[Mesa-dev] [PATCH 2/2] glsl: Support uint index in lower_vector_insert
Jordan Justen
jordan.l.justen at intel.com
Tue Oct 13 14:27:53 PDT 2015
The ES31-CTS.compute_shader.pipeline-compute-chain test case was
generating an unsigned index by using gl_LocalInvocationID.x and
gl_LocalInvocationID.y as array indices.
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
---
src/glsl/lower_vector_insert.cpp | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/src/glsl/lower_vector_insert.cpp b/src/glsl/lower_vector_insert.cpp
index 6d7cfa9..26d31b0 100644
--- a/src/glsl/lower_vector_insert.cpp
+++ b/src/glsl/lower_vector_insert.cpp
@@ -108,9 +108,13 @@ vector_insert_visitor::handle_rvalue(ir_rvalue **rv)
factory.emit(assign(temp, expr->operands[0]));
factory.emit(assign(src_temp, expr->operands[1]));
+ assert(expr->operands[2]->type == glsl_type::int_type ||
+ expr->operands[2]->type == glsl_type::uint_type);
+
for (unsigned i = 0; i < expr->type->vector_elements; i++) {
ir_constant *const cmp_index =
- new(factory.mem_ctx) ir_constant(int(i));
+ ir_constant::zero(factory.mem_ctx, expr->operands[2]->type);
+ cmp_index->value.u[0] = i;
ir_variable *const cmp_result =
factory.make_temp(glsl_type::bool_type, "index_condition");
--
2.5.1
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