[Mesa-dev] [PATCH 3/9] nir: Report progress from lower_vec_to_movs().
Kenneth Graunke
kenneth at whitecape.org
Fri Sep 18 08:37:09 PDT 2015
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/glsl/nir/nir.h | 2 +-
src/glsl/nir/nir_lower_vec_to_movs.c | 16 ++++++++++++----
2 files changed, 13 insertions(+), 5 deletions(-)
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index 31c0c27..0950289 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -1826,7 +1826,7 @@ void nir_lower_vars_to_ssa(nir_shader *shader);
void nir_remove_dead_variables(nir_shader *shader);
void nir_move_vec_src_uses_to_dest(nir_shader *shader);
-void nir_lower_vec_to_movs(nir_shader *shader);
+bool nir_lower_vec_to_movs(nir_shader *shader);
void nir_lower_alu_to_scalar(nir_shader *shader);
void nir_lower_load_const_to_scalar(nir_shader *shader);
diff --git a/src/glsl/nir/nir_lower_vec_to_movs.c b/src/glsl/nir/nir_lower_vec_to_movs.c
index f5d30be..b7ee4e8 100644
--- a/src/glsl/nir/nir_lower_vec_to_movs.c
+++ b/src/glsl/nir/nir_lower_vec_to_movs.c
@@ -34,6 +34,7 @@
struct vec_to_movs_state {
nir_function_impl *impl;
+ bool progress;
};
static bool
@@ -251,24 +252,31 @@ lower_vec_to_movs_block(nir_block *block, void *void_state)
nir_instr_remove(&vec->instr);
ralloc_free(vec);
+ state->progress = true;
}
return true;
}
-static void
+static bool
nir_lower_vec_to_movs_impl(nir_function_impl *impl)
{
- struct vec_to_movs_state state = { impl };
+ struct vec_to_movs_state state = { impl, false };
nir_foreach_block(impl, lower_vec_to_movs_block, &state);
+
+ return state.progress;
}
-void
+bool
nir_lower_vec_to_movs(nir_shader *shader)
{
+ bool progress = false;
+
nir_foreach_overload(shader, overload) {
if (overload->impl)
- nir_lower_vec_to_movs_impl(overload->impl);
+ progress = nir_lower_vec_to_movs_impl(overload->impl) || progress;
}
+
+ return progress;
}
--
2.5.1
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