[Mesa-dev] [PATCH 0/3] Creating gallium shaders at link time

Marek Olšák maraeo at gmail.com
Sat Oct 10 18:09:03 PDT 2015


This is a continuation of the previous series. It allows drivers to have only 1 shader variant for every user shader in st/mesa, not counting glDrawPixels and glBitmap variants.

In such case, the shader variant is created in LinkShader or ProgramStringNotify.

Please review.


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