[Mesa-dev] [PATCH] docs: Mark GL_ARB_enhanced_layouts as in progress
Timothy Arceri
t_arceri at yahoo.com.au
Sun Oct 4 18:02:35 PDT 2015
On Sun, 2015-10-04 at 11:24 +1100, Timothy Arceri wrote:
> ---
> docs/GL3.txt | 8 +++++++-
> 1 file changed, 7 insertions(+), 1 deletion(-)
>
> diff --git a/docs/GL3.txt b/docs/GL3.txt
> index e020deb..09c711f 100644
> --- a/docs/GL3.txt
> +++ b/docs/GL3.txt
> @@ -178,7 +178,13 @@ GL 4.4, GLSL 4.40:
> GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all
> drivers)
> GL_ARB_buffer_storage DONE (i965,
> nv50, nvc0, r600, radeonsi)
> GL_ARB_clear_texture DONE (i965)
> (gallium - in progress, VMware)
> - GL_ARB_enhanced_layouts not started
> + GL_ARB_enhanced_layouts in progress
> (Timothy)
> + - compile-time constant expressions in progress
> + - explicit byte offsets for blocks in progress
> + - forced alignment within blocks in progress
> + - specify vec4-slot component numbers in progress
> + - specify transform/feedback layout in progress
> + - input/output block locations in progress
> GL_ARB_multi_bind DONE (all
> drivers)
> GL_ARB_query_buffer_object not started
> GL_ARB_texture_mirror_clamp_to_edge DONE (i965,
> nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
I'll push this later today if there are no objections
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