[Mesa-dev] [PATCH 7/7] radeonsi: don't unbind shaders in delete_shader_selector
Marek Olšák
maraeo at gmail.com
Thu Oct 22 16:12:19 PDT 2015
From: Marek Olšák <marek.olsak at amd.com>
It's moot with shaders that any context can use and release.
---
src/gallium/drivers/radeonsi/si_shader.c | 3 ++
src/gallium/drivers/radeonsi/si_state_shaders.c | 40 -------------------------
2 files changed, 3 insertions(+), 40 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index a119cbd..fe1ca67 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -4253,6 +4253,9 @@ void si_shader_destroy(struct si_shader *shader)
FREE(shader->gs_copy_shader);
}
+ if (shader->pm4)
+ si_pm4_free_state_simple(shader->pm4);
+
if (shader->scratch_bo)
r600_resource_reference(&shader->scratch_bo, NULL);
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 478b851..3e44451 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -914,51 +914,11 @@ static void si_bind_ps_shader(struct pipe_context *ctx, void *state)
static void si_delete_shader_selector(struct pipe_context *ctx, void *state)
{
- struct si_context *sctx = (struct si_context *)ctx;
struct si_shader_selector *sel = (struct si_shader_selector *)state;
struct si_shader *p = sel->first_variant, *c;
- struct si_shader_ctx_state *current_shader[SI_NUM_SHADERS] = {
- [PIPE_SHADER_VERTEX] = &sctx->vs_shader,
- [PIPE_SHADER_TESS_CTRL] = &sctx->tcs_shader,
- [PIPE_SHADER_TESS_EVAL] = &sctx->tes_shader,
- [PIPE_SHADER_GEOMETRY] = &sctx->gs_shader,
- [PIPE_SHADER_FRAGMENT] = &sctx->ps_shader,
- };
-
- if (current_shader[sel->type]->cso == sel) {
- current_shader[sel->type]->cso = NULL;
- current_shader[sel->type]->current = NULL;
- }
while (p) {
c = p->next_variant;
- switch (sel->type) {
- case PIPE_SHADER_VERTEX:
- if (p->key.vs.as_ls)
- si_pm4_delete_state(sctx, ls, p->pm4);
- else if (p->key.vs.as_es)
- si_pm4_delete_state(sctx, es, p->pm4);
- else
- si_pm4_delete_state(sctx, vs, p->pm4);
- break;
- case PIPE_SHADER_TESS_CTRL:
- si_pm4_delete_state(sctx, hs, p->pm4);
- break;
- case PIPE_SHADER_TESS_EVAL:
- if (p->key.tes.as_es)
- si_pm4_delete_state(sctx, es, p->pm4);
- else
- si_pm4_delete_state(sctx, vs, p->pm4);
- break;
- case PIPE_SHADER_GEOMETRY:
- si_pm4_delete_state(sctx, gs, p->pm4);
- si_pm4_delete_state(sctx, vs, p->gs_copy_shader->pm4);
- break;
- case PIPE_SHADER_FRAGMENT:
- si_pm4_delete_state(sctx, ps, p->pm4);
- break;
- }
-
si_shader_destroy(p);
free(p);
p = c;
--
2.1.4
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