] [PATCH v4] i965/fs: Handle non-const sample number in interpolateAtSample
Neil Roberts
- [Mesa-dev] [PATCH] nir: Mark the shader name during nir_sweep
Neil Roberts
- [Mesa-dev] [PATCH] nir/sweep: Reparent the shader name
Neil Roberts
- [Mesa-dev] [PATCH 0/2] i965/gen9: Enable rep clears
Neil Roberts
- [Mesa-dev] [PATCH v5] i965/fs: Handle non-const sample number in interpolateAtSample
Neil Roberts
- [Mesa-dev] [PATCH 05/10] i965/meta/gen9: Individually fast clear color attachments
Neil Roberts
- [Mesa-dev] [PATCH 09/10] i965/meta: Remove fast_clear_color variable
Neil Roberts
- [Mesa-dev] [PATCH 04/10] i965/skl: skip fast clears for certain surface formats
Neil Roberts
- [Mesa-dev] [PATCH 00/10] Support Skylake MCS buffers (fast clears)
Neil Roberts
- [Mesa-dev] [PATCH] nir/glsl: Use shader_prog->Name for naming the NIR shader
Neil Roberts
- [Mesa-dev] [PATCH] i965/fs: Run all of the optimisations after lower_load_payload
Neil Roberts
- [Mesa-dev] [PATCH 2/3] i965/fs: Make emit_uniformize a no-op for immediates
Neil Roberts
- [Mesa-dev] [PATCH 1/2] i965: Remove block arg from foreach_inst_in_block_*_starting_from
Neil Roberts
- [Mesa-dev] [PATCH 2/2] i965/fs: Improve search for the argument source in opt_zero_samples
Neil Roberts
- [Mesa-dev] [PATCH] i965/fs: Disable opt_sampler_eot for more message types
Neil Roberts
- [Mesa-dev] [PATCH] i965/fs: Disable opt_sampler_eot for more message types
Neil Roberts
- [Mesa-dev] [PATCH v2] mesa/meta: Use interpolateAtOffset for 16x MSAA copy blit
Neil Roberts
- [Mesa-dev] [PATCH v2] mesa/meta: Use interpolateAtOffset for 16x MSAA copy blit
Neil Roberts
- [Mesa-dev] [PATCH 1/2] meta/blit: Always try to enable GL_ARB_sample_shading
Neil Roberts
- [Mesa-dev] [PATCH v3 2/2] mesa/meta: Use interpolateAtOffset for 16x MSAA copy blit
Neil Roberts
- [Mesa-dev] [PATCH v6 2/2] mesa/teximage: accept ASTC formats for 3D texture specification
Neil Roberts
- [Mesa-dev] [PATCH] mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Ian Romanick
- [Mesa-dev] [PATCH 00/20] i915: Pile of fixes and cleanups
Ian Romanick
- [Mesa-dev] [PATCH] mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Ian Romanick
- [Mesa-dev] [PATCH] c11/threads: initialize timeout structure
Ian Romanick
- [Mesa-dev] [PATCH 12/18] mesa/i965: Refactor brw_is_front_buffer_{drawing, reading} to common code
Ian Romanick
- [Mesa-dev] [PATCH 11.1/18] i965: Don't override NewFramebuffer just to call _mesa_new_framebuffer
Ian Romanick
- [Mesa-dev] [PATCH 11.2/18] i915: Don't override NewFramebuffer just to call _mesa_new_framebuffer
Ian Romanick
- [Mesa-dev] [PATCH 11.3/18] radeon: Don't override NewFramebuffer just to call _mesa_new_framebuffer
Ian Romanick
- [Mesa-dev] [PATCH 11.4/18] st/mesa: Don't override NewFramebuffer just to call _mesa_new_framebuffer
Ian Romanick
- [Mesa-dev] [PATCH V6 01/27] glsl: Add support for linking uniform arrays of arrays
Ian Romanick
- [Mesa-dev] [PATCH 11.3/18] radeon: Don't override NewFramebuffer just to call _mesa_new_framebuffer
Ian Romanick
- [Mesa-dev] [PATCH V6 02/27] glsl: add support for initialising sampler AoA
Ian Romanick
- [Mesa-dev] [PATCH] c11/threads: initialize timeout structure
Ian Romanick
- [Mesa-dev] [PATCH V6 05/27] glsl: remove dead code in a single pass
Ian Romanick
- [Mesa-dev] [PATCH V6 06/27] glsl: add AoA support for atmoic counters
Ian Romanick
- [Mesa-dev] [PATCH 3/3] mesa: move gl_texture_object::TargetIndex initializations
Ian Romanick
- [Mesa-dev] [PATCH 3/3] mesa: move gl_texture_object::TargetIndex initializations
Ian Romanick
- [Mesa-dev] [PATCH 1/3] mesa: remove unneeded error check in create_textures()
Ian Romanick
- [Mesa-dev] [PATCH V6 11/27] glsl: calculate AoA uniform offset correctly for structs
Ian Romanick
- [Mesa-dev] [PATCH V6 12/27] glsl: avoid hitting assert for arrays of arrays
Ian Romanick
- [Mesa-dev] Arrays of Arrays v6
Ian Romanick
- [Mesa-dev] [PATCH V6 18/27] glsl: add std140 layout support for AoA
Ian Romanick
- [Mesa-dev] [PATCH V6 19/27] glsl: add AoA support for linking interface blocks with unsized members
Ian Romanick
- [Mesa-dev] [PATCH V6 20/27] glsl: add AoA support for an inteface with unsized array members
Ian Romanick
- [Mesa-dev] [PATCH] glsl: Restrict initializers for global variables to constant expression in ES
Ian Romanick
- [Mesa-dev] [PATCH 1/4] glsl: Only set ir_variable::constant_value for const-decorated variables
Ian Romanick
- [Mesa-dev] [PATCH 2/4 v2] glsl: Restrict initializers for global variables to constant expression in ES
Ian Romanick
- [Mesa-dev] [PATCH 3/4] glsl: Add method to determine whether an expression contains the sequence operator
Ian Romanick
- [Mesa-dev] [PATCH 4/4] glsl: In later GLSL versions, sequence operator is cannot be a constant expression
Ian Romanick
- [Mesa-dev] [Mesa-stable] [PATCH 1/4] mesa: Expose function to calculate whether a shader image unit is valid.
Ian Romanick
- [Mesa-dev] [PATCH] mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Ian Romanick
- [Mesa-dev] [PATCH] gallium/swrast: fix front buffer blitting.
Ian Romanick
- [Mesa-dev] [PATCH 1/4] glsl: Only set ir_variable::constant_value for const-decorated variables
Ian Romanick
- [Mesa-dev] [PATCH 4/4] glsl: In later GLSL versions, sequence operator is cannot be a constant expression
Ian Romanick
- [Mesa-dev] [PATCH 0/9 v3] Apply GLSL ES initializer restrictions
Ian Romanick
- [Mesa-dev] [PATCH 1/9] glsl: Allow built-in functions as constant expressions in OpenGL ES 1.00
Ian Romanick
- [Mesa-dev] [PATCH 2/9] ff_fragment_shader: Use binding to set the sampler unit
Ian Romanick
- [Mesa-dev] [PATCH 3/9] glsl/linker: Use constant_initializer instead of constant_value to initialize uniforms
Ian Romanick
- [Mesa-dev] [PATCH 4/9] glsl: Use constant_initializer instead of constant_value to determine whether to keep an unused uniform
Ian Romanick
- [Mesa-dev] [PATCH 5/9] glsl: Only set ir_variable::constant_value for const-decorated variables
Ian Romanick
- [Mesa-dev] [PATCH 6/9] glsl: Restrict initializers for global variables to constant expression in ES
Ian Romanick
- [Mesa-dev] [PATCH 7/9] glsl: Add method to determine whether an expression contains the sequence operator
Ian Romanick
- [Mesa-dev] [PATCH 8/9] glsl: In later GLSL versions, sequence operator is cannot be a constant expression
Ian Romanick
- [Mesa-dev] [PATCH 9/9] glsl: Never allow the sequence operator anywhere in an array size
Ian Romanick
- [Mesa-dev] [PATCH 9/9] glsl: Never allow the sequence operator anywhere in an array size
Ian Romanick
- [Mesa-dev] [PATCH 1/4] program: remove unused function _mesa_find_line_column
Ian Romanick
- [Mesa-dev] [PATCH 1/9] glsl: Allow built-in functions as constant expressions in OpenGL ES 1.00
Ian Romanick
- [Mesa-dev] [PATCH 2/9] ff_fragment_shader: Use binding to set the sampler unit
Ian Romanick
- [Mesa-dev] [PATCH 8/9] glsl: In later GLSL versions, sequence operator is cannot be a constant expression
Ian Romanick
- [Mesa-dev] [PATCH] i965: Fix is-renderable check in intel_image_target_renderbuffer_storage
Ian Romanick
- [Mesa-dev] [Mesa-stable] [RFC 01/21] mesa/texcompress: Restrict FXT1 format to desktop GL subset
Ian Romanick
- [Mesa-dev] [RFC 01/21] mesa/texcompress: Restrict FXT1 format to desktop GL subset
Ian Romanick
- [Mesa-dev] [PATCH 1/4] mesa: Draw indirect is not allowed if the default VAO is bound.
Ian Romanick
- [Mesa-dev] [PATCH 2/4] mesa: Draw Indirect is not allowed when no vertex array binding exists.
Ian Romanick
- [Mesa-dev] [PATCH 3/4] mesa: Draw Indirect return wrong error code on unalinged
Ian Romanick
- [Mesa-dev] [PATCH v2] mesa/meta: Use interpolateAtOffset for 16x MSAA copy blit
Ian Romanick
- [Mesa-dev] [PATCH v2] mesa: Draw Indirect return wrong error code on unalinged
Ian Romanick
- [Mesa-dev] [PATCH v2] mesa: Draw indirect is not allowed when xfb is active and unpaused
Ian Romanick
- [Mesa-dev] [Mesa-stable] [PATCH] mesa: Enable ASTC in GLES' [NUM_]COMPRESSED_TEXTURE_FORMATS queries
Ian Romanick
- [Mesa-dev] [PATCH 3/5] glsl: Mark gl_ViewportIndex and gl_Layer varyings as flat.
Ian Romanick
- [Mesa-dev] [PATCH] i965: Set correct field for indirect align16 addrimm.
Ian Romanick
- [Mesa-dev] [Mesa-stable] [PATCH] mesa: fix error type for GetFramebufferAttachmentParameteriv
Ian Romanick
- [Mesa-dev] [PATCH] i965: Do legacy userclipping in OpenGL ES 1.x contexts.
Ian Romanick
- [Mesa-dev] [PATCH] mesa/teximage: Fix ASTC-caused S3TC regression
Ian Romanick
- [Mesa-dev] [PATCH 02/11] nir: Add a pass-running infastructure
Ian Romanick
- [Mesa-dev] [PATCH 05/11] nir/phis_to_scalar: Use the nir_pass framework internally
Ian Romanick
- [Mesa-dev] [PATCH 07/11] nir: Use the nir_pass framework internally for copy_prop, dce, and cse
Ian Romanick
- [Mesa-dev] [PATCH 02/11] nir: Add a pass-running infastructure
Ian Romanick
- [Mesa-dev] [Mesa-stable] [PATCH 1/2] [v3] i965/skl: Add GT4 PCI IDs
Ian Romanick
- [Mesa-dev] [PATCH 02/11] nir: Add a pass-running infastructure
Ian Romanick
- [Mesa-dev] [PATCH 02/11] nir: Add a pass-running infastructure
Ian Romanick
- [Mesa-dev] [PATCH 02/11] nir: Add a pass-running infastructure
Ian Romanick
- [Mesa-dev] [PATCH 00/11] nir: Add a pass management framework
Ian Romanick
- [Mesa-dev] [PATCH 3/5] glsl: Mark gl_ViewportIndex and gl_Layer varyings as flat.
Ian Romanick
- [Mesa-dev] [PATCH] i965: Replace default case with list of enum values.
Ian Romanick
- [Mesa-dev] [PATCH] i965: Clean up FBH code.
Ian Romanick
- [Mesa-dev] [PATCH] android: build i965_compile_FILES sources
Mauro Rossi
- [Mesa-dev] [PATCH] android: fix shader_enums.c building error
Mauro Rossi
- [Mesa-dev] [PATCH] android: build i965_compile_FILES sources
Mauro Rossi
- [Mesa-dev] Introducing OpenSWR: High performance software rasterizer
Rowley, Timothy O
- [Mesa-dev] Introducing OpenSWR: High performance software rasterizer
Rowley, Timothy O
- [Mesa-dev] Introducing OpenSWR: High performance software rasterizer
Rowley, Timothy O
- [Mesa-dev] Introducing OpenSWR: High performance software rasterizer
Rowley, Timothy O
- [Mesa-dev] Introducing OpenSWR: High performance software rasterizer
Rowley, Timothy O
- [Mesa-dev] [PATCH 08/10] radeonsi: re-enable unsafe-fp-math for LLVM 3.8
Nick Sarnie
- [Mesa-dev] [PATCH v2] r600g: Fix special negative immediate constants when using ABS modifier.
