[Mesa-dev] [PATCH 09/11] vbo: document vbo_exec_context fields
Brian Paul
brianp at vmware.com
Mon Oct 12 19:45:23 PDT 2015
---
src/mesa/vbo/vbo_exec.h | 15 ++++++++-------
1 file changed, 8 insertions(+), 7 deletions(-)
diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h
index 80f3015..0f894aa 100644
--- a/src/mesa/vbo/vbo_exec.h
+++ b/src/mesa/vbo/vbo_exec.h
@@ -79,7 +79,7 @@ struct vbo_exec_copied_vtx {
struct vbo_exec_context
{
- struct gl_context *ctx;
+ struct gl_context *ctx;
GLvertexformat vtxfmt;
GLvertexformat vtxfmt_noop;
GLboolean validating; /**< if we're in the middle of state validation */
@@ -97,15 +97,17 @@ struct vbo_exec_context
GLuint buffer_used; /* in bytes */
fi_type vertex[VBO_ATTRIB_MAX*4]; /* current vertex */
- GLuint vert_count;
- GLuint max_vert;
+ GLuint vert_count; /**< Number of vertices currently in buffer */
+ GLuint max_vert; /**< Max number of vertices allowed in buffer */
struct vbo_exec_copied_vtx copied;
- GLubyte attrsz[VBO_ATTRIB_MAX];
- GLenum attrtype[VBO_ATTRIB_MAX];
- GLubyte active_sz[VBO_ATTRIB_MAX];
+ GLubyte attrsz[VBO_ATTRIB_MAX]; /**< nr. of attrib components (1..4) */
+ GLenum attrtype[VBO_ATTRIB_MAX]; /**< GL_FLOAT, GL_DOUBLE, GL_INT, etc */
+ GLubyte active_sz[VBO_ATTRIB_MAX]; /**< attrib size (nr. 32-bit words) */
+ /** pointers into the current 'vertex' array, declared above */
fi_type *attrptr[VBO_ATTRIB_MAX];
+
struct gl_client_array arrays[VERT_ATTRIB_MAX];
/* According to program mode, the values above plus current
@@ -115,7 +117,6 @@ struct vbo_exec_context
const struct gl_client_array *inputs[VERT_ATTRIB_MAX];
} vtx;
-
struct {
GLboolean recalculate_maps;
struct vbo_exec_eval1_map map1[VERT_ATTRIB_MAX];
--
1.9.1
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