[Mesa-dev] [PATCH shader-db 3/3] docs: Add symbolic link generation step
Rhys Kidd
rhyskidd at gmail.com
Wed Oct 14 17:19:20 PDT 2015
On 13 October 2015 at 08:54, Matt Turner <mattst88 at gmail.com> wrote:
> On Sat, Oct 10, 2015 at 10:30 PM, Rhys Kidd <rhyskidd at gmail.com> wrote:
> > Signed-off-by: Rhys Kidd <rhyskidd at gmail.com>
> > ---
> > README | 5 +++++
> > 1 file changed, 5 insertions(+)
> >
> > diff --git a/README b/README
> > index 6ed3244..03be4e7 100644
> > --- a/README
> > +++ b/README
> > @@ -60,6 +60,11 @@ Build with:
> > make
> > ```
> >
> > +run.py relies on a symbolic link to a built piglit bin directory, as
> follows:
> > +```
> > +ln -s <location_of_piglit>/bin "$PWD"/bin
> > +```
>
> run.py prints an appropriate message, doesn't it? If we want to do
> anything at all, maybe we should just print a more verbose message
> from run.py?
>
Hello Matt,
There is a relevant distinction though here, between a user-reported error
(in the general sense) and a user-reported error due to a missing
dependency.
Having a local built copy of piglit is a dependency of the run.py script,
hence why I'm recommending including that fact prominently within README's
dependency section per this patch.
That said, I'm not wedded to this approach -- so will shortly send out a
re-roll of the two patches from this series that aren't upstream to the
mailing list for further comment.
Regards,
Rhys
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