[Mesa-dev] [PATCH v3 1/6] main: fix goto in program_resource_top_level_array_stride
Samuel Iglesias Gonsalvez
siglesias at igalia.com
Wed Oct 7 00:20:58 PDT 2015
Use found_top_level_array_stride instead of found_top_level_array_size.
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
---
src/mesa/main/shader_query.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 6d73e3b..caaa78c 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -1010,11 +1010,11 @@ program_resource_top_level_array_stride(struct gl_shader_program *shProg,
} else {
array_stride = 0;
}
- goto found_top_level_array_size;
+ goto found_top_level_array_stride;
}
}
}
-found_top_level_array_size:
+found_top_level_array_stride:
free(interface_name);
free(var_name);
return array_stride;
--
2.1.4
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