[Mesa-dev] [PATCH] radeonsi: add support for ARB_texture_view
Marek Olšák
maraeo at gmail.com
Tue Oct 20 08:29:49 PDT 2015
On Tue, Oct 20, 2015 at 5:26 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> On Sat, Oct 17, 2015 at 9:09 AM, Marek Olšák <maraeo at gmail.com> wrote:
>> + /* This is not needed if state trackers set last_layer correctly. */
>> + if (state->target == PIPE_TEXTURE_1D ||
>> + state->target == PIPE_TEXTURE_2D ||
>> + state->target == PIPE_TEXTURE_RECT ||
>> + state->target == PIPE_TEXTURE_CUBE)
>> + last_layer = state->u.tex.first_layer;
>> +
>
> Did you observe state trackers messing this one up, or just being
> defensive? Also for cube, normally last layer would be first_layer +
> 5...
I'm just being defensive.
The hardware does the right thing if target == CUBE. first_layer ==
last_layer has no effect on cubemaps.
Marek
More information about the mesa-dev
mailing list