Nick Sarnie
- [Mesa-dev] [PATCH] mesa: Add abs input modifier to base for POW in ffvertex_prog
Daniel Scharrer
- [Mesa-dev] [PATCH] mesa: Add abs input modifier to base for POW in ffvertex_prog
Daniel Scharrer
- [Mesa-dev] [PATCH 1/3] gallium: add per-sample interpolation control into rasterizer state
Roland Scheidegger
- [Mesa-dev] [PATCH 1/3] gallium: add per-sample interpolation control into rasterizer state
Roland Scheidegger
- [Mesa-dev] [RFC] Vendor-neutral dispatch library for OpenGL
Roland Scheidegger
- [Mesa-dev] [PATCH 10/17] st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR
Roland Scheidegger
- [Mesa-dev] [PATCH 10/17] st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR
Roland Scheidegger
- [Mesa-dev] [PATCH 10/17] st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR
Roland Scheidegger
- [Mesa-dev] [PATCH 01/10] gallivm: supply correct opcode info to emit functions
Roland Scheidegger
- [Mesa-dev] [PATCH 03/10] radeonsi: disable NaNs for LS and HS
Roland Scheidegger
- [Mesa-dev] [PATCH 01/10] gallivm: supply correct opcode info to emit functions
Roland Scheidegger
- [Mesa-dev] [PATCH 03/10] radeonsi: disable NaNs for LS and HS
Roland Scheidegger
- [Mesa-dev] [PATCH 01/10] gallivm: supply correct opcode info to emit functions
Roland Scheidegger
- [Mesa-dev] [PATCH] llvmpipe: fix fp64 inputs to geom shader.
Roland Scheidegger
- [Mesa-dev] [PATCH 3/6] glsl: move half<->float convertion to util
Roland Scheidegger
- [Mesa-dev] llvmpipe broken on Skylake Pentium (LP_NATIVE_VECTOR_WIDTH=128)
Roland Scheidegger
- [Mesa-dev] llvmpipe broken on Skylake Pentium (LP_NATIVE_VECTOR_WIDTH=128)
Roland Scheidegger
- [Mesa-dev] [PATCH 3/6] glsl: move half<->float convertion to util
Roland Scheidegger
- [Mesa-dev] llvmpipe broken on Skylake Pentium (LP_NATIVE_VECTOR_WIDTH=128)
Roland Scheidegger
- [Mesa-dev] [PATCH 3/6] glsl: move half<->float convertion to util
Roland Scheidegger
- [Mesa-dev] [PATCH 3/6] glsl: move half<->float convertion to util
Roland Scheidegger
- [Mesa-dev] [PATCH 3/6] glsl: move half<->float convertion to util
Roland Scheidegger
- [Mesa-dev] llvmpipe broken on Skylake Pentium (LP_NATIVE_VECTOR_WIDTH=128)
Roland Scheidegger
- [Mesa-dev] [PATCH] st/fbo: use pipe_surface_release instead of pipe_surface_reference
Roland Scheidegger
- [Mesa-dev] [PATCH 02/10] gallivm: implement the correct version of LRP
Roland Scheidegger
- [Mesa-dev] [PATCH] r600g: Implement ARB_texture_view
Roland Scheidegger
- [Mesa-dev] [PATCH 09/10] vbo: fix GL_LINE_LOOP stray line bug
Roland Scheidegger
- [Mesa-dev] [PATCH] draw: fix splitting of line loops
Roland Scheidegger
- [Mesa-dev] [PATCH] svga: fix incorrect round-down arithmetic
Roland Scheidegger
- [Mesa-dev] [RFCv0 2/8] gallium: refactor pipe_shader_state to support multiple IR's
Roland Scheidegger
- [Mesa-dev] [RFCv0 2/8] gallium: refactor pipe_shader_state to support multiple IR's
Roland Scheidegger
- [Mesa-dev] [RFCv0 0/8] gallium: add support for NIR as alternate IR
Roland Scheidegger
- [Mesa-dev] [PATCH 2/4] gallium: add new properties for clip and cull distance usage
Roland Scheidegger
- [Mesa-dev] [PATCH 2/4] gallium: add new properties for clip and cull distance usage
Roland Scheidegger
- [Mesa-dev] [PATCH 2/4] gallium: add new properties for clip and cull distance usage
Roland Scheidegger
- [Mesa-dev] [PATCH 2/4] gallium: add new properties for clip and cull distance usage
Roland Scheidegger
- [Mesa-dev] [PATCH 2/4] gallium: add new properties for clip and cull distance usage
Roland Scheidegger
- [Mesa-dev] [PATCH 2/4] gallium: add new properties for clip and cull distance usage
Roland Scheidegger
- [Mesa-dev] Introducing OpenSWR: High performance software rasterizer
Roland Scheidegger
- [Mesa-dev] [PATCH] draw: fix splitting of line loops (v2)
Roland Scheidegger
- [Mesa-dev] [PATCH] svga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Roland Scheidegger
- [Mesa-dev] [PATCH] gallivm: Translate all util_cpu_caps bits to LLVM attributes.
Roland Scheidegger
- [Mesa-dev] Introducing OpenSWR: High performance software rasterizer
Roland Scheidegger
- [Mesa-dev] [PATCH 4/4] st/mesa: use _mesa_RasterPos() when possible
Roland Scheidegger
- [Mesa-dev] [PATCH] gallivm: Translate all util_cpu_caps bits to LLVM attributes.
Roland Scheidegger
- [Mesa-dev] [PATCH] radeon/uvd: don't expose HEVC on old UVD hw
Roland Scheidegger
- [Mesa-dev] [PATCH] gallivm: disable f16c when not using AVX
Roland Scheidegger
- [Mesa-dev] [PATCH] gallivm: disable f16c when not using AVX
Roland Scheidegger
- [Mesa-dev] [PATCH v6 2/2] mesa/teximage: accept ASTC formats for 3D texture specification
Roland Scheidegger
- [Mesa-dev] [PATCH] mesa/teximage: Fix ASTC-caused S3TC regression
Roland Scheidegger
- [Mesa-dev] Problems with accuracy of coeffs_init + attribs_update
Roland Scheidegger
- [Mesa-dev] Problems with accuracy of coeffs_init + attribs_update
Roland Scheidegger
- [Mesa-dev] Problems with accuracy of coeffs_init + attribs_update
Roland Scheidegger
- [Mesa-dev] Problems with accuracy of coeffs_init + attribs_update
Roland Scheidegger
- [Mesa-dev] [PATCH v3] r600g: Fix special negative immediate constants when using ABS modifier.
Felix Schwarz
- [Mesa-dev] Updating mesa3d.org docs?
Sarah Sharp
- [Mesa-dev] Updating mesa3d.org docs?
Sarah Sharp
- [Mesa-dev] [PATCH] gallivm: Translate all util_cpu_caps bits to LLVM attributes.
Gustaw Smolarczyk
- [Mesa-dev] [PATCH] st/fbo: use pipe_surface_release instead of pipe_surface_reference
Krzysztof A. Sobiecki
- [Mesa-dev] [PATCH] st/fbo: use pipe_surface_release instead of pipe_surface_reference
Krzysztof A. Sobiecki
- [Mesa-dev] [RFC 1/2] gallium: add renderonly driver
Lucas Stach
- [Mesa-dev] [PATCH 3/3] radeon/llvm: Initialize gallivm targets when initializing the AMDGPU target v2
Tom Stellard
- [Mesa-dev] [PATCH 03/10] radeonsi: initialize output, temp, and address registers to "undef"
Tom Stellard
- [Mesa-dev] [PATCH 04/10] radeonsi: don't emit AMDGPU intrinsics for EX2, ROUND, TRUNC
Tom Stellard
- [Mesa-dev] [PATCH 05/10] radeonsi: don't emit AMDGPU intrinsics for integer abs, min, max
Tom Stellard
- [Mesa-dev] [PATCH 07/10] radeonsi: don't use the AMDGPU intrinsic for CMP
Tom Stellard
- [Mesa-dev] [PATCH 08/10] radeonsi: re-enable unsafe-fp-math for LLVM 3.8
Tom Stellard
- [Mesa-dev] [RFC 1/2] gallium: add renderonly driver
Daniel Stone
- [Mesa-dev] [PATCH v4 7/9] st/va: add headless support, i.e. VA_DISPLAY_DRM
Daniel Stone
- [Mesa-dev] [PATCH v4 7/9] st/va: add headless support, i.e. VA_DISPLAY_DRM
Daniel Stone
- [Mesa-dev] [PATCH 00/20] i915: Pile of fixes and cleanups
Ville Syrjälä
- [Mesa-dev] [PATCH] i915/aa: fixing anti-aliasing bug for thinnest width lines
Ville Syrjälä
- [Mesa-dev] [PATCH] i915/aa: fixing anti-aliasing bug for thinnest width lines
Ville Syrjälä
- [Mesa-dev] [PATCH] i915/aa: fixing anti-aliasing bug for thinnest width lines
Ville Syrjälä
- [Mesa-dev] [PATCH] i915/aa: fixing anti-aliasing bug for thinnest width lines
Ville Syrjälä
- [Mesa-dev] [PATCH] i915/aa: fixing anti-aliasing bug for thinnest width lines
Ville Syrjälä
- [Mesa-dev] [PATCH 1/2] gbm: Add a flag to enable creation of rotated scanout buffers
Ville Syrjälä
- [Mesa-dev] [PATCH 1/2] gbm: Add a flag to enable creation of rotated scanout buffers
Ville Syrjälä
- [Mesa-dev] [PATCH 2/2] dri/common: drop loading /etc/drirc
Eero Tamminen
- [Mesa-dev] Manipulate GALLIUM_HUD post-launch (interactively)
Eero Tamminen
- [Mesa-dev] Manipulate GALLIUM_HUD post-launch (interactively)
Eero Tamminen
- [Mesa-dev] [RFC v4] i965/gen8+: bo in state base address must be in 32-bit address range
Michel Thierry
- [Mesa-dev] [PATCH v4 1/2] intel: 48b ppgtt support (EXEC_OBJECT_SUPPORTS_48B_ADDRESS flag)
Michel Thierry
- [Mesa-dev] [PATCH v4 1/2] intel: 48b ppgtt support (EXEC_OBJECT_SUPPORTS_48B_ADDRESS flag)
Michel Thierry
- [Mesa-dev] [PATCH v4 1/2] intel: 48b ppgtt support (EXEC_OBJECT_SUPPORTS_48B_ADDRESS flag)
Michel Thierry
- [Mesa-dev] [PATCH v4 1/2] intel: 48b ppgtt support (EXEC_OBJECT_SUPPORTS_48B_ADDRESS flag)
Michel Thierry
- [Mesa-dev] [PATCH v4 1/2] intel: 48b ppgtt support (EXEC_OBJECT_SUPPORTS_48B_ADDRESS flag)
Michel Thierry
- [Mesa-dev] [PATCH] glsl: emit row_major matrix's SSBO stores only for components in writemask
Iago Toral
- [Mesa-dev] [PATCH] mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Iago Toral
- [Mesa-dev] [PATCH 03/11] i965: Pull stage_prog_data.nr_params out of the NIR shader
Iago Toral
- [Mesa-dev] [PATCH 01/11] glsl/types: Make subroutine types have a single matrix column
Iago Toral
- [Mesa-dev] [PATCH 02/11] i965/vs: Move lazy NIR creation to codegen_vs_prog
Iago Toral
- [Mesa-dev] [PATCH 03/11] i965: Pull stage_prog_data.nr_params out of the NIR shader
Iago Toral
- [Mesa-dev] [RFC 2/2] mesa: Add {Num}UniformBlocks and {Num}ShaderStorageBlocks to gl_shader_program
Iago Toral
- [Mesa-dev] [PATCH] mesa: avoid leaking closure when iterating over a string_to_uint_map
Iago Toral
- [Mesa-dev] [PATCH] glsl: avoid leaking hiddenUniforms map when there are no uniforms
Iago Toral
- [Mesa-dev] [PATCH] i965: don't forget to free image_param on prog_data free
Iago Toral
- [Mesa-dev] [PATCH 04/11] i965/vec4: Use the actual channels used in pack_uniform_registers
Iago Toral
- [Mesa-dev] [PATCH 05/11] i965/vec4: Get rid of the uniform_vector_size array
Iago Toral
- [Mesa-dev] [PATCH 06/11] i965/shader: Pull setup_image_uniform_values out of backend_shader
Iago Toral
- [Mesa-dev] [PATCH 06/11] i965/shader: Pull setup_image_uniform_values out of backend_shader
Iago Toral
- [Mesa-dev] [PATCH 07/11] i965/shader: Get rid of the setup_vec4_uniform_value helper
Iago Toral
- [Mesa-dev] [PATCH 08/11] i965/vec4: Use the uniform count from nir_assign_var_locations
Iago Toral
- [Mesa-dev] [PATCH 09/11] i965/nir: Pull common ARB program uniform handling into a common function
Iago Toral
- [Mesa-dev] [PATCH 10/11] i965/nir: Pull GLSL uniform handling into a common function
Iago Toral
- [Mesa-dev] [PATCH 11/11] i965/nir: Simplify uniform setup
Iago Toral
- [Mesa-dev] [PATCH 1/2] glsl/opt_array_splitting: Fix crash when doing array indexing into other arrays
Iago Toral
- [Mesa-dev] [PATCH v2] nir: split SSBO min/max atomic instrinsics into signed/unsigned versions
Iago Toral
- [Mesa-dev] [PATCH] i965: Make vec4_visitor's destructor virtual
Iago Toral
- [Mesa-dev] [PATCH 4/6] i965: dump scheduling cycle estimates
Iago Toral
- [Mesa-dev] [PATCH v2] nir: split SSBO min/max atomic instrinsics into signed/unsigned versions
Iago Toral
- [Mesa-dev] [PATCH v2 08/23] i965/vs: Fix a subtlety in the nr_attributes == 0 workaround.
