[Mesa-dev] [PATCH] vbo: fix incorrect switch statement in init_mat_currval()
Brian Paul
brianp at vmware.com
Mon Oct 12 19:45:04 PDT 2015
The variable 'i' is a value in [0, MAT_ATTRIB_MAX-1] so subtracting
VERT_ATTRIB_GENERIC0 gave a bogus value and we executed the default
switch clause for all loop iterations.
This doesn't fix any known issues but was clearly incorrect.
Cc: mesa-stable at lists.freedesktop.org
---
src/mesa/vbo/vbo_context.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index e3eb286..802955d 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -121,7 +121,7 @@ static void init_mat_currval(struct gl_context *ctx)
/* Size is fixed for the material attributes, for others will
* be determined at runtime:
*/
- switch (i - VERT_ATTRIB_GENERIC0) {
+ switch (i) {
case MAT_ATTRIB_FRONT_SHININESS:
case MAT_ATTRIB_BACK_SHININESS:
cl->Size = 1;
--
1.9.1
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