[Mesa-dev] [PATCH 3/3] st/mesa: create shaders which have only one variant immediatelly

Marek Olšák maraeo at gmail.com
Sat Oct 10 18:09:06 PDT 2015


From: Marek Olšák <marek.olsak at amd.com>

---
 src/mesa/state_tracker/st_cb_program.c |  5 +++--
 src/mesa/state_tracker/st_context.c    | 14 ++++++++++++++
 src/mesa/state_tracker/st_context.h    |  7 +++++++
 3 files changed, 24 insertions(+), 2 deletions(-)

diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index 40f2af0..611aea7 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -222,6 +222,7 @@ st_program_string_notify( struct gl_context *ctx,
                                            struct gl_program *prog )
 {
    struct st_context *st = st_context(ctx);
+   gl_shader_stage stage = _mesa_program_enum_to_shader_stage(target);
 
    if (target == GL_FRAGMENT_PROGRAM_ARB) {
       struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
@@ -276,10 +277,10 @@ st_program_string_notify( struct gl_context *ctx,
          st->dirty.st |= ST_NEW_TESSEVAL_PROGRAM;
    }
 
-   if (ST_DEBUG & DEBUG_PRECOMPILE)
+   if (ST_DEBUG & DEBUG_PRECOMPILE ||
+       st->shader_has_one_variant[stage])
       st_precompile_shader_variant(st, prog);
 
-   /* XXX check if program is legal, within limits */
    return GL_TRUE;
 }
 
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 6256c0b..4f3f525 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -293,6 +293,20 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
          ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectSampler = true;
    }
 
+   /* Set which shader types can be compiled at link time. */
+   st->shader_has_one_variant[MESA_SHADER_VERTEX] =
+         st->has_shareable_shaders &&
+         !st->clamp_vert_color_in_shader;
+
+   st->shader_has_one_variant[MESA_SHADER_FRAGMENT] =
+         st->has_shareable_shaders &&
+         !st->clamp_frag_color_in_shader &&
+         st->can_force_persample_interp;
+
+   st->shader_has_one_variant[MESA_SHADER_TESS_CTRL] = st->has_shareable_shaders;
+   st->shader_has_one_variant[MESA_SHADER_TESS_EVAL] = st->has_shareable_shaders;
+   st->shader_has_one_variant[MESA_SHADER_GEOMETRY] = st->has_shareable_shaders;
+
    _mesa_compute_version(ctx);
 
    if (ctx->Version == 0) {
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 446fe5d..d0aed7e 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -101,6 +101,13 @@ struct st_context
    boolean can_force_persample_interp;
    boolean has_shareable_shaders;
 
+   /**
+    * If a shader can be created when we get its source.
+    * This means it has only 1 variant, not counting glBitmap and
+    * glDrawPixels.
+    */
+   boolean shader_has_one_variant[MESA_SHADER_STAGES];
+
    boolean needs_texcoord_semantic;
    boolean apply_texture_swizzle_to_border_color;
 
-- 
2.1.4



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