[Mesa-dev] [PATCH v5 61/70] glsl: Do not allow assignments to read-only buffer variables
Tapani Pälli
tapani.palli at intel.com
Tue Sep 15 02:45:31 PDT 2015
Patches 61 and 62
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
On 09/10/2015 04:36 PM, Iago Toral Quiroga wrote:
> v2:
> - Merge the error check for the readonly qualifier with the already
> existing check for variables flagged as readonly (Timothy).
> - Limit the check to buffer variables, image variables have different
> semantics involved (Curro).
> ---
> src/glsl/ast_to_hir.cpp | 11 ++++++++++-
> 1 file changed, 10 insertions(+), 1 deletion(-)
>
> diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
> index 61318ef..fed5a47 100644
> --- a/src/glsl/ast_to_hir.cpp
> +++ b/src/glsl/ast_to_hir.cpp
> @@ -820,7 +820,16 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
> "assignment to %s",
> non_lvalue_description);
> error_emitted = true;
> - } else if (lhs_var != NULL && lhs_var->data.read_only) {
> + } else if (lhs_var != NULL && (lhs_var->data.read_only ||
> + (lhs_var->data.mode == ir_var_shader_storage &&
> + lhs_var->data.image_read_only))) {
> + /* We can have image_read_only set on both images and buffer variables,
> + * but in the former there is a distinction between assignments to
> + * the variable itself (read_only) and to the memory they point to
> + * (image_read_only), while in the case of buffer variables there is
> + * no such distinction, that is why this check here is limited to
> + * buffer variables alone.
> + */
> _mesa_glsl_error(&lhs_loc, state,
> "assignment to read-only variable '%s'",
> lhs_var->name);
>
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