[Mesa-dev] Request to expose new AZDO exts: bindless, sparse tex+others exts..
kenneth at whitecape.org
Tue Oct 6 21:01:48 PDT 2015
On Wednesday, October 07, 2015 05:11:21 AM oscar bg wrote:
> seeing Mesa support up to GL4.3 is almost complete now would be nice if
> developers can implement some AZDO extensions which were released as
> optional ARB extensions in 2013 with GL4.4 release..
> With that GL Mesa implementation should be able to compete better with new
> Vulkan API coming soon..
Mesa's GL implementation "competing" with Vulkan doesn't make any sense
to me - it would not surprise me at all if some of the Mesa developers
eventually worked on free software Vulkan drivers as well.
> The most important to me seem:
FYI, Broadwell and earlier hardware simply cannot support these.
Skylake /might/ be able to - I haven't looked into the details.
> The canonical test seems to be:
> of which also some tests use
> and not sure if
> also used..
These would be nice. i965 already has some code in place for
GL_ARB_shader_draw_parameters; patches are welcome to finish it.
Patches to improve glMultiDrawIndirect would be welcome as well -
currently we do a pretty naive loop.
> hope initially we can get implemented in i965 altough this will require BDW
> gen8 or Skylake gen9 graphics..
> Would be nice to hear about interest for implementing relatively soon (say
> this year?)
Not likely to happen this year unless someone steps up, sorry. We're
still trying to finish off GL 4.0-4.3, at least on the Intel side.
Maybe the other driver developers would like to tackle them, though.
-------------- next part --------------
A non-text attachment was scrubbed...
Size: 819 bytes
Desc: This is a digitally signed message part.
More information about the mesa-dev