Iago Toral
- [Mesa-dev] [PATCH 12/18] mesa/i965: Refactor brw_is_front_buffer_{drawing, reading} to common code
Iago Toral
- [Mesa-dev] [PATCH 01/18] t_dd_dmatmp: Replace fprintf with unreachable
Iago Toral
- [Mesa-dev] [PATCH] glsl: Restrict initializers for global variables to constant expression in ES
Iago Toral
- [Mesa-dev] [PATCH 0/3] Make pull constant loads in gen6 start at MRFs 16/17
Iago Toral
- [Mesa-dev] [PATCH v3 6/6] main: fix length of values written to glGetProgramResourceiv() for ACTIVE_VARIABLES
Iago Toral
- [Mesa-dev] [PATCH v3 6/6] main: fix length of values written to glGetProgramResourceiv() for ACTIVE_VARIABLES
Iago Toral
- [Mesa-dev] [PATCH v2] mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Iago Toral
- [Mesa-dev] [PATCH 1/4] glsl: Only set ir_variable::constant_value for const-decorated variables
Iago Toral
- [Mesa-dev] [PATCH 4/4] glsl: In later GLSL versions, sequence operator is cannot be a constant expression
Iago Toral
- [Mesa-dev] [PATCH 01/12] i965: Move brw_dump_ir() out of brw_*_emit() functions
Iago Toral
- [Mesa-dev] [PATCH 01/12] i965: Move brw_dump_ir() out of brw_*_emit() functions
Iago Toral
- [Mesa-dev] [PATCH 02/12] util: Move DRI parse_debug_string() to util
Iago Toral
- [Mesa-dev] [PATCH 03/12] i965: Configure bufmgr debug options from intel_screen.c
Iago Toral
- [Mesa-dev] [PATCH 01/12] i965: Move brw_dump_ir() out of brw_*_emit() functions
Iago Toral
- [Mesa-dev] [PATCH] i965: Do not dereference NULL brw_shader pointer when debugging
Iago Toral
- [Mesa-dev] [PATCH 05/13] nir: Add a a nir_shader_info struct
Iago Toral
- [Mesa-dev] [PATCH 0/4] Implement separate index spaces for UBOs and SSBOs
Iago Toral
- [Mesa-dev] [PATCH 3/3] nir: Add helpers for creating variables and adding them to lists
Iago Toral
- [Mesa-dev] [PATCH 2/3] nir/prog: Use nir_foreach_variable
Iago Toral
- [Mesa-dev] [PATCH 3/3] nir: Add helpers for creating variables and adding them to lists
Iago Toral
- [Mesa-dev] [PATCH 0/4] i965: skip control-flow aware liveness analysis if we only have 1 block
Iago Toral
- [Mesa-dev] [PATCH 0/4] i965: skip control-flow aware liveness analysis if we only have 1 block
Iago Toral
- [Mesa-dev] [PATCH 0/4] i965: skip control-flow aware liveness analysis if we only have 1 block
Iago Toral
- [Mesa-dev] [PATCH] glsl: Enable split of lower UBOs and SSBO also for compute shaders
Iago Toral
- [Mesa-dev] [PATCH 1/3] nir: Get the number of SSBOs and UBOs right
Iago Toral
- [Mesa-dev] [PATCH] glsl: fix check SSBOs support for builtin functions
Iago Toral
- [Mesa-dev] [PATCH v2] mesa: Set api prefix to version string when overriding version
Iago Toral
- [Mesa-dev] [PATCH 0/4] i965: skip control-flow aware liveness analysis if we only have 1 block
Iago Toral
- [Mesa-dev] [PATCH 2/3] i965/fs: Make emit_uniformize a no-op for immediates
Iago Toral
- [Mesa-dev] [PATCH 3/3] i965/fs: Read all components of a SSBO field with one send
Iago Toral
- [Mesa-dev] [PATCH 1/3] i965: Don't use message headers for typed/untyped reads
Iago Toral
- [Mesa-dev] [PATCH 0/3] brw surface builder / ssbo fixes
Iago Toral
- [Mesa-dev] [PATCH] i965/fs: Disable CSE optimization for untyped & typed surface reads
Iago Toral
- [Mesa-dev] [PATCH 1/9] i965/vec4: Don't emit MOVs for unused URB slots.
Iago Toral
- [Mesa-dev] [PATCH 2/9] i965/vec4: Initialize LOD to 0.0f.
Iago Toral
- [Mesa-dev] [PATCH 3/9] i965: Add devinfo parameter to brw_compact_inst_* funcs.
Iago Toral
- [Mesa-dev] [PATCH 4/9] i965: Compact acc_wr_control only on Gen6+.
Iago Toral
- [Mesa-dev] [PATCH 1/2] glsl: Implement a SSBO load optimization pass
Iago Toral
- [Mesa-dev] [PATCH 1/2] glsl: Implement a SSBO load optimization pass
Iago Toral
- [Mesa-dev] [PATCH 4/9] i965: Compact acc_wr_control only on Gen6+.
Iago Toral
- [Mesa-dev] [PATCH 8/9] i965: Add const to brw_compact_inst_bits.
Iago Toral
- [Mesa-dev] [PATCH 9/9] i965: Mark compacted 3-src instructions as Gen8+.
Iago Toral
- [Mesa-dev] [PATCH 4/9] i965: Compact acc_wr_control only on Gen6+.
Iago Toral
- [Mesa-dev] [PATCH 7/9] i965: Add mask_control_ex field and handle it in compaction.
Iago Toral
- [Mesa-dev] [PATCH 1/2] glsl: Implement a SSBO load optimization pass
Iago Toral
- [Mesa-dev] [PATCH 7/9] i965: Add mask_control_ex field and handle it in compaction.
Iago Toral
- [Mesa-dev] i965: Invalid memory accesses after resizing brw_codegen's store table
Iago Toral
- [Mesa-dev] [PATCH 1/2] glsl: Implement a SSBO load optimization pass
Iago Toral
- [Mesa-dev] [PATCH 1/2] glsl: Implement a SSBO load optimization pass
Iago Toral
- [Mesa-dev] [PATCH] i965/vec4: Initialize LOD to 0.0f for textureQueryLevels() and texture().
Iago Toral
- [Mesa-dev] [PATCH] i965/fs: Disable CSE optimization for untyped & typed surface reads
Iago Toral
- [Mesa-dev] [PATCH 0/2] Nir: Allow CSE of SSBO loads
Iago Toral
- [Mesa-dev] [PATCH 0/2] Nir: Allow CSE of SSBO loads
Iago Toral
- [Mesa-dev] [PATCH 0/2] Nir: Allow CSE of SSBO loads
Iago Toral
- [Mesa-dev] [PATCH 0/2] Nir: Allow CSE of SSBO loads
Iago Toral
- [Mesa-dev] [PATCH 1/2] i965/vec4: Remove unnecessary #includes from the generator.
Iago Toral
- [Mesa-dev] [PATCH 1/4] nir/instr_set: Add an allow_loads field
Iago Toral
- [Mesa-dev] [PATCH 1/3] mesa: rename UniformBlockStageIndex to InterfaceBlockStageIndex
Iago Toral
- [Mesa-dev] [PATCH 1/3] mesa: rename UniformBlockStageIndex to InterfaceBlockStageIndex
Iago Toral
- [Mesa-dev] [PATCH 2/3] mesa: Map program UBOs and SSBOs to Interface Blocks
Iago Toral
- [Mesa-dev] [PATCH 3/3] mesa: Use UBO/SSBO indices during binding
Iago Toral
- [Mesa-dev] [PATCH 2/2] glsl: fix GL_BUFFER_DATA_SIZE value for shader storage blocks with unsize arrays
Iago Toral
- [Mesa-dev] [PATCH 3/9] i965: Don't consider control flow instructions to have sources.
Iago Toral
- [Mesa-dev] [PATCH 3/3] nir: Store PatchInputsRead and PatchOutputsWritten in nir_shader_info.
Iago Toral
- [Mesa-dev] i965: Invalid memory accesses after resizing brw_codegen's store table
Iago Toral
- [Mesa-dev] [PATCH] glsl: Add compute shader builtin variables for OpenGLES 3.1
Iago Toral
- [Mesa-dev] [PATCH] glsl: OpenGLES GLSL 3.1 precision qualifiers ordering rules
Iago Toral
- [Mesa-dev] [PATCH] main/get: Add MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS
Iago Toral
- [Mesa-dev] [PATCH] i965: Setup pull constant state for compute programs
Iago Toral
- [Mesa-dev] [PATCH] i965/nir: Mark const index UBO surfaces as used
Iago Toral
- [Mesa-dev] [PATCH 1/2] mesa/sso: Add MESA_VERBOSE=api trace support
Iago Toral
- [Mesa-dev] [PATCH 2/2] mesa/sso: Add compute shader support
Iago Toral
- [Mesa-dev] [PATCH] main: Match DispatchCompute* API validation from main specification
Iago Toral
- [Mesa-dev] [PATCH 2/2] mesa/sso: Add compute shader support
Iago Toral
- [Mesa-dev] [PATCH] i965/nir: Mark const index UBO surfaces as used
Iago Toral
- [Mesa-dev] [PATCH] mesa: Add missing _mm_mfence() before streaming loads.
Matt Turner
- [Mesa-dev] [PATCH 1/2] nir: Add a function to determine if a source is dynamically uniform
Matt Turner
- [Mesa-dev] [PATCH] i965: Make brw_varying_to_offset take a const pointer to the VUE map.
Matt Turner
- [Mesa-dev] [PATCH v2 2/2] i965/fs: Handle non-const sample number in interpolateAtSample
Matt Turner
- [Mesa-dev] [PATCH 1/2] nir: Add a function to determine if a source is dynamically uniform
Matt Turner
- [Mesa-dev] [PATCH] nir/remove_phis: handle trivial back-edges
Matt Turner
- [Mesa-dev] [PATCH v2 1/3] i965/vec4: Always use NIR
Matt Turner
- [Mesa-dev] [PATCH 1/3] nir: Add a nir_shader_info::has_transform_feedback_varyings flag.
Matt Turner
- [Mesa-dev] [PATCH] i915: Fix texcoord vs. varying collision in fragment programs
Matt Turner
- [Mesa-dev] [PATCH] i965/vec4: Remove more dead visitor/vertex program code.
Matt Turner
- [Mesa-dev] [PATCH] glsl: Remove CSE pass.
Matt Turner
- [Mesa-dev] [PATCH 1/3] i965/fs: Remove SNB embedded-comparison support from optimizations.
Matt Turner
- [Mesa-dev] [PATCH 2/3] i965/fs: Use backend_instruction in predicated break peephole.
Matt Turner
- [Mesa-dev] [PATCH 3/3] i965: Generalize predicated break pass for use in vec4 backend.
Matt Turner
- [Mesa-dev] [PATCH] glsl: Remove CSE pass.
Matt Turner
- [Mesa-dev] [PATCH] mesa: Add missing _mm_mfence() before streaming loads.
Matt Turner
- [Mesa-dev] [PATCH] i965/cfg: Fix cfg_t::dump() when a block has no immediate dominator.
Matt Turner
- [Mesa-dev] [PATCH] c11/threads: initialize timeout structure
Matt Turner
- [Mesa-dev] [PATCH V6 06/27] glsl: add AoA support for atmoic counters
Matt Turner
- [Mesa-dev] Arrays of Arrays v6
Matt Turner
- [Mesa-dev] [PATCH 1/2] i965: Add a second successor to BRW_OPCODE_WHILE
Matt Turner
- [Mesa-dev] [PATCH 09/12] i965: Move brw_get_shader_time_index() call out of emit functions
Matt Turner
- [Mesa-dev] [PATCH 10/12] i965/cs: Get max_cs_threads from brw_compiler devinfo
Matt Turner
- [Mesa-dev] [PATCH] nir/sweep: Reparent the shader name
Matt Turner
- [Mesa-dev] [PATCH] nir/sweep: Reparent the shader name
Matt Turner
- [Mesa-dev] make distclean failing
Matt Turner
- [Mesa-dev] [PATCH 2/3] nir/prog: Use nir_foreach_variable
Matt Turner
- [Mesa-dev] [PATCH shader-db 1/2] report.py: rework and update for cycle info
Matt Turner
- [Mesa-dev] [PATCH 1/2] glsl: shader outputs cannot have initializers
Matt Turner
- [Mesa-dev] [PATCH 2/2] glsl: include variable name in error messages about initializers
Matt Turner
- [Mesa-dev] [PATCH 4/4] program: remove _mesa_init_*_program wrappers
Matt Turner
- [Mesa-dev] [PATCH] mesa/glformats: Undo code changes from _mesa_base_tex_format() move
Matt Turner
- [Mesa-dev] [PATCH 1/9] glsl: Allow built-in functions as constant expressions in OpenGL ES 1.00
Matt Turner
- [Mesa-dev] [PATCH 2/9] ff_fragment_shader: Use binding to set the sampler unit
Matt Turner
- [Mesa-dev] [PATCH 8/9] glsl: In later GLSL versions, sequence operator is cannot be a constant expression
Matt Turner
- [Mesa-dev] [PATCH 0/9 v3] Apply GLSL ES initializer restrictions
Matt Turner
- [Mesa-dev] [PATCH 1/5] i965/vec4: nir_emit_if doesn't need to predicate based on all the channels
Matt Turner
- [Mesa-dev] [PATCH] i965/vec4: Implement b2f and b2i using negation.
