[Mesa-dev] [PATCH mesa 2/3] nv30: Fix color resolving for nv3x cards

Hans de Goede hdegoede at redhat.com
Mon Sep 7 12:50:49 PDT 2015


We do not have a generic blitter on nv3x cards, so we must use the
sifm object for color resolving.

This commit divides the sources and dest surfaces in to tiles which
match the constraints of the sifm object, so that color resolving
will work properly on nv3x cards.

Signed-off-by: Hans de Goede <hdegoede at redhat.com>
---
 src/gallium/drivers/nouveau/nv30/nv30_miptree.c | 55 ++++++++++++++++++++++++-
 1 file changed, 54 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c
index 76bb8b8..c240030 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c
@@ -149,6 +149,56 @@ static void
 nv30_resource_resolve(struct nv30_context *nv30,
                       const struct pipe_blit_info *info)
 {
+   struct nv30_miptree *src_mt = nv30_miptree(info->src.resource);
+   struct nv30_rect src, dst;
+   unsigned x, x0, x1, y, y1, w, h;
+
+   define_rect(info->src.resource, 0, info->src.box.z, info->src.box.x,
+      info->src.box.y, info->src.box.width, info->src.box.height, &src);
+   define_rect(info->dst.resource, 0, info->dst.box.z, info->dst.box.x,
+      info->dst.box.y, info->dst.box.width, info->dst.box.height, &dst);
+
+   x0 = src.x0;
+   x1 = src.x1;
+   y1 = src.y1;
+
+   /* On nv3x we must use sifm which is restricted to 512x512 tiles */
+   for (y = src.y0; y < y1; y += h) {
+      h = y1 - y;
+      if (h > 512)
+         h = 512;
+
+      src.y0 = 0;
+      src.y1 = h;
+      src.h = h;
+
+      dst.y1 = dst.y0 + (h >> src_mt->ms_y);
+      dst.h = h >> src_mt->ms_y;
+
+      for (x = x0; x < x1; x += w) {
+         w = x1 - x;
+         if (w > 512)
+            w = 512;
+
+         src.offset = y * src.pitch + x * src.cpp;
+         src.x0 = 0;
+         src.x1 = w;
+         src.w = w;
+
+         dst.offset = (y >> src_mt->ms_y) * dst.pitch +
+                      (x >> src_mt->ms_x) * dst.cpp;
+         dst.x1 = dst.x0 + (w >> src_mt->ms_x);
+         dst.w = w >> src_mt->ms_x;
+
+         nv30_transfer_rect(nv30, BILINEAR, &src, &dst);
+      }
+   }
+}
+
+static void
+nv40_resource_resolve(struct nv30_context *nv30,
+                      const struct pipe_blit_info *info)
+{
    struct nv30_rect src, dst;
 
    define_rect(info->src.resource, 0, info->src.box.z, info->src.box.x,
@@ -170,7 +220,10 @@ nv30_blit(struct pipe_context *pipe,
        info.dst.resource->nr_samples <= 1 &&
        !util_format_is_depth_or_stencil(info.src.resource->format) &&
        !util_format_is_pure_integer(info.src.resource->format)) {
-      nv30_resource_resolve(nv30, blit_info);
+      if (nv30->screen->eng3d->oclass >= NV40_3D_CLASS)
+         nv40_resource_resolve(nv30, blit_info);
+      else
+         nv30_resource_resolve(nv30, blit_info);
       return;
    }
 
-- 
2.4.3



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