[Mesa-dev] [PATCH 3/4] main/get: make KHR_debug enums available everywhere

Ilia Mirkin imirkin at alum.mit.edu
Mon Sep 14 11:11:50 PDT 2015


On Mon, Sep 14, 2015 at 1:56 PM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> On 14 September 2015 at 18:39, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
>> On Mon, Sep 14, 2015 at 1:35 PM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
>>> From: Matthew Waters <ystreet00 at gmail.com>
>>>
>>> Although GL_CONTEXT_FLAGS is not explicitly added by KHR_debug,
>>> it contains,
>>>
>>>     "It is implementation defined how much debug output is generated if
>>>     the context was created without the CONTEXT_DEBUG_BIT set. This is a new
>>>     query bit added to the existing GL_CONTEXT_FLAGS state to specify whether
>>>     the context was created with debug enabled."
>>>
>>> implying the GL_CONTEXT_FLAGS parameter is supported whenever KHR_debug
>>> is also supported.
>>>
>>> v2 [Emil Velikov] Rebase.
>>>
>>> Signed-off-by: Matthew Waters <ystreet00 at gmail.com>
>>> Signed-off-by: Emil Velikov <emil.l.velikov at gmail.com>
>>> ---
>>>  src/mesa/main/get_hash_params.py | 24 ++++++++++++------------
>>>  1 file changed, 12 insertions(+), 12 deletions(-)
>>>
>>> diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
>>> index c06835a..3907b2f 100644
>>> --- a/src/mesa/main/get_hash_params.py
>>> +++ b/src/mesa/main/get_hash_params.py
>>> @@ -124,6 +124,18 @@ descriptor=[
>>>
>>>  # GL_EXT_texture_filter_anisotropic
>>>    [ "MAX_TEXTURE_MAX_ANISOTROPY_EXT", "CONTEXT_FLOAT(Const.MaxTextureMaxAnisotropy), extra_EXT_texture_filter_anisotropic" ],
>>> +
>>> +# GL_KHR_debug (GL 4.3)/ GL_ARB_debug_output
>>> +  [ "DEBUG_LOGGED_MESSAGES", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
>>> +  [ "DEBUG_NEXT_LOGGED_MESSAGE_LENGTH", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
>>> +  [ "MAX_DEBUG_LOGGED_MESSAGES", "CONST(MAX_DEBUG_LOGGED_MESSAGES), NO_EXTRA" ],
>>> +  [ "MAX_DEBUG_MESSAGE_LENGTH", "CONST(MAX_DEBUG_MESSAGE_LENGTH), NO_EXTRA" ],
>>> +  [ "MAX_LABEL_LENGTH", "CONST(MAX_LABEL_LENGTH), NO_EXTRA" ],
>>> +  [ "MAX_DEBUG_GROUP_STACK_DEPTH", "CONST(MAX_DEBUG_GROUP_STACK_DEPTH), NO_EXTRA" ],
>>> +  [ "DEBUG_GROUP_STACK_DEPTH", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
>>> +
>>> +# GL 3.0
>>> +  [ "CONTEXT_FLAGS", "CONTEXT_INT(Const.ContextFlags), extra_version_30" ],
>>
>> Does this need to become NO_EXTRA? or "extra_version_30_or_es" or
>> something? Not sure exactly which contexts you're hoping it to be
>> exposed for...
>>
> Afaict CONTEXT_FLAGS does not exists in GLES up-to and including 3.1 -
> so extra_version_30_or_es does not seem correct. The extension
> requirement is OpenGL 1.1, yet considering it's been like that
> (version_30) despite the quoted spec, I'm wondering if we shouldn't
> just leave it where it was ?

Note that extra_version_30 just checks for ctx->Version >= 30, nothing
to do with desktop vs es contexts. I don't know what's desired here,
but I'm fairly sure that it's not this :)


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