Matt Turner
- [Mesa-dev] [PATCH 3/6] glsl: move half<->float convertion to util
Matt Turner
- [Mesa-dev] [PATCH shader-db 0/3] Makefile and documentation cleanup
Matt Turner
- [Mesa-dev] Plan to work on opt_peephole_sel optimization for vec4
Matt Turner
- [Mesa-dev] [PATCH shader-db 0/3] Makefile and documentation cleanup
Matt Turner
- [Mesa-dev] [PATCH] i965/vec4: Implement b2f and b2i using negation.
Matt Turner
- [Mesa-dev] [PATCH 3/6] glsl: move half<->float convertion to util
Matt Turner
- [Mesa-dev] [PATCH shader-db 2/3] docs: Improve dependencies documentation
Matt Turner
- [Mesa-dev] [PATCH shader-db 3/3] docs: Add symbolic link generation step
Matt Turner
- [Mesa-dev] [PATCH shader-db v2 1/3] Makefile: avoid undefined reference build errors
Matt Turner
- [Mesa-dev] [PATCH shader-db] check_dependencies: refactor to a python script
Matt Turner
- [Mesa-dev] [PATCH 3/6] glsl: move half<->float convertion to util
Matt Turner
- [Mesa-dev] [PATCH 2/5] i965/vec4: adding vec4_cmod_propagation optimization
Matt Turner
- [Mesa-dev] [PATCH 2/5] i965/vec4: adding vec4_cmod_propagation optimization
Matt Turner
- [Mesa-dev] [Mesa-stable] [PATCH v2] configure.ac: ensure RM is set
Matt Turner
- [Mesa-dev] [PATCH 2/5] i965/vec4: adding vec4_cmod_propagation optimization
Matt Turner
- [Mesa-dev] [PATCH] mesa: remove unused functions in program.c
Matt Turner
- [Mesa-dev] [PATCH 03/10] i965/skl: Enable fast color clears on SKL
Matt Turner
- [Mesa-dev] [PATCH 04/10] i965/skl: skip fast clears for certain surface formats
Matt Turner
- [Mesa-dev] [PATCH 05/10] i965/meta/gen9: Individually fast clear color attachments
Matt Turner
- [Mesa-dev] [PATCH 05/10] i965/meta/gen9: Individually fast clear color attachments
Matt Turner
- [Mesa-dev] [PATCH 1/2] i965: Extract can_change_source_types() functions.
Matt Turner
- [Mesa-dev] [PATCH 2/2] i965/fs: Consider type mismatches in saturate propagation.
Matt Turner
- [Mesa-dev] [PATCH 2/5] i965/vec4: adding vec4_cmod_propagation optimization
Matt Turner
- [Mesa-dev] [PATCH v2] i965/vec4: Add unit tests for cmod propagation pass
Matt Turner
- [Mesa-dev] [PATCH 4/5] i965/vec4: use a custom envvar to decide to print the assembly on test_vec4_cmod_propagation
Matt Turner
- [Mesa-dev] [PATCH 5/5] i965/vec4: print predicate control at brw_vec4 dump_instruction
Matt Turner
- [Mesa-dev] [PATCH 0/5] Implementation of vec4 equivalent to fs_cmod_propagation optimization
Matt Turner
- [Mesa-dev] [PATCH] nir/prog: Don't double-insert the fog-coord variable
Matt Turner
- [Mesa-dev] [PATCH] i965/vs: Drop hack that created NIR for fixed function vertex programs.
Matt Turner
- [Mesa-dev] [PATCH 01/10] tnl: add some comments in render_line_loop code
Matt Turner
- [Mesa-dev] [PATCH] i965: silence incompatible pointer type warning
Matt Turner
- [Mesa-dev] [PATCH 4/7] nir: add shader_clock intrinsic
Matt Turner
- [Mesa-dev] [PATCH 5/7] i965/fs: move the fs_reg::smear() from get_timestamp() to the callers
Matt Turner
- [Mesa-dev] [PATCH 6/7] i965: Implement nir_intrinsic_shader_clock
Matt Turner
- [Mesa-dev] [PATCH 0/7] ARB_shader_clock support
Matt Turner
- [Mesa-dev] [PATCH 5/7] i965/fs: move the fs_reg::smear() from get_timestamp() to the callers
Matt Turner
- [Mesa-dev] [PATCH 1/9] i965/vec4: Don't emit MOVs for unused URB slots.
Matt Turner
- [Mesa-dev] [PATCH 2/9] i965/vec4: Initialize LOD to 0.0f.
Matt Turner
- [Mesa-dev] [PATCH 3/9] i965: Add devinfo parameter to brw_compact_inst_* funcs.
Matt Turner
- [Mesa-dev] [PATCH 4/9] i965: Compact acc_wr_control only on Gen6+.
Matt Turner
- [Mesa-dev] [PATCH 5/9] i965: Prepare for next commit by adding more whitespace.
Matt Turner
- [Mesa-dev] [PATCH 6/9] i965: Add devinfo->gen assertions for acc_wr_control.
Matt Turner
- [Mesa-dev] [PATCH 7/9] i965: Add mask_control_ex field and handle it in compaction.
Matt Turner
- [Mesa-dev] [PATCH 8/9] i965: Add const to brw_compact_inst_bits.
Matt Turner
- [Mesa-dev] [PATCH 9/9] i965: Mark compacted 3-src instructions as Gen8+.
Matt Turner
- [Mesa-dev] [PATCH 2/9] i965/vec4: Initialize LOD to 0.0f.
Matt Turner
- [Mesa-dev] [PATCH 4/9] i965: Compact acc_wr_control only on Gen6+.
Matt Turner
- [Mesa-dev] [PATCH] i965/fs: Disable opt_sampler_eot for more message types
Matt Turner
- [Mesa-dev] [PATCH 1/2] i965: Remove block arg from foreach_inst_in_block_*_starting_from
Matt Turner
- [Mesa-dev] [PATCH] i965/fs: Disable opt_sampler_eot for more message types
Matt Turner
- [Mesa-dev] [PATCH] i965/fs: Disable opt_sampler_eot for more message types
Matt Turner
- [Mesa-dev] [PATCH 2/6] i965/fs: Enumerate logical fb writes arguments
Matt Turner
- [Mesa-dev] [PATCH 2/6] i965/fs: Enumerate logical fb writes arguments
Matt Turner
- [Mesa-dev] [PATCH 5/6] Implement the proper packing for the stencil payload
Matt Turner
- [Mesa-dev] [PATCH 2/6] i965/fs: Enumerate logical fb writes arguments
Matt Turner
- [Mesa-dev] [PATCH 6/6] i965: Advertise ARB_shader_stencil_export (gen9+)
Matt Turner
- [Mesa-dev] [PATCH 1/9] i965/vec4: Don't emit MOVs for unused URB slots.
Matt Turner
- [Mesa-dev] [PATCH 2/9] i965/vec4: Initialize LOD to 0.0f.
Matt Turner
- [Mesa-dev] [PATCH 2/6] i965/fs: Enumerate logical fb writes arguments
Matt Turner
- [Mesa-dev] [PATCH 5/6] Implement the proper packing for the stencil payload
Matt Turner
- [Mesa-dev] [PATCH 7/9] i965: Add mask_control_ex field and handle it in compaction.
Matt Turner
- [Mesa-dev] [PATCH 7/9] i965: Add mask_control_ex field and handle it in compaction.
Matt Turner
- [Mesa-dev] [PATCH 2/4] mesa: Draw Indirect is not allowed when no vertex array binding exists.
Matt Turner
- [Mesa-dev] [PATCH 1/4] i965/fs: Use type-W for immediate in SampleID setup.
Matt Turner
- [Mesa-dev] [PATCH 2/4] i965/fs: Trim unneeded channels in SampleID setup.
Matt Turner
- [Mesa-dev] [PATCH 3/4] i965/fs: Drop unnecessary write-enable-all from SET_SAMPLE_ID.
Matt Turner
- [Mesa-dev] [PATCH 4/4] i965/fs: Emit a single ADD instruction for SET_SAMPLE_ID on Gen8+.
Matt Turner
- [Mesa-dev] [PATCH] i965/vec4: Initialize LOD to 0.0f for textureQueryLevels() and texture().
Matt Turner
- [Mesa-dev] [PATCH 1/9] i965/vec4: Don't emit MOVs for unused URB slots.
Matt Turner
- [Mesa-dev] [PATCH 1/2] i965: remove cache_aux_free_func array
Matt Turner
- [Mesa-dev] [PATCH 0/9] i965 assembly validator
Matt Turner
- [Mesa-dev] [PATCH 1/9] ralloc: Set *start in ralloc_vasprintf_rewrite_tail() if str is NULL.
Matt Turner
- [Mesa-dev] [PATCH 2/9] i965: Fill out instruction list.
Matt Turner
- [Mesa-dev] [PATCH 3/9] i965: Don't consider control flow instructions to have sources.
Matt Turner
- [Mesa-dev] [PATCH 4/9] i965: Set annotation_info's mem_ctx.
Matt Turner
- [Mesa-dev] [PATCH 5/9] i965: Combine assembly annotations if possible.
Matt Turner
- [Mesa-dev] [PATCH 6/9] i965: Add annotation_insert_error() and support for printing errors.
Matt Turner
- [Mesa-dev] [PATCH 7/9] i965: Add initial assembly validation pass.
Matt Turner
- [Mesa-dev] [PATCH 8/9] i965: Check instructions appear only on supported hardware.
Matt Turner
- [Mesa-dev] [PATCH 9/9] i965: Check accumulator restrictions.
Matt Turner
- [Mesa-dev] [PATCH] mesa: check for unchanged line width before error checking
Matt Turner
- [Mesa-dev] [PATCH] vbo: optimize vertex copying when 'wrapping'
Matt Turner
- [Mesa-dev] [PATCH v2] i965/vec4: track and use independently each flag channel
Matt Turner
- [Mesa-dev] [PATCH 2/9] i965: Fill out instruction list.
Matt Turner
- [Mesa-dev] [PATCH 7/9] i965: Add initial assembly validation pass.
Matt Turner
- [Mesa-dev] [RFC 08/21] mesa/extensions: Replace extension::api_set with ::version
Matt Turner
- [Mesa-dev] [RFC 07/21] mesa/extensions: Use _mesa_extension_supported()
Matt Turner
- [Mesa-dev] [PATCH v2 3/8] i965/fs: Use unsigned immediate 0 when eliminating SHADER_OPCODE_FIND_LIVE_CHANNEL
Matt Turner
- [Mesa-dev] [PATCH v2] i965/vec4: track and use independently each flag channel
Matt Turner
- [Mesa-dev] [PATCH v2 4/8] i965/fs: Don't uniformize surface index twice
Matt Turner
- [Mesa-dev] [PATCH v2 5/8] i965/fs: Avoid scalar destinations in emit_uniformize()
Matt Turner
- [Mesa-dev] [PATCH 2/3] util: Add list_is_single() helper function
Matt Turner
- [Mesa-dev] [PATCH 11/20] i965/fs: Append uniform entries to the gather table
Matt Turner
- [Mesa-dev] [PATCH 11/20] i965/fs: Append uniform entries to the gather table
Matt Turner
- [Mesa-dev] [PATCH 1/4] i965/vec4: Convert src_reg/dst_reg to brw_reg at the end of the visitor.
Matt Turner
- [Mesa-dev] [PATCH 1/2] i965/vec4: Remove unnecessary #includes from the generator.
Matt Turner
- [Mesa-dev] [PATCH 2/2] i965/vec4: Drop brw_set_default_* before popping insn state.
Matt Turner
- [Mesa-dev] [PATCH 2/2] i965/vec4: Drop brw_set_default_* before popping insn state.
Matt Turner
- [Mesa-dev] [PATCH] i965/vec4: Eliminate the vec4_generator class altogether.
Matt Turner
- [Mesa-dev] [PATCH] i965: Set correct field for indirect align16 addrimm.
Matt Turner
- [Mesa-dev] [PATCH] i965: Set correct field for indirect align16 addrimm.
Matt Turner
- [Mesa-dev] [PATCH] gbm.h: Add a missing stddef.h include for size_t.
Matt Turner
- [Mesa-dev] Patchwork/mesa-stable question (was: Re: [PATCH v3] r600g: Fix special negative immediate constants when using ABS modifier.)
Matt Turner
- [Mesa-dev] [PATCH] i965/vec4: Don't disable channels in any/all comparisons.
Matt Turner
- [Mesa-dev] [PATCH] i965: Replace default case with list of enum values.
Matt Turner
- [Mesa-dev] [PATCH] i965: Clean up FBH code.
Matt Turner
- [Mesa-dev] [PATCH 4/7] egl/x11: Implement dri3 support with loader's dri3 helper
Matt Turner
- [Mesa-dev] [PATCH 00/10] i965: always mark used surfaces in the visitors
Matt Turner
- [Mesa-dev] [PATCH 00/10] i965: always mark used surfaces in the visitors
Matt Turner
- [Mesa-dev] [PATCH] i965/vec4: Send from GRF in atomic operations.
Matt Turner
- [Mesa-dev] [PATCH] i965: Replace default case with list of enum values.
Matt Turner
- [Mesa-dev] [PATCH] i965: Clean up FBH code.
