[Mesa-dev] [PATCH 3/4] main/get: make KHR_debug enums available everywhere

Emil Velikov emil.l.velikov at gmail.com
Mon Sep 14 10:56:13 PDT 2015


On 14 September 2015 at 18:39, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> On Mon, Sep 14, 2015 at 1:35 PM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
>> From: Matthew Waters <ystreet00 at gmail.com>
>>
>> Although GL_CONTEXT_FLAGS is not explicitly added by KHR_debug,
>> it contains,
>>
>>     "It is implementation defined how much debug output is generated if
>>     the context was created without the CONTEXT_DEBUG_BIT set. This is a new
>>     query bit added to the existing GL_CONTEXT_FLAGS state to specify whether
>>     the context was created with debug enabled."
>>
>> implying the GL_CONTEXT_FLAGS parameter is supported whenever KHR_debug
>> is also supported.
>>
>> v2 [Emil Velikov] Rebase.
>>
>> Signed-off-by: Matthew Waters <ystreet00 at gmail.com>
>> Signed-off-by: Emil Velikov <emil.l.velikov at gmail.com>
>> ---
>>  src/mesa/main/get_hash_params.py | 24 ++++++++++++------------
>>  1 file changed, 12 insertions(+), 12 deletions(-)
>>
>> diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
>> index c06835a..3907b2f 100644
>> --- a/src/mesa/main/get_hash_params.py
>> +++ b/src/mesa/main/get_hash_params.py
>> @@ -124,6 +124,18 @@ descriptor=[
>>
>>  # GL_EXT_texture_filter_anisotropic
>>    [ "MAX_TEXTURE_MAX_ANISOTROPY_EXT", "CONTEXT_FLOAT(Const.MaxTextureMaxAnisotropy), extra_EXT_texture_filter_anisotropic" ],
>> +
>> +# GL_KHR_debug (GL 4.3)/ GL_ARB_debug_output
>> +  [ "DEBUG_LOGGED_MESSAGES", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
>> +  [ "DEBUG_NEXT_LOGGED_MESSAGE_LENGTH", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
>> +  [ "MAX_DEBUG_LOGGED_MESSAGES", "CONST(MAX_DEBUG_LOGGED_MESSAGES), NO_EXTRA" ],
>> +  [ "MAX_DEBUG_MESSAGE_LENGTH", "CONST(MAX_DEBUG_MESSAGE_LENGTH), NO_EXTRA" ],
>> +  [ "MAX_LABEL_LENGTH", "CONST(MAX_LABEL_LENGTH), NO_EXTRA" ],
>> +  [ "MAX_DEBUG_GROUP_STACK_DEPTH", "CONST(MAX_DEBUG_GROUP_STACK_DEPTH), NO_EXTRA" ],
>> +  [ "DEBUG_GROUP_STACK_DEPTH", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
>> +
>> +# GL 3.0
>> +  [ "CONTEXT_FLAGS", "CONTEXT_INT(Const.ContextFlags), extra_version_30" ],
>
> Does this need to become NO_EXTRA? or "extra_version_30_or_es" or
> something? Not sure exactly which contexts you're hoping it to be
> exposed for...
>
Afaict CONTEXT_FLAGS does not exists in GLES up-to and including 3.1 -
so extra_version_30_or_es does not seem correct. The extension
requirement is OpenGL 1.1, yet considering it's been like that
(version_30) despite the quoted spec, I'm wondering if we shouldn't
just leave it where it was ?

-Emil


More information about the mesa-dev mailing list