[Mesa-dev] [Bug 92758] Fixed function programs generated multiple times per draw call
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Oct 31 13:20:18 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=92758
Bug ID: 92758
Summary: Fixed function programs generated multiple times per
draw call
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
Assignee: mesa-dev at lists.freedesktop.org
Reporter: imirkin at alum.mit.edu
QA Contact: mesa-dev at lists.freedesktop.org
Created attachment 119318
--> https://bugs.freedesktop.org/attachment.cgi?id=119318&action=edit
trace that demonstrates 2 FS and 2 VS programs generated in a single draw call
FF programs are affected by various state. It seems it's possible to do things
"just right" to cause them to be regenerated twice in a single draw. The
attached trace produces the following for me:
48: message: shader compiler issue 1: type: 1,
48: message: shader compiler issue 1: type: 0,
53: message: shader compiler issue 1: type: 1,
53: message: shader compiler issue 1: type: 0,
172: message: shader compiler issue 1: type: 1,
172: message: shader compiler issue 1: type: 0,
172: message: shader compiler issue 1: type: 1,
172: message: shader compiler issue 1: type: 0,
275: message: shader compiler issue 1: type: 1,
275: message: shader compiler issue 1: type: 0,
275: message: shader compiler issue 1: type: 0,
2172: message: shader compiler issue 1: type: 1
2172: message: shader compiler issue 1: type: 0
2172: message: shader compiler issue 1: type: 0
2239: message: shader compiler issue 1: type: 1
2239: message: shader compiler issue 1: type: 0
2328: message: shader compiler issue 1: type: 1
2328: message: shader compiler issue 1: type: 0
2328: message: shader compiler issue 1: type: 1
2328: message: shader compiler issue 1: type: 0
Type 0/1 are VS and FS (id corresponds to PIPE_SHADER_*). Note that the draw
calls at 172 and 2328 both generate 2 programs each, while draw calls 275 and
2172 generate 2 programs for one of the types.
One set is generated via the path
vbo_exec_DrawRangeElementsBaseVertex -> validate_DrawElements_common ->
check_valid_to_render -> _mesa_valid_to_render -> _mesa_update_state ->
update_program
while the second is generated via
vbo_exec_DrawRangeElementsBaseVertex -> vbo_validated_drawrangeelements ->
vbo_bind_arrays -> _mesa_update_state -> update_program.
I guess in between the _NEW_PROGRAM bit manages to set itself.
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