[Mesa-dev] [PATCH 3/4] radeonsi: fix the export_prim_id field size in the shader key
Marek Olšák
maraeo at gmail.com
Sun Oct 18 10:13:54 PDT 2015
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeonsi/si_shader.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index 82d05e5..b72cb1a 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -241,7 +241,7 @@ union si_shader_key {
* This describes how outputs are laid out in memory. */
unsigned as_es:1; /* export shader */
unsigned as_ls:1; /* local shader */
- unsigned export_prim_id; /* when PS needs it and GS is disabled */
+ unsigned export_prim_id:1; /* when PS needs it and GS is disabled */
} vs;
struct {
unsigned prim_mode:3;
@@ -251,7 +251,7 @@ union si_shader_key {
* by the next stage (needed by ES).
* This describes how outputs are laid out in memory. */
unsigned as_es:1; /* export shader */
- unsigned export_prim_id; /* when PS needs it and GS is disabled */
+ unsigned export_prim_id:1; /* when PS needs it and GS is disabled */
} tes; /* tessellation evaluation shader */
};
--
2.1.4
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