[Mesa-dev] [PATCH shader-db] check_dependencies: refactor to a python script
mattst88 at gmail.com
Mon Oct 12 15:29:55 PDT 2015
On Sat, Oct 10, 2015 at 12:45 AM, Rhys Kidd <rhyskidd at gmail.com> wrote:
> Deliver consistency with all other shader-db scripts, which are Python scripts.
I'm not sure why that'd be beneficial...
The only additional thing I really want this script (and run.c) to
handle is ES shaders. I think we silently accept them because we
support GL_ARB_ES2_compatibility/GL_ARB_ES3_compatibility, but really
we should be checking for them when we see shaders that use #version
If you want to do that and you prefer Python, I'm okay with rewriting
it, but rewriting it in another language for its own sake doesn't
really improve things.
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