[Mesa-dev] [RFC 01/21] mesa/texcompress: Restrict FXT1 format to desktop GL subset

Nanley Chery nanleychery at gmail.com
Tue Oct 20 08:37:30 PDT 2015


On Tue, Oct 20, 2015 at 6:26 AM, Ian Romanick <idr at freedesktop.org> wrote:

> On 10/19/2015 05:58 PM, Nanley Chery wrote:
> >
> >
> > On Mon, Oct 19, 2015 at 3:47 PM, Ilia Mirkin <imirkin at alum.mit.edu
> > <mailto:imirkin at alum.mit.edu>> wrote:
> >
> >     On Mon, Oct 19, 2015 at 6:36 PM, Nanley Chery <nanleychery at gmail.com
> >     <mailto:nanleychery at gmail.com>> wrote:
> >     > From: Nanley Chery <nanley.g.chery at intel.com
> >     <mailto:nanley.g.chery at intel.com>>
> >     >
> >     > In agreement with the extension spec and commit
> >     > dd0eb004874645135b9aaac3ebbd0aaf274079ea, filter FXT1 formats to
> the
> >     > desktop GL profiles. Now we no longer advertise such formats as
> >     supported
> >     > in an ES context and then throw an INVALID_ENUM error when the
> client
> >     > tries to use such formats with CompressedTexImage2D.
> >     >
> >     > Fixes the following 26 dEQP tests:
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border_cube_neg_x
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border_cube_neg_y
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border_cube_neg_z
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border_cube_pos_x
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border_cube_pos_y
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border_cube_pos_z
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_size
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_level_max_cube_pos
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_level_max_tex2d
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_level_cube
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_level_tex2d
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_width_height_cube_neg_x
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_width_height_cube_neg_y
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_width_height_cube_neg_z
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_width_height_cube_pos_x
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_width_height_cube_pos_y
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_width_height_cube_pos_z
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_width_height_tex2d
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_width_height_max_cube_neg_x
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_width_height_max_cube_neg_y
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_width_height_max_cube_neg_z
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_width_height_max_cube_pos_x
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_width_height_max_cube_pos_y
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_width_height_max_cube_pos_z
> >     > *
> >
>  dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_width_height_max_tex2d
> >     >
> >     > Cc: Ian Romanick <ian.d.romanick at intel.com
> >     <mailto:ian.d.romanick at intel.com>>
> >     > Cc: Mark Janes <mark.a.janes at intel.com
> >     <mailto:mark.a.janes at intel.com>>
> >     > Cc: "11.0" <mesa-stable at lists.freedesktop.org
> >     <mailto:mesa-stable at lists.freedesktop.org>>
> >     > Signed-off-by: Nanley Chery <nanley.g.chery at intel.com
> >     <mailto:nanley.g.chery at intel.com>>
> >     > ---
> >     >  src/mesa/main/texcompress.c | 4 +++-
> >     >  1 file changed, 3 insertions(+), 1 deletion(-)
> >     >
> >     > diff --git a/src/mesa/main/texcompress.c
> b/src/mesa/main/texcompress.c
> >     > index feaf061..1615f4f 100644
> >     > --- a/src/mesa/main/texcompress.c
> >     > +++ b/src/mesa/main/texcompress.c
> >     > @@ -286,7 +286,9 @@ GLuint
> >     >  _mesa_get_compressed_formats(struct gl_context *ctx, GLint
> *formats)
> >     >  {
> >     >     GLuint n = 0;
> >     > -   if (ctx->Extensions.TDFX_texture_compression_FXT1) {
> >     > +   if (ctx->Extensions.TDFX_texture_compression_FXT1 &&
> >     > +      (ctx->API == API_OPENGL_CORE ||
> >     > +      (ctx->API == API_OPENGL_COMPAT && ctx->Version > 10))) {
> >
> >     Not sure if you get rid of such helpers down the line in your series,
> >     but this is the same thing as _mesa_is_desktop_gl(ctx).
> >
> >
> > Later on, I replace these checks with a new helper function. The main
> > difference
> > between what I've done and _mesa_is_desktop_gl(ctx) is that I'm checking
> > that
> > the minimum version of the context is 11 (as required by the spec). I
> > suppose I
> > could've done (_mesa_is_desktop_gl(ctx) && ctx->Version > 10) for
> > simplicity.
> > The current expression was optimized for me to test how the .text size
> > changes
> > when moving from open-coded checks to helper functions.
>
> The rest of the series isn't marked for stable, so it doesn't matter.
> Also, as I mentioned in my review, it is impossible to have a desktop
> OpenGL version less than 1.2.
>
>
That's a great point. Since the rest isn't marked for stable, it's
important
that the intermediate code be more maintainable. I'll send out a v2
soon.

Reflecting on this a bit, I'll probably have to update my comments in later
patches which mention pre-1.2 GL contexts.

Thanks,
Nanley


> >     >        if (formats) {
> >     >           formats[n++] = GL_COMPRESSED_RGB_FXT1_3DFX;
> >     >           formats[n++] = GL_COMPRESSED_RGBA_FXT1_3DFX;
> >     > --
> >     > 2.6.1
> >     >
> >     > _______________________________________________
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> mesa-dev at lists.freedesktop.org>
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>
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