[Mesa-dev] [PATCH V7 10/24] glsl: avoid hitting assert for arrays of arrays
Timothy Arceri
t_arceri at yahoo.com.au
Tue Oct 6 15:47:38 PDT 2015
Also add TODO comment about adding proper support
Signed-off-by: Timothy Arceri <t_arceri at yahoo.com.au>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/glsl/ir_set_program_inouts.cpp | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/src/glsl/ir_set_program_inouts.cpp b/src/glsl/ir_set_program_inouts.cpp
index b7a0f6e..d7c29b0 100644
--- a/src/glsl/ir_set_program_inouts.cpp
+++ b/src/glsl/ir_set_program_inouts.cpp
@@ -242,6 +242,12 @@ ir_set_program_inouts_visitor::try_mark_partial_variable(ir_variable *var,
type = type->fields.array;
}
+ /* TODO: implement proper arrays of arrays support
+ * for now let the caller mark whole variable as used.
+ */
+ if (type->is_array() && type->fields.array->is_array())
+ return false;
+
/* The code below only handles:
*
* - Indexing into matrices
--
2.4.3
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