Matt Turner
- [Mesa-dev] [PATCH 1/2] glx: Fix build errors with --enable-mangling (v2)
Emil Velikov
- [Mesa-dev] New/final stable-branch 10.6 candidate pushed
Emil Velikov
- [Mesa-dev] [RFC] pipe-loader: abstract GALLIUM_STATIC_TARGETS behind pipe_loader API
Emil Velikov
- [Mesa-dev] [PATCH 3/3] radeon/llvm: Initialize gallivm targets when initializing the AMDGPU target v2
Emil Velikov
- [Mesa-dev] [PATCH 1/2] glx: Fix build errors with --enable-mangling (v2)
Emil Velikov
- [Mesa-dev] [PATCH] pipe-loader: abstract GALLIUM_STATIC_TARGETS behind pipe_loader API
Emil Velikov
- [Mesa-dev] [PATCH] pipe-loader: abstract GALLIUM_STATIC_TARGETS behind pipe_loader API
Emil Velikov
- [Mesa-dev] glx-tls: Visibility hidden attribute and fix x86/x86_64 tls/tdsentry points
Emil Velikov
- [Mesa-dev] [PATCH] pipe-loader: abstract GALLIUM_STATIC_TARGETS behind pipe_loader API
Emil Velikov
- [Mesa-dev] [PATCH] pipe-loader: abstract GALLIUM_STATIC_TARGETS behind pipe_loader API
Emil Velikov
- [Mesa-dev] [PATCH] egl/dri2: expose srgb configs when KHR_gl_colorspace is available
Emil Velikov
- [Mesa-dev] [PATCH] egl/dri2: expose srgb configs when KHR_gl_colorspace is available
Emil Velikov
- [Mesa-dev] [PATCH v2 3/4] main/get: make KHR_debug enums available everywhere
Emil Velikov
- [Mesa-dev] Mesa 10.6.9
Emil Velikov
- [Mesa-dev] [RFC] ARB_shader_clock, hardware counters and i965
Emil Velikov
- [Mesa-dev] [RFC] ARB_shader_clock, hardware counters and i965
Emil Velikov
- [Mesa-dev] [RFC] Vendor-neutral dispatch library for OpenGL
Emil Velikov
- [Mesa-dev] [PATCH] egl: restore surface type before linking config to its display
Emil Velikov
- [Mesa-dev] [RFC] Vendor-neutral dispatch library for OpenGL
Emil Velikov
- [Mesa-dev] [RFC] [PATCH 00/10] NIR header (C++ compilation) TLC
Emil Velikov
- [Mesa-dev] [PATCH 01/10] nir: error when directly including nir_builder_opcodes.h
Emil Velikov
- [Mesa-dev] [PATCH 02/10] nir: add NIR_H include guard
Emil Velikov
- [Mesa-dev] [PATCH 03/10] nir: error when directly including nir_opcodes.h
Emil Velikov
- [Mesa-dev] [PATCH 04/10] nir/builder_opcodes: remove spurious tailing semicolon
Emil Velikov
- [Mesa-dev] [PATCH 05/10] nir: error when directly including nir_intrinsics.h
Emil Velikov
- [Mesa-dev] [PATCH 06/10] nir/builder: undefine macros upon completion
Emil Velikov
- [Mesa-dev] [PATCH 07/10] nir/intrinsics: undefine macros upon completion
Emil Velikov
- [Mesa-dev] [PATCH 08/10] nir/intrinsics: be a good citizen and undefine the macros
Emil Velikov
- [Mesa-dev] [PATCH 09/10] automake: nir: add a C++ compile time test
Emil Velikov
- [Mesa-dev] [PATCH 10/10] fixup! automake: nir: add a C++ compile time test
Emil Velikov
- [Mesa-dev] [PATCH 1/2] i965: remove cache_aux_free_func array
Emil Velikov
- [Mesa-dev] [PATCH 2/2] i965: remove unneeded src_reg copy in emit_shader_time_write
Emil Velikov
- [Mesa-dev] [RFC] ARB_shader_clock, hardware counters and i965
Emil Velikov
- [Mesa-dev] [PFC PATCH 0/6] ARB_shader_clock support
Emil Velikov
- [Mesa-dev] [PATCH 1/6] mesa: add infra for ARB_shader_clock
Emil Velikov
- [Mesa-dev] [PATCH 2/6] glsl: add ARB_shader_clock infrastructure
Emil Velikov
- [Mesa-dev] [PATCH 3/6] glsl: add support for the clock2x32ARB function
Emil Velikov
- [Mesa-dev] [PATCH 4/6] nir: add shader_clock intrinsic
Emil Velikov
- [Mesa-dev] [PATCH 5/6] i965: Implement nir_intrinsic_shader_clock
Emil Velikov
- [Mesa-dev] [PATCH 6/6] i965: enable ARB_shader_clock on gen7+
Emil Velikov
- [Mesa-dev] [PATCH 02/10] nir: add NIR_H include guard
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH 1/4] mesa: Expose function to calculate whether a shader image unit is valid.
Emil Velikov
- [Mesa-dev] [PATCH] i965: Don't tell the hardware about our UAV access.
Emil Velikov
- [Mesa-dev] [PATCH 4/6] nir: add shader_clock intrinsic
Emil Velikov
- [Mesa-dev] New stable-branch 11.0 candidate pushed
Emil Velikov
- [Mesa-dev] [PATCH] mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Emil Velikov
- [Mesa-dev] [PATCH 5/6] i965: Implement nir_intrinsic_shader_clock
Emil Velikov
- [Mesa-dev] [PATCH 4/6] nir: add shader_clock intrinsic
Emil Velikov
- [Mesa-dev] [PATCH 4/6] nir: add shader_clock intrinsic
Emil Velikov
- [Mesa-dev] [PATCH] c11/threads: initialize timeout structure
Emil Velikov
- [Mesa-dev] [PATCH] c11/threads: initialize timeout structure
Emil Velikov
- [Mesa-dev] [PATCH 2/4] program: remove unused cloning and combining functions
Emil Velikov
- [Mesa-dev] [PATCH 4/4] program: remove _mesa_init_*_program wrappers
Emil Velikov
- [Mesa-dev] [PATCH 0/4] program: removal of Mesa IR functions
Emil Velikov
- [Mesa-dev] [PATCH 4/6] nir: add shader_clock intrinsic
Emil Velikov
- [Mesa-dev] [PATCH 4/6] nir: add shader_clock intrinsic
Emil Velikov
- [Mesa-dev] make distclean failing
Emil Velikov
- [Mesa-dev] [PATCH 1/7] glsl: move gl_shader_stage_name() definition to shader_enums.h
Emil Velikov
- [Mesa-dev] [PATCH 2/7] glsl: move gl_vert_attrib_name() definition to shader_enums.h
Emil Velikov
- [Mesa-dev] [PATCH 3/7] glsl: move gl_varying_slot_name() definition to shader_enums.h
Emil Velikov
- [Mesa-dev] [PATCH 4/7] glsl: move gl_system_value_name() definition to shader_enums.h
Emil Velikov
- [Mesa-dev] [PATCH 5/7] glsl: move glsl_interp_qualifier_name() definition to shader_enums.h
Emil Velikov
- [Mesa-dev] [PATCH 6/7] glsl: move gl_frag_result_name() definition to shader_enums.h
Emil Velikov
- [Mesa-dev] [PATCH 7/7] glsl: remove shader_enums.c
Emil Velikov
- [Mesa-dev] make distclean failing
Emil Velikov
- [Mesa-dev] [PATCH 1/7] glsl: move gl_shader_stage_name() definition to shader_enums.h
Emil Velikov
- [Mesa-dev] [PATCH 1/7] glsl: move gl_shader_stage_name() definition to shader_enums.h
Emil Velikov
- [Mesa-dev] [RFC] Vendor-neutral dispatch library for OpenGL
Emil Velikov
- [Mesa-dev] [PATCH 1/7] glsl: move gl_shader_stage_name() definition to shader_enums.h
Emil Velikov
- [Mesa-dev] [PATCH 12/12] i965: Link compiler unit tests to libi965_compiler.la
Emil Velikov
- [Mesa-dev] [PATCH 1/7] glsl: move gl_shader_stage_name() definition to shader_enums.h
Emil Velikov
- [Mesa-dev] [PATCH] glsl: move shader_enums into nir
Emil Velikov
- [Mesa-dev] [PATCH v2 4/6] nir: add shader_clock intrinsic
Emil Velikov
- [Mesa-dev] [PATCH v2 2/5] i965/fs: move the fs_reg::smear() from get_timestamp() to the callers
Emil Velikov
- [Mesa-dev] [PATCH v2 2/5] i965/fs: move the fs_reg::smear() from get_timestamp() to the callers
Emil Velikov
- [Mesa-dev] [PATCH 4/4] program: remove _mesa_init_*_program wrappers
Emil Velikov
- [Mesa-dev] [PATCH 4/4] program: remove _mesa_init_*_program wrappers
Emil Velikov
- [Mesa-dev] [PATCH] glsl: couple shader_enums cleanups
Emil Velikov
- [Mesa-dev] [PATCH] glsl: couple shader_enums cleanups
Emil Velikov
- [Mesa-dev] Mesa 11.0.3
Emil Velikov
- [Mesa-dev] [PATCH] glsl: couple shader_enums cleanups
Emil Velikov
- [Mesa-dev] [Mesa-stable] [PATCH v2] configure.ac: ensure RM is set
Emil Velikov
- [Mesa-dev] [PATCH] program: convert _mesa_init_gl_program() to take struct gl_program *
Emil Velikov
- [Mesa-dev] [PATCH v4 1/2] intel: 48b ppgtt support (EXEC_OBJECT_SUPPORTS_48B_ADDRESS flag)
Emil Velikov
- [Mesa-dev] [PATCH 5/6] nir: remove dependency on glsl
Emil Velikov
- [Mesa-dev] [PATCH 1/6] glsl: couple shader_enums cleanups
Emil Velikov
- [Mesa-dev] [PATCH 5/6] nir: remove dependency on glsl
Emil Velikov
- [Mesa-dev] [PATCH] egl/dri2: expose srgb configs when KHR_gl_colorspace is available
Emil Velikov
- [Mesa-dev] [PATCH] android: build i965_compile_FILES sources
Emil Velikov
- [Mesa-dev] [PATCH] Fix the incorrect path of sse_minmax.c
Emil Velikov
- [Mesa-dev] [PATCH 1/2] st/mesa: fix incorrect pointer type arguments in st_new_program()
Emil Velikov
- [Mesa-dev] [PATCH v2] configure: show which gallium drivers/sts are built
Emil Velikov
- [Mesa-dev] [RFC 1/2] gallium: add renderonly driver
Emil Velikov
- [Mesa-dev] [RFC 2/2] gallium: add tegra support
Emil Velikov
- [Mesa-dev] [PATCH 2/2] Added support for NV12 to IYUV conversion in vlVaGetImage
Emil Velikov
- [Mesa-dev] [PATCH 1/2] Used correct parameter to derive the value of the "h" variable in vlVaCreateImage
Emil Velikov
- [Mesa-dev] [PATCH] i965: silence incompatible pointer type warning
Emil Velikov
- [Mesa-dev] [RFC PATCH 00/40] Rework/consolidate the pipe-loader business
Emil Velikov
- [Mesa-dev] [PATCH 01/40] configure: remove obsolete _CLIENT comment
Emil Velikov
- [Mesa-dev] [PATCH 02/40] gallium/trace: remove useless NULL check from trace_screen_create()
Emil Velikov
- [Mesa-dev] [PATCH 03/40] pipe-loader: remove HAVE_PIPE_LOADER_foo function prototype guards
Emil Velikov
- [Mesa-dev] [PATCH 04/40] automake: use GALLIUM_PIPE_LOADER_DEFINES only where applicable
Emil Velikov
- [Mesa-dev] [PATCH 05/40] targets/nine: use the existing sw_screen_wrap() over our custom version
Emil Velikov
- [Mesa-dev] [PATCH 06/40] configure: use HAVE_DRISW_KMS when handling kms swrast
Emil Velikov
- [Mesa-dev] [PATCH 07/40] pipe-loader: add pipe_loader_sw_probe_kms() implementation
Emil Velikov
- [Mesa-dev] [PATCH 08/40] pipe-loader: remove HAVE_DRM_LOADER_GALLIUM and HAVE_PIPE_LOADER_DRM
Emil Velikov
- [Mesa-dev] [PATCH 09/40] targets/nine: remove the custom pipe-driver path management
Emil Velikov
- [Mesa-dev] [PATCH 10/40] gallium: remove library_path argument from pipe_loader_create_screen()
Emil Velikov
- [Mesa-dev] [PATCH 11/40] gallium/tests: remove unneeded include paths
Emil Velikov
- [Mesa-dev] [PATCH 12/40] pipe-loader: add pipe_loader_sw_probe_init_common() helper
Emil Velikov
- [Mesa-dev] [PATCH 13/40] pipe-loader: directly use pipe_loader_sw_probe_null() at probe time
Emil Velikov
- [Mesa-dev] [PATCH 14/40] gallium: keep the libdrm link alongside libkmsdri.la
