[Mesa-dev] [PATCH 13/16] nvc0: enable compute support by default on Fermi

Jan Vesely jan.vesely at rutgers.edu
Sat Oct 17 12:11:54 PDT 2015


Does this mean it should be possible to hook up clover with nouveau?

Jan

On Fri, 2015-10-16 at 19:22 +0200, Samuel Pitoiset wrote:
> Compute support was not enabled by default because weird effects
> on 3D state happened, but I can't reproduce them anymore.
> 
> This also enables MP performance counters by default on Fermi.
> 
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
>  src/gallium/drivers/nouveau/nvc0/nvc0_query.c  | 3 +--
>  src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 7 +------
>  2 files changed, 2 insertions(+), 8 deletions(-)
> 
> diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_query.c
> b/src/gallium/drivers/nouveau/nvc0/nvc0_query.c
> index c81b85a..80f311b 100644
> --- a/src/gallium/drivers/nouveau/nvc0/nvc0_query.c
> +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_query.c
> @@ -291,7 +291,6 @@ nvc0_screen_get_driver_query_info(struct
> pipe_screen *pscreen,
>              count += NVE4_HW_SM_QUERY_COUNT;
>           } else
>           if (screen->base.class_3d < NVE4_3D_CLASS) {
> -            /* NVC0_COMPUTE is not always enabled */
>              count += NVC0_HW_SM_QUERY_COUNT;
>           }
>        }
> @@ -358,7 +357,7 @@ nvc0_screen_get_driver_query_group_info(struct
> pipe_screen *pscreen,
>              count++;
>           } else
>           if (screen->base.class_3d < NVE4_3D_CLASS) {
> -            count++; /* NVC0_COMPUTE is not always enabled */
> +            count++;
>           }
>        }
>     }
> diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
> b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
> index ba53d10..d6a4ac5 100644
> --- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
> +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
> @@ -561,12 +561,7 @@ nvc0_screen_init_compute(struct nvc0_screen
> *screen)
>     switch (screen->base.device->chipset & ~0xf) {
>     case 0xc0:
>     case 0xd0:
> -      /* Using COMPUTE has weird effects on 3D state, we need to
> -       * investigate this further before enabling it by default.
> -       */
> -      if (debug_get_bool_option("NVC0_COMPUTE", false))
> -         return nvc0_screen_compute_setup(screen, screen
> ->base.pushbuf);
> -      return 0;
> +      return nvc0_screen_compute_setup(screen, screen
> ->base.pushbuf);
>     case 0xe0:
>        return nve4_screen_compute_setup(screen, screen
> ->base.pushbuf);
>     case 0xf0:
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