[Mesa-dev] [PATCH v2 00/10] Reroll of textureQueryLod in softpipe

Brian Paul brianp at vmware.com
Thu Sep 10 07:38:45 PDT 2015


On 09/10/2015 06:15 AM, Krzesimir Nowak wrote:
> I tried to address most of the issues and nitpicks you had in previous
> version. Please see updated commit messages to see what has changed.
>
> I also added another commit updating the release notes and the GL3.txt.
>
> Krzesimir Nowak (10):
>    tgsi: Remove trailing backslash in comment
>    softpipe: Fix textureLod with nonzero GL_TEXTURE_LOD_BIAS value
>    softpipe: Split compute_lambda_lod into two functions
>    softpipe: Put mip_filter_func inside a struct
>    softpipe: Split code getting a filter into separate function
>    softpipe: Split 3D to 2D coords conversion into separate function
>    softpipe: Add functions for computing relative mipmap level
>    tgsi: Add code for handling lodq opcode
>    softpipe: Implement and enable textureQueryLod
>    docs: Update wrt. textureQueryLod on softpipe
>
>   docs/GL3.txt                                 |   2 +-
>   docs/relnotes/11.1.0.html                    |   1 +
>   src/gallium/auxiliary/tgsi/tgsi_exec.c       |  48 +++-
>   src/gallium/auxiliary/tgsi/tgsi_exec.h       |  10 +
>   src/gallium/drivers/softpipe/sp_screen.c     |   2 +-
>   src/gallium/drivers/softpipe/sp_tex_sample.c | 403 +++++++++++++++++++++------
>   src/gallium/drivers/softpipe/sp_tex_sample.h |  23 +-
>   7 files changed, 393 insertions(+), 96 deletions(-)
>

Series looks great.  I'll push them soon.  Thanks!

-Brian



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