[Mesa-dev] [PATCH] mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Jason Ekstrand
jason at jlekstrand.net
Wed Oct 7 15:58:11 PDT 2015
The EXT_texture_format_BGRA8888 extension (which mesa supports
unconditionally) adds a new format and internal format called GL_BGRA_EXT.
Previously, this was not really handled at all in
_mesa_ex3_error_check_format_and_type. When the checks were tightened in
commit f15a7f3c, we accidentally tightened things too far and GL_BGRA_EXT
would always cause an error to be thrown.
There were two primary issues here. First, is that
_mesa_es3_effective_internal_format_for_format_and_type didn't handle the
GL_BGRA_EXT format. Second is that it blindly uses _mesa_base_tex_format
which returns GL_RGBA for GL_BGRA_EXT. This commit fixes both of these
issues as well as adds explicit checks that GL_BGRA_EXT is only ever used
with GL_BGRA_EXT and GL_UNSIGNED_BYTE.
Signed-off-by: Jason Ekstrand <jason.ekstrand at intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92265
Cc: Eduardo Lima Mitev <elima at igalia.com>
---
src/mesa/main/glformats.c | 21 +++++++++++++++++++--
1 file changed, 19 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index 7dab33c..843ec02 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -2678,6 +2678,7 @@ _mesa_es3_effective_internal_format_for_format_and_type(GLenum format,
* internal formats, they do not correspond to GL constants, so the base
* format is returned instead.
*/
+ case GL_BGRA_EXT:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE:
case GL_ALPHA:
@@ -2797,8 +2798,19 @@ _mesa_es3_error_check_format_and_type(const struct gl_context *ctx,
if (effectiveInternalFormat == GL_NONE)
return GL_INVALID_OPERATION;
- GLenum baseInternalFormat =
- _mesa_base_tex_format(ctx, effectiveInternalFormat);
+ GLenum baseInternalFormat;
+ if (internalFormat == GL_BGRA_EXT) {
+ /* Unfortunately, _mesa_base_tex_format returns a base format of
+ * GL_RGBA for GL_BGRA_EXT. This makes perfect sense if you're
+ * asking the question, "what channels doe this format have?"
+ * However, if we're trying to determine if two internal formats
+ * match in the ES3 sense, we actually want GL_BGRA.
+ */
+ baseInternalFormat = GL_BGRA_EXT;
+ } else {
+ baseInternalFormat =
+ _mesa_base_tex_format(ctx, effectiveInternalFormat);
+ }
if (internalFormat != baseInternalFormat)
return GL_INVALID_OPERATION;
@@ -2807,6 +2819,11 @@ _mesa_es3_error_check_format_and_type(const struct gl_context *ctx,
}
switch (format) {
+ case GL_BGRA_EXT:
+ if (type != GL_UNSIGNED_BYTE || internalFormat != GL_BGRA)
+ return GL_INVALID_OPERATION;
+ break;
+
case GL_RGBA:
switch (type) {
case GL_UNSIGNED_BYTE:
--
2.5.0.400.gff86faf
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