[Mesa-dev] [PATCH v3 1/6] main: fix goto in program_resource_top_level_array_stride

Samuel Iglesias Gonsalvez siglesias at igalia.com
Wed Oct 7 00:20:58 PDT 2015


Use found_top_level_array_stride instead of found_top_level_array_size.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
---
 src/mesa/main/shader_query.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 6d73e3b..caaa78c 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -1010,11 +1010,11 @@ program_resource_top_level_array_stride(struct gl_shader_program *shProg,
             } else {
                array_stride = 0;
             }
-            goto found_top_level_array_size;
+            goto found_top_level_array_stride;
          }
       }
    }
-found_top_level_array_size:
+found_top_level_array_stride:
    free(interface_name);
    free(var_name);
    return array_stride;
-- 
2.1.4



More information about the mesa-dev mailing list