[Mesa-dev] [Bug 91889] Planetary Anihilation: Titans display content of other processes buffers

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Sep 12 14:43:32 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=91889

--- Comment #14 from Krzysztof A. Sobiecki <sobkas at gmail.com> ---
So I was looking trough PA.2.trace in qapitrace and I found that in frame 3001
it somehow corrupts framebuffer
So it happens like that:
glTexImage2D(GL_TEXTURE_2D,...., binary data) < binary data is a pointer that
should point to image data, it points apparently to wrong data
glGenBuffers
glBindBuffer
glBufferData
glDrawElements < here correct framebuffer gets overwritten by faulty texture

It's close to the end of the frame, so should be easy to find

So how glTexImage2D gets wrong data?

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/mesa-dev/attachments/20150912/b9f145e3/attachment.html>


More information about the mesa-dev mailing list