Emil Velikov
- [Mesa-dev] [PATCH 15/40] pipe-loader: rework the sw backend
Emil Velikov
- [Mesa-dev] [PATCH 16/40] pipe-loader: teardown the winsys, if create_screen fails
Emil Velikov
- [Mesa-dev] [PATCH 17/40] pipe-loader: annotate the ops as const data
Emil Velikov
- [Mesa-dev] [PATCH 18/40] pipe-loader: dlopen/dlsym the pipe-driver at probe time
Emil Velikov
- [Mesa-dev] [PATCH 19/40] gallium: rename libpipe_loader to libpipe_loader_dynamic
Emil Velikov
- [Mesa-dev] [PATCH 20/40] pipe-loader: add a dummy 'static' pipe-loader
Emil Velikov
- [Mesa-dev] [PATCH 21/40] pipe-loader: wire up the 'static' drm pipe-loader
Emil Velikov
- [Mesa-dev] [PATCH 22/40] pipe-loader: wire up the 'static' sw pipe-loader
Emil Velikov
- [Mesa-dev] [PATCH 23/40] automake: remove no longer needed HAVE_LOADER_GALLIUM conditional
Emil Velikov
- [Mesa-dev] [PATCH 24/40] target-helpers: move the DRI specifics to the target
Emil Velikov
- [Mesa-dev] [PATCH 25/40] target-helpers: add a non-inline drm_helper.h
Emil Velikov
- [Mesa-dev] [PATCH 26/40] pipe-loader: don't mix code and variable declarations
Emil Velikov
- [Mesa-dev] [PATCH 27/40] pipe-loader: add preliminary scons support
Emil Velikov
- [Mesa-dev] [PATCH 28/40] pipe-loader: add preliminary Android support
Emil Velikov
- [Mesa-dev] [PATCH 29/40] {st, targets}/dri: use static/dynamic pipe-loader
Emil Velikov
- [Mesa-dev] [PATCH 30/40] {auxiliary, targets}/vl: use static/dynamic pipe-loader
Emil Velikov
- [Mesa-dev] [PATCH 31/40] {st, targets}/xa: use static/dynamic pipe-loader
Emil Velikov
- [Mesa-dev] [PATCH 32/40] {st, targets}/nine: use static/dynamic pipe-loader
Emil Velikov
- [Mesa-dev] [PATCH 33/40] target-helpers: remove inline_drm_helper.h
Emil Velikov
- [Mesa-dev] [PATCH 34/40] st/dri: Don't close the drm fd on failure
Emil Velikov
- [Mesa-dev] [PATCH 35/40] st/dri: NULL check the pscreen earlier
Emil Velikov
- [Mesa-dev] [PATCH 36/40] auxiliary/vl: Don't close the drm fd on failure
Emil Velikov
- [Mesa-dev] [PATCH 37/40] targets/nine: add note about fd owndership
Emil Velikov
- [Mesa-dev] [PATCH 38/40] targets/nine: add note about messy header inclusion order
Emil Velikov
- [Mesa-dev] [PATCH 39/40] targets/nine: remove unused static functions
Emil Velikov
- [Mesa-dev] [PATCH 40/40] util: use RTLD_LOCAL with util_dl_open()
Emil Velikov
- [Mesa-dev] [PATCH 15/40] pipe-loader: rework the sw backend
Emil Velikov
- [Mesa-dev] [PATCH 37/40] targets/nine: add note about fd owndership
Emil Velikov
- [Mesa-dev] [PATCH] glsl: fix SSBO regression
Emil Velikov
- [Mesa-dev] [RFC 1/2] gallium: add renderonly driver
Emil Velikov
- [Mesa-dev] [PATCH] glsl: fix SSBO regression
Emil Velikov
- [Mesa-dev] [PATCH 1/2] i965: remove cache_aux_free_func array
Emil Velikov
- [Mesa-dev] [RFC] [PATCH 00/10] NIR header (C++ compilation) TLC
Emil Velikov
- [Mesa-dev] [PATCH 0/7] ARB_shader_clock support
Emil Velikov
- [Mesa-dev] [PATCH 1/7] mesa: add infra for ARB_shader_clock
Emil Velikov
- [Mesa-dev] [PATCH 2/7] glsl: add ARB_shader_clock infrastructure
Emil Velikov
- [Mesa-dev] [PATCH 3/7] glsl: add support for the clock2x32ARB function
Emil Velikov
- [Mesa-dev] [PATCH 4/7] nir: add shader_clock intrinsic
Emil Velikov
- [Mesa-dev] [PATCH 5/7] i965/fs: move the fs_reg::smear() from get_timestamp() to the callers
Emil Velikov
- [Mesa-dev] [PATCH 6/7] i965: Implement nir_intrinsic_shader_clock
Emil Velikov
- [Mesa-dev] [PATCH 7/7] i965: enable ARB_shader_clock on gen7+
Emil Velikov
- [Mesa-dev] [PATCH] st/omx/dec/h264: fix field picture type 0 poc disorder
Emil Velikov
- [Mesa-dev] [PATCH 2/7] st/va: properly defines VAImageFormat formats and improve VaCreateImage
Emil Velikov
- [Mesa-dev] [PATCH 4/7] st/va: implement VaCreateSurfaces2 and VaQuerySurfaceAttributes
Emil Velikov
- [Mesa-dev] [PATCH 1/7] nvc0: fix crash when nv50_miptree_from_handle fails
Emil Velikov
- [Mesa-dev] [PATCH 3/7] st/va: in VaPutImage only destroy previous buffer if pipe->create_video_buffer succeeds
Emil Velikov
- [Mesa-dev] [PATCH 7/7] st/va: add headless support, i.e. VA_DISPLAY_DRM
Emil Velikov
- [Mesa-dev] [PATCH 5/7] st/va: implement dmabuf import for VaCreateSurfaces2
Emil Velikov
- [Mesa-dev] [PATCH 6/7] st/va: add initial Video Post Processing support
Emil Velikov
- [Mesa-dev] [PATCH 6/7] st/va: add initial Video Post Processing support
Emil Velikov
- [Mesa-dev] [PATCH 15/40] pipe-loader: rework the sw backend
Emil Velikov
- [Mesa-dev] [PATCH v2 16/40] pipe-loader: teardown the winsys, if create_screen fails
Emil Velikov
- [Mesa-dev] [RFC PATCH 00/40] Rework/consolidate the pipe-loader business
Emil Velikov
- [Mesa-dev] [PATCH 7/7] st/va: add headless support, i.e. VA_DISPLAY_DRM
Emil Velikov
- [Mesa-dev] [PATCHv4 4/7] nir: add shader_clock intrinsic
Emil Velikov
- [Mesa-dev] [PATCH 5/7] i965/fs: move the fs_reg::smear() from get_timestamp() to the callers
Emil Velikov
- [Mesa-dev] [PATCHv2 6/7] i965: Implement nir_intrinsic_shader_clock
Emil Velikov
- [Mesa-dev] [PATCH 0/7] ARB_shader_clock support
Emil Velikov
- [Mesa-dev] [PATCH] mesa/glformats: Undo code changes from _mesa_base_tex_format() move
Emil Velikov
- [Mesa-dev] [PATCHv4 4/7] nir: add shader_clock intrinsic
Emil Velikov
- [Mesa-dev] [PATCHv5 4/7] nir: add shader_clock intrinsic
Emil Velikov
- [Mesa-dev] [PATCHv3 5/7] i965/fs: move the fs_reg::smear() from
Emil Velikov
- [Mesa-dev] [PATCHv3 6/7] i965: Implement nir_intrinsic_shader_clock
Emil Velikov
- [Mesa-dev] New stable-branch 11.0 candidate pushed
Emil Velikov
- [Mesa-dev] [PATCH 1/9] i965/vec4: Don't emit MOVs for unused URB slots.
Emil Velikov
- [Mesa-dev] [PATCH 1/2] i965: remove cache_aux_free_func array
Emil Velikov
- [Mesa-dev] [PATCH 1/2] i965: remove cache_aux_free_func array
Emil Velikov
- [Mesa-dev] [RFC 03/21] mesa/extensions: Wrap array entries in macros
Emil Velikov
- [Mesa-dev] [RFC 04/21] mesa/extensions: Move entries entries to seperate file
Emil Velikov
- [Mesa-dev] [RFC 05/21] mesa/extensions: Add extension::version
Emil Velikov
- [Mesa-dev] [RFC 06/21] mesa/extensions: Create _mesa_extension_supported()
Emil Velikov
- [Mesa-dev] [RFC 10/21] mesa: Remove equality check in helper functions
Emil Velikov
- [Mesa-dev] [RFC 18/21] mesa/extensions: Remove extra memsets on gl_extensions
Emil Velikov
- [Mesa-dev] [RFC 20/21] mesa: Remove gl_extensions::dummy
Emil Velikov
- [Mesa-dev] [PATCH 2/9] i965: Fill out instruction list.
Emil Velikov
- [Mesa-dev] [PATCH 7/9] i965: Add initial assembly validation pass.
Emil Velikov
- [Mesa-dev] [PATCH 21/40] pipe-loader: wire up the 'static' drm pipe-loader
Emil Velikov
- [Mesa-dev] [PATCH 21/40] pipe-loader: wire up the 'static' drm pipe-loader
Emil Velikov
- [Mesa-dev] [RFC 20/21] mesa: Remove gl_extensions::dummy
Emil Velikov
- [Mesa-dev] [RFC 03/21] mesa/extensions: Wrap array entries in macros
Emil Velikov
- [Mesa-dev] Mesa 11.0.4
Emil Velikov
- [Mesa-dev] [RFC 18/21] mesa/extensions: Remove extra memsets on gl_extensions
Emil Velikov
- [Mesa-dev] [PATCH] nouveau: fix double free when screen_create fails
Emil Velikov
- [Mesa-dev] [PATCH] nouveau: fix double free when screen_create fails
Emil Velikov
- [Mesa-dev] [PATCH] mesa: set the texture target in VDPAUMapSurfacesNV
Emil Velikov
- [Mesa-dev] [PATCH v2] mesa/teximage: Fix S3TC regression due to ASTC interaction
Emil Velikov
- [Mesa-dev] [PATCH 0/6] virgl: trivial build fixes/cleanups
Emil Velikov
- [Mesa-dev] [PATCH 1/6] virgl: fix drm.h include path
Emil Velikov
- [Mesa-dev] [PATCH 2/6] virgl: move sources list to Makefile.sources
Emil Velikov
- [Mesa-dev] [PATCH 3/6] winsys/virgl/vtest: list all files in Makefile.sources
Emil Velikov
- [Mesa-dev] [PATCH 4/6] winsys/virgl/drm: add all files to the tarball
Emil Velikov
- [Mesa-dev] [PATCH 5/6] virgl: remove the _FILE_OFFSET_BITS defines
Emil Velikov
- [Mesa-dev] [PATCH 6/6] virgl: straighten the includes confusion
Emil Velikov
- [Mesa-dev] [PATCH 00/15] virgl: misc cleanups and bikeshedding
Emil Velikov
- [Mesa-dev] [PATCH 00/15] virgl: misc cleanups and bikeshedding
Emil Velikov
- [Mesa-dev] [PATCH 00/15] virgl: misc cleanups and bikeshedding
Emil Velikov
- [Mesa-dev] [PATCH 00/15] virgl: misc cleanups and bikeshedding
Emil Velikov
- [Mesa-dev] [PATCH v3] r600g: Fix special negative immediate constants when using ABS modifier.
Emil Velikov
- [Mesa-dev] [PATCH 01/15] virgl: move virgl_hw.h into the driver dir
Emil Velikov
- [Mesa-dev] [PATCH 02/15] virgl: rename virgl.h to virgl_screen.h
Emil Velikov
- [Mesa-dev] [PATCH 03/15] virgl: remove sw_winsys pointer from virgl_screen
Emil Velikov
- [Mesa-dev] [PATCH 04/15] winsys/virgl/drm: drop unneeded forward declaration
Emil Velikov
- [Mesa-dev] [PATCH 05/15] virgl: add virgl_context/sampler_view/so_target() upcast wrappers
Emil Velikov
- [Mesa-dev] [PATCH 06/15] virgl: introduce and use virgl_transfer/texture/resource inline wrappers
Emil Velikov
- [Mesa-dev] [PATCH 07/15] virgl: use virgl_screen/surface upcast wrappers
Emil Velikov
- [Mesa-dev] [PATCH 08/15] virgl: introduce virgl_query() inline wrapper
Emil Velikov
- [Mesa-dev] [PATCH 09/15] winsys/virgl: throw in some inline wrappers
Emil Velikov
- [Mesa-dev] [PATCH 10/15] winsys/virgl: remove calloc/malloc casts
Emil Velikov
- [Mesa-dev] [PATCH 11/15] winsys/virgl: use MALLOC to match FREE
Emil Velikov
- [Mesa-dev] [PATCH 12/15] winsys/virgl: always memset prior to ioctl
Emil Velikov
- [Mesa-dev] [PATCH 13/15] winsys/virgl: remove temporary ret variable
Emil Velikov
- [Mesa-dev] [PATCH 14/15] virgl: unwrap the includes
Emil Velikov
- [Mesa-dev] [PATCH 15/15] winsys/virgl: rework line wrapping/indent
Emil Velikov
- [Mesa-dev] [PATCH] gbm.h: Add a missing stddef.h include for size_t.
Emil Velikov
- [Mesa-dev] [PATCH] gbm.h: Add a missing stddef.h include for size_t.
