[Mesa-dev] [PATCH] mesa: fix program resource queries for atomic counter buffers

Tapani Pälli tapani.palli at intel.com
Fri Oct 30 03:02:51 PDT 2015


gl_active_atomic_buffer contains index to UniformStorage, we need to
calculate resource index for that gl_uniform_storage.

Fixes following CTS tests:
   ES31-CTS.program_interface_query.atomic-counters
   ES31-CTS.program_interface_query.atomic-counters-one-buffer

No Piglit regressions.

Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
---
 src/mesa/main/shader_query.cpp | 28 ++++++++++++++++++++++++++--
 1 file changed, 26 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 59ec3d7..6e0251a 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -668,6 +668,20 @@ _mesa_program_resource_index(struct gl_shader_program *shProg,
    }
 }
 
+/**
+ * Find a program resource that points to given data.
+ */
+static struct gl_program_resource*
+program_resource_find_data(struct gl_shader_program *shProg, void *data)
+{
+   struct gl_program_resource *res = shProg->ProgramResourceList;
+   for (unsigned i = 0; i < shProg->NumProgramResourceList; i++, res++) {
+      if (res->Data == data)
+         return res;
+   }
+   return NULL;
+}
+
 /* Find a program resource with specific index in given interface.
  */
 struct gl_program_resource *
@@ -1065,8 +1079,18 @@ get_buffer_property(struct gl_shader_program *shProg,
          *val = RESOURCE_ATC(res)->NumUniforms;
          return 1;
       case GL_ACTIVE_VARIABLES:
-         for (unsigned i = 0; i < RESOURCE_ATC(res)->NumUniforms; i++)
-            *val++ = RESOURCE_ATC(res)->Uniforms[i];
+         for (unsigned i = 0; i < RESOURCE_ATC(res)->NumUniforms; i++) {
+            /* Active atomic buffer contains index to UniformStorage. Find
+             * out gl_program_resource via data pointer and then calculate
+             * index of that uniform.
+             */
+            unsigned idx = RESOURCE_ATC(res)->Uniforms[i];
+            struct gl_program_resource *uni =
+               program_resource_find_data(shProg,
+                                          &shProg->UniformStorage[idx]);
+            assert(uni);
+            *val++ = _mesa_program_resource_index(shProg, uni);
+         }
          return RESOURCE_ATC(res)->NumUniforms;
       }
    }
-- 
2.4.3



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