[Mesa-dev] [PATCH V2 1/7] i965/gen9: Don't use intel_..._texture_alignment_unit() for linear 1D layout
Anuj Phogat
anuj.phogat at gmail.com
Tue Oct 6 09:58:44 PDT 2015
This patch caused regressions on master. More work need to be done
before we skip computing align_w for linear 1d layouts. Dropping this
patch from the series. Rest of the patches still need review.
On Wed, Sep 23, 2015 at 4:53 PM, Anuj Phogat <anuj.phogat at gmail.com> wrote:
> If gen9_use_linear_1d_layout() returns true, we discards the align_w
> computed earlier and use fixed align_w = 64 in gen9_miptree_layout_1d().
> So, avoid computing align_w when not required.
>
> V2: Rebased on master.
>
> Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
> ---
> Bump for the series.
>
> src/mesa/drivers/dri/i965/brw_tex_layout.c | 20 +++++++++++---------
> 1 file changed, 11 insertions(+), 9 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
> index 268b995..dcb0989 100644
> --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
> +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
> @@ -776,15 +776,17 @@ intel_miptree_set_alignment(struct brw_context *brw,
> } else if (mt->format == MESA_FORMAT_S_UINT8) {
> mt->align_w = 8;
> mt->align_h = brw->gen >= 7 ? 8 : 4;
> - } else if (brw->gen >= 9 && mt->tr_mode != INTEL_MIPTREE_TRMODE_NONE) {
> - /* XY_FAST_COPY_BLT doesn't support horizontal alignment < 32 or
> - * vertical alignment < 64. */
> - mt->align_w = MAX2(tr_mode_horizontal_texture_alignment(brw, mt), 32);
> - mt->align_h = MAX2(tr_mode_vertical_texture_alignment(brw, mt), 64);
> - } else {
> - mt->align_w =
> - intel_horizontal_texture_alignment_unit(brw, mt, layout_flags);
> - mt->align_h = intel_vertical_texture_alignment_unit(brw, mt);
> + } else if (!gen9_use_linear_1d_layout(brw, mt)) {
> + if (mt->tr_mode != INTEL_MIPTREE_TRMODE_NONE) {
> + /* XY_FAST_COPY_BLT doesn't support horizontal alignment < 32 or
> + * vertical alignment < 64. */
> + mt->align_w = MAX2(tr_mode_horizontal_texture_alignment(brw, mt), 32);
> + mt->align_h = MAX2(tr_mode_vertical_texture_alignment(brw, mt), 64);
> + } else {
> + mt->align_w =
> + intel_horizontal_texture_alignment_unit(brw, mt, layout_flags);
> + mt->align_h = intel_vertical_texture_alignment_unit(brw, mt);
> + }
> }
> }
>
> --
> 2.4.3
>
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