Emil Velikov
- [Mesa-dev] [PATCH v2 2/7] st/va: properly defines VAImageFormat formats and improve VaCreateImage
Emil Velikov
- [Mesa-dev] [PATCH v4 3/9] st/va: implement VaCreateSurfaces2 and VaQuerySurfaceAttributes
Emil Velikov
- [Mesa-dev] [PATCH v4 8/9] st/va: implement VaDeriveImage
Emil Velikov
- [Mesa-dev] [PATCH v2 07/13] st/va: add headless support, i.e. VA_DISPLAY_DRM
Emil Velikov
- [Mesa-dev] [PATCH 7/7] st/va: add headless support, i.e. VA_DISPLAY_DRM
Emil Velikov
- [Mesa-dev] [PATCH 7/7] st/va: add headless support, i.e. VA_DISPLAY_DRM
Emil Velikov
- [Mesa-dev] [PATCH v2] st/mesa: fix mipmap generation for immutable textures with incomplete pyramids
Emil Velikov
- [Mesa-dev] [PATCH v4 3/9] st/va: implement VaCreateSurfaces2 and VaQuerySurfaceAttributes
Emil Velikov
- [Mesa-dev] [PATCH 00/15] virgl: misc cleanups and bikeshedding
Emil Velikov
- [Mesa-dev] [RFC PATCH 00/40] Rework/consolidate the pipe-loader business
Emil Velikov
- [Mesa-dev] [PATCH v4 7/9] st/va: add headless support, i.e. VA_DISPLAY_DRM
Emil Velikov
- [Mesa-dev] FOSDEM16: Graphics DevRoom: call for speakers.
Luc Verhaegen
- [Mesa-dev] [PATCH 0/2] i965: A few miptree fixes
Chad Versace
- [Mesa-dev] [PATCH 1/2] i965/mt: Declare some functions as static
Chad Versace
- [Mesa-dev] [PATCH 2/2] i965: Fix intel_miptree_is_fast_clear_capable()
Chad Versace
- [Mesa-dev] [PATCH 2/2] i965: Fix intel_miptree_is_fast_clear_capable()
Chad Versace
- [Mesa-dev] [PATCH] i965/gen8: Drop some assertions for gen < 8
Chad Versace
- [Mesa-dev] [PATCH] i965/gen8: Drop some assertions for gen < 8
Chad Versace
- [Mesa-dev] [PATCH] i965/gen8: Remove gen<8 checks in gen8 code
Chad Versace
- [Mesa-dev] [PATCH 0/2] i965/gen9: Enable rep clears
Chad Versace
- [Mesa-dev] [PATCH 1/2] i965/gen9: Disable MCS for 1x color surfaces
Chad Versace
- [Mesa-dev] [PATCH 2/2] i965/gen9: Enable rep clears on gen9
Chad Versace
- [Mesa-dev] [PATCH 04/10] i965/skl: skip fast clears for certain surface formats
Chad Versace
- [Mesa-dev] [PATCH 03/10] i965/skl: Enable fast color clears on SKL
Chad Versace
- [Mesa-dev] [PATCH 08/10] i965/meta: Assert fast clears and rep clears never overlap
Chad Versace
- [Mesa-dev] [PATCH 01/10] i965/gen8+: Remove redundant zeroing of surface state
Chad Versace
- [Mesa-dev] [PATCH 05/10] i965/meta/gen9: Individually fast clear color attachments
Chad Versace
- [Mesa-dev] [RFC 05/21] mesa/extensions: Add extension::version
Chad Versace
- [Mesa-dev] [RFC 06/21] mesa/extensions: Create _mesa_extension_supported()
Chad Versace
- [Mesa-dev] [RFC 07/21] mesa/extensions: Use _mesa_extension_supported()
Chad Versace
- [Mesa-dev] [RFC 08/21] mesa/extensions: Replace extension::api_set with ::version
Chad Versace
- [Mesa-dev] [RFC 09/21] mesa: Generate a helper function for each extension
Chad Versace
- [Mesa-dev] [RFC 10/21] mesa: Remove equality check in helper functions
Chad Versace
- [Mesa-dev] [RFC 08/21] mesa/extensions: Replace extension::api_set with ::version
Chad Versace
- [Mesa-dev] [RFC 15/21] mesa: Fix EXT_texture_sRGB functionality leaks
Chad Versace
- [Mesa-dev] [RFC 16/21] mesa: Fix ARB_texture_compression_bptc functionality leaks
Chad Versace
- [Mesa-dev] [RFC 09/21] mesa: Generate a helper function for each extension
Chad Versace
- [Mesa-dev] [RFC 19/21] mesa: Replace gl_extensions::EXT_texture3D with ::dummy_true
Chad Versace
- [Mesa-dev] [PATCH] c11/threads: initialize timeout structure
Jan Vesely
- [Mesa-dev] [PATCH] c11/threads: initialize timeout structure
Jan Vesely
- [Mesa-dev] [PATCH 13/16] nvc0: enable compute support by default on Fermi
Jan Vesely
- [Mesa-dev] [PATCH 13/16] nvc0: enable compute support by default on Fermi
Jan Vesely
- [Mesa-dev] [PATCH 13/16] nvc0: enable compute support by default on Fermi
Jan Vesely
- [Mesa-dev] [PATCH v4 1/2] intel: 48b ppgtt support (EXEC_OBJECT_SUPPORTS_48B_ADDRESS flag)
Daniel Vetter
- [Mesa-dev] Request for Proposal for XDC 2016
Daniel Vetter
- [Mesa-dev] [PATCH] i965: Query the actual GTT size for reporting total usuable GPU memory
Daniel Vetter
- [Mesa-dev] [PATCH 7/7] st/va: add headless support, i.e. VA_DISPLAY_DRM
Arnaud Vrac
- [Mesa-dev] [PATCH 7/7] st/va: add headless support, i.e. VA_DISPLAY_DRM
Arnaud Vrac
- [Mesa-dev] [PATCH] clover: fix building fix clang-3.8
Aaron Watry
- [Mesa-dev] [PATCH] glsl: Fix variable_referenced() for vector_{extract,insert} expressions
Markus Wick
- [Mesa-dev] [PATCH 2/2] i965: Fix intel_miptree_is_fast_clear_capable()
Ben Widawsky
- [Mesa-dev] i965: Turn UBOs as push constants
Ben Widawsky
- [Mesa-dev] [PATCH 00/10] Support Skylake MCS buffers (fast clears)
Ben Widawsky
- [Mesa-dev] [PATCH 01/10] i965/gen8+: Remove redundant zeroing of surface state
Ben Widawsky
- [Mesa-dev] [PATCH 02/10] i965/gen8+: Extract color clear surface state
Ben Widawsky
- [Mesa-dev] [PATCH 03/10] i965/skl: Enable fast color clears on SKL
Ben Widawsky
- [Mesa-dev] [PATCH 04/10] i965/skl: skip fast clears for certain surface formats
Ben Widawsky
- [Mesa-dev] [PATCH 05/10] i965/meta/gen9: Individually fast clear color attachments
Ben Widawsky
- [Mesa-dev] [PATCH 06/10] Revert "i965/gen9: Disable MCS for 1x color surfaces"
Ben Widawsky
- [Mesa-dev] [PATCH 07/10] Revert "i965/gen9: Enable rep clears on gen9"
Ben Widawsky
- [Mesa-dev] [PATCH 08/10] i965/meta: Assert fast clears and rep clears never overlap
Ben Widawsky
- [Mesa-dev] [PATCH 09/10] i965/meta: Remove fast_clear_color variable
Ben Widawsky
- [Mesa-dev] [PATCH 10/10] i965/gen9: Support fast clears for 32b float
Ben Widawsky
- [Mesa-dev] [PATCH 09/10] i965/meta: Remove fast_clear_color variable
Ben Widawsky
- [Mesa-dev] [PATCH 05/10] i965/meta/gen9: Individually fast clear color attachments
Ben Widawsky
- [Mesa-dev] [PATCH 05/10] i965/meta/gen9: Individually fast clear color attachments
Ben Widawsky
- [Mesa-dev] [PATCH 04/10] i965/skl: skip fast clears for certain surface formats
Ben Widawsky
- [Mesa-dev] [PATCH 00/10] Support Skylake MCS buffers (fast clears)
Ben Widawsky
- [Mesa-dev] [PATCH 0/6] Add ARB_shader_stencil_export for SKL+
Ben Widawsky
- [Mesa-dev] [PATCH 1/6] i965: Correct the comment about fb write payload
Ben Widawsky
- [Mesa-dev] [PATCH 2/6] i965/fs: Enumerate logical fb writes arguments
Ben Widawsky
- [Mesa-dev] [PATCH 3/6] i965: (trivial) rename computes stencil to gen9
Ben Widawsky
- [Mesa-dev] [PATCH 4/6] i965: Implement ARB_shader_stencil_export (SKL+)
Ben Widawsky
- [Mesa-dev] [PATCH 5/6] Implement the proper packing for the stencil payload
Ben Widawsky
- [Mesa-dev] [PATCH 6/6] i965: Advertise ARB_shader_stencil_export (gen9+)
Ben Widawsky
- [Mesa-dev] [PATCH] i965/fs: Disable opt_sampler_eot for more message types
Ben Widawsky
- [Mesa-dev] [PATCH 2/6] i965/fs: Enumerate logical fb writes arguments
Ben Widawsky
- [Mesa-dev] [PATCH 2/6] i965/fs: Enumerate logical fb writes arguments
Ben Widawsky
- [Mesa-dev] [PATCH 5/6] Implement the proper packing for the stencil payload
Ben Widawsky
- [Mesa-dev] [PATCH 2/6] i965/fs: Enumerate logical fb writes arguments
Ben Widawsky
- [Mesa-dev] [PATCH] i965/fs: Disable opt_sampler_eot for more message types
Ben Widawsky
- [Mesa-dev] [PATCH 2/6] [v2] i965/fs: Enumerate logical fb writes arguments
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] i965: Set Y-tiling for qualified rotated scanout buffers
Ben Widawsky
- [Mesa-dev] [PATCH 1/2] i965/skl: Add GT4 PCI IDs
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] i965/skl: PCI ID cleanup and brand strings
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] i965/skl: PCI ID cleanup and brand strings
Ben Widawsky
- [Mesa-dev] [PATCH 1/2] i965/skl: Add GT4 PCI IDs
Ben Widawsky
- [Mesa-dev] [PATCH 1/2] intel: Add SKL GT4 PCI IDs
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] intel: Cleanup SKL PCI ID definitions.
Ben Widawsky
- [Mesa-dev] [PATCH 1/2] [v2] i965/skl: Add GT4 PCI IDs
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] [v2] i965/skl: PCI ID cleanup and brand strings
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] [v3] i965/skl: PCI ID cleanup and brand strings
Ben Widawsky
- [Mesa-dev] [PATCH] i965: Remove unused devinfo revision
Ben Widawsky
- [Mesa-dev] [PATCH] i965: Remove unused devinfo revision
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] i965: Set Y-tiling for qualified rotated scanout buffers
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] i965/vec4: Drop brw_set_default_* before popping insn state.
Ben Widawsky
- [Mesa-dev] [PATCH 1/2] [v3] i965/skl: Add GT4 PCI IDs
Ben Widawsky
- [Mesa-dev] [Mesa-stable] [PATCH 1/2] [v3] i965/skl: Add GT4 PCI IDs
Ben Widawsky
- [Mesa-dev] [PATCH] android: build i965_compile_FILES sources
Florian Wiedemann
- [Mesa-dev] [PATCH 7/9] nir: Report progress from nir_lower_system_values().
Chris Wilson
- [Mesa-dev] [PATCH] mesa: Add missing _mm_mfence() before streaming loads.
Chris Wilson
- [Mesa-dev] [RFC] i965: Resolve color for all active shader images in intel_update_state().
Chris Wilson
- [Mesa-dev] [PATCH 01/12] i965: Move brw_dump_ir() out of brw_*_emit() functions
Chris Wilson
- [Mesa-dev] [PATCH] i965: Do not dereference NULL brw_shader pointer when debugging
Chris Wilson
- [Mesa-dev] [PATCH] i965: Query the actual GTT size for reporting total usuable GPU memory
Chris Wilson
- [Mesa-dev] [PATCH 3/4] mesa: make memcpy_texture() non-static
Sinclair Yeh
- [Mesa-dev] [PATCH 1/4] st/mesa: use MAX3() instead of MAX2(MAX2) in draw_textured_quad()
Sinclair Yeh
- [Mesa-dev] [PATCH 06/10] vbo: simplify some code in vbo_exec_debug_verts()
Sinclair Yeh
- [Mesa-dev] [PATCH 09/10] vbo: fix GL_LINE_LOOP stray line bug
Sinclair Yeh
- [Mesa-dev] [PATCH 01/10] tnl: add some comments in render_line_loop code
Sinclair Yeh
- [Mesa-dev] [PATCH 10/10] vbo: convert display list GL_LINE_LOOP prims to GL_LINE_STRIP
Sinclair Yeh
- [Mesa-dev] Request to expose new AZDO exts: bindless, sparse tex+others exts..
oscar bg
- [Mesa-dev] Request to expose new AZDO exts: bindless, sparse tex+others exts..
