[Mesa-dev] [PATCH 4/4] main: array stride for unsized arrays of arrays are calculated like records
Samuel Iglesias Gonsalvez
siglesias at igalia.com
Tue Oct 6 01:26:38 PDT 2015
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
Cc: Timothy Arceri <t_arceri at yahoo.com.au>
---
src/mesa/main/shader_query.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index a1c80b1..9f8adcb 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -1014,7 +1014,7 @@ program_resource_top_level_array_stride(struct gl_shader_program *shProg,
}
if (interface->interface_packing != GLSL_INTERFACE_PACKING_STD430) {
- if (array_type->is_record()) {
+ if (array_type->is_record() || array_type->is_array()) {
array_stride = array_type->std140_size(row_major);
array_stride = glsl_align(array_stride, 16);
} else {
--
2.1.4
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