[Mesa-dev] [PATCH 4/4] main: array stride for unsized arrays of arrays are calculated like records
Samuel Iglesias Gonsálvez
siglesias at igalia.com
Tue Oct 6 05:09:02 PDT 2015
On 06/10/15 13:24, Timothy Arceri wrote:
> On Tue, 2015-10-06 at 10:26 +0200, Samuel Iglesias Gonsalvez wrote:
>> Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
>> Cc: Timothy Arceri <t_arceri at yahoo.com.au>
>
> Reviewed-by: Timothy Arceri <t_arceri at yahoo.com.au>
>
Thanks,
Sam
>> ---
>> src/mesa/main/shader_query.cpp | 2 +-
>> 1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/src/mesa/main/shader_query.cpp
>> b/src/mesa/main/shader_query.cpp
>> index a1c80b1..9f8adcb 100644
>> --- a/src/mesa/main/shader_query.cpp
>> +++ b/src/mesa/main/shader_query.cpp
>> @@ -1014,7 +1014,7 @@ program_resource_top_level_array_stride(struct
>> gl_shader_program *shProg,
>> }
>>
>> if (interface->interface_packing !=
>> GLSL_INTERFACE_PACKING_STD430) {
>> - if (array_type->is_record()) {
>> + if (array_type->is_record() || array_type
>> ->is_array()) {
>> array_stride = array_type
>> ->std140_size(row_major);
>> array_stride = glsl_align(array_stride, 16);
>> } else {
>
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