[Mesa-dev] [PATCH] docs: Mark GL_ARB_enhanced_layouts as in progress

Timothy Arceri t_arceri at yahoo.com.au
Sun Oct 4 18:02:35 PDT 2015


On Sun, 2015-10-04 at 11:24 +1100, Timothy Arceri wrote:
> ---
>  docs/GL3.txt | 8 +++++++-
>  1 file changed, 7 insertions(+), 1 deletion(-)
> 
> diff --git a/docs/GL3.txt b/docs/GL3.txt
> index e020deb..09c711f 100644
> --- a/docs/GL3.txt
> +++ b/docs/GL3.txt
> @@ -178,7 +178,13 @@ GL 4.4, GLSL 4.40:
>    GL_MAX_VERTEX_ATTRIB_STRIDE                          DONE (all
> drivers)
>    GL_ARB_buffer_storage                                DONE (i965,
> nv50, nvc0, r600, radeonsi)
>    GL_ARB_clear_texture                                 DONE (i965)
> (gallium - in progress, VMware)
> -  GL_ARB_enhanced_layouts                              not started
> +  GL_ARB_enhanced_layouts                              in progress
> (Timothy)
> +  - compile-time constant expressions                  in progress
> +  - explicit byte offsets for blocks                   in progress
> +  - forced alignment within blocks                     in progress
> +  - specify vec4-slot component numbers                in progress
> +  - specify transform/feedback layout                  in progress
> +  - input/output block locations                       in progress
>    GL_ARB_multi_bind                                    DONE (all
> drivers)
>    GL_ARB_query_buffer_object                           not started
>    GL_ARB_texture_mirror_clamp_to_edge                  DONE (i965,
> nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)


I'll push this later today if there are no objections


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