[Mesa-dev] [PATCH 05/24] glsl: add helper for calculating size of AoA
Timothy Arceri
t_arceri at yahoo.com.au
Thu Sep 17 00:02:49 PDT 2015
V2: return 0 if not array rather than -1
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/glsl/glsl_types.h | 19 +++++++++++++++++++
1 file changed, 19 insertions(+)
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index 860276a..b29c57b 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -558,6 +558,25 @@ struct glsl_type {
}
/**
+ * Return the total number of elements in an array including the elements
+ * in arrays of arrays.
+ */
+ unsigned arrays_of_arrays_size() const
+ {
+ if (!is_array())
+ return 0;
+
+ unsigned size = length;
+ const glsl_type *base_type = fields.array;
+
+ while (base_type->is_array()) {
+ size = size * base_type->length;
+ base_type = base_type->fields.array;
+ }
+ return size;
+ }
+
+ /**
* Return the amount of atomic counter storage required for a type.
*/
unsigned atomic_size() const
--
2.4.3
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