[Mesa-dev] [PATCH 0/2] Nir: Allow CSE of SSBO loads

Connor Abbott cwabbott0 at gmail.com
Thu Oct 22 06:39:28 PDT 2015


On Thu, Oct 22, 2015 at 7:21 AM, Iago Toral Quiroga <itoral at igalia.com> wrote:
> I implemented this first as a separate optimization pass in GLSL IR [1], but
> Curro pointed out that this being pretty much a restricted form of a CSE pass
> it would probably make more sense to do it inside CSE (and we no longer have
> a CSE pass in GLSL IR).
>
> Unlike other things we CSE in NIR, in the case of SSBO loads we need to make
> sure that we invalidate previous entries in the set in the presence of
> conflicting instructions (i.e. SSBO writes to the same block and offset) or
> in the presence of memory barriers.
>
> If this is accepted I intend to extend this to also cover image reads, which
> follow similar behavior.
>
> No regressions observed in piglit or dEQP's SSBO functional tests.
>
> [1] http://lists.freedesktop.org/archives/mesa-dev/2015-October/097718.html
>
> Iago Toral Quiroga (2):
>   nir/cse: invalidate SSBO loads in presence of ssbo writes or memory
>     barriers
>   nir/instr_set: allow rewrite of SSBO loads
>
>  src/glsl/nir/nir_instr_set.c |  24 ++++++--
>  src/glsl/nir/nir_opt_cse.c   | 142 +++++++++++++++++++++++++++++++++++++++++++
>  2 files changed, 162 insertions(+), 4 deletions(-)
>
> --
> 1.9.1
>
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NAK, this isn't going to work. NIR CSE is designed for operations
which can be moved around freely as long they're still dominated by
the SSA values they use. It makes heavy advantage of this to avoid
looking at the entire CFG and instead only at the current block and
its parents in the dominance tree. For example, imagine you have
something like:

A = load_ssbo 0
if  (cond) {
   store_ssbo 0
}
B = load_ssbo 0

Then A and B can't be combined, but CSE will combine them anyways when
it reaches B because it keeps a hash table of values dominating B and
finds A as a match. It doesn't look at the if conditional at all
because it doesn't dominate the load to B. This is great when you want
to CSE pure things that don't depend on other side effects -- after
all, this is the sort of efficiency that SSA is supposed to give us --
but it means that as-is, it can't be used for e.g. SSBO's and images
without completely changing how the pass works and making it less
efficient.

Now, that being said, I still think that we should definitely be doing
this sort of thing in NIR now that we've finally added support for
SSBO's and images. We've been trying to avoid adding new optimizations
to GLSL, since we've been trying to move away from it. In addition,
with SPIR-V on the way, anything added to GLSL IR now is something
that we won't be able to use with SPIR-V shaders. Only doing it in FS
doesn't sound so great either; we should be doing as much as possible
at the midlevel, and combining SSBO loads is something that isn't
FS-specific at all.

There are two ways I can see support for this being added to NIR:

1. Add an extra fake source/destination to intrinsics with side
effects, and add a pass to do essentially a conversion to SSA that
wires up these "token" sources/destinations, or perhaps extend the
existing to-SSA pass.

2. Add a special "load-combining" pass that does some dataflow
analysis or similar (or, for now, only looks at things within a single
block).

The advantage of #1 is that we get to use existing NIR passes, like
CSE, DCE, and GCM "for free" on SSBO loads and stores, without having
to do the equivalent thing using dataflow analysis. Also, doing store
forwarding (i.e. replacing the result of an SSBO load with the value
corresponding to a store, if we can figure out which store affects it)
is going to much easier. However, #1 is going to be much more of a
research project. I've thought about how we could do it, but I'm still
not sure how it could be done feasibly and still be correct.


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