oscar bg
- [Mesa-dev] [Bug 92183] linker.cpp:3187:46: error: ‘strtok_r’ was not declared in this scope
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92221] Unintended code changes in _mesa_base_tex_format commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92221] Unintended code changes in _mesa_base_tex_format commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92221] Unintended code changes in _mesa_base_tex_format commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92221] Unintended code changes in _mesa_base_tex_format commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92221] Unintended code changes in _mesa_base_tex_format commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91596] EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91596] EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91596] EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92221] Unintended code changes in _mesa_base_tex_format commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92231] [swrast] piglit gl-1.0-beginend-coverage regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92231] [swrast] piglit gl-1.0-beginend-coverage regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92236] [ColorTiling2D] R600 BARTS radeon: pipe_context->clear with color tiling enabled doesn't immediately affect color buffer
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92236] [ColorTiling2D] R600 BARTS radeon: pipe_context->clear with color tiling enabled doesn't immediately affect color buffer
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92236] [ColorTiling2D] R600 BARTS radeon: pipe_context->clear with color tiling enabled doesn't immediately affect color buffer
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91596] EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91596] EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91596] EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91596] EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91596] EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91596] EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92263] [swrast] piglit gl-2.1-pbo regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92264] [softpipe] piglit arb_direct_state_access-texunits regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92264] [softpipe] piglit arb_direct_state_access-texunits regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92263] [swrast] piglit gl-2.1-pbo regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91044] piglit spec/egl_khr_create_context/valid debug flag gles* fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 89599] symbol 'x86_64_entry_start' is already defined when building with LLVM/clang
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79783] Distorted output in obs-studio where other vendors "work"
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91596] EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92278] Black screen in War Thunder
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92278] Black screen in War Thunder
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92286] Distant geometry renders in front of closer geometry (depth test fail) in DarkRadiant / wxWidgets
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92286] Distant geometry renders in front of closer geometry (depth test fail) in DarkRadiant / wxWidgets
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92293] A compilation error happen when update mesa from 10.6.7 to 11.0.2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92293] A compilation error happen when update mesa from 10.6.7 to 11.0.2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92293] A compilation error happen when update mesa from 10.6.7 to 11.0.2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92293] A compilation error happen when update mesa from 10.6.7 to 11.0.2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92293] A compilation error happen when update mesa from 10.6.7 to 11.0.2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92293] A compilation error happen when update mesa from 10.6.7 to 11.0.2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92286] Distant geometry renders in front of closer geometry (depth test fail) in DarkRadiant / wxWidgets
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92122] [bisected, cts] Regression with Assault Android Cactus
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92286] Distant geometry renders in front of closer geometry (depth test fail) in DarkRadiant / wxWidgets
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92221] Unintended code changes in _mesa_base_tex_format commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91596] EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92122] [bisected, cts] Regression with Assault Android Cactus
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91596] EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92122] [bisected, cts] Regression with Assault Android Cactus
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91596] EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92122] [bisected, cts] Regression with Assault Android Cactus
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92122] [bisected, cts] Regression with Assault Android Cactus
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92122] [bisected, cts] Regression with Assault Android Cactus
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92122] [bisected, cts] Regression with Assault Android Cactus
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91596] EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92183] linker.cpp:3187:46: error: ‘strtok_r’ was not declared in this scope
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92183] linker.cpp:3187:46: error: ‘strtok_r’ was not declared in this scope
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92183] linker.cpp:3187:46: error: ‘strtok_r’ was not declared in this scope
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91596] EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92122] [bisected, cts] Regression with Assault Android Cactus
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92342] BGRA_EXT and type UNSIGNED_BYTE is a valid combination for TexImage2D
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92342] BGRA_EXT and type UNSIGNED_BYTE is a valid combination for TexImage2D
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92342] BGRA_EXT and type UNSIGNED_BYTE is a valid combination for TexImage2D
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92342] BGRA_EXT and type UNSIGNED_BYTE is a valid combination for TexImage2D
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92183] linker.cpp:3187:46: error: ‘strtok_r’ was not declared in this scope
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92342] BGRA_EXT and type UNSIGNED_BYTE is a valid combination for TexImage2D
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92343] New account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92343] New account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92183] linker.cpp:3187:46: error: ‘strtok_r’ was not declared in this scope
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92183] linker.cpp:3187:46: error: ‘strtok_r’ was not declared in this scope
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92343] New account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92122] [bisected, cts] Regression with Assault Android Cactus
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92020] wglCreatePbufferARB handle attrib error
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92361] [BSW] Regression: glx at glx-copy-sub-buffer failed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92366] BSW] Regression: glx at glx-swap-event_async failed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92366] [BSW] Regression: glx at glx-swap-event_async failed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92368] [BSW] Regression: glx at glx_arb_sync_control@timing -fullscreen -diviso test Fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92368] [BSW] Regression: glx at glx_arb_sync_control@timing -fullscreen test Fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92371] [HSW]deqp-gles2 Functional at shaders@constant_expressions@ sutests are failing 432 of 462 available tests
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92371] [HSW]deqp-gles2 Functional at shaders@constant_expressions@ sutests are failing 432 of 462 available tests
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92371] [HSW]deqp-gles2 Functional at shaders@constant_expressions@ sutests are failing 432 of 462 available tests
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92372] [HSW] deqp-gles2 functional.clipping.line/point are failing
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92372] [HSW] deqp-gles2 functional.clipping.line/point are failing
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92373] [HSW] deqpl-gles2 Functional at fbo@completeness at renderable sub cases are failing
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92373] [HSW] deqpl-gles2 Functional at fbo@completeness at renderable sub cases are failing
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92373] [HSW] deqpl-gles2 Functional at fbo@completeness at renderable sub cases are failing
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92374] [HSW] deqp-gles2 functional at fbo@render at recreate_buffer are failing some tests (5)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92374] [HSW] deqp-gles2 functional at fbo@render at recreate_buffer are failing some tests (5)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92374] [HSW] deqp-gles2 functional at fbo@render at recreate_buffer are failing some tests (5)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92373] [HSW] deqpl-gles2 Functional at fbo@completeness at renderable sub cases are failing
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92372] [HSW] deqp-gles2 functional.clipping.line/point are failing
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92371] [HSW]deqp-gles2 Functional at shaders@constant_expressions@ sutests are failing 432 of 462 available tests
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91643] mesa-demos-8.2.0 (latest released version) fails to build against mesa-10.6.4-2.mga6.tainted.src.rpm
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92361] [BSW SKL] Regression: glx at glx-copy-sub-buffer failed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92368] [BSW] Regression: glx at glx_arb_sync_control@timing -fullscreen test Fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92437] osmesa: Expose GL entry points for Windows build, via .def file
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92437] osmesa: Expose GL entry points for Windows build, via .def file
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92437] osmesa: Expose GL entry points for Windows build, via .def file
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92361] [BSW SKL] Regression: glx at glx-copy-sub-buffer failed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90264] [Regression, bisected] Tooltip corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92265] Black windows in weston after update mesa to 11.0.2-1
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92467] Program for dumping images crashes at OSMesa library giving floating exception in Linux(OpenSuse 13.2 and Centos 6.6)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92278] Black screen in War Thunder
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92278] Black screen in War Thunder
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92361] [BSW SKL] Regression: glx at glx-copy-sub-buffer failed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 28130] vbo: premature flushing breaks GL_LINE_LOOP
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 49779] Extra line segments in GL_LINE_LOOP
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90542] [softpipe] piglit glsl-1.50-gs-mismatch-prim-type lines_adjacency regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92536] [BSW] [Regrassion] piglit spec/egl_khr_create_context/valid forward-compatible flag gl fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92552] [softpipe] piglit egl-create-context-valid-flag-forward-compatible-gl regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92536] [BSW] [Regrassion] piglit spec/egl_khr_create_context/valid forward-compatible flag gl fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92552] [softpipe] piglit egl-create-context-valid-flag-forward-compatible-gl regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92552] [softpipe] piglit egl-create-context-valid-flag-forward-compatible-gl regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92552] [softpipe] piglit egl-create-context-valid-flag-forward-compatible-gl regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92552] [softpipe] piglit egl-create-context-valid-flag-forward-compatible-gl regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92552] [softpipe] piglit egl-create-context-valid-flag-forward-compatible-gl regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92552] [softpipe] piglit egl-create-context-valid-flag-forward-compatible-gl regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92552] [softpipe] piglit egl-create-context-valid-flag-forward-compatible-gl regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92437] osmesa: Expose GL entry points for Windows build, via .def file
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92570] 10 bit h264 OMX UVD decode outputs NV12
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92570] 10 bit h264 OMX UVD decode outputs NV12
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92221] Unintended code changes in _mesa_base_tex_format commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92570] 10 bit h264 OMX UVD decode outputs NV12
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38869] Cannot create a valid pBuffer with height and/or width of zero
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92625] [BYT] piglit glx_arb_sync_control at timing subtests fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92626] [BYT] piglit glx at glx-query-drawable subtests failing
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92629] lp_bld_debug.cpp:141: undefined reference to `llvm::sys::getProcessTriple()'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92630] fatal error: error in backend: symbol 'x86_64_entry_start' is already defined
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91118] Skydrift (running in Wine) crashes on start
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92625] [BYT] piglit glx_arb_sync_control at timing subtests fail
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92634] gallium's vl_mpeg12_decoder does not work with st/va
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92634] gallium's vl_mpeg12_decoder does not work with st/va
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92634] gallium's vl_mpeg12_decoder does not work with st/va
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92634] gallium's vl_mpeg12_decoder does not work with st/va
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92634] gallium's vl_mpeg12_decoder does not work with st/va
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92634] gallium's vl_mpeg12_decoder does not work with st/va
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92634] gallium's vl_mpeg12_decoder does not work with st/va
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92366] [BSW SKL] Regression: glx at glx-swap-event_async failed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92634] gallium's vl_mpeg12_decoder does not work with st/va
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92366] [BSW SKL] Regression: glx at glx-swap-event_async failed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92626] [BYT] piglit glx at glx-query-drawable subtests failing
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 90264] [Regression, bisected] Tooltip corruption in Chrome
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92278] Black screen in War Thunder
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92645] kodi vdpau interop fails since mesa, meta: move gl_texture_object::TargetIndex initializations
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92629] lp_bld_debug.cpp:141: undefined reference to `llvm::sys::getProcessTriple()'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92278] Black screen in War Thunder
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92645] kodi vdpau interop fails since mesa, meta: move gl_texture_object::TargetIndex initializations
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92278] Black screen in War Thunder
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92552] [softpipe] piglit egl-create-context-valid-flag-forward-compatible-gl regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92552] [softpipe] piglit egl-create-context-valid-flag-forward-compatible-gl regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92552] [softpipe] piglit egl-create-context-valid-flag-forward-compatible-gl regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92687] Add support for EXT_internalformat_query2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 91596] EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92687] Add support for ARB_internalformat_query2
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92645] kodi vdpau interop fails since mesa, meta: move gl_texture_object::TargetIndex initializations
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92645] kodi vdpau interop fails since mesa, meta: move gl_texture_object::TargetIndex initializations
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 69589] [bisected] Piglit gl-3.2-draw-buffers-errors fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92645] kodi vdpau interop fails since mesa, meta: move gl_texture_object::TargetIndex initializations
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92645] kodi vdpau interop fails since mesa, meta: move gl_texture_object::TargetIndex initializations
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92278] Black screen in War Thunder
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92278] Black screen in War Thunder
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92278] Black screen in War Thunder
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92705] [clover] fail to build with llvm-svn/clang-svn 3.8
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92706] glBlitFramebuffer refuses to blit RGBA to RGB with MSAA
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92706] glBlitFramebuffer refuses to blit RGBA to RGB with MSAA
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92706] glBlitFramebuffer refuses to blit RGBA to RGB with MSAA
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92706] glBlitFramebuffer refuses to blit RGBA to RGB with MSAA
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92706] glBlitFramebuffer refuses to blit RGBA to RGB with MSAA
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92705] [clover] fail to build with llvm-svn/clang-svn 3.8
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92645] kodi vdpau interop fails since mesa, meta: move gl_texture_object::TargetIndex initializations
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92757] GL_ARB_sync objects are not properly synchronized across threads
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92757] GL_ARB_sync objects are not properly synchronized across threads
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92758] Fixed function programs generated multiple times per draw call
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 92758] Fixed function programs generated multiple times per draw call
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [RFC 0/3] V2: Improve GLSL support of GL_ARB_separate_shader_objects
gregory hainaut
- [Mesa-dev] [RFC 0/3] V2: Improve GLSL support of GL_ARB_separate_shader_objects
gregory hainaut
- [Mesa-dev] [PATCH v2 1/7] nvc0: fix crash when nv50_miptree_from_handle fails
samuel.pitoiset
- [Mesa-dev] [PATCH v2] nouveau: fix double free when screen_create fails
samuel.pitoiset
- [Mesa-dev] [PATCH v2] nouveau: fix double free when screen_create fails
samuel.pitoiset
- [Mesa-dev] [PATCH] nouveau: fix double free when screen_create fails
samuel.pitoiset
- [Mesa-dev] [PATCH] nouveau: fix double free when screen_create fails
samuel.pitoiset
- [Mesa-dev] [PATCH 1/4] llvmpipe: fix using non-zero layer in non-array view from array resource
sroland at vmware.com
- [Mesa-dev] [PATCH 2/4] softpipe: fix using non-zero layer in non-array view from array resource
sroland at vmware.com
- [Mesa-dev] [PATCH 3/4] gallivm: fix sampling with texture offsets in SoA path
sroland at vmware.com
- [Mesa-dev] [PATCH 4/4] gallivm: fix tex offsets with mirror repeat linear
sroland at vmware.com
- [Mesa-dev] [PATCH] gallivm: disable f16c when not using AVX
sroland at vmware.com
Last message date:
Sat Oct 31 23:22:29 PDT 2015
Archived on: Sun Nov 1 16:54:51 PST 2015
This archive was generated by
Pipermail 0.09 (Mailman edition).